author | koda |
Tue, 07 Feb 2012 02:10:15 +0100 | |
changeset 6646 | 436289cfebf5 |
parent 6409 | ca93f38a1aab |
child 6700 | e04da46ee43c |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars-iOS, a Hedgewars port for iOS devices |
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* Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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* |
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* File created on 01/10/2011. |
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*/ |
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|
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|
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#import "HWUtils.h" |
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#import <sys/types.h> |
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#import <sys/sysctl.h> |
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#import <netinet/in.h> |
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#import <SystemConfiguration/SCNetworkReachability.h> |
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#import "hwconsts.h" |
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#import "EngineProtocolNetwork.h" |
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#import "SDL_uikitwindow.h" |
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static NSString *cachedModel = nil; |
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static NSArray *cachedColors = nil; |
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static TGameType gameType = gtNone; |
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static TGameStatus gameStatus = gsNone; |
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@implementation HWUtils |
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#pragma mark - |
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#pragma mark game status and type info |
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+(TGameType) gameType { |
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return gameType; |
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} |
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+(void) setGameType:(TGameType) type { |
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gameType = type; |
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} |
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+(TGameStatus) gameStatus { |
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return gameStatus; |
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} |
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+(void) setGameStatus:(TGameStatus) status { |
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gameStatus = status; |
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} |
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+(BOOL) isGameLaunched { |
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return ((gameStatus == gsLoading) || (gameStatus == gsInGame)); |
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} |
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+(BOOL) isGameRunning { |
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return (gameStatus == gsInGame); |
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} |
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#pragma mark - |
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#pragma mark Helper Functions with cache |
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+(NSString *)modelType { |
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if (cachedModel == nil) { |
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size_t size; |
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// set 'oldp' parameter to NULL to get the size of the data returned so we can allocate appropriate amount of space |
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sysctlbyname("hw.machine", NULL, &size, NULL, 0); |
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char *name = (char *)malloc(sizeof(char) * size); |
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// get the platform name |
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sysctlbyname("hw.machine", name, &size, NULL, 0); |
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cachedModel = [[NSString stringWithUTF8String:name] retain]; |
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free(name); |
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} |
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return cachedModel; |
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} |
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+(NSArray *)teamColors { |
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if (cachedColors == nil) { |
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// by default colors are ARGB but we do computation over RGB, hence we have to "& 0x00FFFFFF" before processing |
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unsigned int colors[] = HW_TEAMCOLOR_ARRAY; |
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NSMutableArray *array = [[NSMutableArray alloc] init]; |
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int i = 0; |
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while(colors[i] != 0) |
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[array addObject:[NSNumber numberWithUnsignedInt:(colors[i++] & 0x00FFFFFF)]]; |
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cachedColors = [[NSArray arrayWithArray:array] retain]; |
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[array release]; |
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} |
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return cachedColors; |
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} |
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+(void) releaseCache { |
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[cachedModel release], cachedModel = nil; |
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[cachedColors release], cachedColors = nil; |
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} |
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#pragma mark - |
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#pragma mark Helper Functions without cache |
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+(NSInteger) randomPort { |
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srandom(time(NULL)); |
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NSInteger res = (random() % 64511) + 1024; |
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// recall self until you get a free port |
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if (res == NETGAME_DEFAULT_PORT || res == [EngineProtocolNetwork activeEnginePort]) |
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return [self randomPort]; |
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else |
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return res; |
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} |
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+(BOOL) isNetworkReachable { |
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// Create zero addy |
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struct sockaddr_in zeroAddress; |
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bzero(&zeroAddress, sizeof(zeroAddress)); |
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zeroAddress.sin_len = sizeof(zeroAddress); |
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zeroAddress.sin_family = AF_INET; |
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// Recover reachability flags |
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SCNetworkReachabilityRef defaultRouteReachability = SCNetworkReachabilityCreateWithAddress(NULL, (struct sockaddr *)&zeroAddress); |
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SCNetworkReachabilityFlags flags; |
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BOOL didRetrieveFlags = SCNetworkReachabilityGetFlags(defaultRouteReachability, &flags); |
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CFRelease(defaultRouteReachability); |
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if (!didRetrieveFlags) { |
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NSLog(@"Error. Could not recover network reachability flags"); |
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return NO; |
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} |
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BOOL isReachable = flags & kSCNetworkFlagsReachable; |
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BOOL needsConnection = flags & kSCNetworkFlagsConnectionRequired; |
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BOOL nonWiFi = flags & kSCNetworkReachabilityFlagsTransientConnection; |
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NSURL *testURL = [NSURL URLWithString:@"http://www.apple.com/"]; |
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NSURLRequest *testRequest = [NSURLRequest requestWithURL:testURL |
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cachePolicy:NSURLRequestReloadIgnoringLocalCacheData |
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timeoutInterval:20.0]; |
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NSURLConnection *testConnection = [[NSURLConnection alloc] initWithRequest:testRequest delegate:nil]; |
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BOOL testResult = testConnection ? YES : NO; |
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[testConnection release]; |
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return ((isReachable && !needsConnection) || nonWiFi) ? testResult : NO; |
|
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} |
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||
6409 | 149 |
+(UIView *)mainSDLViewInstance { |
150 |
SDL_Window *window = HW_getSDLWindow(); |
|
151 |
if (window == NULL) { |
|
152 |
SDL_SetError("Window does not exist"); |
|
153 |
return nil; |
|
154 |
} |
|
155 |
SDL_WindowData *data = (SDL_WindowData *)window->driverdata; |
|
156 |
SDL_uikitview *view = data != NULL ? data->view : nil; |
|
157 |
return view; |
|
6108 | 158 |
} |
159 |
||
160 |
@end |