gameServer/Consts.hs
author nemo
Mon, 21 Oct 2013 12:38:24 -0400
changeset 9567 42bc1b58a242
parent 6737 ce5fbd98370f
child 9702 27006953d901
permissions -rw-r--r--
This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
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{-# LANGUAGE OverloadedStrings #-}
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module Consts where
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import qualified Data.ByteString.Char8 as B
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serverVersion :: B.ByteString
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serverVersion = "1"