hedgewars/uStore.pas
author unc0rr
Fri, 25 Jan 2008 20:47:50 +0000
changeset 753 40fc0deb388f
parent 704 9b096d05004e
child 754 94ac14829085
permissions -rw-r--r--
Start conversion to OpenGL rendering
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(*
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 * Hedgewars, a worms-like game
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 * Copyright (c) 2004-2007 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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unit uStore;
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interface
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uses uConsts, uTeams, SDLh, uFloat;
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{$INCLUDE options.inc}
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procedure StoreInit;
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procedure StoreLoad;
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procedure StoreRelease;
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procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt; Surface: PSDL_Surface);
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procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt; Surface: PSDL_Surface);
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procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt; Surface: PSDL_Surface);
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procedure DrawSurfSprite(X, Y, Height, Frame: LongInt; Source, Surface: PSDL_Surface);
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procedure DrawLand (X, Y: LongInt; Surface: PSDL_Surface);
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procedure DXOutText(X, Y: LongInt; Font: THWFont; s: string; Surface: PSDL_Surface);
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procedure DrawCentered(X, Top: LongInt; Source, Surface: PSDL_Surface);
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procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceSurface, DestSurface: PSDL_Surface);
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procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Surface: PSDL_Surface);
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function  RenderString(s: string; Color: Longword; font: THWFont): PSDL_Surface;
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procedure RenderHealth(var Hedgehog: THedgehog);
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procedure AddProgress;
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procedure FinishProgress;
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function  LoadImage(const filename: string; hasAlpha, critical, setTransparent: boolean): PSDL_Surface;
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procedure SetupOpenGL;
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var PixelFormat: PSDL_PixelFormat;
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 SDLPrimSurface: PSDL_Surface;
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   PauseSurface: PSDL_Surface;
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implementation
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uses uMisc, uConsole, uLand, uLocale, GL, GLU;
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var
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    HHSurface: PSDL_Surface;
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procedure StoreInit;
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begin
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end;
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procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface; Clear: boolean);
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var r: TSDL_Rect;
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begin
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r:= rect^;
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if Clear then SDL_FillRect(Surface, @r, 0);
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r.y:= rect^.y + 1;
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r.h:= rect^.h - 2;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect^.x + 1;
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r.w:= rect^.w - 2;
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r.y:= rect^.y;
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r.h:= rect^.h;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect^.x + 2;
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r.y:= rect^.y + 1;
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r.w:= rect^.w - 4;
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r.h:= rect^.h - 2;
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SDL_FillRect(Surface, @r, FillColor);
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r.x:= rect^.x + 1;
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r.y:= rect^.y + 2;
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r.w:= rect^.w - 2;
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r.h:= rect^.h - 4;
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SDL_FillRect(Surface, @r, FillColor)
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end;
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function WriteInRoundRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: string): TSDL_Rect;
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var w, h: LongInt;
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    tmpsurf: PSDL_Surface;
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    clr: TSDL_Color;
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    Result: TSDL_Rect;
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begin
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TTF_SizeUTF8(Fontz[Font].Handle, Str2PChar(s), w, h);
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Result.x:= X;
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Result.y:= Y;
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Result.w:= w + FontBorder * 2 + 4;
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Result.h:= h + FontBorder * 2;
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DrawRoundRect(@Result, cWhiteColor, cColorNearBlack, Surface, true);
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clr.r:= Color shr 16;
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clr.g:= (Color shr 8) and $FF;
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clr.b:= Color and $FF;
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tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(s), clr.value);
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Result.x:= X + FontBorder + 2;
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Result.y:= Y + FontBorder;
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SDLTry(tmpsurf <> nil, true);
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SDL_UpperBlit(tmpsurf, nil, Surface, @Result);
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SDL_FreeSurface(tmpsurf);
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Result.x:= X;
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Result.y:= Y;
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Result.w:= w + FontBorder * 2 + 4;
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Result.h:= h + FontBorder * 2;
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WriteInRoundRect:= Result
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end;
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procedure StoreLoad;
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var ii: TSprite;
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    fi: THWFont;
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    s: string;
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    tmpsurf: PSDL_Surface;
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    procedure WriteNames(Font: THWFont);
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    var t: LongInt;
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        i: LongInt;
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        r, rr: TSDL_Rect;
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        drY: LongInt;
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    begin
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    r.x:= 0;
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    r.y:= 0;
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    drY:= cScreenHeight - 4;
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    for t:= 0 to Pred(TeamsCount) do
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     with TeamsArray[t]^ do
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      begin
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      NameTag:= RenderString(TeamName, Clan^.Color, Font);
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      r.w:= cTeamHealthWidth + 5;
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      r.h:= NameTag^.h;
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      HealthSurf:= SDL_CreateRGBSurface(SDL_HWSURFACE, r.w, r.h, cBits, PixelFormat^.RMask, PixelFormat^.GMask, PixelFormat^.BMask, PixelFormat^.AMask);
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      TryDo(HealthSurf <> nil, errmsgCreateSurface, true);
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      TryDo(SDL_SetColorKey(HealthSurf, SDL_SRCCOLORKEY or SDL_RLEACCEL, 0) = 0, errmsgTransparentSet, true);
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      DrawRoundRect(@r, cWhiteColor, cColorNearBlack, HealthSurf, true);
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      rr:= r;
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      inc(rr.x, 2); dec(rr.w, 4); inc(rr.y, 2); dec(rr.h, 4);
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      DrawRoundRect(@rr, Clan^.AdjColor, Clan^.AdjColor, HealthSurf, false);
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      dec(drY, r.h + 2);
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      DrawHealthY:= drY;
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      for i:= 0 to 7 do
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          with Hedgehogs[i] do
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               if Gear <> nil then
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                  NameTag:= RenderString(Name, Clan^.Color, fnt16);
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      end;
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    end;
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    procedure MakeCrossHairs;
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    var t: LongInt;
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        tmpsurf: PSDL_Surface;
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        s: string;
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    begin
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    s:= Pathz[ptGraphics] + '/' + cCHFileName;
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    tmpsurf:= LoadImage(s, true, true, false);
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    for t:= 0 to Pred(TeamsCount) do
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      with TeamsArray[t]^ do
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      begin
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      CrosshairSurf:= SDL_CreateRGBSurface(SDL_HWSURFACE, tmpsurf^.w, tmpsurf^.h, cBits, PixelFormat^.RMask, PixelFormat^.GMask, PixelFormat^.BMask, PixelFormat^.AMask);
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      TryDo(CrosshairSurf <> nil, errmsgCreateSurface, true);
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      SDL_FillRect(CrosshairSurf, nil, Clan^.AdjColor);
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      SDL_UpperBlit(tmpsurf, nil, CrosshairSurf, nil);
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      TryDo(SDL_SetColorKey(CrosshairSurf, SDL_SRCCOLORKEY or SDL_RLEACCEL, 0) = 0, errmsgTransparentSet, true);
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      end;
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    SDL_FreeSurface(tmpsurf)
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    end;
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    procedure InitHealth;
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    var i, t: LongInt;
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    begin
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    for t:= 0 to Pred(TeamsCount) do
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     if TeamsArray[t] <> nil then
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      with TeamsArray[t]^ do
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          begin
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          for i:= 0 to cMaxHHIndex do
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              if Hedgehogs[i].Gear <> nil then
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                 RenderHealth(Hedgehogs[i]);
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          end
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    end;
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    procedure LoadGraves;
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    var t: LongInt;
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    begin
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    for t:= 0 to Pred(TeamsCount) do
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     if TeamsArray[t] <> nil then
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      with TeamsArray[t]^ do
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          begin
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          if GraveName = '' then GraveName:= 'Simple';
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          GraveSurf:= LoadImage(Pathz[ptGraves] + '/' + GraveName, false, true, true);
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          end
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    end;
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    procedure GetSkyColor;
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    var p: PByteArray;
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    begin
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    if SDL_MustLock(SpritesData[sprSky].Surface) then
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       SDLTry(SDL_LockSurface(SpritesData[sprSky].Surface) >= 0, true);
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    p:= SpritesData[sprSky].Surface^.pixels;
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    case SpritesData[sprSky].Surface^.format^.BytesPerPixel of
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         1: cSkyColor:= PByte(p)^;
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         2: cSkyColor:= PWord(p)^;
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         3: cSkyColor:= (p^[0]) or (p^[1] shl 8) or (p^[2] shl 16);
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         4: cSkyColor:= PLongword(p)^;
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         end;
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    glClearColor((cSkyColor shr 16) / 255, ((cSkyColor shr 8) and $FF) / 255, (cSkyColor and $FF) / 255, 0);
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    if SDL_MustLock(SpritesData[sprSky].Surface) then
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       SDL_UnlockSurface(SpritesData[sprSky].Surface)
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    end;
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    procedure GetExplosionBorderColor;
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    var f: textfile;
371
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        c: LongInt;
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    begin
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    s:= Pathz[ptCurrTheme] + '/' + cThemeCFGFilename;
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    WriteToConsole(msgLoading + s + ' ');
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    Assign(f, s);
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    {$I-}
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    Reset(f);
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    Readln(f, s);
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    Close(f);
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    {$I+}
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    TryDo(IOResult = 0, msgFailed, true);
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    WriteLnToConsole(msgOK);
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    val(s, cExplosionBorderColor, c);
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    TryDo(c = 0, 'Theme data corrupted', true);
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    AdjustColor(cExplosionBorderColor);
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    end;
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begin
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for fi:= Low(THWFont) to High(THWFont) do
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    with Fontz[fi] do
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         begin
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         s:= Pathz[ptFonts] + '/' + Name;
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a36102728776 Small fixes
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         WriteToConsole(msgLoading + s + '... ');
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         Handle:= TTF_OpenFont(Str2PChar(s), Height);
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         SDLTry(Handle <> nil, true);
202
8603c0420461 Support font styles
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         TTF_SetFontStyle(Handle, style);
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         WriteLnToConsole(msgOK)
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         end;
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AddProgress;
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e7cb9bb4a9de - Fixed integer->longint
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WriteToConsole('LandSurface tuning... ');
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tmpsurf:= LandSurface;
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TryDo(tmpsurf <> nil, msgFailed, true);
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if cFullScreen then
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   252
   begin
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   LandSurface:= SDL_DisplayFormat(tmpsurf);
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   SDL_FreeSurface(tmpsurf);
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   255
   end else LandSurface:= tmpsurf;
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TryDo(SDL_SetColorKey(LandSurface, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
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WriteLnToConsole(msgOK);
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   258
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GetExplosionBorderColor;
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AddProgress;
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WriteNames(fnt16);
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MakeCrossHairs;
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LoadGraves;
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   265
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AddProgress;
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for ii:= Low(TSprite) to High(TSprite) do
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    with SpritesData[ii] do
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         begin
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   270
         if AltPath = ptNone then
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            Surface:= LoadImage(Pathz[Path] + '/' + FileName, hasAlpha, true, true)
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         else begin
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            Surface:= LoadImage(Pathz[Path] + '/' + FileName, hasAlpha, false, true);
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            if Surface = nil then
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               Surface:= LoadImage(Pathz[AltPath] + '/' + FileName, hasAlpha, true, true)
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            end;
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         if Width = 0 then Width:= Surface^.w;
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         if Height = 0 then Height:= Surface^.h
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   279
         end;
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   280
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GetSkyColor;
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AddProgress;
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HHSurface:= LoadImage(Pathz[ptGraphics] + '/' + cHHFileName, true, true, true);
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   286
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InitHealth;
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   288
281
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
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PauseSurface:= RenderString(trmsg[sidPaused], $FFFF00, fntBig);
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   290
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   291
{$IFDEF DUMP}
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SDL_SaveBMP_RW(LandSurface, SDL_RWFromFile('LandSurface.bmp', 'wb'), 1);
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   293
SDL_SaveBMP_RW(StoreSurface, SDL_RWFromFile('StoreSurface.bmp', 'wb'), 1);
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   294
{$ENDIF}
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   295
end;
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   296
371
731ad6d27bd1 integer -> LongInt
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procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceSurface, DestSurface: PSDL_Surface);
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var rr: TSDL_Rect;
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begin
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rr.x:= X;
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rr.y:= Y;
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rr.w:= r^.w;
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rr.h:= r^.h;
4
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   304
if SDL_UpperBlit(SourceSurface, r, DestSurface, @rr) < 0 then
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   305
   begin
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e297fea1a2f3 - Removed dark pixels on the corners of health case
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   OutError('Blit: ' + SDL_GetError, true);
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   307
   exit
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   308
   end;
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   309
end;
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   310
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f4ec46c48ed2 The rest of stuff converted to sprites
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   311
procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt; Surface: PSDL_Surface);
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begin
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r.y:= r.y + Height * Position;
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r.h:= Height;
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DrawFromRect(X, Y, @r, SpritesData[Sprite].Surface, Surface)
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end;
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731ad6d27bd1 integer -> LongInt
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procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt; Surface: PSDL_Surface);
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begin
198
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DrawSurfSprite(X, Y, SpritesData[Sprite].Height, Frame, SpritesData[Sprite].Surface, Surface)
4
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end;
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731ad6d27bd1 integer -> LongInt
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procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt; Surface: PSDL_Surface);
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var r: TSDL_Rect;
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begin
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r.x:= FrameX * SpritesData[Sprite].Width;
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r.w:= SpritesData[Sprite].Width;
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r.y:= FrameY * SpritesData[Sprite].Height;
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r.h:= SpritesData[Sprite].Height;
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DrawFromRect(X, Y, @r, SpritesData[Sprite].Surface, Surface)
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end;
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731ad6d27bd1 integer -> LongInt
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procedure DrawSurfSprite(X, Y, Height, Frame: LongInt; Source, Surface: PSDL_Surface);
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var r: TSDL_Rect;
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begin
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r.x:= 0;
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r.w:= Source^.w;
198
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r.y:= Frame * Height;
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r.h:= Height;
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DrawFromRect(X, Y, @r, Source, Surface)
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end;
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371
731ad6d27bd1 integer -> LongInt
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procedure DXOutText(X, Y: LongInt; Font: THWFont; s: string; Surface: PSDL_Surface);
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var clr: TSDL_Color;
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    tmpsurf: PSDL_Surface;
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    r: TSDL_Rect;
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begin
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r.x:= X;
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r.y:= Y;
189
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clr.r:= $FF;
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clr.g:= $FF;
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   352
clr.b:= $FF;
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tmpsurf:= TTF_RenderUTF8_Solid(Fontz[Font].Handle, Str2PChar(s), clr.value);
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   354
if tmpsurf = nil then
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   355
   begin
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   356
   SetKB(1);
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   exit
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   358
   end;
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SDL_UpperBlit(tmpsurf, nil, Surface, @r);
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SDL_FreeSurface(tmpsurf)
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end;
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371
731ad6d27bd1 integer -> LongInt
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procedure DrawLand(X, Y: LongInt; Surface: PSDL_Surface);
4
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const r: TSDL_Rect = (x: 0; y: 0; w: 2048; h: 1024);
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begin
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glBindTexture(GL_TEXTURE_2D, LandTexture);
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glEnable(GL_TEXTURE_2D);
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   368
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        glBegin(GL_QUADS);
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   370
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   371
        // top left
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        glTexCoord2f(0, 0);
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   373
        glVertex2f(0, 0);
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   374
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   375
        // top right
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   376
        glTexCoord2f(1, 0);
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   377
        glVertex2f(1, 0);
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   378
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   379
        // bottom right
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   380
        glTexCoord2f(1, 1);
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   381
        glVertex2f(1, 1);
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   382
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   383
        // bottom left
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   384
        glTexCoord2f(0, 1);
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   385
        glVertex2f(0, 1);
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   386
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   387
        glEnd();
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   388
//DrawFromRect(X, Y, @r, LandSurface, Surface)
4
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   389
end;
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   390
371
731ad6d27bd1 integer -> LongInt
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   391
procedure DrawCentered(X, Top: LongInt; Source, Surface: PSDL_Surface);
95
1ef5e2c41115 - Fixed compilation
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   392
var r: TSDL_Rect;
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   393
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   394
r.x:= X - Source^.w div 2;
95
1ef5e2c41115 - Fixed compilation
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diff changeset
   395
r.y:= Top;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   396
r.w:= Source^.w;
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   397
r.h:= Source^.h;
95
1ef5e2c41115 - Fixed compilation
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   398
SDL_UpperBlit(Source, nil, Surface, @r)
4
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   399
end;
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   400
371
731ad6d27bd1 integer -> LongInt
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   401
procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Surface: PSDL_Surface);
4
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   402
var r: TSDL_Rect;
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   403
begin
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   404
r.x:= Step * 32;
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   405
r.y:= Pos * 32;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   406
if Dir = -1 then r.x:= HHSurface^.w - 32 - r.x;
4
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   407
r.w:= 32;
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diff changeset
   408
r.h:= 32;
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parents: 1
diff changeset
   409
DrawFromRect(X, Y, @r, HHSurface, Surface)
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diff changeset
   410
end;
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parents: 1
diff changeset
   411
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diff changeset
   412
procedure StoreRelease;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   413
var ii: TSprite;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   414
begin
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diff changeset
   415
for ii:= Low(TSprite) to High(TSprite) do
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   416
    SDL_FreeSurface(SpritesData[ii].Surface);
bcbd7adb4e4b - set svn:eol-style to native
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parents: 1
diff changeset
   417
SDL_FreeSurface(  HHSurface  );
690
e9d35e319328 Finally, get rid of large stupid StoreSurface
unc0rr
parents: 689
diff changeset
   418
SDL_FreeSurface(LandSurface  )
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   419
end;
bcbd7adb4e4b - set svn:eol-style to native
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parents: 1
diff changeset
   420
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
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diff changeset
   421
function  RenderString(s: string; Color: Longword; font: THWFont): PSDL_Surface;
432
b0f693024b50 Delphi mode off
unc0rr
parents: 393
diff changeset
   422
var w, h: LongInt;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   423
    Result: PSDL_Surface;
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   424
begin
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   425
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(s), w, h);
202
8603c0420461 Support font styles
unc0rr
parents: 201
diff changeset
   426
Result:= SDL_CreateRGBSurface(SDL_HWSURFACE, w + FontBorder * 2 + 4, h + FontBorder * 2,
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   427
         cBits, PixelFormat^.RMask, PixelFormat^.GMask, PixelFormat^.BMask, PixelFormat^.AMask);
107
b08ce0293a51 - Many type fixes
unc0rr
parents: 105
diff changeset
   428
TryDo(Result <> nil, 'RenderString: fail to create surface', true);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   429
WriteInRoundRect(Result, 0, 0, Color, font, s);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   430
TryDo(SDL_SetColorKey(Result, SDL_SRCCOLORKEY or SDL_RLEACCEL, 0) = 0, errmsgTransparentSet, true);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   431
RenderString:= Result
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   432
end;
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   433
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   434
procedure RenderHealth(var Hedgehog: THedgehog);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   435
var s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   436
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   437
str(Hedgehog.Gear^.Health, s);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   438
if Hedgehog.HealthTag <> nil then SDL_FreeSurface(Hedgehog.HealthTag);
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 547
diff changeset
   439
Hedgehog.HealthTag:= RenderString(s, Hedgehog.Team^.Clan^.Color, fnt16)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   440
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   441
518
d48d8c0a546d - Fix bug with desert damaging current hedgehog
unc0rr
parents: 510
diff changeset
   442
function  LoadImage(const filename: string; hasAlpha: boolean; critical, setTransparent: boolean): PSDL_Surface;
30
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
   443
var tmpsurf: PSDL_Surface;
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   444
    //Result: PSDL_Surface;
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   445
    s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   446
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   447
WriteToConsole(msgLoading + filename + '... ');
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   448
s:= filename + '.' + cBitsStr + '.png';
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   449
tmpsurf:= IMG_Load(Str2PChar(s));
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   450
74
42257fee61ae - Unicode support for team and hedgehogs names
unc0rr
parents: 71
diff changeset
   451
if tmpsurf = nil then
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   452
   begin
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   453
   s:= filename + '.png';
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   454
   tmpsurf:= IMG_Load(Str2PChar(s));
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   455
   end;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   456
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   457
if tmpsurf = nil then
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   458
   if critical then OutError(msgFailed, true)
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   459
      else begin
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   460
      WriteLnToConsole(msgFailed);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   461
      exit(nil)
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   462
      end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   463
198
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   464
if setTransparent then TryDo(SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY or SDL_RLEACCEL, 0) = 0, errmsgTransparentSet, true);
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   465
//if hasAlpha then Result:= SDL_DisplayFormatAlpha(tmpsurf)
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   466
//            else Result:= SDL_DisplayFormat(tmpsurf);
620
451cabd49241 Add theme and map by omen (with fixes by me)
unc0rr
parents: 567
diff changeset
   467
{$IFDEF DEBUGFILE}WriteLnToConsole('(' + inttostr(tmpsurf^.w) + ',' + inttostr(tmpsurf^.h) + ') ');{$ENDIF}
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   468
WriteLnToConsole(msgOK);
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   469
LoadImage:= tmpsurf//Result
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   470
end;
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   471
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   472
procedure SetupOpenGL;
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   473
var aspect: real;
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   474
begin
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   475
aspect:= cScreenWidth / cScreenHeight;
40fc0deb388f Start conversion to OpenGL rendering
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diff changeset
   476
40fc0deb388f Start conversion to OpenGL rendering
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   477
glViewport(0, 0, cScreenWidth, cScreenHeight);
40fc0deb388f Start conversion to OpenGL rendering
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parents: 704
diff changeset
   478
40fc0deb388f Start conversion to OpenGL rendering
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diff changeset
   479
//glMatrixMode(GL_PROJECTION);
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   480
//glLoadIdentity();
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diff changeset
   481
40fc0deb388f Start conversion to OpenGL rendering
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   482
//gluPerspective(60.0, aspect, 0.1, 100.0);
40fc0deb388f Start conversion to OpenGL rendering
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parents: 704
diff changeset
   483
40fc0deb388f Start conversion to OpenGL rendering
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diff changeset
   484
glMatrixMode(GL_MODELVIEW)
4
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   485
end;
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   486
510
4e994e1b7abb New loading progress sprite code
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diff changeset
   487
////////////////////////////////////////////////////////////////////////////////
4e994e1b7abb New loading progress sprite code
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   488
var ProgrSurf: PSDL_Surface = nil;
534
92fb2b0d5117 - Fix some bugs
unc0rr
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diff changeset
   489
    Step: integer = 0;
510
4e994e1b7abb New loading progress sprite code
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parents: 495
diff changeset
   490
4e994e1b7abb New loading progress sprite code
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diff changeset
   491
procedure AddProgress;
4e994e1b7abb New loading progress sprite code
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diff changeset
   492
var r: TSDL_Rect;
4e994e1b7abb New loading progress sprite code
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parents: 495
diff changeset
   493
begin
4e994e1b7abb New loading progress sprite code
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   494
if Step = 0 then
4e994e1b7abb New loading progress sprite code
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parents: 495
diff changeset
   495
   begin
4e994e1b7abb New loading progress sprite code
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diff changeset
   496
   WriteToConsole(msgLoading + 'progress sprite: ');
4e994e1b7abb New loading progress sprite code
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   497
   ProgrSurf:= LoadImage(Pathz[ptGraphics] + '/Progress', false, true, true);
4e994e1b7abb New loading progress sprite code
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diff changeset
   498
   end;
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diff changeset
   499
SDL_FillRect(SDLPrimSurface, nil, 0);
4e994e1b7abb New loading progress sprite code
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diff changeset
   500
r.x:= 0;
4e994e1b7abb New loading progress sprite code
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parents: 495
diff changeset
   501
r.w:= ProgrSurf^.w;
4e994e1b7abb New loading progress sprite code
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diff changeset
   502
r.h:= ProgrSurf^.w;
4e994e1b7abb New loading progress sprite code
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parents: 495
diff changeset
   503
r.y:= (Step mod (ProgrSurf^.h div ProgrSurf^.w)) * ProgrSurf^.w;
4e994e1b7abb New loading progress sprite code
unc0rr
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diff changeset
   504
DrawFromRect((cScreenWidth - ProgrSurf^.w) div 2,
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   505
             (cScreenHeight - ProgrSurf^.w) div 2, @r, ProgrSurf, SDLPrimSurface);
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   506
SDL_Flip(SDLPrimSurface);
4e994e1b7abb New loading progress sprite code
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diff changeset
   507
inc(Step);
4e994e1b7abb New loading progress sprite code
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diff changeset
   508
end;
4e994e1b7abb New loading progress sprite code
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parents: 495
diff changeset
   509
4e994e1b7abb New loading progress sprite code
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diff changeset
   510
procedure FinishProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   511
begin
4e994e1b7abb New loading progress sprite code
unc0rr
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diff changeset
   512
WriteLnToConsole('Freeing progress surface... ');
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   513
SDL_FreeSurface(ProgrSurf)
4e994e1b7abb New loading progress sprite code
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diff changeset
   514
end;
4e994e1b7abb New loading progress sprite code
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parents: 495
diff changeset
   515
4
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   516
end.