author | unc0rr |
Tue, 04 Mar 2008 20:37:12 +0000 | |
changeset 795 | 4054d50b7b45 |
parent 789 | 3d976d2579eb |
child 802 | ed5450a89b96 |
permissions | -rw-r--r-- |
4 | 1 |
(* |
2 |
* Hedgewars, a worms-like game |
|
393 | 3 |
* Copyright (c) 2004-2007 Andrey Korotaev <unC0Rr@gmail.com> |
4 | 4 |
* |
183 | 5 |
* This program is free software; you can redistribute it and/or modify |
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
4 | 8 |
* |
183 | 9 |
* This program is distributed in the hope that it will be useful, |
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
4 | 13 |
* |
183 | 14 |
* You should have received a copy of the GNU General Public License |
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
4 | 17 |
*) |
18 |
||
19 |
unit uGears; |
|
20 |
interface |
|
351 | 21 |
uses SDLh, uConsts, uFloat; |
4 | 22 |
{$INCLUDE options.inc} |
23 |
const AllInactive: boolean = false; |
|
24 |
||
25 |
type PGear = ^TGear; |
|
26 |
TGearStepProcedure = procedure (Gear: PGear); |
|
27 |
TGear = record |
|
28 |
NextGear, PrevGear: PGear; |
|
29 |
Active: Boolean; |
|
188 | 30 |
State : Longword; |
351 | 31 |
X : hwFloat; |
32 |
Y : hwFloat; |
|
33 |
dX: hwFloat; |
|
34 |
dY: hwFloat; |
|
42 | 35 |
Kind: TGearType; |
36 |
Pos: Longword; |
|
4 | 37 |
doStep: TGearStepProcedure; |
371 | 38 |
Radius: LongInt; |
188 | 39 |
Angle, Power : Longword; |
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Convert the rest of rotated sprites to be rotated by OpenGL
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diff
changeset
|
40 |
DirAngle: real; |
4 | 41 |
Timer : LongWord; |
351 | 42 |
Elasticity: hwFloat; |
43 |
Friction : hwFloat; |
|
783 | 44 |
Message, MsgParam : Longword; |
4 | 45 |
Hedgehog: pointer; |
371 | 46 |
Health, Damage: LongInt; |
511 | 47 |
CollisionIndex: LongInt; |
371 | 48 |
Tag: LongInt; |
762 | 49 |
Tex: PTexture; |
293 | 50 |
Z: Longword; |
505
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Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
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diff
changeset
|
51 |
IntersectGear: PGear; |
595
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Triggers PoC: targets are spawned right after the previous damaged
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changeset
|
52 |
TriggerId: Longword; |
4 | 53 |
end; |
54 |
||
371 | 55 |
function AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear; |
4 | 56 |
procedure ProcessGears; |
57 |
procedure SetAllToActive; |
|
58 |
procedure SetAllHHToActive; |
|
59 |
procedure DrawGears(Surface: PSDL_Surface); |
|
60 |
procedure FreeGearsList; |
|
10 | 61 |
procedure AddMiscGears; |
293 | 62 |
procedure AddClouds; |
4 | 63 |
procedure AssignHHCoords; |
294 | 64 |
procedure InsertGearToList(Gear: PGear); |
65 |
procedure RemoveGearFromList(Gear: PGear); |
|
4 | 66 |
|
67 |
var CurAmmoGear: PGear = nil; |
|
68 | 68 |
GearsList: PGear = nil; |
307 | 69 |
KilledHHs: Longword = 0; |
70 | 70 |
|
4 | 71 |
implementation |
81 | 72 |
uses uWorld, uMisc, uStore, uConsole, uSound, uTeams, uRandom, uCollisions, |
776
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Convert the rest of rotated sprites to be rotated by OpenGL
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|
73 |
uLand, uIO, uLandGraphics, uAIMisc, uLocale, uAI, uAmmos, uTriggers, GL; |
789 | 74 |
|
75 |
const MAXROPEPOINTS = 300; |
|
68 | 76 |
var RopePoints: record |
4 | 77 |
Count: Longword; |
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Convert the rest of rotated sprites to be rotated by OpenGL
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diff
changeset
|
78 |
HookAngle: GLfloat; |
789 | 79 |
ar: array[0..MAXROPEPOINTS] of record |
351 | 80 |
X, Y: hwFloat; |
81 |
dLen: hwFloat; |
|
4 | 82 |
b: boolean; |
83 |
end; |
|
84 |
end; |
|
307 | 85 |
StepDamage: Longword = 0; |
4 | 86 |
|
87 |
procedure DeleteGear(Gear: PGear); forward; |
|
371 | 88 |
procedure doMakeExplosion(X, Y, Radius: LongInt; Mask: LongWord); forward; |
89 |
procedure AmmoShove(Ammo: PGear; Damage, Power: LongInt); forward; |
|
79 | 90 |
procedure AmmoFlameWork(Ammo: PGear); forward; |
371 | 91 |
function CheckGearNear(Gear: PGear; Kind: TGearType; rX, rY: LongInt): PGear; forward; |
15 | 92 |
procedure SpawnBoxOfSmth; forward; |
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With this patch the game doesn't crash when gaming by net
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diff
changeset
|
93 |
procedure AfterAttack; forward; |
371 | 94 |
procedure FindPlace(Gear: PGear; withFall: boolean; Left, Right: LongInt); forward; |
302 | 95 |
procedure HedgehogStep(Gear: PGear); forward; |
303
1659c4aad5ab
Now blow torch angle can be changed during blowing :)
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changeset
|
96 |
procedure HedgehogChAngle(Gear: PGear); forward; |
506 | 97 |
procedure ShotgunShot(Gear: PGear); forward; |
522 | 98 |
procedure AddDamageTag(X, Y, Damage: LongWord; Gear: PGear); forward; |
4 | 99 |
|
100 |
{$INCLUDE GSHandlers.inc} |
|
101 |
{$INCLUDE HHHandlers.inc} |
|
102 |
||
103 |
const doStepHandlers: array[TGearType] of TGearStepProcedure = ( |
|
351 | 104 |
@doStepCloud, |
105 |
@doStepBomb, |
|
106 |
@doStepHedgehog, |
|
107 |
@doStepGrenade, |
|
108 |
@doStepHealthTag, |
|
109 |
@doStepGrave, |
|
110 |
@doStepUFO, |
|
111 |
@doStepShotgunShot, |
|
112 |
@doStepPickHammer, |
|
113 |
@doStepRope, |
|
114 |
@doStepSmokeTrace, |
|
115 |
@doStepExplosion, |
|
116 |
@doStepMine, |
|
117 |
@doStepCase, |
|
118 |
@doStepDEagleShot, |
|
119 |
@doStepDynamite, |
|
120 |
@doStepTeamHealthSorter, |
|
121 |
@doStepBomb, |
|
122 |
@doStepCluster, |
|
123 |
@doStepShover, |
|
124 |
@doStepFlame, |
|
125 |
@doStepFirePunch, |
|
126 |
@doStepActionTimer, |
|
127 |
@doStepActionTimer, |
|
128 |
@doStepActionTimer, |
|
129 |
@doStepParachute, |
|
130 |
@doStepAirAttack, |
|
131 |
@doStepAirBomb, |
|
409 | 132 |
@doStepBlowTorch, |
520 | 133 |
@doStepGirder, |
522 | 134 |
@doStepTeleport, |
534 | 135 |
@doStepHealthTag, |
590 | 136 |
@doStepSwitcher, |
137 |
@doStepCase |
|
4 | 138 |
); |
139 |
||
294 | 140 |
procedure InsertGearToList(Gear: PGear); |
141 |
var tmp: PGear; |
|
142 |
begin |
|
143 |
if GearsList = nil then |
|
144 |
GearsList:= Gear |
|
145 |
else begin |
|
146 |
// WARNING: this code assumes that the first gears added to the list are clouds (have maximal Z) |
|
147 |
tmp:= GearsList; |
|
351 | 148 |
while (tmp <> nil) and (tmp^.Z < Gear^.Z) do |
149 |
tmp:= tmp^.NextGear; |
|
294 | 150 |
|
351 | 151 |
if tmp^.PrevGear <> nil then tmp^.PrevGear^.NextGear:= Gear; |
152 |
Gear^.PrevGear:= tmp^.PrevGear; |
|
153 |
tmp^.PrevGear:= Gear; |
|
154 |
Gear^.NextGear:= tmp; |
|
294 | 155 |
if GearsList = tmp then GearsList:= Gear |
156 |
end |
|
157 |
end; |
|
158 |
||
159 |
procedure RemoveGearFromList(Gear: PGear); |
|
160 |
begin |
|
351 | 161 |
if Gear^.NextGear <> nil then Gear^.NextGear^.PrevGear:= Gear^.PrevGear; |
162 |
if Gear^.PrevGear <> nil then Gear^.PrevGear^.NextGear:= Gear^.NextGear |
|
294 | 163 |
else begin |
351 | 164 |
GearsList:= Gear^.NextGear; |
165 |
if GearsList <> nil then GearsList^.PrevGear:= nil |
|
294 | 166 |
end; |
167 |
end; |
|
168 |
||
371 | 169 |
function AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear; |
79 | 170 |
const Counter: Longword = 0; |
351 | 171 |
var Result: PGear; |
4 | 172 |
begin |
79 | 173 |
inc(Counter); |
108 | 174 |
{$IFDEF DEBUGFILE}AddFileLog('AddGear: ('+inttostr(x)+','+inttostr(y)+'), d('+floattostr(dX)+','+floattostr(dY)+')');{$ENDIF} |
4 | 175 |
New(Result); |
357 | 176 |
{$IFDEF DEBUGFILE}AddFileLog('AddGear: type = ' + inttostr(ord(Kind)));{$ENDIF} |
4 | 177 |
FillChar(Result^, sizeof(TGear), 0); |
498 | 178 |
Result^.X:= int2hwFloat(X); |
179 |
Result^.Y:= int2hwFloat(Y); |
|
351 | 180 |
Result^.Kind := Kind; |
181 |
Result^.State:= State; |
|
182 |
Result^.Active:= true; |
|
183 |
Result^.dX:= dX; |
|
184 |
Result^.dY:= dY; |
|
185 |
Result^.doStep:= doStepHandlers[Kind]; |
|
511 | 186 |
Result^.CollisionIndex:= -1; |
351 | 187 |
Result^.Timer:= Timer; |
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fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
503
diff
changeset
|
188 |
|
4 | 189 |
if CurrentTeam <> nil then |
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
503
diff
changeset
|
190 |
begin |
602 | 191 |
Result^.Hedgehog:= CurrentHedgehog; |
192 |
Result^.IntersectGear:= CurrentHedgehog^.Gear |
|
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
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parents:
503
diff
changeset
|
193 |
end; |
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
503
diff
changeset
|
194 |
|
4 | 195 |
case Kind of |
351 | 196 |
gtCloud: Result^.Z:= High(Result^.Z); |
4 | 197 |
gtAmmo_Bomb: begin |
351 | 198 |
Result^.Radius:= 4; |
199 |
Result^.Elasticity:= _0_6; |
|
200 |
Result^.Friction:= _0_995; |
|
4 | 201 |
end; |
202 |
gtHedgehog: begin |
|
351 | 203 |
Result^.Radius:= cHHRadius; |
204 |
Result^.Elasticity:= _0_35; |
|
205 |
Result^.Friction:= _0_999; |
|
206 |
Result^.Angle:= cMaxAngle div 2; |
|
207 |
Result^.Z:= cHHZ; |
|
4 | 208 |
end; |
209 |
gtAmmo_Grenade: begin |
|
351 | 210 |
Result^.Radius:= 4; |
4 | 211 |
end; |
212 |
gtHealthTag: begin |
|
351 | 213 |
Result^.Timer:= 1500; |
522 | 214 |
Result^.Z:= 2001; |
4 | 215 |
end; |
216 |
gtGrave: begin |
|
351 | 217 |
Result^.Radius:= 10; |
218 |
Result^.Elasticity:= _0_6; |
|
4 | 219 |
end; |
220 |
gtUFO: begin |
|
351 | 221 |
Result^.Radius:= 5; |
222 |
Result^.Timer:= 500; |
|
223 |
Result^.Elasticity:= _0_9 |
|
4 | 224 |
end; |
225 |
gtShotgunShot: begin |
|
351 | 226 |
Result^.Timer:= 900; |
227 |
Result^.Radius:= 2 |
|
4 | 228 |
end; |
229 |
gtPickHammer: begin |
|
351 | 230 |
Result^.Radius:= 10; |
231 |
Result^.Timer:= 4000 |
|
4 | 232 |
end; |
233 |
gtSmokeTrace: begin |
|
498 | 234 |
Result^.X:= Result^.X - _16; |
235 |
Result^.Y:= Result^.Y - _16; |
|
351 | 236 |
Result^.State:= 8 |
4 | 237 |
end; |
238 |
gtRope: begin |
|
351 | 239 |
Result^.Radius:= 3; |
498 | 240 |
Result^.Friction:= _450; |
4 | 241 |
RopePoints.Count:= 0; |
242 |
end; |
|
9 | 243 |
gtExplosion: begin |
498 | 244 |
Result^.X:= Result^.X - _25; |
245 |
Result^.Y:= Result^.Y - _25; |
|
9 | 246 |
end; |
10 | 247 |
gtMine: begin |
503 | 248 |
Result^.State:= Result^.State or gstMoving; |
351 | 249 |
Result^.Radius:= 3; |
250 |
Result^.Elasticity:= _0_55; |
|
251 |
Result^.Friction:= _0_995; |
|
252 |
Result^.Timer:= 3000; |
|
10 | 253 |
end; |
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81f125629b25
- Mine checks whether a hedgehog is near less frequently
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diff
changeset
|
254 |
gtCase: begin |
351 | 255 |
Result^.Radius:= 16; |
601
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Special game mode allowing the only clan on map for training mode
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changeset
|
256 |
Result^.Elasticity:= _0_3 |
14
81f125629b25
- Mine checks whether a hedgehog is near less frequently
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parents:
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diff
changeset
|
257 |
end; |
37 | 258 |
gtDEagleShot: begin |
351 | 259 |
Result^.Radius:= 1; |
260 |
Result^.Health:= 50 |
|
37 | 261 |
end; |
39 | 262 |
gtDynamite: begin |
351 | 263 |
Result^.Radius:= 3; |
264 |
Result^.Elasticity:= _0_55; |
|
265 |
Result^.Friction:= _0_03; |
|
266 |
Result^.Timer:= 5000; |
|
39 | 267 |
end; |
78 | 268 |
gtClusterBomb: begin |
351 | 269 |
Result^.Radius:= 4; |
270 |
Result^.Elasticity:= _0_6; |
|
271 |
Result^.Friction:= _0_995; |
|
78 | 272 |
end; |
79 | 273 |
gtFlame: begin |
351 | 274 |
Result^.Angle:= Counter mod 64; |
275 |
Result^.Radius:= 1; |
|
276 |
Result^.Health:= 2; |
|
277 |
Result^.dY:= (getrandom - _0_8) * _0_03; |
|
278 |
Result^.dX:= (getrandom - _0_5) * _0_4 |
|
79 | 279 |
end; |
82 | 280 |
gtFirePunch: begin |
351 | 281 |
Result^.Radius:= 15; |
282 |
Result^.Tag:= Y |
|
82 | 283 |
end; |
302 | 284 |
gtAirBomb: begin |
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465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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diff
changeset
|
285 |
Result^.Radius:= 5; |
302 | 286 |
end; |
287 |
gtBlowTorch: begin |
|
511 | 288 |
Result^.Radius:= cHHRadius + cBlowTorchC; |
351 | 289 |
Result^.Timer:= 7500; |
302 | 290 |
end; |
522 | 291 |
gtSmallDamage: begin |
292 |
Result^.Timer:= 1100; |
|
293 |
Result^.Z:= 2000; |
|
294 |
end; |
|
540 | 295 |
gtSwitcher: begin |
296 |
Result^.Z:= cCurrHHZ |
|
297 |
end; |
|
593 | 298 |
gtTarget: begin |
601
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Special game mode allowing the only clan on map for training mode
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595
diff
changeset
|
299 |
Result^.Radius:= 16; |
78a68cc4d846
Special game mode allowing the only clan on map for training mode
unc0rr
parents:
595
diff
changeset
|
300 |
Result^.Elasticity:= _0_3 |
593 | 301 |
end; |
4 | 302 |
end; |
351 | 303 |
InsertGearToList(Result); |
304 |
AddGear:= Result |
|
4 | 305 |
end; |
306 |
||
307 |
procedure DeleteGear(Gear: PGear); |
|
48 | 308 |
var team: PTeam; |
307 | 309 |
t: Longword; |
4 | 310 |
begin |
503 | 311 |
DeleteCI(Gear); |
762 | 312 |
|
313 |
if Gear^.Tex <> nil then |
|
522 | 314 |
begin |
762 | 315 |
FreeTexture(Gear^.Tex); |
316 |
Gear^.Tex:= nil |
|
522 | 317 |
end; |
762 | 318 |
|
351 | 319 |
if Gear^.Kind = gtHedgehog then |
4 | 320 |
if CurAmmoGear <> nil then |
321 |
begin |
|
351 | 322 |
Gear^.Message:= gm_Destroy; |
323 |
CurAmmoGear^.Message:= gm_Destroy; |
|
4 | 324 |
exit |
47 | 325 |
end else |
326 |
begin |
|
498 | 327 |
if not (hwRound(Gear^.Y) < cWaterLine) then |
307 | 328 |
begin |
351 | 329 |
t:= max(Gear^.Damage, Gear^.Health); |
498 | 330 |
AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtHealthTag, t, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog; |
307 | 331 |
inc(StepDamage, t) |
332 |
end; |
|
351 | 333 |
team:= PHedgehog(Gear^.Hedgehog)^.Team; |
602 | 334 |
if CurrentHedgehog^.Gear = Gear then |
145 | 335 |
FreeActionsList; // to avoid ThinkThread on drawned gear |
351 | 336 |
PHedgehog(Gear^.Hedgehog)^.Gear:= nil; |
307 | 337 |
inc(KilledHHs); |
48 | 338 |
RecountTeamHealth(team); |
47 | 339 |
end; |
357 | 340 |
{$IFDEF DEBUGFILE}AddFileLog('DeleteGear');{$ENDIF} |
595
5ee863f2f568
Triggers PoC: targets are spawned right after the previous damaged
unc0rr
parents:
593
diff
changeset
|
341 |
if Gear^.TriggerId <> 0 then TickTrigger(Gear^.TriggerId); |
82 | 342 |
if CurAmmoGear = Gear then CurAmmoGear:= nil; |
4 | 343 |
if FollowGear = Gear then FollowGear:= nil; |
294 | 344 |
RemoveGearFromList(Gear); |
4 | 345 |
Dispose(Gear) |
346 |
end; |
|
347 |
||
348 |
function CheckNoDamage: boolean; // returns TRUE in case of no damaged hhs |
|
349 |
var Gear: PGear; |
|
350 |
begin |
|
351 | 351 |
CheckNoDamage:= true; |
4 | 352 |
Gear:= GearsList; |
353 |
while Gear <> nil do |
|
354 |
begin |
|
351 | 355 |
if Gear^.Kind = gtHedgehog then |
356 |
if Gear^.Damage <> 0 then |
|
4 | 357 |
begin |
351 | 358 |
CheckNoDamage:= false; |
359 |
inc(StepDamage, Gear^.Damage); |
|
360 |
if Gear^.Health < Gear^.Damage then Gear^.Health:= 0 |
|
522 | 361 |
else dec(Gear^.Health, Gear^.Damage); |
362 |
AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) - cHHRadius - 12, |
|
498 | 363 |
gtHealthTag, Gear^.Damage, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog; |
351 | 364 |
RenderHealth(PHedgehog(Gear^.Hedgehog)^); |
365 |
RecountTeamHealth(PHedgehog(Gear^.Hedgehog)^.Team); |
|
366 |
||
367 |
Gear^.Damage:= 0 |
|
4 | 368 |
end; |
351 | 369 |
Gear:= Gear^.NextGear |
83 | 370 |
end; |
4 | 371 |
end; |
372 |
||
522 | 373 |
procedure AddDamageTag(X, Y, Damage: LongWord; Gear: PGear); |
374 |
begin |
|
529 | 375 |
if cAltDamage then |
376 |
AddGear(X, Y, gtSmallDamage, Damage, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog; |
|
522 | 377 |
end; |
378 |
||
4 | 379 |
procedure ProcessGears; |
614 | 380 |
const delay: LongWord = 0; |
92
0c359a7a2356
- Fix win message to appear only after all hedgehogs death
unc0rr
parents:
89
diff
changeset
|
381 |
step: (stDelay, stChDmg, stChWin, stSpawn, stNTurn) = stDelay; |
4 | 382 |
var Gear, t: PGear; |
383 |
begin |
|
384 |
AllInactive:= true; |
|
385 |
t:= GearsList; |
|
386 |
while t<>nil do |
|
387 |
begin |
|
388 |
Gear:= t; |
|
351 | 389 |
t:= Gear^.NextGear; |
390 |
if Gear^.Active then Gear^.doStep(Gear); |
|
4 | 391 |
end; |
89 | 392 |
|
4 | 393 |
if AllInactive then |
15 | 394 |
case step of |
395 |
stDelay: begin |
|
396 |
if delay = 0 then |
|
397 |
delay:= cInactDelay |
|
614 | 398 |
else |
399 |
dec(delay); |
|
400 |
||
401 |
if delay = 0 then |
|
402 |
inc(step) |
|
15 | 403 |
end; |
404 |
stChDmg: if CheckNoDamage then inc(step) else step:= stDelay; |
|
351 | 405 |
stChWin: if not CheckForWin then inc(step) else step:= stDelay; |
15 | 406 |
stSpawn: begin |
407 |
if not isInMultiShoot then SpawnBoxOfSmth; |
|
408 |
inc(step) |
|
409 |
end; |
|
410 |
stNTurn: begin |
|
351 | 411 |
//AwareOfExplosion(0, 0, 0); |
15 | 412 |
if isInMultiShoot then isInMultiShoot:= false |
307 | 413 |
else begin |
602 | 414 |
with CurrentHedgehog^ do |
307 | 415 |
if MaxStepDamage < StepDamage then MaxStepDamage:= StepDamage; |
416 |
StepDamage:= 0; |
|
351 | 417 |
ParseCommand('/nextturn', true); |
307 | 418 |
end; |
15 | 419 |
step:= Low(step) |
420 |
end; |
|
421 |
end; |
|
422 |
||
4 | 423 |
if TurnTimeLeft > 0 then |
602 | 424 |
if CurrentHedgehog^.Gear <> nil then |
425 |
if ((CurrentHedgehog^.Gear^.State and gstAttacking) = 0) |
|
4 | 426 |
and not isInMultiShoot then dec(TurnTimeLeft); |
351 | 427 |
|
651 | 428 |
if (not CurrentTeam^.ExtDriven) and |
656
6d6d9d7b1054
Fix network game bug caused by recent protocol changes
unc0rr
parents:
651
diff
changeset
|
429 |
((GameTicks and $FFFF) = $FFFF) then |
6d6d9d7b1054
Fix network game bug caused by recent protocol changes
unc0rr
parents:
651
diff
changeset
|
430 |
begin |
6d6d9d7b1054
Fix network game bug caused by recent protocol changes
unc0rr
parents:
651
diff
changeset
|
431 |
SendIPCTimeInc; |
6d6d9d7b1054
Fix network game bug caused by recent protocol changes
unc0rr
parents:
651
diff
changeset
|
432 |
inc(hiTicks) // we do not recieve a message for it |
6d6d9d7b1054
Fix network game bug caused by recent protocol changes
unc0rr
parents:
651
diff
changeset
|
433 |
end; |
6d6d9d7b1054
Fix network game bug caused by recent protocol changes
unc0rr
parents:
651
diff
changeset
|
434 |
|
515 | 435 |
inc(GameTicks) |
4 | 436 |
end; |
437 |
||
438 |
procedure SetAllToActive; |
|
439 |
var t: PGear; |
|
440 |
begin |
|
441 |
AllInactive:= false; |
|
442 |
t:= GearsList; |
|
351 | 443 |
while t <> nil do |
4 | 444 |
begin |
351 | 445 |
t^.Active:= true; |
446 |
t:= t^.NextGear |
|
4 | 447 |
end |
448 |
end; |
|
449 |
||
450 |
procedure SetAllHHToActive; |
|
451 |
var t: PGear; |
|
452 |
begin |
|
453 |
AllInactive:= false; |
|
454 |
t:= GearsList; |
|
351 | 455 |
while t <> nil do |
4 | 456 |
begin |
351 | 457 |
if t^.Kind = gtHedgehog then t^.Active:= true; |
458 |
t:= t^.NextGear |
|
4 | 459 |
end |
460 |
end; |
|
461 |
||
292 | 462 |
procedure DrawHH(Gear: PGear; Surface: PSDL_Surface); |
371 | 463 |
var t: LongInt; |
292 | 464 |
begin |
503 | 465 |
DrawHedgehog(hwRound(Gear^.X) - 15 + WorldDx, hwRound(Gear^.Y) - 18 + WorldDy, |
351 | 466 |
hwSign(Gear^.dX), 0, |
467 |
PHedgehog(Gear^.Hedgehog)^.visStepPos div 2, |
|
292 | 468 |
Surface); |
469 |
||
351 | 470 |
with PHedgehog(Gear^.Hedgehog)^ do |
538 | 471 |
if (Gear^.State{ and not gstAnimation}) = 0 then |
292 | 472 |
begin |
351 | 473 |
t:= hwRound(Gear^.Y) - cHHRadius - 10 + WorldDy; |
539
6a9bf1852bbc
Ability to choose which info is shown above hedgehogs
unc0rr
parents:
538
diff
changeset
|
474 |
if (cTagsMask and 1) <> 0 then |
6a9bf1852bbc
Ability to choose which info is shown above hedgehogs
unc0rr
parents:
538
diff
changeset
|
475 |
begin |
762 | 476 |
dec(t, HealthTagTex^.h + 2); |
477 |
DrawCentered(hwRound(Gear^.X) + WorldDx, t, HealthTagTex) |
|
539
6a9bf1852bbc
Ability to choose which info is shown above hedgehogs
unc0rr
parents:
538
diff
changeset
|
478 |
end; |
6a9bf1852bbc
Ability to choose which info is shown above hedgehogs
unc0rr
parents:
538
diff
changeset
|
479 |
if (cTagsMask and 2) <> 0 then |
6a9bf1852bbc
Ability to choose which info is shown above hedgehogs
unc0rr
parents:
538
diff
changeset
|
480 |
begin |
762 | 481 |
dec(t, NameTagTex^.h + 2); |
482 |
DrawCentered(hwRound(Gear^.X) + WorldDx, t, NameTagTex) |
|
539
6a9bf1852bbc
Ability to choose which info is shown above hedgehogs
unc0rr
parents:
538
diff
changeset
|
483 |
end; |
6a9bf1852bbc
Ability to choose which info is shown above hedgehogs
unc0rr
parents:
538
diff
changeset
|
484 |
if (cTagsMask and 4) <> 0 then |
6a9bf1852bbc
Ability to choose which info is shown above hedgehogs
unc0rr
parents:
538
diff
changeset
|
485 |
begin |
762 | 486 |
dec(t, Team^.NameTagTex^.h + 2); |
487 |
DrawCentered(hwRound(Gear^.X) + WorldDx, t, Team^.NameTagTex) |
|
539
6a9bf1852bbc
Ability to choose which info is shown above hedgehogs
unc0rr
parents:
538
diff
changeset
|
488 |
end |
292 | 489 |
end else // Current hedgehog |
538 | 490 |
if (Gear^.State and gstHHDriven) <> 0 then |
292 | 491 |
begin |
351 | 492 |
if bShowFinger and ((Gear^.State and gstHHDriven) <> 0) then |
493 |
DrawSprite(sprFinger, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 64 + WorldDy, |
|
292 | 494 |
GameTicks div 32 mod 16, Surface); |
542 | 495 |
if (Gear^.State and (gstMoving or gstDrowning)) = 0 then |
351 | 496 |
if (Gear^.State and gstHHThinking) <> 0 then |
688 | 497 |
DrawSprite(sprQuestion, hwRound(Gear^.X) - 10 + WorldDx, hwRound(Gear^.Y) - cHHRadius - 34 + WorldDy, 0, Surface) |
292 | 498 |
else |
351 | 499 |
if ShowCrosshair and ((Gear^.State and gstAttacked) = 0) then |
777 | 500 |
DrawRotatedTex(Team^.CrosshairTex, |
501 |
12, 12, |
|
502 |
Round(hwRound(Gear^.X) + |
|
503 |
hwSign(Gear^.dX) * Sin(Gear^.Angle*pi/cMaxAngle)*60) + WorldDx, |
|
504 |
Round(hwRound(Gear^.Y) - |
|
505 |
Cos(Gear^.Angle*pi/cMaxAngle)*60) + WorldDy, |
|
506 |
hwSign(Gear^.dX) * Gear^.Angle * 180 / cMaxAngle) |
|
292 | 507 |
end; |
508 |
end; |
|
509 |
||
4 | 510 |
procedure DrawGears(Surface: PSDL_Surface); |
511 |
var Gear: PGear; |
|
512 |
i: Longword; |
|
371 | 513 |
roplen: LongInt; |
4 | 514 |
|
371 | 515 |
procedure DrawRopeLine(X1, Y1, X2, Y2: LongInt); |
516 |
var eX, eY, dX, dY: LongInt; |
|
517 |
i, sX, sY, x, y, d: LongInt; |
|
366 | 518 |
b: boolean; |
4 | 519 |
begin |
37 | 520 |
if (X1 = X2) and (Y1 = Y2) then |
521 |
begin |
|
351 | 522 |
OutError('WARNING: zero length rope line!', false); |
37 | 523 |
exit |
524 |
end; |
|
366 | 525 |
eX:= 0; |
526 |
eY:= 0; |
|
527 |
dX:= X2 - X1; |
|
528 |
dY:= Y2 - Y1; |
|
529 |
||
530 |
if (dX > 0) then sX:= 1 |
|
531 |
else |
|
532 |
if (dX < 0) then |
|
533 |
begin |
|
534 |
sX:= -1; |
|
535 |
dX:= -dX |
|
536 |
end else sX:= dX; |
|
537 |
||
538 |
if (dY > 0) then sY:= 1 |
|
539 |
else |
|
540 |
if (dY < 0) then |
|
4 | 541 |
begin |
366 | 542 |
sY:= -1; |
543 |
dY:= -dY |
|
544 |
end else sY:= dY; |
|
545 |
||
546 |
if (dX > dY) then d:= dX |
|
547 |
else d:= dY; |
|
548 |
||
549 |
x:= X1; |
|
550 |
y:= Y1; |
|
551 |
||
552 |
for i:= 0 to d do |
|
553 |
begin |
|
554 |
inc(eX, dX); |
|
555 |
inc(eY, dY); |
|
556 |
b:= false; |
|
557 |
if (eX > d) then |
|
35 | 558 |
begin |
366 | 559 |
dec(eX, d); |
560 |
inc(x, sX); |
|
561 |
b:= true |
|
35 | 562 |
end; |
366 | 563 |
if (eY > d) then |
35 | 564 |
begin |
366 | 565 |
dec(eY, d); |
566 |
inc(y, sY); |
|
567 |
b:= true |
|
35 | 568 |
end; |
366 | 569 |
if b then |
570 |
begin |
|
571 |
inc(roplen); |
|
688 | 572 |
if (roplen mod 4) = 0 then DrawSprite(sprRopeNode, x - 2, y - 2, 0, Surface) |
366 | 573 |
end |
4 | 574 |
end |
366 | 575 |
end; |
4 | 576 |
|
577 |
begin |
|
578 |
Gear:= GearsList; |
|
579 |
while Gear<>nil do |
|
580 |
begin |
|
351 | 581 |
case Gear^.Kind of |
785 | 582 |
gtCloud: DrawSprite(sprCloud, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.State, Surface); |
776
8fc7e59d9cb4
Convert the rest of rotated sprites to be rotated by OpenGL
unc0rr
parents:
775
diff
changeset
|
583 |
gtAmmo_Bomb: DrawRotated(sprBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.DirAngle); |
292 | 584 |
gtHedgehog: DrawHH(Gear, Surface); |
776
8fc7e59d9cb4
Convert the rest of rotated sprites to be rotated by OpenGL
unc0rr
parents:
775
diff
changeset
|
585 |
gtAmmo_Grenade: DrawRotated(sprGrenade, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, DxDy2Angle(Gear^.dY, Gear^.dX)); |
522 | 586 |
gtHealthTag, |
762 | 587 |
gtSmallDamage: if Gear^.Tex <> nil then DrawCentered(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tex); |
764
7513452b1d51
Now game looks almost like it did before switching to OpenGL
unc0rr
parents:
762
diff
changeset
|
588 |
gtGrave: DrawSurfSprite(hwRound(Gear^.X) + WorldDx - 16, hwRound(Gear^.Y) + WorldDy - 16, 32, (GameTicks shr 7) and 7, PHedgehog(Gear^.Hedgehog)^.Team^.GraveTex, Surface); |
351 | 589 |
gtUFO: DrawSprite(sprUFO, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, (GameTicks shr 7) mod 4, Surface); |
4 | 590 |
gtRope: begin |
35 | 591 |
roplen:= 0; |
4 | 592 |
if RopePoints.Count > 0 then |
593 |
begin |
|
594 |
i:= 0; |
|
595 |
while i < Pred(RopePoints.Count) do |
|
596 |
begin |
|
351 | 597 |
DrawRopeLine(hwRound(RopePoints.ar[i].X) + WorldDx, hwRound(RopePoints.ar[i].Y) + WorldDy, |
598 |
hwRound(RopePoints.ar[Succ(i)].X) + WorldDx, hwRound(RopePoints.ar[Succ(i)].Y) + WorldDy); |
|
4 | 599 |
inc(i) |
600 |
end; |
|
351 | 601 |
DrawRopeLine(hwRound(RopePoints.ar[i].X) + WorldDx, hwRound(RopePoints.ar[i].Y) + WorldDy, |
602 |
hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy); |
|
603 |
DrawRopeLine(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, |
|
604 |
hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.X) + WorldDx, hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.Y) + WorldDy); |
|
776
8fc7e59d9cb4
Convert the rest of rotated sprites to be rotated by OpenGL
unc0rr
parents:
775
diff
changeset
|
605 |
DrawRotated(sprRopeHook, hwRound(RopePoints.ar[0].X) + WorldDx, hwRound(RopePoints.ar[0].Y) + WorldDy, RopePoints.HookAngle) |
4 | 606 |
end else |
35 | 607 |
begin |
351 | 608 |
DrawRopeLine(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, |
609 |
hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.X) + WorldDx, hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.Y) + WorldDy); |
|
776
8fc7e59d9cb4
Convert the rest of rotated sprites to be rotated by OpenGL
unc0rr
parents:
775
diff
changeset
|
610 |
DrawRotated(sprRopeHook, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, DxDy2Angle(Gear^.dY, Gear^.dX)); |
35 | 611 |
end; |
4 | 612 |
end; |
568 | 613 |
gtSmokeTrace: if Gear^.State < 8 then DrawSprite(sprSmokeTrace, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.State, Surface); |
351 | 614 |
gtExplosion: DrawSprite(sprExplosion50, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.State, Surface); |
615 |
gtMine: if ((Gear^.State and gstAttacking) = 0)or((Gear^.Timer and $3FF) < 420) |
|
776
8fc7e59d9cb4
Convert the rest of rotated sprites to be rotated by OpenGL
unc0rr
parents:
775
diff
changeset
|
616 |
then DrawRotated(sprMineOff, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.DirAngle) |
8fc7e59d9cb4
Convert the rest of rotated sprites to be rotated by OpenGL
unc0rr
parents:
775
diff
changeset
|
617 |
else DrawRotated(sprMineOn, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.DirAngle); |
351 | 618 |
gtCase: case Gear^.Pos of |
619 |
posCaseAmmo : DrawSprite(sprCase, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, 0, Surface); |
|
620 |
posCaseHealth: DrawSprite(sprFAid, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 24 + WorldDy, (GameTicks shr 6) mod 13, Surface); |
|
42 | 621 |
end; |
568 | 622 |
gtDynamite: DrawSprite2(sprDynamite, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 25 + WorldDy, Gear^.Tag and 1, Gear^.Tag shr 1, Surface); |
776
8fc7e59d9cb4
Convert the rest of rotated sprites to be rotated by OpenGL
unc0rr
parents:
775
diff
changeset
|
623 |
gtClusterBomb: DrawRotated(sprClusterBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.DirAngle); |
351 | 624 |
gtCluster: DrawSprite(sprClusterParticle, hwRound(Gear^.X) - 8 + WorldDx, hwRound(Gear^.Y) - 8 + WorldDy, 0, Surface); |
625 |
gtFlame: DrawSprite(sprFlame, hwRound(Gear^.X) - 8 + WorldDx, hwRound(Gear^.Y) - 8 + WorldDy,(GameTicks div 128 + Gear^.Angle) mod 8, Surface); |
|
568 | 626 |
gtParachute: DrawSprite(sprParachute, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 48 + WorldDy, 0, Surface); |
408 | 627 |
gtAirAttack: if Gear^.Tag > 0 then DrawSprite(sprAirplane, hwRound(Gear^.X) - 60 + WorldDx, hwRound(Gear^.Y) - 25 + WorldDy, 0, Surface) |
534 | 628 |
else DrawSprite(sprAirplane, hwRound(Gear^.X) - 60 + WorldDx, hwRound(Gear^.Y) - 25 + WorldDy, 1, Surface); |
776
8fc7e59d9cb4
Convert the rest of rotated sprites to be rotated by OpenGL
unc0rr
parents:
775
diff
changeset
|
629 |
gtAirBomb: DrawRotated(sprAirBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, DxDy2Angle(Gear^.dY, Gear^.dX)); |
708 | 630 |
gtSwitcher: DrawSprite(sprSwitch, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 56 + WorldDy, (GameTicks shr 6) mod 12, Surface); |
593 | 631 |
gtTarget: DrawSprite(sprTarget, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, 0, Surface); |
4 | 632 |
end; |
351 | 633 |
Gear:= Gear^.NextGear |
4 | 634 |
end; |
635 |
end; |
|
636 |
||
637 |
procedure FreeGearsList; |
|
638 |
var t, tt: PGear; |
|
639 |
begin |
|
640 |
tt:= GearsList; |
|
641 |
GearsList:= nil; |
|
642 |
while tt<>nil do |
|
643 |
begin |
|
644 |
t:= tt; |
|
351 | 645 |
tt:= tt^.NextGear; |
4 | 646 |
Dispose(t) |
647 |
end; |
|
648 |
end; |
|
649 |
||
10 | 650 |
procedure AddMiscGears; |
371 | 651 |
var i: LongInt; |
4 | 652 |
begin |
498 | 653 |
AddGear(0, 0, gtATStartGame, 0, _0, _0, 2000); |
22 | 654 |
if (GameFlags and gfForts) = 0 then |
622 | 655 |
for i:= 0 to Pred(cLandAdditions) do |
498 | 656 |
FindPlace(AddGear(0, 0, gtMine, 0, _0, _0, 0), false, 0, 2048); |
4 | 657 |
end; |
658 |
||
293 | 659 |
procedure AddClouds; |
371 | 660 |
var i: LongInt; |
360 | 661 |
dx, dy: hwFloat; |
293 | 662 |
begin |
663 |
for i:= 0 to cCloudsNumber do |
|
360 | 664 |
begin |
665 |
dx.isNegative:= random(2) = 1; |
|
666 |
dx.QWordValue:= random(214748364); |
|
667 |
dy.isNegative:= (i and 1) = 1; |
|
668 |
dy.QWordValue:= 21474836 + random(64424509); |
|
669 |
AddGear( - cScreenWidth + i * ((cScreenWidth * 2 + 2304) div cCloudsNumber), -140, |
|
670 |
gtCloud, random(4), dx, dy, 0) |
|
671 |
end |
|
293 | 672 |
end; |
673 |
||
371 | 674 |
procedure doMakeExplosion(X, Y, Radius: LongInt; Mask: LongWord); |
4 | 675 |
var Gear: PGear; |
506 | 676 |
dmg, dmgRadius: LongInt; |
4 | 677 |
begin |
678 |
TargetPoint.X:= NoPointX; |
|
679 |
{$IFDEF DEBUGFILE}if Radius > 3 then AddFileLog('Explosion: at (' + inttostr(x) + ',' + inttostr(y) + ')');{$ENDIF} |
|
498 | 680 |
if Radius = 50 then AddGear(X, Y, gtExplosion, 0, _0, _0, 0); |
355 | 681 |
if (Mask and EXPLAutoSound) <> 0 then PlaySound(sndExplosion, false); |
506 | 682 |
if (Mask and EXPLAllDamageInRadius)=0 then dmgRadius:= Radius shl 1 |
683 |
else dmgRadius:= Radius; |
|
4 | 684 |
Gear:= GearsList; |
685 |
while Gear <> nil do |
|
686 |
begin |
|
506 | 687 |
dmg:= dmgRadius - hwRound(Distance(Gear^.X - int2hwFloat(X), Gear^.Y - int2hwFloat(Y))); |
538 | 688 |
if (dmg > 1) and |
522 | 689 |
((Gear^.State and gstNoDamage) = 0) then |
4 | 690 |
begin |
355 | 691 |
dmg:= dmg div 2; |
351 | 692 |
case Gear^.Kind of |
10 | 693 |
gtHedgehog, |
14
81f125629b25
- Mine checks whether a hedgehog is near less frequently
unc0rr
parents:
10
diff
changeset
|
694 |
gtMine, |
79 | 695 |
gtCase, |
593 | 696 |
gtTarget, |
79 | 697 |
gtFlame: begin |
355 | 698 |
{$IFDEF DEBUGFILE}AddFileLog('Damage: ' + inttostr(dmg));{$ENDIF} |
522 | 699 |
if (Mask and EXPLNoDamage) = 0 then |
700 |
begin |
|
701 |
inc(Gear^.Damage, dmg); |
|
702 |
if Gear^.Kind = gtHedgehog then |
|
703 |
AddDamageTag(hwRound(Gear^.X), hwRound(Gear^.Y), dmg, Gear) |
|
704 |
end; |
|
351 | 705 |
if ((Mask and EXPLDoNotTouchHH) = 0) or (Gear^.Kind <> gtHedgehog) then |
42 | 706 |
begin |
506 | 707 |
DeleteCI(Gear); |
498 | 708 |
Gear^.dX:= Gear^.dX + SignAs(_0_005 * dmg + cHHKick, Gear^.X - int2hwFloat(X)); |
709 |
Gear^.dY:= Gear^.dY + SignAs(_0_005 * dmg + cHHKick, Gear^.Y - int2hwFloat(Y)); |
|
503 | 710 |
Gear^.State:= Gear^.State or gstMoving; |
351 | 711 |
Gear^.Active:= true; |
42 | 712 |
FollowGear:= Gear |
713 |
end; |
|
4 | 714 |
end; |
51 | 715 |
gtGrave: begin |
351 | 716 |
Gear^.dY:= - _0_004 * dmg; |
717 |
Gear^.Active:= true; |
|
51 | 718 |
end; |
4 | 719 |
end; |
720 |
end; |
|
351 | 721 |
Gear:= Gear^.NextGear |
80 | 722 |
end; |
621 | 723 |
if (Mask and EXPLDontDraw) = 0 then |
724 |
if (GameFlags and gfSolidLand) = 0 then DrawExplosion(X, Y, Radius); |
|
498 | 725 |
uAIMisc.AwareOfExplosion(0, 0, 0) |
4 | 726 |
end; |
727 |
||
506 | 728 |
procedure ShotgunShot(Gear: PGear); |
729 |
var t: PGear; |
|
730 |
dmg: integer; |
|
522 | 731 |
hh: PHedgehog; |
506 | 732 |
begin |
509 | 733 |
Gear^.Radius:= cShotgunRadius; |
522 | 734 |
hh:= Gear^.Hedgehog; |
506 | 735 |
t:= GearsList; |
736 |
while t <> nil do |
|
737 |
begin |
|
738 |
dmg:= min(Gear^.Radius + t^.Radius - hwRound(Distance(Gear^.X - t^.X, Gear^.Y - t^.Y)), 25); |
|
538 | 739 |
if dmg > 0 then |
506 | 740 |
case t^.Kind of |
741 |
gtHedgehog, |
|
742 |
gtMine, |
|
593 | 743 |
gtCase, |
744 |
gtTarget: begin |
|
506 | 745 |
inc(t^.Damage, dmg); |
522 | 746 |
if t^.Kind = gtHedgehog then |
747 |
begin |
|
531 | 748 |
AddDamageTag(hwRound(Gear^.X), hwRound(Gear^.Y), dmg, t); |
522 | 749 |
inc(hh^.DamageGiven, dmg) |
750 |
end; |
|
506 | 751 |
DeleteCI(t); |
752 |
t^.dX:= t^.dX + SignAs(Gear^.dX * dmg * _0_01 + cHHKick, t^.X - Gear^.X); |
|
753 |
t^.dY:= t^.dY + Gear^.dY * dmg * _0_01; |
|
754 |
t^.State:= t^.State or gstMoving; |
|
755 |
t^.Active:= true; |
|
756 |
FollowGear:= t |
|
757 |
end; |
|
758 |
gtGrave: begin |
|
759 |
t^.dY:= - _0_1; |
|
760 |
t^.Active:= true |
|
761 |
end; |
|
762 |
end; |
|
763 |
t:= t^.NextGear |
|
764 |
end; |
|
621 | 765 |
if (GameFlags and gfSolidLand) = 0 then DrawExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), cShotgunRadius) |
506 | 766 |
end; |
767 |
||
371 | 768 |
procedure AmmoShove(Ammo: PGear; Damage, Power: LongInt); |
53 | 769 |
var t: PGearArray; |
371 | 770 |
i: LongInt; |
307 | 771 |
hh: PHedgehog; |
38 | 772 |
begin |
53 | 773 |
t:= CheckGearsCollision(Ammo); |
351 | 774 |
i:= t^.Count; |
775 |
hh:= Ammo^.Hedgehog; |
|
53 | 776 |
while i > 0 do |
777 |
begin |
|
778 |
dec(i); |
|
351 | 779 |
if (t^.ar[i]^.State and gstNoDamage) = 0 then |
780 |
case t^.ar[i]^.Kind of |
|
53 | 781 |
gtHedgehog, |
782 |
gtMine, |
|
593 | 783 |
gtTarget, |
53 | 784 |
gtCase: begin |
351 | 785 |
inc(t^.ar[i]^.Damage, Damage); |
522 | 786 |
if t^.ar[i]^.Kind = gtHedgehog then |
787 |
begin |
|
788 |
AddDamageTag(hwRound(t^.ar[i]^.X), hwRound(t^.ar[i]^.Y), Damage, t^.ar[i]); |
|
789 |
inc(hh^.DamageGiven, Damage) |
|
790 |
end; |
|
538 | 791 |
DeleteCI(t^.ar[i]); |
351 | 792 |
t^.ar[i]^.dX:= Ammo^.dX * Power * _0_01; |
793 |
t^.ar[i]^.dY:= Ammo^.dY * Power * _0_01; |
|
794 |
t^.ar[i]^.Active:= true; |
|
503 | 795 |
t^.ar[i]^.State:= t^.ar[i]^.State or gstMoving; |
351 | 796 |
FollowGear:= t^.ar[i] |
53 | 797 |
end; |
798 |
end |
|
126 | 799 |
end; |
800 |
SetAllToActive |
|
38 | 801 |
end; |
802 |
||
4 | 803 |
procedure AssignHHCoords; |
547 | 804 |
var i, t, p: LongInt; |
543
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
805 |
ar: array[0..Pred(cMaxHHs)] of PGear; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
806 |
Count: Longword; |
4 | 807 |
begin |
543
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
808 |
if (GameFlags and gfForts) <> 0 then |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
809 |
begin |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
810 |
t:= 0; |
547 | 811 |
for p:= 0 to Pred(TeamsCount) do |
812 |
with TeamsArray[p]^ do |
|
543
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
813 |
begin |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
814 |
for i:= 0 to cMaxHHIndex do |
547 | 815 |
with Hedgehogs[i] do |
604
2f1165467a66
Let hedgehog position be taken from config, still more work is needed
unc0rr
parents:
602
diff
changeset
|
816 |
if (Gear <> nil) and (Gear^.X.QWordValue = 0) then FindPlace(Gear, false, t, t + 1024); |
543
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
817 |
inc(t, 1024); |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
818 |
end |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
819 |
end else // mix hedgehogs |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
820 |
begin |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
821 |
Count:= 0; |
547 | 822 |
for p:= 0 to Pred(TeamsCount) do |
823 |
with TeamsArray[p]^ do |
|
4 | 824 |
begin |
82 | 825 |
for i:= 0 to cMaxHHIndex do |
547 | 826 |
with Hedgehogs[i] do |
604
2f1165467a66
Let hedgehog position be taken from config, still more work is needed
unc0rr
parents:
602
diff
changeset
|
827 |
if (Gear <> nil) and (Gear^.X.QWordValue = 0) then |
543
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
828 |
begin |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
829 |
ar[Count]:= Gear; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
830 |
inc(Count) |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
831 |
end; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
832 |
end; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
833 |
|
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
834 |
while (Count > 0) do |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
835 |
begin |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
836 |
i:= GetRandom(Count); |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
837 |
FindPlace(ar[i], false, 0, 2048); |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
838 |
ar[i]:= ar[Count - 1]; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
839 |
dec(Count) |
4 | 840 |
end |
543
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
542
diff
changeset
|
841 |
end |
4 | 842 |
end; |
843 |
||
371 | 844 |
function CheckGearNear(Gear: PGear; Kind: TGearType; rX, rY: LongInt): PGear; |
10 | 845 |
var t: PGear; |
846 |
begin |
|
847 |
t:= GearsList; |
|
848 |
rX:= sqr(rX); |
|
849 |
rY:= sqr(rY); |
|
850 |
while t <> nil do |
|
851 |
begin |
|
351 | 852 |
if (t <> Gear) and (t^.Kind = Kind) then |
498 | 853 |
if not((hwSqr(Gear^.X - t^.X) / rX + hwSqr(Gear^.Y - t^.Y) / rY) > _1) then |
351 | 854 |
exit(t); |
855 |
t:= t^.NextGear |
|
10 | 856 |
end; |
351 | 857 |
CheckGearNear:= nil |
15 | 858 |
end; |
859 |
||
79 | 860 |
procedure AmmoFlameWork(Ammo: PGear); |
861 |
var t: PGear; |
|
862 |
begin |
|
863 |
t:= GearsList; |
|
864 |
while t <> nil do |
|
865 |
begin |
|
351 | 866 |
if (t^.Kind = gtHedgehog) and (t^.Y < Ammo^.Y) then |
498 | 867 |
if not (hwSqr(Ammo^.X - t^.X) + hwSqr(Ammo^.Y - t^.Y - int2hwFloat(cHHRadius)) * 2 > _2) then |
79 | 868 |
begin |
351 | 869 |
inc(t^.Damage, 5); |
870 |
t^.dX:= t^.dX + (t^.X - Ammo^.X) * _0_02; |
|
871 |
t^.dY:= - _0_25; |
|
872 |
t^.Active:= true; |
|
79 | 873 |
DeleteCI(t); |
874 |
FollowGear:= t |
|
875 |
end; |
|
351 | 876 |
t:= t^.NextGear |
79 | 877 |
end; |
878 |
end; |
|
879 |
||
371 | 880 |
function CheckGearsNear(mX, mY: LongInt; Kind: TGearsType; rX, rY: LongInt): PGear; |
16 | 881 |
var t: PGear; |
882 |
begin |
|
883 |
t:= GearsList; |
|
884 |
rX:= sqr(rX); |
|
885 |
rY:= sqr(rY); |
|
886 |
while t <> nil do |
|
887 |
begin |
|
351 | 888 |
if t^.Kind in Kind then |
498 | 889 |
if not (hwSqr(int2hwFloat(mX) - t^.X) / rX + hwSqr(int2hwFloat(mY) - t^.Y) / rY > _1) then |
351 | 890 |
exit(t); |
891 |
t:= t^.NextGear |
|
16 | 892 |
end; |
351 | 893 |
CheckGearsNear:= nil |
16 | 894 |
end; |
895 |
||
896 |
function CountGears(Kind: TGearType): Longword; |
|
897 |
var t: PGear; |
|
351 | 898 |
Result: Longword; |
16 | 899 |
begin |
900 |
Result:= 0; |
|
901 |
t:= GearsList; |
|
902 |
while t <> nil do |
|
903 |
begin |
|
351 | 904 |
if t^.Kind = Kind then inc(Result); |
905 |
t:= t^.NextGear |
|
16 | 906 |
end; |
351 | 907 |
CountGears:= Result |
16 | 908 |
end; |
909 |
||
15 | 910 |
procedure SpawnBoxOfSmth; |
394
4c017ae1226a
- Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset
|
911 |
var t: LongInt; |
4c017ae1226a
- Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset
|
912 |
i: TAmmoType; |
15 | 913 |
begin |
614 | 914 |
if (cCaseFactor = 0) or |
915 |
(CountGears(gtCase) >= 5) or |
|
916 |
(getrandom(cCaseFactor) <> 0) then exit; |
|
498 | 917 |
FollowGear:= AddGear(0, 0, gtCase, 0, _0, _0, 0); |
295 | 918 |
case getrandom(2) of |
919 |
0: begin |
|
351 | 920 |
FollowGear^.Health:= 25; |
921 |
FollowGear^.Pos:= posCaseHealth |
|
295 | 922 |
end; |
923 |
1: begin |
|
394
4c017ae1226a
- Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset
|
924 |
t:= 0; |
4c017ae1226a
- Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset
|
925 |
for i:= Low(TAmmoType) to High(TAmmoType) do |
4c017ae1226a
- Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset
|
926 |
inc(t, Ammoz[i].Probability); |
4c017ae1226a
- Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset
|
927 |
t:= GetRandom(t); |
4c017ae1226a
- Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset
|
928 |
i:= Low(TAmmoType); |
4c017ae1226a
- Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset
|
929 |
dec(t, Ammoz[i].Probability); |
4c017ae1226a
- Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset
|
930 |
while t >= 0 do |
4c017ae1226a
- Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset
|
931 |
begin |
4c017ae1226a
- Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset
|
932 |
inc(i); |
4c017ae1226a
- Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset
|
933 |
dec(t, Ammoz[i].Probability) |
4c017ae1226a
- Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset
|
934 |
end; |
351 | 935 |
FollowGear^.Pos:= posCaseAmmo; |
394
4c017ae1226a
- Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents:
393
diff
changeset
|
936 |
FollowGear^.State:= Longword(i) |
295 | 937 |
end; |
938 |
end; |
|
70 | 939 |
FindPlace(FollowGear, true, 0, 2048) |
940 |
end; |
|
941 |
||
371 | 942 |
procedure FindPlace(Gear: PGear; withFall: boolean; Left, Right: LongInt); |
70 | 943 |
|
371 | 944 |
function CountNonZeroz(x, y, r: LongInt): LongInt; |
945 |
var i: LongInt; |
|
946 |
Result: LongInt; |
|
70 | 947 |
begin |
948 |
Result:= 0; |
|
701 | 949 |
if (y and $FFFFFC00) = 0 then |
950 |
for i:= max(x - r, 0) to min(x + r, 2043) do |
|
351 | 951 |
if Land[y, i] <> 0 then inc(Result); |
952 |
CountNonZeroz:= Result |
|
70 | 953 |
end; |
954 |
||
495 | 955 |
var x: LongInt; |
371 | 956 |
y, sy: LongInt; |
386 | 957 |
ar: array[0..511] of TPoint; |
958 |
ar2: array[0..1023] of TPoint; |
|
392 | 959 |
cnt, cnt2: Longword; |
960 |
delta: LongInt; |
|
70 | 961 |
begin |
386 | 962 |
delta:= 250; |
963 |
cnt2:= 0; |
|
16 | 964 |
repeat |
392 | 965 |
x:= Left + LongInt(GetRandom(Delta)); |
70 | 966 |
repeat |
386 | 967 |
inc(x, Delta); |
70 | 968 |
cnt:= 0; |
351 | 969 |
y:= -Gear^.Radius * 2; |
70 | 970 |
while y < 1023 do |
16 | 971 |
begin |
70 | 972 |
repeat |
701 | 973 |
inc(y, 2); |
351 | 974 |
until (y > 1023) or (CountNonZeroz(x, y, Gear^.Radius - 1) = 0); |
70 | 975 |
sy:= y; |
976 |
repeat |
|
977 |
inc(y); |
|
351 | 978 |
until (y > 1023) or (CountNonZeroz(x, y, Gear^.Radius - 1) <> 0); |
979 |
if (y - sy > Gear^.Radius * 2) |
|
70 | 980 |
and (y < 1023) |
351 | 981 |
and (CheckGearsNear(x, y - Gear^.Radius, [gtHedgehog, gtMine, gtCase], 110, 110) = nil) then |
70 | 982 |
begin |
983 |
ar[cnt].X:= x; |
|
351 | 984 |
if withFall then ar[cnt].Y:= sy + Gear^.Radius |
985 |
else ar[cnt].Y:= y - Gear^.Radius; |
|
70 | 986 |
inc(cnt) |
987 |
end; |
|
386 | 988 |
inc(y, 45) |
16 | 989 |
end; |
70 | 990 |
if cnt > 0 then |
991 |
with ar[GetRandom(cnt)] do |
|
992 |
begin |
|
386 | 993 |
ar2[cnt2].x:= x; |
994 |
ar2[cnt2].y:= y; |
|
995 |
inc(cnt2) |
|
70 | 996 |
end |
386 | 997 |
until (x + Delta > Right); |
998 |
dec(Delta, 60) |
|
999 |
until (cnt2 > 0) or (Delta < 70); |
|
1000 |
if cnt2 > 0 then |
|
1001 |
with ar2[GetRandom(cnt2)] do |
|
1002 |
begin |
|
498 | 1003 |
Gear^.X:= int2hwFloat(x); |
1004 |
Gear^.Y:= int2hwFloat(y); |
|
386 | 1005 |
{$IFDEF DEBUGFILE} |
1006 |
AddFileLog('Assigned Gear coordinates (' + inttostr(x) + ',' + inttostr(y) + ')'); |
|
1007 |
{$ENDIF} |
|
1008 |
end |
|
1009 |
else |
|
1010 |
begin |
|
1011 |
OutError('Can''t find place for Gear', false); |
|
1012 |
DeleteGear(Gear) |
|
1013 |
end |
|
10 | 1014 |
end; |
1015 |
||
4 | 1016 |
initialization |
1017 |
||
1018 |
finalization |
|
95 | 1019 |
FreeGearsList; |
4 | 1020 |
|
1021 |
end. |