author | nemo |
Fri, 08 Nov 2013 23:11:27 -0500 | |
changeset 9687 | 4054960f837a |
parent 8346 | 3443e0de2c9d |
child 8444 | 75db7bb8dce8 |
permissions | -rw-r--r-- |
5191
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
1 |
unit uCursor; |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
2 |
|
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
3 |
interface |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
4 |
|
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
5 |
procedure init; |
8225 | 6 |
procedure resetPosition; |
5191
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
7 |
procedure updatePosition; |
8346 | 8 |
procedure handlePositionUpdate(x, y: LongInt); |
5191
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
9 |
|
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
10 |
implementation |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
11 |
|
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
12 |
uses SDLh, uVariables; |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
13 |
|
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
14 |
procedure init; |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
15 |
begin |
8225 | 16 |
resetPosition(); |
17 |
end; |
|
18 |
||
19 |
procedure resetPosition; |
|
20 |
begin |
|
5191
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
21 |
SDL_WarpMouse(cScreenWidth div 2, cScreenHeight div 2); |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
22 |
end; |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
23 |
|
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
24 |
procedure updatePosition; |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
25 |
var x, y: LongInt; |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
26 |
begin |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
27 |
SDL_GetMouseState(@x, @y); |
8346 | 28 |
|
5191
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
29 |
if(x <> cScreenWidth div 2) or (y <> cScreenHeight div 2) then |
8346 | 30 |
begin |
31 |
handlePositionUpdate(x - cScreenWidth div 2, y - cScreenHeight div 2); |
|
5191
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
32 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
5199
diff
changeset
|
33 |
if cHasFocus then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
5199
diff
changeset
|
34 |
SDL_WarpMouse(cScreenWidth div 2, cScreenHeight div 2); |
8346 | 35 |
end |
36 |
end; |
|
37 |
||
38 |
procedure handlePositionUpdate(x, y: LongInt); |
|
39 |
begin |
|
40 |
CursorPoint.X:= CursorPoint.X + x; |
|
41 |
CursorPoint.Y:= CursorPoint.Y - y; |
|
5191
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
42 |
end; |
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
43 |
|
c7000a6b397b
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff
changeset
|
44 |
end. |