gameServer/Consts.hs
author nemo
Wed, 06 Mar 2013 11:13:18 -0500
changeset 8675 3fb25201d303
parent 6737 ce5fbd98370f
child 9702 27006953d901
permissions -rw-r--r--
This has bothered me for the longest time. Move texture so it doesn't overlap. I'd initially had a test for isPaused, but jumping texture bothered me.
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{-# LANGUAGE OverloadedStrings #-}
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module Consts where
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import qualified Data.ByteString.Char8 as B
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serverVersion :: B.ByteString
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serverVersion = "1"