author | unc0rr |
Fri, 07 Mar 2008 18:10:03 +0000 | |
changeset 803 | 3f73901a350a |
parent 802 | ed5450a89b96 |
child 805 | 4d75759b38bd |
permissions | -rw-r--r-- |
802
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(* |
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* Hedgewars, a worms-like game |
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* Copyright (c) 2008 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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|
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unit uVisualGears; |
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interface |
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uses SDLh, uConsts, uFloat; |
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{$INCLUDE options.inc} |
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const AllInactive: boolean = false; |
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24 |
|
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type PVisualGear = ^TVisualGear; |
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TVGearStepProcedure = procedure (Gear: PVisualGear; Steps: Longword); |
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TVisualGear = record |
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NextGear, PrevGear: PVisualGear; |
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State : Longword; |
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X : hwFloat; |
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Y : hwFloat; |
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dX: hwFloat; |
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dY: hwFloat; |
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Kind: TVisualGearType; |
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doStep: TVGearStepProcedure; |
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end; |
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|
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function AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; dX, dY: hwFloat): PVisualGear; |
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procedure ProcessVisualGears(Steps: Longword); |
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procedure DrawVisualGears(); |
803 | 41 |
procedure AddClouds; |
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var VisualGearsList: PVisualGear = nil; |
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implementation |
803 | 46 |
uses uWorld, uMisc, uStore, GL; |
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803 | 48 |
// ================================================================== |
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procedure doStepFlake(Gear: PVisualGear; Steps: Longword); |
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begin |
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end; |
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803 | 53 |
procedure doStepCloud(Gear: PVisualGear; Steps: Longword); |
54 |
begin |
|
55 |
Gear^.X:= Gear^.X + (cWindSpeed * 200 + Gear^.dX) * Steps; |
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56 |
if hwRound(Gear^.Y) > -160 then Gear^.dY:= Gear^.dY - _1div50000 |
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57 |
else Gear^.dY:= Gear^.dY + _1div50000; |
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Gear^.Y:= Gear^.Y + Gear^.dY * Steps; |
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59 |
if hwRound(Gear^.X) < -cScreenWidth - 256 then Gear^.X:= int2hwFloat(cScreenWidth + 2048) else |
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60 |
if hwRound(Gear^.X) > cScreenWidth + 2048 then Gear^.X:= int2hwFloat(-cScreenWidth - 256) |
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61 |
end; |
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62 |
||
63 |
// ================================================================== |
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const doStepHandlers: array[TVisualGearType] of TVGearStepProcedure = |
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( |
803 | 66 |
@doStepFlake, |
67 |
@doStepCloud |
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); |
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|
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function AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; dX, dY: hwFloat): PVisualGear; |
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var Result: PVisualGear; |
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begin |
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New(Result); |
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FillChar(Result^, sizeof(TVisualGearType), 0); |
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Result^.X:= int2hwFloat(X); |
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Result^.Y:= int2hwFloat(Y); |
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Result^.Kind := Kind; |
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Result^.dX:= dX; |
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Result^.dY:= dY; |
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Result^.doStep:= doStepHandlers[Kind]; |
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81 |
|
803 | 82 |
case Kind of |
83 |
vgtCloud: Result^.State:= random(4); |
|
84 |
end; |
|
85 |
||
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if VisualGearsList <> nil then |
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87 |
begin |
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VisualGearsList^.PrevGear:= Result; |
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Result^.NextGear:= VisualGearsList |
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90 |
end; |
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VisualGearsList:= Result; |
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AddVisualGear:= Result |
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94 |
end; |
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95 |
|
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96 |
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procedure ProcessVisualGears(Steps: Longword); |
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var Gear, t: PVisualGear; |
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99 |
begin |
803 | 100 |
if Steps = 0 then exit; |
101 |
||
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t:= VisualGearsList; |
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103 |
while t <> nil do |
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104 |
begin |
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Gear:= t; |
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106 |
t:= Gear^.NextGear; |
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107 |
Gear^.doStep(Gear, Steps) |
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108 |
end |
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109 |
end; |
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110 |
|
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111 |
procedure DrawVisualGears(); |
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112 |
var Gear: PVisualGear; |
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113 |
begin |
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114 |
Gear:= VisualGearsList; |
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115 |
while Gear <> nil do |
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116 |
begin |
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case Gear^.Kind of |
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vgtFlake: ; |
803 | 119 |
vgtCloud: DrawSprite(sprCloud, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.State, nil); |
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120 |
end; |
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Gear:= Gear^.NextGear |
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122 |
end; |
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123 |
end; |
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124 |
|
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125 |
procedure AddClouds; |
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126 |
var i: LongInt; |
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127 |
dx, dy: hwFloat; |
803 | 128 |
begin |
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129 |
for i:= 0 to cCloudsNumber do |
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130 |
begin |
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131 |
dx.isNegative:= random(2) = 1; |
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132 |
dx.QWordValue:= random(214748364); |
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133 |
dy.isNegative:= (i and 1) = 1; |
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134 |
dy.QWordValue:= 21474836 + random(64424509); |
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135 |
AddVisualGear( - cScreenWidth + i * ((cScreenWidth * 2 + 2304) div cCloudsNumber), -140, |
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136 |
vgtCloud, dx, dy) |
803 | 137 |
end |
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138 |
end; |
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139 |
|
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
140 |
initialization |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
141 |
|
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
142 |
finalization |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
143 |
|
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
144 |
end. |