QTfrontend/ui/widget/selectWeapon.cpp
author Wuzzy <Wuzzy2@mail.ru>
Mon, 28 Oct 2019 18:58:13 +0100
changeset 15494 3c0a3c824c49
parent 14844 e239378a9400
permissions -rw-r--r--
Racer: Force-enable solid land Otherwise, the land could degrade after each round, making the game progressively easier for later players
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
612
333d095319de abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents: 598
diff changeset
     1
/*
1066
1f1b3686a2b0 Update copyright headers a bit
unc0rr
parents: 1004
diff changeset
     2
 * Hedgewars, a free turn based strategy game
4976
088d40d8aba2 Happy 2011 :)
koda
parents: 4598
diff changeset
     3
 * Copyright (c) 2006-2008 Igor Ulyanov <iulyanov@gmail.com>
11046
47a8c19ecb60 more copyright fixes
sheepluva
parents: 10310
diff changeset
     4
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
612
333d095319de abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents: 598
diff changeset
     5
 *
333d095319de abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents: 598
diff changeset
     6
 * This program is free software; you can redistribute it and/or modify
333d095319de abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents: 598
diff changeset
     7
 * it under the terms of the GNU General Public License as published by
333d095319de abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents: 598
diff changeset
     8
 * the Free Software Foundation; version 2 of the License
333d095319de abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents: 598
diff changeset
     9
 *
333d095319de abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents: 598
diff changeset
    10
 * This program is distributed in the hope that it will be useful,
333d095319de abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents: 598
diff changeset
    11
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
333d095319de abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents: 598
diff changeset
    12
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
333d095319de abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents: 598
diff changeset
    13
 * GNU General Public License for more details.
333d095319de abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents: 598
diff changeset
    14
 *
333d095319de abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents: 598
diff changeset
    15
 * You should have received a copy of the GNU General Public License
333d095319de abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents: 598
diff changeset
    16
 * along with this program; if not, write to the Free Software
10108
c68cf030eded update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
sheepluva
parents: 9998
diff changeset
    17
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
612
333d095319de abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents: 598
diff changeset
    18
 */
1509
34f7dd4efe84 Small fixes mixed with formatting changes
unc0rr
parents: 1456
diff changeset
    19
624
e7673b036db5 weaponItem added
displacer
parents: 612
diff changeset
    20
#include "selectWeapon.h"
629
fb03a39a10ff more icons at weapon select
displacer
parents: 624
diff changeset
    21
#include "weaponItem.h"
681
7a20c50988ec working weapons select
displacer
parents: 644
diff changeset
    22
#include "hwconsts.h"
612
333d095319de abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents: 598
diff changeset
    23
12927
c0320d66310d Keep game/weapon schemes in separate files
KoBeWi
parents: 12768
diff changeset
    24
#include <QDebug>
624
e7673b036db5 weaponItem added
displacer
parents: 612
diff changeset
    25
#include <QPushButton>
e7673b036db5 weaponItem added
displacer
parents: 612
diff changeset
    26
#include <QGridLayout>
629
fb03a39a10ff more icons at weapon select
displacer
parents: 624
diff changeset
    27
#include <QHBoxLayout>
fb03a39a10ff more icons at weapon select
displacer
parents: 624
diff changeset
    28
#include <QLabel>
630
38338573e09a mask applied
displacer
parents: 629
diff changeset
    29
#include <QBitmap>
694
436045756181 working save weapons to file
displacer
parents: 683
diff changeset
    30
#include <QLineEdit>
436045756181 working save weapons to file
displacer
parents: 683
diff changeset
    31
#include <QSettings>
724
21706280d913 delete weapon set should work fine now
displacer
parents: 723
diff changeset
    32
#include <QMessageBox>
2369
c3eb11f1ab3a Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr
parents: 1967
diff changeset
    33
#include <QTabWidget>
14844
e239378a9400 Prevent entering “/”, “\” and “:” in team and scheme names.
Wuzzy <Wuzzy2@mail.ru>
parents: 14841
diff changeset
    34
#include <QRegExp>
e239378a9400 Prevent entering “/”, “\” and “:” in team and scheme names.
Wuzzy <Wuzzy2@mail.ru>
parents: 14841
diff changeset
    35
#include <QRegExpValidator>
e239378a9400 Prevent entering “/”, “\” and “:” in team and scheme names.
Wuzzy <Wuzzy2@mail.ru>
parents: 14841
diff changeset
    36
2467
be6690c337fb offset for multi-column ammo image
nemo
parents: 2377
diff changeset
    37
#include <math.h>
624
e7673b036db5 weaponItem added
displacer
parents: 612
diff changeset
    38
629
fb03a39a10ff more icons at weapon select
displacer
parents: 624
diff changeset
    39
QImage getAmmoImage(int num)
fb03a39a10ff more icons at weapon select
displacer
parents: 624
diff changeset
    40
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
    41
    static QImage ammo(":Ammos.png");
5112
4e2ebd8ac298 avoided some ambiguous function calls
Jonathan@Jonathan-PC.fritz.box
parents: 5051
diff changeset
    42
    int x = num/(ammo.height()/32);
2471
1cfc9f897616 properly do offsets into mult-column ammo image (forgot y)
nemo
parents: 2467
diff changeset
    43
    int y = (num-((ammo.height()/32)*x))*32;
1cfc9f897616 properly do offsets into mult-column ammo image (forgot y)
nemo
parents: 2467
diff changeset
    44
    x*=32;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
    45
    return ammo.copy(x, y, 32, 32);
629
fb03a39a10ff more icons at weapon select
displacer
parents: 624
diff changeset
    46
}
fb03a39a10ff more icons at weapon select
displacer
parents: 624
diff changeset
    47
4412
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
    48
SelWeaponItem::SelWeaponItem(bool allowInfinite, int iconNum, int wNum, QImage image, QImage imagegrey, QWidget* parent) :
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
    49
    QWidget(parent)
629
fb03a39a10ff more icons at weapon select
displacer
parents: 624
diff changeset
    50
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
    51
    QHBoxLayout* hbLayout = new QHBoxLayout(this);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
    52
    hbLayout->setSpacing(1);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
    53
    hbLayout->setMargin(1);
2377
f3fab2b09e0c And in frontend
nemo
parents: 2371
diff changeset
    54
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
    55
    QLabel* lbl = new QLabel(this);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
    56
    lbl->setPixmap(QPixmap::fromImage(getAmmoImage(iconNum)));
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
    57
    lbl->setMaximumWidth(30);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
    58
    lbl->setGeometry(0, 0, 30, 30);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
    59
    hbLayout->addWidget(lbl);
639
69d7ff3ab6f0 some layout tune
displacer
parents: 631
diff changeset
    60
4412
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
    61
    item = new WeaponItem(image, imagegrey, this);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
    62
    item->setItemsNum(wNum);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
    63
    item->setInfinityState(allowInfinite);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
    64
    hbLayout->addWidget(item);
639
69d7ff3ab6f0 some layout tune
displacer
parents: 631
diff changeset
    65
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
    66
    hbLayout->setStretchFactor(lbl, 1);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
    67
    hbLayout->setStretchFactor(item, 99);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
    68
    hbLayout->setAlignment(lbl, Qt::AlignLeft | Qt::AlignVCenter);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
    69
    hbLayout->setAlignment(item, Qt::AlignLeft | Qt::AlignVCenter);
629
fb03a39a10ff more icons at weapon select
displacer
parents: 624
diff changeset
    70
}
612
333d095319de abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents: 598
diff changeset
    71
683
57d624f71e65 select default and save weapons added
displacer
parents: 682
diff changeset
    72
void SelWeaponItem::setItemsNum(const unsigned char num)
57d624f71e65 select default and save weapons added
displacer
parents: 682
diff changeset
    73
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
    74
    item->setItemsNum(num);
683
57d624f71e65 select default and save weapons added
displacer
parents: 682
diff changeset
    75
}
57d624f71e65 select default and save weapons added
displacer
parents: 682
diff changeset
    76
681
7a20c50988ec working weapons select
displacer
parents: 644
diff changeset
    77
unsigned char SelWeaponItem::getItemsNum() const
7a20c50988ec working weapons select
displacer
parents: 644
diff changeset
    78
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
    79
    return item->getItemsNum();
681
7a20c50988ec working weapons select
displacer
parents: 644
diff changeset
    80
}
7a20c50988ec working weapons select
displacer
parents: 644
diff changeset
    81
4412
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
    82
void SelWeaponItem::setEnabled(bool value)
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
    83
{
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
    84
    item->setEnabled(value);
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
    85
}
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
    86
683
57d624f71e65 select default and save weapons added
displacer
parents: 682
diff changeset
    87
SelWeaponWidget::SelWeaponWidget(int numItems, QWidget* parent) :
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
    88
    QFrame(parent),
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
    89
    m_numItems(numItems)
612
333d095319de abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents: 598
diff changeset
    90
{
13319
fe85ba81b01b I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
alfadur
parents: 13201
diff changeset
    91
    wconf = new QMap<QString, QString>();
fe85ba81b01b I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
alfadur
parents: 13201
diff changeset
    92
    for(int i = 0; i < cDefaultAmmos.size(); ++i)
13320
3546bb36c8fb cleanup whitespaces, add braces to for loops
sheepluva
parents: 13319
diff changeset
    93
    {
13319
fe85ba81b01b I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
alfadur
parents: 13201
diff changeset
    94
        wconf->insert(cDefaultAmmos[i].first, cDefaultAmmos[i].second);
13320
3546bb36c8fb cleanup whitespaces, add braces to for loops
sheepluva
parents: 13319
diff changeset
    95
    }
13319
fe85ba81b01b I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
alfadur
parents: 13201
diff changeset
    96
13200
7d9462d49d4c Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
Wuzzy <Wuzzy2@mail.ru>
parents: 12928
diff changeset
    97
    if (!QDir(cfgdir->absolutePath() + "/Schemes").exists()) {
7d9462d49d4c Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
Wuzzy <Wuzzy2@mail.ru>
parents: 12928
diff changeset
    98
        QDir().mkdir(cfgdir->absolutePath() + "/Schemes");
7d9462d49d4c Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
Wuzzy <Wuzzy2@mail.ru>
parents: 12928
diff changeset
    99
    }
13857
e7c69e849005 Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 13560
diff changeset
   100
    QStringList defaultAmmos;
e7c69e849005 Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 13560
diff changeset
   101
    for(int i = 0; i < cDefaultAmmos.size(); ++i)
e7c69e849005 Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 13560
diff changeset
   102
    {
e7c69e849005 Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 13560
diff changeset
   103
        defaultAmmos.append(cDefaultAmmos[i].first.toLower());
e7c69e849005 Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 13560
diff changeset
   104
    }
12928
305f3667af20 Fix how scheme files behave
KoBeWi
parents: 12927
diff changeset
   105
    if (!QDir(cfgdir->absolutePath() + "/Schemes/Ammo").exists()) {
13200
7d9462d49d4c Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
Wuzzy <Wuzzy2@mail.ru>
parents: 12928
diff changeset
   106
        qDebug("No /Schemes/Ammo directory found. Trying to import weapon schemes from weapons.ini.");
12928
305f3667af20 Fix how scheme files behave
KoBeWi
parents: 12927
diff changeset
   107
        QDir().mkdir(cfgdir->absolutePath() + "/Schemes/Ammo");
13319
fe85ba81b01b I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
alfadur
parents: 13201
diff changeset
   108
12928
305f3667af20 Fix how scheme files behave
KoBeWi
parents: 12927
diff changeset
   109
        QSettings old_wconf(cfgdir->absolutePath() + "/weapons.ini", QSettings::IniFormat);
1004
4cbd91296df7 Don't let updated hedgewars version to make errors due to old weapons.ini
unc0rr
parents: 883
diff changeset
   110
12928
305f3667af20 Fix how scheme files behave
KoBeWi
parents: 12927
diff changeset
   111
        QStringList keys = old_wconf.allKeys();
13200
7d9462d49d4c Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
Wuzzy <Wuzzy2@mail.ru>
parents: 12928
diff changeset
   112
        int imported = 0;
12927
c0320d66310d Keep game/weapon schemes in separate files
KoBeWi
parents: 12768
diff changeset
   113
        for(int i = 0; i < keys.size(); i++)
c0320d66310d Keep game/weapon schemes in separate files
KoBeWi
parents: 12768
diff changeset
   114
        {
13857
e7c69e849005 Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 13560
diff changeset
   115
            if (!defaultAmmos.contains(keys[i].toLower())) {
13319
fe85ba81b01b I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
alfadur
parents: 13201
diff changeset
   116
                wconf->insert(keys[i], fixWeaponSet(old_wconf.value(keys[i]).toString()));
12928
305f3667af20 Fix how scheme files behave
KoBeWi
parents: 12927
diff changeset
   117
                QFile file(cfgdir->absolutePath() + "/Schemes/Ammo/" + keys[i] + ".hwa");
305f3667af20 Fix how scheme files behave
KoBeWi
parents: 12927
diff changeset
   118
                if (file.open(QIODevice::WriteOnly)) {
305f3667af20 Fix how scheme files behave
KoBeWi
parents: 12927
diff changeset
   119
                    QTextStream stream( &file );
305f3667af20 Fix how scheme files behave
KoBeWi
parents: 12927
diff changeset
   120
                    stream << old_wconf.value(keys[i]).toString() << endl;
13201
f93658732448 Game scheme handling: Use QFile instead of QSettings for increased efficiency
Wuzzy <Wuzzy2@mail.ru>
parents: 13200
diff changeset
   121
                    file.close();
12928
305f3667af20 Fix how scheme files behave
KoBeWi
parents: 12927
diff changeset
   122
                }
13200
7d9462d49d4c Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
Wuzzy <Wuzzy2@mail.ru>
parents: 12928
diff changeset
   123
                imported++;
12927
c0320d66310d Keep game/weapon schemes in separate files
KoBeWi
parents: 12768
diff changeset
   124
            }
c0320d66310d Keep game/weapon schemes in separate files
KoBeWi
parents: 12768
diff changeset
   125
        }
13200
7d9462d49d4c Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
Wuzzy <Wuzzy2@mail.ru>
parents: 12928
diff changeset
   126
        qDebug("%d weapon scheme(s) imported.", imported);
13320
3546bb36c8fb cleanup whitespaces, add braces to for loops
sheepluva
parents: 13319
diff changeset
   127
    } else {
13325
b024cf25bde1 Use QDir::Files to read ammo schemes
Wuzzy <Wuzzy2@mail.ru>
parents: 13320
diff changeset
   128
        QStringList schemes = QDir(cfgdir->absolutePath() + "/Schemes/Ammo").entryList(QDir::Files);
12927
c0320d66310d Keep game/weapon schemes in separate files
KoBeWi
parents: 12768
diff changeset
   129
c0320d66310d Keep game/weapon schemes in separate files
KoBeWi
parents: 12768
diff changeset
   130
        for(int i = 0; i < schemes.size(); i++)
c0320d66310d Keep game/weapon schemes in separate files
KoBeWi
parents: 12768
diff changeset
   131
        {
12928
305f3667af20 Fix how scheme files behave
KoBeWi
parents: 12927
diff changeset
   132
            QFile file(cfgdir->absolutePath() + "/Schemes/Ammo/" + schemes[i]);
12927
c0320d66310d Keep game/weapon schemes in separate files
KoBeWi
parents: 12768
diff changeset
   133
            QString config;
c0320d66310d Keep game/weapon schemes in separate files
KoBeWi
parents: 12768
diff changeset
   134
            if (file.open(QIODevice::ReadOnly)) {
c0320d66310d Keep game/weapon schemes in separate files
KoBeWi
parents: 12768
diff changeset
   135
                QTextStream stream( &file );
c0320d66310d Keep game/weapon schemes in separate files
KoBeWi
parents: 12768
diff changeset
   136
                stream >> config;
13201
f93658732448 Game scheme handling: Use QFile instead of QSettings for increased efficiency
Wuzzy <Wuzzy2@mail.ru>
parents: 13200
diff changeset
   137
                file.close();
12927
c0320d66310d Keep game/weapon schemes in separate files
KoBeWi
parents: 12768
diff changeset
   138
            }
c0320d66310d Keep game/weapon schemes in separate files
KoBeWi
parents: 12768
diff changeset
   139
13201
f93658732448 Game scheme handling: Use QFile instead of QSettings for increased efficiency
Wuzzy <Wuzzy2@mail.ru>
parents: 13200
diff changeset
   140
            // Chop off file name suffix
f93658732448 Game scheme handling: Use QFile instead of QSettings for increased efficiency
Wuzzy <Wuzzy2@mail.ru>
parents: 13200
diff changeset
   141
            QString schemeName = schemes[i];
f93658732448 Game scheme handling: Use QFile instead of QSettings for increased efficiency
Wuzzy <Wuzzy2@mail.ru>
parents: 13200
diff changeset
   142
            if (schemeName.endsWith(".hwa", Qt::CaseInsensitive)) {
f93658732448 Game scheme handling: Use QFile instead of QSettings for increased efficiency
Wuzzy <Wuzzy2@mail.ru>
parents: 13200
diff changeset
   143
                schemeName.chop(4);
f93658732448 Game scheme handling: Use QFile instead of QSettings for increased efficiency
Wuzzy <Wuzzy2@mail.ru>
parents: 13200
diff changeset
   144
            }
13857
e7c69e849005 Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 13560
diff changeset
   145
            // Don't load weapon scheme if name collides with any default scheme
e7c69e849005 Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 13560
diff changeset
   146
            if (!defaultAmmos.contains(schemeName.toLower()))
e7c69e849005 Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 13560
diff changeset
   147
                wconf->insert(schemeName, fixWeaponSet(config));
e7c69e849005 Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 13560
diff changeset
   148
            else
e7c69e849005 Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 13560
diff changeset
   149
                qWarning("Weapon scheme \"%s\" not loaded from file, name collides with a default scheme!", qPrintable(schemeName));
12927
c0320d66310d Keep game/weapon schemes in separate files
KoBeWi
parents: 12768
diff changeset
   150
        }
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   151
    }
1576
a02353129a41 Check for deprecated ammo schemes at startup and delete them
unc0rr
parents: 1509
diff changeset
   152
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   153
    QString currentState = *cDefaultAmmoStore;
683
57d624f71e65 select default and save weapons added
displacer
parents: 682
diff changeset
   154
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   155
    QTabWidget * tbw = new QTabWidget(this);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   156
    QWidget * page1 = new QWidget(this);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   157
    p1Layout = new QGridLayout(page1);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   158
    p1Layout->setSpacing(1);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   159
    p1Layout->setMargin(1);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   160
    QWidget * page2 = new QWidget(this);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   161
    p2Layout = new QGridLayout(page2);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   162
    p2Layout->setSpacing(1);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   163
    p2Layout->setMargin(1);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   164
    QWidget * page3 = new QWidget(this);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   165
    p3Layout = new QGridLayout(page3);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   166
    p3Layout->setSpacing(1);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   167
    p3Layout->setMargin(1);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   168
    QWidget * page4 = new QWidget(this);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   169
    p4Layout = new QGridLayout(page4);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   170
    p4Layout->setSpacing(1);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   171
    p4Layout->setMargin(1);
2377
f3fab2b09e0c And in frontend
nemo
parents: 2371
diff changeset
   172
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   173
    tbw->addTab(page1, tr("Weapon set"));
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   174
    tbw->addTab(page2, tr("Probabilities"));
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   175
    tbw->addTab(page4, tr("Ammo in boxes"));
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   176
    tbw->addTab(page3, tr("Delays"));
2377
f3fab2b09e0c And in frontend
nemo
parents: 2371
diff changeset
   177
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   178
    QGridLayout * pageLayout = new QGridLayout(this);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   179
    pageLayout->addWidget(tbw);
2369
c3eb11f1ab3a Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr
parents: 1967
diff changeset
   180
629
fb03a39a10ff more icons at weapon select
displacer
parents: 624
diff changeset
   181
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   182
    int j = -1;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   183
    int i = 0, k = 0;
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   184
    for(; i < m_numItems; ++i)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   185
    {
13859
ccfbc5f59c52 Hide creeper from frontend, prevent addition of creeper ammo via ammo scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 13857
diff changeset
   186
        // Hide amSkip (6) and amCreeper (57)
ccfbc5f59c52 Hide creeper from frontend, prevent addition of creeper ammo via ammo scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 13857
diff changeset
   187
        // TODO: Unhide amCreeper when this weapon is done
ccfbc5f59c52 Hide creeper from frontend, prevent addition of creeper ammo via ammo scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 13857
diff changeset
   188
        if (i == 6 || i == 57) continue;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   189
        if (k % 4 == 0) ++j;
4412
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   190
        SelWeaponItem * swi = new SelWeaponItem(true, i, currentState[i].digitValue(), QImage(":/res/ammopic.png"), QImage(":/res/ammopicgrey.png"), this);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   191
        weaponItems[i].append(swi);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   192
        p1Layout->addWidget(swi, j, k % 4);
2377
f3fab2b09e0c And in frontend
nemo
parents: 2371
diff changeset
   193
4412
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   194
        SelWeaponItem * pwi = new SelWeaponItem(false, i, currentState[numItems + i].digitValue(), QImage(":/res/ammopicbox.png"), QImage(":/res/ammopicboxgrey.png"), this);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   195
        weaponItems[i].append(pwi);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   196
        p2Layout->addWidget(pwi, j, k % 4);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3494
diff changeset
   197
4412
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   198
        SelWeaponItem * dwi = new SelWeaponItem(false, i, currentState[numItems*2 + i].digitValue(), QImage(":/res/ammopicdelay.png"), QImage(":/res/ammopicdelaygrey.png"), this);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   199
        weaponItems[i].append(dwi);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   200
        p3Layout->addWidget(dwi, j, k % 4);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3494
diff changeset
   201
4412
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   202
        SelWeaponItem * awi = new SelWeaponItem(false, i, currentState[numItems*3 + i].digitValue(), QImage(":/res/ammopic.png"), QImage(":/res/ammopicgrey.png"), this);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   203
        weaponItems[i].append(awi);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   204
        p4Layout->addWidget(awi, j, k % 4);
2377
f3fab2b09e0c And in frontend
nemo
parents: 2371
diff changeset
   205
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   206
        ++k;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   207
    }
694
436045756181 working save weapons to file
displacer
parents: 683
diff changeset
   208
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   209
    //pLayout->setRowStretch(5, 100);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   210
    m_name = new QLineEdit(this);
14844
e239378a9400 Prevent entering “/”, “\” and “:” in team and scheme names.
Wuzzy <Wuzzy2@mail.ru>
parents: 14841
diff changeset
   211
    QRegExp rx(*cSafeFileNameRegExp);
e239378a9400 Prevent entering “/”, “\” and “:” in team and scheme names.
Wuzzy <Wuzzy2@mail.ru>
parents: 14841
diff changeset
   212
    QRegExpValidator* val = new QRegExpValidator(rx, m_name);
e239378a9400 Prevent entering “/”, “\” and “:” in team and scheme names.
Wuzzy <Wuzzy2@mail.ru>
parents: 14841
diff changeset
   213
    m_name->setValidator(val);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   214
    pageLayout->addWidget(m_name, i, 0, 1, 5);
612
333d095319de abstract class for items container (hedgehogs num, bullets, etc.)
displacer
parents: 598
diff changeset
   215
}
681
7a20c50988ec working weapons select
displacer
parents: 644
diff changeset
   216
694
436045756181 working save weapons to file
displacer
parents: 683
diff changeset
   217
void SelWeaponWidget::setWeapons(const QString& ammo)
683
57d624f71e65 select default and save weapons added
displacer
parents: 682
diff changeset
   218
{
4412
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   219
    bool enable = true;
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   220
    for(int i = 0; i < cDefaultAmmos.size(); i++)
13320
3546bb36c8fb cleanup whitespaces, add braces to for loops
sheepluva
parents: 13319
diff changeset
   221
    {
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   222
        if (!cDefaultAmmos[i].first.compare(m_name->text()))
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   223
        {
4412
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   224
            enable = false;
13320
3546bb36c8fb cleanup whitespaces, add braces to for loops
sheepluva
parents: 13319
diff changeset
   225
            break;
4412
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   226
        }
13320
3546bb36c8fb cleanup whitespaces, add braces to for loops
sheepluva
parents: 13319
diff changeset
   227
    }
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   228
    for(int i = 0; i < m_numItems; ++i)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   229
    {
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   230
        twi::iterator it = weaponItems.find(i);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   231
        if (it == weaponItems.end()) continue;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   232
        it.value()[0]->setItemsNum(ammo[i].digitValue());
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   233
        it.value()[1]->setItemsNum(ammo[m_numItems + i].digitValue());
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   234
        it.value()[2]->setItemsNum(ammo[m_numItems*2 + i].digitValue());
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   235
        it.value()[3]->setItemsNum(ammo[m_numItems*3 + i].digitValue());
4412
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   236
        it.value()[0]->setEnabled(enable);
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   237
        it.value()[1]->setEnabled(enable);
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   238
        it.value()[2]->setEnabled(enable);
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   239
        it.value()[3]->setEnabled(enable);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   240
    }
4412
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   241
    m_name->setEnabled(enable);
683
57d624f71e65 select default and save weapons added
displacer
parents: 682
diff changeset
   242
}
57d624f71e65 select default and save weapons added
displacer
parents: 682
diff changeset
   243
57d624f71e65 select default and save weapons added
displacer
parents: 682
diff changeset
   244
void SelWeaponWidget::setDefault()
57d624f71e65 select default and save weapons added
displacer
parents: 682
diff changeset
   245
{
4412
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   246
    for(int i = 0; i < cDefaultAmmos.size(); i++)
13320
3546bb36c8fb cleanup whitespaces, add braces to for loops
sheepluva
parents: 13319
diff changeset
   247
    {
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   248
        if (!cDefaultAmmos[i].first.compare(m_name->text()))
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   249
        {
4412
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   250
            return;
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   251
        }
13320
3546bb36c8fb cleanup whitespaces, add braces to for loops
sheepluva
parents: 13319
diff changeset
   252
    }
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   253
    setWeapons(*cDefaultAmmoStore);
683
57d624f71e65 select default and save weapons added
displacer
parents: 682
diff changeset
   254
}
57d624f71e65 select default and save weapons added
displacer
parents: 682
diff changeset
   255
12670
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   256
//Save current weapons set.
683
57d624f71e65 select default and save weapons added
displacer
parents: 682
diff changeset
   257
void SelWeaponWidget::save()
57d624f71e65 select default and save weapons added
displacer
parents: 682
diff changeset
   258
{
12670
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   259
    //The save() function is called by ANY change of the combo box.
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   260
    //If an entry is deleted, this code would just re-add the deleted
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   261
    //item. We use isDeleted to check if we are currently deleting to
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   262
    //prevent this.
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   263
    if (isDeleting)
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   264
        return;
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   265
    if (m_name->text() == "")
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   266
        return;
2377
f3fab2b09e0c And in frontend
nemo
parents: 2371
diff changeset
   267
13857
e7c69e849005 Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 13560
diff changeset
   268
    // Don't save an default ammo scheme
e7c69e849005 Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 13560
diff changeset
   269
    for(int i = 0; i < cDefaultAmmos.size(); ++i)
e7c69e849005 Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 13560
diff changeset
   270
    {
e7c69e849005 Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 13560
diff changeset
   271
        if(curWeaponsName == cDefaultAmmos[i].first)
e7c69e849005 Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 13560
diff changeset
   272
            return;
e7c69e849005 Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 13560
diff changeset
   273
    }
e7c69e849005 Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents: 13560
diff changeset
   274
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   275
    QString state1;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   276
    QString state2;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   277
    QString state3;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   278
    QString state4;
7830
72e52da6ea7f fix for issue 441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
sheepluva
parents: 7797
diff changeset
   279
    QString stateFull;
2377
f3fab2b09e0c And in frontend
nemo
parents: 2371
diff changeset
   280
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   281
    for(int i = 0; i < m_numItems; ++i)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   282
    {
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   283
        twi::const_iterator it = weaponItems.find(i);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   284
        int num = it == weaponItems.end() ? 9 : it.value()[0]->getItemsNum(); // 9 is for 'skip turn'
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   285
        state1.append(QString::number(num));
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   286
        int prob = it == weaponItems.end() ? 0 : it.value()[1]->getItemsNum();
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   287
        state2.append(QString::number(prob));
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   288
        int del = it == weaponItems.end() ? 0 : it.value()[2]->getItemsNum();
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   289
        state3.append(QString::number(del));
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   290
        int am = it == weaponItems.end() ? 0 : it.value()[3]->getItemsNum();
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   291
        state4.append(QString::number(am));
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   292
    }
7830
72e52da6ea7f fix for issue 441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
sheepluva
parents: 7797
diff changeset
   293
72e52da6ea7f fix for issue 441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
sheepluva
parents: 7797
diff changeset
   294
    stateFull = state1 + state2 + state3 + state4;
72e52da6ea7f fix for issue 441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
sheepluva
parents: 7797
diff changeset
   295
13560
43b72629d453 Prevent saving weapon scheme if name was already taken
Wuzzy <Wuzzy2@mail.ru>
parents: 13325
diff changeset
   296
    // Check for duplicates
43b72629d453 Prevent saving weapon scheme if name was already taken
Wuzzy <Wuzzy2@mail.ru>
parents: 13325
diff changeset
   297
    QString inputNameLower = m_name->text().toLower();
43b72629d453 Prevent saving weapon scheme if name was already taken
Wuzzy <Wuzzy2@mail.ru>
parents: 13325
diff changeset
   298
    QString curWeaponsNameLower = curWeaponsName.toLower();
43b72629d453 Prevent saving weapon scheme if name was already taken
Wuzzy <Wuzzy2@mail.ru>
parents: 13325
diff changeset
   299
    QStringList keys = wconf->keys();
43b72629d453 Prevent saving weapon scheme if name was already taken
Wuzzy <Wuzzy2@mail.ru>
parents: 13325
diff changeset
   300
    for(int i = 0; i < keys.size(); i++)
7830
72e52da6ea7f fix for issue 441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
sheepluva
parents: 7797
diff changeset
   301
    {
13560
43b72629d453 Prevent saving weapon scheme if name was already taken
Wuzzy <Wuzzy2@mail.ru>
parents: 13325
diff changeset
   302
        QString compName = keys[i];
43b72629d453 Prevent saving weapon scheme if name was already taken
Wuzzy <Wuzzy2@mail.ru>
parents: 13325
diff changeset
   303
        QString compNameLower = compName.toLower();
43b72629d453 Prevent saving weapon scheme if name was already taken
Wuzzy <Wuzzy2@mail.ru>
parents: 13325
diff changeset
   304
        // Don't allow same name as other weapon set, even case-insensitively.
12694
5b135c26f320 Don't let player save ammo scheme with pre-installed name, even case-insensitively
Wuzzy <almikes@aol.com>
parents: 12670
diff changeset
   305
        // This prevents some problems with saving/loading.
13560
43b72629d453 Prevent saving weapon scheme if name was already taken
Wuzzy <Wuzzy2@mail.ru>
parents: 13325
diff changeset
   306
        if ((compNameLower == inputNameLower) && (compNameLower != curWeaponsNameLower))
7830
72e52da6ea7f fix for issue 441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
sheepluva
parents: 7797
diff changeset
   307
        {
13560
43b72629d453 Prevent saving weapon scheme if name was already taken
Wuzzy <Wuzzy2@mail.ru>
parents: 13325
diff changeset
   308
            // Discard changed made to current weapon scheme if there's a duplicate
12694
5b135c26f320 Don't let player save ammo scheme with pre-installed name, even case-insensitively
Wuzzy <almikes@aol.com>
parents: 12670
diff changeset
   309
            m_name->setText(curWeaponsName);
7830
72e52da6ea7f fix for issue 441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
sheepluva
parents: 7797
diff changeset
   310
            QMessageBox deniedMsg(this);
72e52da6ea7f fix for issue 441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
sheepluva
parents: 7797
diff changeset
   311
            deniedMsg.setIcon(QMessageBox::Warning);
72e52da6ea7f fix for issue 441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
sheepluva
parents: 7797
diff changeset
   312
            deniedMsg.setWindowTitle(QMessageBox::tr("Weapons - Warning"));
13560
43b72629d453 Prevent saving weapon scheme if name was already taken
Wuzzy <Wuzzy2@mail.ru>
parents: 13325
diff changeset
   313
            deniedMsg.setText(QMessageBox::tr("A weapon scheme with the name '%1' already exists. Changes made to the weapon scheme have been discarded.").arg(compName));
14841
b9437746bffb Frontend: Force plain text mode for many message windows
Wuzzy <Wuzzy2@mail.ru>
parents: 13859
diff changeset
   314
            deniedMsg.setTextFormat(Qt::PlainText);
7830
72e52da6ea7f fix for issue 441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
sheepluva
parents: 7797
diff changeset
   315
            deniedMsg.setWindowModality(Qt::WindowModal);
72e52da6ea7f fix for issue 441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
sheepluva
parents: 7797
diff changeset
   316
            deniedMsg.exec();
72e52da6ea7f fix for issue 441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
sheepluva
parents: 7797
diff changeset
   317
            return;
72e52da6ea7f fix for issue 441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
sheepluva
parents: 7797
diff changeset
   318
        }
72e52da6ea7f fix for issue 441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
sheepluva
parents: 7797
diff changeset
   319
    }
72e52da6ea7f fix for issue 441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
sheepluva
parents: 7797
diff changeset
   320
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   321
    if (curWeaponsName != "")
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   322
    {
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   323
        // remove old entry
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   324
        wconf->remove(curWeaponsName);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   325
    }
13319
fe85ba81b01b I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
alfadur
parents: 13201
diff changeset
   326
    wconf->insert(m_name->text(), stateFull);
12928
305f3667af20 Fix how scheme files behave
KoBeWi
parents: 12927
diff changeset
   327
    QFile file(cfgdir->absolutePath() + "/Schemes/Ammo/" + m_name->text()+ ".hwa");
12927
c0320d66310d Keep game/weapon schemes in separate files
KoBeWi
parents: 12768
diff changeset
   328
    if (file.open(QIODevice::WriteOnly)) {
c0320d66310d Keep game/weapon schemes in separate files
KoBeWi
parents: 12768
diff changeset
   329
        QTextStream stream( &file );
c0320d66310d Keep game/weapon schemes in separate files
KoBeWi
parents: 12768
diff changeset
   330
        stream << stateFull << endl;
13201
f93658732448 Game scheme handling: Use QFile instead of QSettings for increased efficiency
Wuzzy <Wuzzy2@mail.ru>
parents: 13200
diff changeset
   331
        file.close();
12927
c0320d66310d Keep game/weapon schemes in separate files
KoBeWi
parents: 12768
diff changeset
   332
    }
12670
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   333
    emit weaponsEdited(curWeaponsName, m_name->text(), stateFull);
683
57d624f71e65 select default and save weapons added
displacer
parents: 682
diff changeset
   334
}
57d624f71e65 select default and save weapons added
displacer
parents: 682
diff changeset
   335
681
7a20c50988ec working weapons select
displacer
parents: 644
diff changeset
   336
int SelWeaponWidget::operator [] (unsigned int weaponIndex) const
7a20c50988ec working weapons select
displacer
parents: 644
diff changeset
   337
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   338
    twi::const_iterator it = weaponItems.find(weaponIndex);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   339
    return it == weaponItems.end() ? 9 : it.value()[0]->getItemsNum();
681
7a20c50988ec working weapons select
displacer
parents: 644
diff changeset
   340
}
7a20c50988ec working weapons select
displacer
parents: 644
diff changeset
   341
696
d6f32ed6edc8 working multiplayer weapons combo
displacer
parents: 695
diff changeset
   342
QString SelWeaponWidget::getWeaponsString(const QString& name) const
d6f32ed6edc8 working multiplayer weapons combo
displacer
parents: 695
diff changeset
   343
{
13319
fe85ba81b01b I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
alfadur
parents: 13201
diff changeset
   344
    return wconf->find(name).value();
696
d6f32ed6edc8 working multiplayer weapons combo
displacer
parents: 695
diff changeset
   345
}
d6f32ed6edc8 working multiplayer weapons combo
displacer
parents: 695
diff changeset
   346
718
f93a38d2c982 delete weapon button added
displacer
parents: 717
diff changeset
   347
void SelWeaponWidget::deleteWeaponsName()
f93a38d2c982 delete weapon button added
displacer
parents: 717
diff changeset
   348
{
12670
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   349
    QString delWeaponsName = curWeaponsName;
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   350
    if (delWeaponsName == "") return;
724
21706280d913 delete weapon set should work fine now
displacer
parents: 723
diff changeset
   351
4412
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   352
    for(int i = 0; i < cDefaultAmmos.size(); i++)
13320
3546bb36c8fb cleanup whitespaces, add braces to for loops
sheepluva
parents: 13319
diff changeset
   353
    {
12670
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   354
        if (!cDefaultAmmos[i].first.compare(delWeaponsName))
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   355
        {
7797
5aedd02e7230 forgot modality for this widget
koda
parents: 6952
diff changeset
   356
            QMessageBox deniedMsg(this);
5aedd02e7230 forgot modality for this widget
koda
parents: 6952
diff changeset
   357
            deniedMsg.setIcon(QMessageBox::Warning);
5aedd02e7230 forgot modality for this widget
koda
parents: 6952
diff changeset
   358
            deniedMsg.setWindowTitle(QMessageBox::tr("Weapons - Warning"));
5aedd02e7230 forgot modality for this widget
koda
parents: 6952
diff changeset
   359
            deniedMsg.setText(QMessageBox::tr("Cannot delete default weapon set '%1'!").arg(cDefaultAmmos[i].first));
14841
b9437746bffb Frontend: Force plain text mode for many message windows
Wuzzy <Wuzzy2@mail.ru>
parents: 13859
diff changeset
   360
            deniedMsg.setTextFormat(Qt::PlainText);
7797
5aedd02e7230 forgot modality for this widget
koda
parents: 6952
diff changeset
   361
            deniedMsg.setWindowModality(Qt::WindowModal);
5aedd02e7230 forgot modality for this widget
koda
parents: 6952
diff changeset
   362
            deniedMsg.exec();
4412
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   363
            return;
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   364
        }
13320
3546bb36c8fb cleanup whitespaces, add braces to for loops
sheepluva
parents: 13319
diff changeset
   365
    }
1509
34f7dd4efe84 Small fixes mixed with formatting changes
unc0rr
parents: 1456
diff changeset
   366
7797
5aedd02e7230 forgot modality for this widget
koda
parents: 6952
diff changeset
   367
    QMessageBox reallyDeleteMsg(this);
5aedd02e7230 forgot modality for this widget
koda
parents: 6952
diff changeset
   368
    reallyDeleteMsg.setIcon(QMessageBox::Question);
5aedd02e7230 forgot modality for this widget
koda
parents: 6952
diff changeset
   369
    reallyDeleteMsg.setWindowTitle(QMessageBox::tr("Weapons - Are you sure?"));
12670
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   370
    reallyDeleteMsg.setText(QMessageBox::tr("Do you really want to delete the weapon set '%1'?").arg(delWeaponsName));
14841
b9437746bffb Frontend: Force plain text mode for many message windows
Wuzzy <Wuzzy2@mail.ru>
parents: 13859
diff changeset
   371
    reallyDeleteMsg.setTextFormat(Qt::PlainText);
7797
5aedd02e7230 forgot modality for this widget
koda
parents: 6952
diff changeset
   372
    reallyDeleteMsg.setWindowModality(Qt::WindowModal);
5aedd02e7230 forgot modality for this widget
koda
parents: 6952
diff changeset
   373
    reallyDeleteMsg.setStandardButtons(QMessageBox::Ok | QMessageBox::Cancel);
2377
f3fab2b09e0c And in frontend
nemo
parents: 2371
diff changeset
   374
7797
5aedd02e7230 forgot modality for this widget
koda
parents: 6952
diff changeset
   375
    if (reallyDeleteMsg.exec() == QMessageBox::Ok)
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   376
    {
12670
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   377
        isDeleting = true;
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   378
        wconf->remove(delWeaponsName);
12928
305f3667af20 Fix how scheme files behave
KoBeWi
parents: 12927
diff changeset
   379
        QFile(cfgdir->absolutePath() + "/Schemes/Ammo/" + curWeaponsName + ".hwa").remove();
12670
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   380
        emit weaponsDeleted(delWeaponsName);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   381
    }
718
f93a38d2c982 delete weapon button added
displacer
parents: 717
diff changeset
   382
}
f93a38d2c982 delete weapon button added
displacer
parents: 717
diff changeset
   383
4416
29d2d1548387 adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
Henek
parents: 4412
diff changeset
   384
void SelWeaponWidget::newWeaponsName()
29d2d1548387 adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
Henek
parents: 4412
diff changeset
   385
{
12670
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   386
    save();
11822
5f21387edff1 Slightly better naming of new or copied ammo/game schemes
Wuzzy <almikes@aol.com>
parents: 11768
diff changeset
   387
    QString newName = tr("New");
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   388
    if(wconf->contains(newName))
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   389
    {
5029
97c650500991 solved issue 197 and other issues that were caused when copying or creating a new weapon set that was named like an already existing one. this will now be avoided.
Tobias Domhan <tdomhan@gmail.com>
parents: 4976
diff changeset
   390
        //name already used -> look for an appropriate name:
97c650500991 solved issue 197 and other issues that were caused when copying or creating a new weapon set that was named like an already existing one. this will now be avoided.
Tobias Domhan <tdomhan@gmail.com>
parents: 4976
diff changeset
   391
        int i=2;
11822
5f21387edff1 Slightly better naming of new or copied ammo/game schemes
Wuzzy <almikes@aol.com>
parents: 11768
diff changeset
   392
        while(wconf->contains(newName = tr("New (%1)").arg(i++))) ;
5029
97c650500991 solved issue 197 and other issues that were caused when copying or creating a new weapon set that was named like an already existing one. this will now be avoided.
Tobias Domhan <tdomhan@gmail.com>
parents: 4976
diff changeset
   393
    }
97c650500991 solved issue 197 and other issues that were caused when copying or creating a new weapon set that was named like an already existing one. this will now be avoided.
Tobias Domhan <tdomhan@gmail.com>
parents: 4976
diff changeset
   394
    setWeaponsName(newName);
13319
fe85ba81b01b I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
alfadur
parents: 13201
diff changeset
   395
    wconf->insert(newName, *cEmptyAmmoStore);
12670
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   396
    emit weaponsAdded(newName, *cEmptyAmmoStore);
4416
29d2d1548387 adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
Henek
parents: 4412
diff changeset
   397
}
29d2d1548387 adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
Henek
parents: 4412
diff changeset
   398
1509
34f7dd4efe84 Small fixes mixed with formatting changes
unc0rr
parents: 1456
diff changeset
   399
void SelWeaponWidget::setWeaponsName(const QString& name)
694
436045756181 working save weapons to file
displacer
parents: 683
diff changeset
   400
{
4412
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   401
    m_name->setText(name);
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   402
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   403
    curWeaponsName = name;
c9a78ba03679 added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek
parents: 3697
diff changeset
   404
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   405
    if(name != "" && wconf->contains(name))
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   406
    {
13319
fe85ba81b01b I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
alfadur
parents: 13201
diff changeset
   407
        setWeapons(wconf->find(name).value());
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   408
    }
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   409
    else
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   410
    {
11768
59e979b1408f Add empty weapons scheme (instead of default) when using “New” button
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   411
        setWeapons(*cEmptyAmmoStore);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2860
diff changeset
   412
    }
694
436045756181 working save weapons to file
displacer
parents: 683
diff changeset
   413
}
436045756181 working save weapons to file
displacer
parents: 683
diff changeset
   414
12670
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   415
void SelWeaponWidget::switchWeapons(const QString& name)
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   416
{
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   417
    // Rescue old weapons set, then select new one
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   418
    save();
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   419
    setWeaponsName(name);
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   420
}
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   421
694
436045756181 working save weapons to file
displacer
parents: 683
diff changeset
   422
QStringList SelWeaponWidget::getWeaponNames() const
436045756181 working save weapons to file
displacer
parents: 683
diff changeset
   423
{
13319
fe85ba81b01b I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
alfadur
parents: 13201
diff changeset
   424
    return wconf->keys();
694
436045756181 working save weapons to file
displacer
parents: 683
diff changeset
   425
}
4598
7cb8c9db6e8d added copying of weapon sets
Henek
parents: 4416
diff changeset
   426
7cb8c9db6e8d added copying of weapon sets
Henek
parents: 4416
diff changeset
   427
void SelWeaponWidget::copy()
7cb8c9db6e8d added copying of weapon sets
Henek
parents: 4416
diff changeset
   428
{
12670
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   429
    save();
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   430
    if(wconf->contains(curWeaponsName))
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   431
    {
5029
97c650500991 solved issue 197 and other issues that were caused when copying or creating a new weapon set that was named like an already existing one. this will now be avoided.
Tobias Domhan <tdomhan@gmail.com>
parents: 4976
diff changeset
   432
        QString ammo = getWeaponsString(curWeaponsName);
11822
5f21387edff1 Slightly better naming of new or copied ammo/game schemes
Wuzzy <almikes@aol.com>
parents: 11768
diff changeset
   433
        QString newName = tr("Copy of %1").arg(curWeaponsName);
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   434
        if(wconf->contains(newName))
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6479
diff changeset
   435
        {
5029
97c650500991 solved issue 197 and other issues that were caused when copying or creating a new weapon set that was named like an already existing one. this will now be avoided.
Tobias Domhan <tdomhan@gmail.com>
parents: 4976
diff changeset
   436
            //name already used -> look for an appropriate name:
97c650500991 solved issue 197 and other issues that were caused when copying or creating a new weapon set that was named like an already existing one. this will now be avoided.
Tobias Domhan <tdomhan@gmail.com>
parents: 4976
diff changeset
   437
            int i=2;
12668
d7492247a368 Fix argument bug in default name of copy of copy of ammo scheme
Wuzzy <almikes@aol.com>
parents: 11822
diff changeset
   438
            while(wconf->contains(newName = tr("Copy of %1 (%2)").arg(curWeaponsName).arg(i++)));
5029
97c650500991 solved issue 197 and other issues that were caused when copying or creating a new weapon set that was named like an already existing one. this will now be avoided.
Tobias Domhan <tdomhan@gmail.com>
parents: 4976
diff changeset
   439
        }
97c650500991 solved issue 197 and other issues that were caused when copying or creating a new weapon set that was named like an already existing one. this will now be avoided.
Tobias Domhan <tdomhan@gmail.com>
parents: 4976
diff changeset
   440
        setWeaponsName(newName);
97c650500991 solved issue 197 and other issues that were caused when copying or creating a new weapon set that was named like an already existing one. this will now be avoided.
Tobias Domhan <tdomhan@gmail.com>
parents: 4976
diff changeset
   441
        setWeapons(ammo);
13319
fe85ba81b01b I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
alfadur
parents: 13201
diff changeset
   442
        wconf->insert(newName, ammo);
12670
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   443
        emit weaponsAdded(newName, ammo);
5029
97c650500991 solved issue 197 and other issues that were caused when copying or creating a new weapon set that was named like an already existing one. this will now be avoided.
Tobias Domhan <tdomhan@gmail.com>
parents: 4976
diff changeset
   444
    }
4598
7cb8c9db6e8d added copying of weapon sets
Henek
parents: 4416
diff changeset
   445
}
9900
34ba1d8e0e9a Try to keep old weapon sets (not tested at all)
unc0rr
parents: 9080
diff changeset
   446
34ba1d8e0e9a Try to keep old weapon sets (not tested at all)
unc0rr
parents: 9080
diff changeset
   447
QString SelWeaponWidget::fixWeaponSet(const QString &s)
34ba1d8e0e9a Try to keep old weapon sets (not tested at all)
unc0rr
parents: 9080
diff changeset
   448
{
34ba1d8e0e9a Try to keep old weapon sets (not tested at all)
unc0rr
parents: 9080
diff changeset
   449
    int neededLength = cDefaultAmmoStore->size() / 4;
34ba1d8e0e9a Try to keep old weapon sets (not tested at all)
unc0rr
parents: 9080
diff changeset
   450
    int thisSetLength = s.size() / 4;
34ba1d8e0e9a Try to keep old weapon sets (not tested at all)
unc0rr
parents: 9080
diff changeset
   451
34ba1d8e0e9a Try to keep old weapon sets (not tested at all)
unc0rr
parents: 9080
diff changeset
   452
    QStringList sl;
34ba1d8e0e9a Try to keep old weapon sets (not tested at all)
unc0rr
parents: 9080
diff changeset
   453
    sl
34ba1d8e0e9a Try to keep old weapon sets (not tested at all)
unc0rr
parents: 9080
diff changeset
   454
            << s.left(thisSetLength)
34ba1d8e0e9a Try to keep old weapon sets (not tested at all)
unc0rr
parents: 9080
diff changeset
   455
            << s.mid(thisSetLength, thisSetLength)
34ba1d8e0e9a Try to keep old weapon sets (not tested at all)
unc0rr
parents: 9080
diff changeset
   456
            << s.mid(thisSetLength * 2, thisSetLength)
34ba1d8e0e9a Try to keep old weapon sets (not tested at all)
unc0rr
parents: 9080
diff changeset
   457
            << s.right(thisSetLength)
34ba1d8e0e9a Try to keep old weapon sets (not tested at all)
unc0rr
parents: 9080
diff changeset
   458
               ;
34ba1d8e0e9a Try to keep old weapon sets (not tested at all)
unc0rr
parents: 9080
diff changeset
   459
34ba1d8e0e9a Try to keep old weapon sets (not tested at all)
unc0rr
parents: 9080
diff changeset
   460
    for(int i = sl.length() - 1; i >= 0; --i)
13320
3546bb36c8fb cleanup whitespaces, add braces to for loops
sheepluva
parents: 13319
diff changeset
   461
    {
9900
34ba1d8e0e9a Try to keep old weapon sets (not tested at all)
unc0rr
parents: 9080
diff changeset
   462
        sl[i] = sl[i].leftJustified(neededLength, '0', true);
13320
3546bb36c8fb cleanup whitespaces, add braces to for loops
sheepluva
parents: 13319
diff changeset
   463
    }
9900
34ba1d8e0e9a Try to keep old weapon sets (not tested at all)
unc0rr
parents: 9080
diff changeset
   464
34ba1d8e0e9a Try to keep old weapon sets (not tested at all)
unc0rr
parents: 9080
diff changeset
   465
    return sl.join(QString());
34ba1d8e0e9a Try to keep old weapon sets (not tested at all)
unc0rr
parents: 9080
diff changeset
   466
}
12670
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   467
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   468
void SelWeaponWidget::deletionDone()
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   469
{
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   470
    isDeleting = false;
5664ec82aed7 Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   471
}
12768
ad67a3804981 Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
Wuzzy <Wuzzy2@mail.ru>
parents: 12694
diff changeset
   472
ad67a3804981 Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
Wuzzy <Wuzzy2@mail.ru>
parents: 12694
diff changeset
   473
void SelWeaponWidget::init()
ad67a3804981 Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
Wuzzy <Wuzzy2@mail.ru>
parents: 12694
diff changeset
   474
{
ad67a3804981 Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
Wuzzy <Wuzzy2@mail.ru>
parents: 12694
diff changeset
   475
    isDeleting = false;
ad67a3804981 Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
Wuzzy <Wuzzy2@mail.ru>
parents: 12694
diff changeset
   476
}