author | Bryan Dunsmore <dunsmoreb@gmail.com> |
Fri, 30 Nov 2012 20:04:15 -0600 | |
branch | webgl |
changeset 8108 | 39d7a16ce60c |
parent 8105 | d088be5ecdcb |
child 9260 | 64718974158f |
permissions | -rw-r--r-- |
6512 | 1 |
system; |
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type |
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uinteger = uinteger; |
6635
c2fa29fe2a58
Some progress, still can't find the source of bad behavior
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Integer = integer; |
6512 | 6 |
LongInt = integer; |
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LongWord = uinteger; |
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Cardinal = uinteger; |
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PtrInt = integer; |
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Word = uinteger; |
6520 | 11 |
Byte = integer; |
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SmallInt = integer; |
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ShortInt = integer; |
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8105 | 14 |
Int64 = integer; |
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QWord = uinteger; |
6891
ab9843957664
Improve rendering of function types, ranges, and more
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GLint = integer; |
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Improve rendering of function types, ranges, and more
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GLuint = integer; |
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GLenum = integer; |
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7044 | 20 |
int = integer; |
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size_t = integer; |
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pointer = pointer; |
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Fix a bug with type declaration trying to resolve type being declared
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float = float; |
6838 | 26 |
single = float; |
6516 | 27 |
double = float; |
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real = float; |
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6653 | 29 |
extended = float; |
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Improve rendering of function types, ranges, and more
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GLfloat = float; |
6516 | 31 |
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boolean = boolean; |
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LongBool = boolean; |
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string = string; |
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shortstring = string; |
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ansistring = string; |
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6838 | 38 |
widechar = string; |
6516 | 39 |
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char = char; |
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6873 | 41 |
PChar = ^char; |
6926
6e832f8f4d8e
Make adler32 friendlier for pas2c - this should work the same (needs testing ofc)
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PPChar = ^Pchar; |
6520 | 43 |
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PByte = ^Byte; |
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PWord = ^Word; |
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PLongInt = ^LongInt; |
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PLongWord = ^LongWord; |
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PInteger = ^Integer; |
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6663 | 49 |
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Handle = integer; |
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6838 | 51 |
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6893 | 52 |
png_structp = pointer; |
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png_size_t = integer; |
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var |
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false, true: boolean; |
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6855
807156c01475
Finish the toughest part of the converter. Now it knows types of everything, so could correctly recognize bitwise operators and type convertions.
unc0rr
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ord, Succ, Pred : function : integer; |
6838 | 59 |
inc, dec, Low, High, Lo, Hi : function : integer; |
60 |
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7d4e5ce73b98
Make pas2c even smarter. Now uIO.c compiles fine, and only 1 warning when compiled with -Wall (clang).
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61 |
IOResult : integer; |
6853 | 62 |
exit, break, halt, continue : procedure; |
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TextFile, File : Handle; |
6853 | 65 |
FileMode : integer; |
6855
807156c01475
Finish the toughest part of the converter. Now it knows types of everything, so could correctly recognize bitwise operators and type convertions.
unc0rr
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6854
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exitcode : integer; |
7151 | 67 |
stdout, stderr : Handle; |
6838 | 68 |
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sqrt, cos, sin: function : float; |
7062 | 70 |
pi : float; |
6838 | 71 |
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sizeof : function : integer; |
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7064 | 74 |
glGetString : function : pchar; |
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glBegin, glBindTexture, glBlendFunc, glClear, glClearColor, |
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glColor4ub, glColorMask, glColorPointer, glDeleteTextures, |
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glDisable, glDisableClientState, glDrawArrays, glEnable, |
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glEnableClientState, glEnd, glGenTextures, glGetIntegerv, |
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glHint, glLineWidth, glLoadIdentity, glMatrixMode, glPopMatrix, |
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glPushMatrix, glReadPixels, glRotatef, glScalef, glTexCoord2f, |
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glTexCoordPointer, glTexImage2D, glTexParameterf, |
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glTexParameteri, glTranslatef, glVertex2d, glVertexPointer, |
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glViewport, glext_LoadExtension, glDeleteRenderbuffersEXT, |
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glDeleteFramebuffersEXT, glGenFramebuffersEXT, |
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glGenRenderbuffersEXT, glBindFramebufferEXT, |
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glBindRenderbufferEXT, glRenderbufferStorageEXT, |
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glFramebufferRenderbufferEXT, glFramebufferTexture2DEXT, |
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glUniformMatrix4fv, glVertexAttribPointer, glCreateShader, |
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glShaderSource, glCompileShader, glGetShaderiv, glGetShaderInfoLog, |
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glCreateProgram, glAttachShader, glBindAttribLocation, glLinkProgram, |
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glDeleteShader, glGetProgramiv, glGetProgramInfoLog, glUseProgram, |
4a4f21070479
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koda
parents:
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glUniform1i, glGetUniformLocation, glEnableVertexAttribArray, |
4a4f21070479
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koda
parents:
7616
diff
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94 |
glGetError, glDeleteProgram, glDeleteBuffers, |
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parents:
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changeset
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95 |
glGenBuffers, glBufferData, glBindBuffer, glewInit, |
4a4f21070479
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koda
parents:
7616
diff
changeset
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96 |
glUniform4f, glDisableVertexAttribArray : procedure; |
7064 | 97 |
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GL_BGRA, GL_BLEND, GL_CLAMP_TO_EDGE, GL_COLOR_ARRAY, |
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GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, GL_DEPTH_COMPONENT, |
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GL_DITHER, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_LINEAR, |
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GL_LINE_LOOP, GL_LINES, GL_LINE_SMOOTH, GL_LINE_STRIP, |
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GL_MAX_TEXTURE_SIZE, GL_MODELVIEW, GL_ONE_MINUS_SRC_ALPHA, |
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GL_PERSPECTIVE_CORRECTION_HINT, GL_PROJECTION, GL_QUADS, |
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GL_RENDERER, GL_RGBA, GL_RGBA8, GL_SRC_ALPHA, GL_TEXTURE_2D, |
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GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_MAG_FILTER, |
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GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_WRAP_S, |
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GL_TEXTURE_WRAP_T, GL_TRIANGLE_FAN, GL_TRUE, GL_VENDOR, |
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7065 | 108 |
GL_VERSION, GL_VERTEX_ARRAY, GLenum, GL_FRAMEBUFFER_EXT, |
109 |
GL_RENDERBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, |
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110 |
GL_COLOR_ATTACHMENT0_EXT, GL_FLOAT, GL_UNSIGNED_BYTE, GL_COMPILE_STATUS, |
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111 |
GL_INFO_LOG_LENGTH, GL_LINK_STATUS, GL_VERTEX_SHADER, GL_FRAGMENT_SHADER, |
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112 |
GL_NO_ERROR, GL_ARRAY_BUFFER, GL_STATIC_DRAW, GLEW_OK, |
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parents:
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113 |
GL_AUX_BUFFERS: integer; |
6838 | 114 |
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115 |
TThreadId : function : integer; |
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6854
873929cbd54b
Normalize RecordFields before conversion. Helps with namespaces problem.
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116 |
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7151 | 117 |
_strconcat, _strappend, _strprepend, _chrconcat : function : string; |
7054 | 118 |
_strcompare, _strncompare, _strcomparec : function : boolean; |
6893 | 119 |
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120 |
png_structp, png_set_write_fn, png_get_io_ptr, |
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png_get_libpng_ver, png_create_write_struct, |
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png_create_info_struct, png_destroy_write_struct, |
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png_write_row, png_set_ihdr, png_write_info, |
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png_write_end : procedure; |
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6894 | 125 |
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merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
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parents:
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126 |
clear_filelist_hook, add_file_hook, idb_loader_hook, mainloop_hook, drawworld_hook : procedure; |
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
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parents:
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127 |
SDL_InitPatch : procedure; |
7066
12cc2bd84b0b
Make pas2c even more happier with uGears.c, allow assigning arrays in some cases
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128 |
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parents:
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129 |