author | displacer |
Fri, 23 Feb 2007 13:15:04 +0000 | |
changeset 484 | 3583f6289eee |
parent 475 | 1e46d45da242 |
child 486 | 7ea71cd3acd5 |
permissions | -rw-r--r-- |
184 | 1 |
/* |
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* Hedgewars, a worms-like game |
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* Copyright (c) 2005, 2006 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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#ifndef HWFORM_H |
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#define HWFORM_H |
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#include <QMainWindow> |
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#include <QStack> |
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#include "netserver.h" |
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#include "game.h" |
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#include "ui_hwform.h" |
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class HWGame; |
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class HWTeam; |
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class HWNewNet; |
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class GameUIConfig; |
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class HWNetUdpServer; |
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class HWForm : public QMainWindow |
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{ |
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Q_OBJECT |
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public: |
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HWForm(QWidget *parent = 0); |
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Ui_HWForm ui; |
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private slots: |
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void GoToMain(); |
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void GoToSinglePlayer(); |
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void GoToSetup(); |
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void GoToMultiplayer(); |
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void GoToDemos(); |
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void GoToNet(); |
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void GoToInfo(); |
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void GoToPage(quint8 id); |
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void GoBack(); |
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void NewTeam(); |
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void EditTeam(); |
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void TeamSave(); |
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void TeamDiscard(); |
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void SimpleGame(); |
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void PlayDemo(); |
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void NetConnect(); |
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void NetConnectServer(); |
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void NetStartServer(); |
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void NetDisconnect(); |
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void NetGameEnter(); |
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void NetStartGame(); |
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7535ab6c3820
Run game message added, team and config info provided for net game
displacer
parents:
338
diff
changeset
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void AddNetTeam(const HWTeam& team); |
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void StartMPGame(); |
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void NetGameStateChanged(GameState gameState); |
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void GameStateChanged(GameState gameState); |
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void GameStats(char type, const QString & info); |
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void ForcedDisconnect(); |
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void ShowErrorMessage(const QString &); |
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private: |
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void _NetConnect(const QString & hostName, quint16 port, const QString & nick); |
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void UpdateTeamsLists(); |
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void CreateGame(GameCFGWidget * gamecfg, TeamSelWidget* pTeamSelWidget); |
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enum PageIDs { |
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ID_PAGE_SINGLEPLAYER = 0, |
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ID_PAGE_SETUP_TEAM = 1, |
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ID_PAGE_SETUP = 2, |
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ID_PAGE_MULTIPLAYER = 3, |
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ID_PAGE_DEMOS = 4, |
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ID_PAGE_NET = 5, |
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ID_PAGE_NETCFG = 6, |
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ID_PAGE_INFO = 7, |
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ID_PAGE_MAIN = 8, |
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ID_PAGE_GAMESTATS = 9 |
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}; |
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HWGame * game; |
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HWTeam * editedTeam; |
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HWNewNet * hwnet; |
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GameUIConfig * config; |
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QStack<quint8> PagesStack; |
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HWNetServer* pnetserver; |
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HWNetUdpServer* pUdpServer; |
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void AddStatText(const QString & msg); |
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void OnPageShown(quint8 id); |
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}; |
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#endif |