author | koda |
Mon, 25 Feb 2013 10:03:35 +0100 | |
branch | physfslayer |
changeset 8555 | 342f7af2eea5 |
parent 7698 | cd73d1ddde28 |
child 10108 | c68cf030eded |
permissions | -rw-r--r-- |
3829 | 1 |
/* |
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* Hedgewars-iOS, a Hedgewars port for iOS devices |
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* Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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*/ |
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||
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#import "MainMenuViewController.h" |
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#import <QuartzCore/QuartzCore.h> |
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#import "GameConfigViewController.h" |
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#import "SettingsContainerViewController.h" |
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#import "AboutViewController.h" |
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#import "SavedGamesViewController.h" |
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#import "RestoreViewController.h" |
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#import "MissionTrainingViewController.h" |
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#import "Appirater.h" |
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#import "ServerProtocolNetwork.h" |
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#import "GameInterfaceBridge.h" |
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|
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@implementation MainMenuViewController |
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@synthesize gameConfigViewController, settingsViewController, aboutViewController, savedGamesViewController, |
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restoreViewController, missionsViewController; |
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { |
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return rotationManager(interfaceOrientation); |
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} |
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#pragma mark - |
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-(void) viewDidLoad { |
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self.view.frame = [[UIScreen mainScreen] safeBounds]; |
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[super viewDidLoad]; |
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|
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// get the app's version |
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NSString *version = [[[NSBundle mainBundle] infoDictionary] objectForKey:(NSString*)kCFBundleVersionKey]; |
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|
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// get the version number that we've been tracking |
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NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults]; |
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NSString *trackingVersion = [userDefaults stringForKey:@"HedgeVersion"]; |
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|
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if (trackingVersion == nil || [trackingVersion isEqualToString:version] == NO) { |
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// remove any reminder of previous games as saves are going to be wiped out |
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[userDefaults setObject:@"" forKey:@"savedGamePath"]; |
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// update the tracking version with the new one |
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[userDefaults setObject:version forKey:@"HedgeVersion"]; |
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[userDefaults synchronize]; |
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[CreationChamber createFirstLaunch]; |
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} |
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|
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// prompt for restoring any previous game |
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NSString *saveString = [userDefaults objectForKey:@"savedGamePath"]; |
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if (saveString != nil && [saveString isEqualToString:@""] == NO && [[userDefaults objectForKey:@"saveIsValid"] boolValue]) { |
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if (self.restoreViewController == nil) { |
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NSString *xibName = [@"RestoreViewController-" stringByAppendingString:(IS_IPAD() ? @"iPad" : @"iPhone")]; |
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RestoreViewController *restored = [[RestoreViewController alloc] initWithNibName:xibName bundle:nil]; |
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if ([restored respondsToSelector:@selector(setModalPresentationStyle:)]) |
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restored.modalPresentationStyle = UIModalPresentationFormSheet; |
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self.restoreViewController = restored; |
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[restored release]; |
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} |
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[self performSelector:@selector(presentModalViewController:animated:) withObject:self.restoreViewController afterDelay:0.25]; |
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} else { |
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// let's not prompt for rating when app crashed >_> |
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[Appirater appLaunched]; |
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} |
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/* |
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[ServerProtocolNetwork openServerConnection]; |
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*/ |
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} |
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||
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-(void) viewWillAppear:(BOOL)animated { |
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[[AudioManagerController mainManager] playBackgroundMusic]; |
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[super viewWillAppear:animated]; |
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} |
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#pragma mark - |
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-(IBAction) switchViews:(id) sender { |
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UIButton *button = (UIButton *)sender; |
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UIAlertView *alert; |
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NSString *xib = nil; |
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NSString *debugStr = nil; |
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|
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[[AudioManagerController mainManager] playClickSound]; |
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switch (button.tag) { |
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case 0: |
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if (nil == self.gameConfigViewController) { |
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xib = IS_IPAD() ? @"GameConfigViewController-iPad" : @"GameConfigViewController-iPhone"; |
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102 |
|
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103 |
GameConfigViewController *gcvc = [[GameConfigViewController alloc] initWithNibName:xib bundle:nil]; |
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104 |
gcvc.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; |
3701 | 105 |
self.gameConfigViewController = gcvc; |
106 |
[gcvc release]; |
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107 |
} |
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108 |
[self presentModalViewController:self.gameConfigViewController animated:YES]; |
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break; |
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case 2: |
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if (nil == self.settingsViewController) { |
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112 |
SettingsContainerViewController *svrc = [[SettingsContainerViewController alloc] initWithNibName:nil bundle:nil]; |
3753 | 113 |
svrc.modalTransitionStyle = UIModalTransitionStyleCoverVertical; |
3701 | 114 |
self.settingsViewController = svrc; |
115 |
[svrc release]; |
|
3547 | 116 |
} |
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[self presentModalViewController:self.settingsViewController animated:YES]; |
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break; |
119 |
case 3: |
|
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#ifdef DEBUG |
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if ([[NSFileManager defaultManager] fileExistsAtPath:DEBUG_FILE()]) |
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debugStr = [[NSString alloc] initWithContentsOfFile:DEBUG_FILE()]; |
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else |
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124 |
debugStr = [[NSString alloc] initWithString:@"Here be log"]; |
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UITextView *scroll = [[UITextView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.height, self.view.frame.size.width)]; |
126 |
scroll.text = debugStr; |
|
127 |
[debugStr release]; |
|
128 |
scroll.editable = NO; |
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scroll.alpha = 0; |
3697 | 130 |
|
3547 | 131 |
UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom]; |
132 |
[btn addTarget:scroll action:@selector(removeFromSuperview) forControlEvents:UIControlEventTouchUpInside]; |
|
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[btn addTarget:btn action:@selector(removeFromSuperview) forControlEvents:UIControlEventTouchUpInside]; |
134 |
btn.frame = CGRectMake(self.view.frame.size.height-58, -6, 64, 64); |
|
3547 | 135 |
btn.backgroundColor = [UIColor blackColor]; |
7698 | 136 |
btn.titleLabel.textColor = [UIColor whiteColor]; |
137 |
btn.titleLabel.textAlignment = UITextAlignmentCenter; |
|
138 |
btn.titleLabel.font = [UIFont boldSystemFontOfSize:[UIFont systemFontSize]]; |
|
139 |
[btn setTitle:@"Close" forState:UIControlStateNormal]; |
|
140 |
btn.alpha = 0; |
|
141 |
[btn.layer setCornerRadius:10.0f]; |
|
142 |
[btn.layer setMasksToBounds:YES]; |
|
143 |
||
3547 | 144 |
[self.view addSubview:scroll]; |
7698 | 145 |
[self.view addSubview:btn]; |
146 |
||
147 |
[UIView beginAnimations:@"fadein" context:NULL]; |
|
148 |
[UIView setAnimationDuration:0.25f]; |
|
149 |
btn.alpha = 1; |
|
150 |
scroll.alpha = 1; |
|
151 |
[UIView commitAnimations]; |
|
3547 | 152 |
[scroll release]; |
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#else |
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debugStr = debugStr; // prevent compiler warning |
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155 |
if (nil == self.aboutViewController) { |
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156 |
AboutViewController *about = [[AboutViewController alloc] initWithNibName:@"AboutViewController" bundle:nil]; |
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157 |
about.modalTransitionStyle = UIModalTransitionStyleCoverVertical; |
4358 | 158 |
if ([about respondsToSelector:@selector(setModalPresentationStyle:)]) |
159 |
about.modalPresentationStyle = UIModalPresentationFormSheet; |
|
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160 |
self.aboutViewController = about; |
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161 |
[about release]; |
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162 |
} |
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163 |
[self presentModalViewController:self.aboutViewController animated:YES]; |
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164 |
#endif |
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|
165 |
break; |
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|
166 |
case 4: |
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167 |
if (nil == self.savedGamesViewController) { |
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168 |
SavedGamesViewController *savedgames = [[SavedGamesViewController alloc] initWithNibName:@"SavedGamesViewController" bundle:nil]; |
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169 |
savedgames.modalTransitionStyle = UIModalTransitionStyleCoverVertical; |
4358 | 170 |
if ([savedgames respondsToSelector:@selector(setModalPresentationStyle:)]) |
171 |
savedgames.modalPresentationStyle = UIModalPresentationPageSheet; |
|
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|
172 |
self.savedGamesViewController = savedgames; |
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|
173 |
[savedgames release]; |
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|
174 |
} |
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|
175 |
[self presentModalViewController:self.savedGamesViewController animated:YES]; |
3547 | 176 |
break; |
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177 |
case 5: |
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178 |
if (nil == self.missionsViewController) { |
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179 |
xib = IS_IPAD() ? @"MissionTrainingViewController-iPad" : @"MissionTrainingViewController-iPhone"; |
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180 |
MissionTrainingViewController *missions = [[MissionTrainingViewController alloc] initWithNibName:xib bundle:nil]; |
16b12a6417d1
added iphone interface for missions/trainings page, setters/getters unlocked
koda
parents:
6093
diff
changeset
|
181 |
missions.modalTransitionStyle = IS_IPAD() ? UIModalTransitionStyleCoverVertical : UIModalTransitionStyleCrossDissolve; |
6083
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
182 |
if ([missions respondsToSelector:@selector(setModalPresentationStyle:)]) |
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
183 |
missions.modalPresentationStyle = UIModalPresentationPageSheet; |
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
184 |
self.missionsViewController = missions; |
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
185 |
[missions release]; |
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
186 |
} |
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
187 |
[self presentModalViewController:self.missionsViewController animated:YES]; |
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
188 |
break; |
6719
d2afc6b2d88e
added one button play feature, like in desktop frontend; need to make sure that the hardcoded stuff never gets deleted
koda
parents:
6700
diff
changeset
|
189 |
case 6: |
d2afc6b2d88e
added one button play feature, like in desktop frontend; need to make sure that the hardcoded stuff never gets deleted
koda
parents:
6700
diff
changeset
|
190 |
[GameInterfaceBridge registerCallingController:self]; |
d2afc6b2d88e
added one button play feature, like in desktop frontend; need to make sure that the hardcoded stuff never gets deleted
koda
parents:
6700
diff
changeset
|
191 |
[GameInterfaceBridge startSimpleGame]; |
d2afc6b2d88e
added one button play feature, like in desktop frontend; need to make sure that the hardcoded stuff never gets deleted
koda
parents:
6700
diff
changeset
|
192 |
break; |
3547 | 193 |
default: |
194 |
alert = [[UIAlertView alloc] initWithTitle:@"Not Yet Implemented" |
|
195 |
message:@"Sorry, this feature is not yet implemented" |
|
196 |
delegate:nil |
|
197 |
cancelButtonTitle:@"Well, don't worry" |
|
198 |
otherButtonTitles:nil]; |
|
199 |
[alert show]; |
|
200 |
[alert release]; |
|
201 |
break; |
|
202 |
} |
|
203 |
} |
|
204 |
||
6020
c792d4b3e080
this finally fixes the interaction between RestoredGameViewController and StatsPagesViewController
koda
parents:
6008
diff
changeset
|
205 |
#pragma mark - |
3547 | 206 |
-(void) viewDidUnload { |
3701 | 207 |
self.gameConfigViewController = nil; |
208 |
self.settingsViewController = nil; |
|
3703
12d17c6e8855
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda
parents:
3701
diff
changeset
|
209 |
self.aboutViewController = nil; |
3893
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
210 |
self.savedGamesViewController = nil; |
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
211 |
self.restoreViewController = nil; |
6085 | 212 |
self.missionsViewController = nil; |
3662
a44406f4369b
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
koda
parents:
3660
diff
changeset
|
213 |
MSG_DIDUNLOAD(); |
3547 | 214 |
[super viewDidUnload]; |
215 |
} |
|
216 |
||
3971 | 217 |
-(void) didReceiveMemoryWarning { |
218 |
if (self.settingsViewController.view.superview == nil) |
|
219 |
self.settingsViewController = nil; |
|
220 |
if (self.gameConfigViewController.view.superview == nil) |
|
221 |
self.gameConfigViewController = nil; |
|
222 |
if (self.aboutViewController.view.superview == nil) |
|
223 |
self.aboutViewController = nil; |
|
224 |
if (self.savedGamesViewController.view.superview == nil) |
|
225 |
self.savedGamesViewController = nil; |
|
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
226 |
if (self.restoreViewController.view.superview == nil) |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
227 |
self.restoreViewController = nil; |
6085 | 228 |
if (self.missionsViewController.view.superview == nil) |
229 |
self.missionsViewController = nil; |
|
3971 | 230 |
MSG_MEMCLEAN(); |
231 |
[super didReceiveMemoryWarning]; |
|
232 |
} |
|
233 |
||
3547 | 234 |
-(void) dealloc { |
5208 | 235 |
releaseAndNil(settingsViewController); |
236 |
releaseAndNil(gameConfigViewController); |
|
237 |
releaseAndNil(aboutViewController); |
|
238 |
releaseAndNil(savedGamesViewController); |
|
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
239 |
releaseAndNil(restoreViewController); |
6085 | 240 |
releaseAndNil(missionsViewController); |
3547 | 241 |
[super dealloc]; |
242 |
} |
|
243 |
||
244 |
@end |