author | koda |
Mon, 25 Feb 2013 10:03:35 +0100 | |
branch | physfslayer |
changeset 8555 | 342f7af2eea5 |
parent 8441 | a00b0fa0dbd7 |
child 11115 | 3729ac42189b |
permissions | -rwxr-xr-x |
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added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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// |
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added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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// MGSplitDividerView.m |
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// MGSplitView |
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// |
2cccf6b2b89d
added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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// Created by Matt Gemmell on 26/07/2010. |
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// Copyright 2010 Instinctive Code. |
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// |
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added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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2cccf6b2b89d
added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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#import "MGSplitDividerView.h" |
2cccf6b2b89d
added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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#import "MGSplitViewController.h" |
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added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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@implementation MGSplitDividerView |
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added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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#pragma mark - |
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#pragma mark Setup and teardown |
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|
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- (id)initWithFrame:(CGRect)frame |
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{ |
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if ((self = [super initWithFrame:frame])) { |
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self.userInteractionEnabled = NO; |
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self.allowsDragging = NO; |
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self.contentMode = UIViewContentModeRedraw; |
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} |
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return self; |
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} |
2cccf6b2b89d
added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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parents:
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|
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added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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- (void)dealloc |
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{ |
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self.splitViewController = nil; |
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[super dealloc]; |
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} |
2cccf6b2b89d
added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
koda
parents:
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2cccf6b2b89d
added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
koda
parents:
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added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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#pragma mark - |
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#pragma mark Drawing |
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2cccf6b2b89d
added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
koda
parents:
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2cccf6b2b89d
added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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parents:
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- (void)drawRect:(CGRect)rect |
2cccf6b2b89d
added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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{ |
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if (splitViewController.dividerStyle == MGSplitViewDividerStyleThin) { |
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[super drawRect:rect]; |
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||
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} else if (splitViewController.dividerStyle == MGSplitViewDividerStylePaneSplitter) { |
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// Draw gradient background. |
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CGRect bounds = self.bounds; |
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CGColorSpaceRef rgb = CGColorSpaceCreateDeviceRGB(); |
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CGFloat locations[2] = {0, 1}; |
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CGFloat components[8] = { 0.988, 0.988, 0.988, 1.0, // light |
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0.875, 0.875, 0.875, 1.0 };// dark |
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CGGradientRef gradient = CGGradientCreateWithColorComponents (rgb, components, locations, 2); |
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CGContextRef context = UIGraphicsGetCurrentContext(); |
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CGPoint start, end; |
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if (splitViewController.vertical) { |
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// Light left to dark right. |
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start = CGPointMake(CGRectGetMinX(bounds), CGRectGetMidY(bounds)); |
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end = CGPointMake(CGRectGetMaxX(bounds), CGRectGetMidY(bounds)); |
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} else { |
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// Light top to dark bottom. |
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start = CGPointMake(CGRectGetMidX(bounds), CGRectGetMinY(bounds)); |
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end = CGPointMake(CGRectGetMidX(bounds), CGRectGetMaxY(bounds)); |
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} |
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CGContextDrawLinearGradient(context, gradient, start, end, 0); |
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CGColorSpaceRelease(rgb); |
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CGGradientRelease(gradient); |
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||
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// Draw borders. |
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float borderThickness = 1.0; |
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[[UIColor colorWithWhite:0.7 alpha:1.0] set]; |
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CGRect borderRect = bounds; |
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if (splitViewController.vertical) { |
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borderRect.size.width = borderThickness; |
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UIRectFill(borderRect); |
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borderRect.origin.x = CGRectGetMaxX(bounds) - borderThickness; |
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UIRectFill(borderRect); |
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||
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} else { |
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borderRect.size.height = borderThickness; |
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UIRectFill(borderRect); |
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borderRect.origin.y = CGRectGetMaxY(bounds) - borderThickness; |
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UIRectFill(borderRect); |
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} |
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||
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// Draw grip. |
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[self drawGripThumbInRect:bounds]; |
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} |
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parents:
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} |
2cccf6b2b89d
added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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parents:
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- (void)drawGripThumbInRect:(CGRect)rect |
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{ |
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float width = 9.0; |
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float height; |
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if (splitViewController.vertical) { |
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height = 30.0; |
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} else { |
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height = width; |
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width = 30.0; |
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} |
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||
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// Draw grip in centred in rect. |
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CGRect gripRect = CGRectMake(0, 0, width, height); |
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gripRect.origin.x = ((rect.size.width - gripRect.size.width) / 2.0); |
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gripRect.origin.y = ((rect.size.height - gripRect.size.height) / 2.0); |
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||
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float stripThickness = 1.0; |
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UIColor *stripColor = [UIColor colorWithWhite:0.35 alpha:1.0]; |
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UIColor *lightColor = [UIColor colorWithWhite:1.0 alpha:1.0]; |
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float space = 3.0; |
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if (splitViewController.vertical) { |
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gripRect.size.width = stripThickness; |
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[stripColor set]; |
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UIRectFill(gripRect); |
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||
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gripRect.origin.x += stripThickness; |
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gripRect.origin.y += 1; |
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[lightColor set]; |
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UIRectFill(gripRect); |
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gripRect.origin.x -= stripThickness; |
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gripRect.origin.y -= 1; |
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||
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gripRect.origin.x += space + stripThickness; |
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[stripColor set]; |
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UIRectFill(gripRect); |
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||
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gripRect.origin.x += stripThickness; |
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gripRect.origin.y += 1; |
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[lightColor set]; |
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UIRectFill(gripRect); |
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gripRect.origin.x -= stripThickness; |
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gripRect.origin.y -= 1; |
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||
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gripRect.origin.x += space + stripThickness; |
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[stripColor set]; |
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UIRectFill(gripRect); |
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||
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gripRect.origin.x += stripThickness; |
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gripRect.origin.y += 1; |
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[lightColor set]; |
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UIRectFill(gripRect); |
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||
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} else { |
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gripRect.size.height = stripThickness; |
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[stripColor set]; |
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UIRectFill(gripRect); |
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||
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gripRect.origin.y += stripThickness; |
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gripRect.origin.x -= 1; |
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[lightColor set]; |
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UIRectFill(gripRect); |
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gripRect.origin.y -= stripThickness; |
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gripRect.origin.x += 1; |
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||
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gripRect.origin.y += space + stripThickness; |
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[stripColor set]; |
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UIRectFill(gripRect); |
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||
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gripRect.origin.y += stripThickness; |
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gripRect.origin.x -= 1; |
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[lightColor set]; |
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UIRectFill(gripRect); |
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gripRect.origin.y -= stripThickness; |
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gripRect.origin.x += 1; |
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||
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gripRect.origin.y += space + stripThickness; |
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[stripColor set]; |
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UIRectFill(gripRect); |
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gripRect.origin.y += stripThickness; |
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gripRect.origin.x -= 1; |
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[lightColor set]; |
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UIRectFill(gripRect); |
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} |
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6658
2cccf6b2b89d
added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
koda
parents:
diff
changeset
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} |
2cccf6b2b89d
added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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parents:
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#pragma mark - |
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#pragma mark Interaction |
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- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event |
2cccf6b2b89d
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{ |
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UITouch *touch = [touches anyObject]; |
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if (touch) { |
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CGPoint lastPt = [touch previousLocationInView:self]; |
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CGPoint pt = [touch locationInView:self]; |
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float offset = (splitViewController.vertical) ? pt.x - lastPt.x : pt.y - lastPt.y; |
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if (!splitViewController.masterBeforeDetail) { |
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offset = -offset; |
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} |
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splitViewController.splitPosition = splitViewController.splitPosition + offset; |
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} |
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} |
2cccf6b2b89d
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parents:
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#pragma mark - |
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200 |
#pragma mark Accessors and properties |
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parents:
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203 |
- (void)setAllowsDragging:(BOOL)flag |
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204 |
{ |
8441 | 205 |
if (flag != allowsDragging) { |
206 |
allowsDragging = flag; |
|
207 |
self.userInteractionEnabled = allowsDragging; |
|
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} |
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} |
2cccf6b2b89d
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212 |
@synthesize splitViewController; |
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213 |
@synthesize allowsDragging; |
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@end |