project_files/HedgewarsMobile/Classes/MGSplitViewController/MGSplitCornersView.h
author koda
Mon, 25 Feb 2013 10:03:35 +0100
branchphysfslayer
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permissions -rwxr-xr-x
moar docs update
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//
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//  MGSplitCornersView.h
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//  MGSplitView
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//
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//  Created by Matt Gemmell on 28/07/2010.
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//  Copyright 2010 Instinctive Code.
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//
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#import <UIKit/UIKit.h>
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typedef enum _MGCornersPosition {
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    MGCornersPositionLeadingVertical    = 0, // top of screen for a left/right split.
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    MGCornersPositionTrailingVertical   = 1, // bottom of screen for a left/right split.
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    MGCornersPositionLeadingHorizontal  = 2, // left of screen for a top/bottom split.
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    MGCornersPositionTrailingHorizontal = 3  // right of screen for a top/bottom split.
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} MGCornersPosition;
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@class MGSplitViewController;
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@interface MGSplitCornersView : UIView {
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    float cornerRadius;
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    MGSplitViewController *splitViewController;
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    MGCornersPosition cornersPosition;
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    UIColor *cornerBackgroundColor;
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}
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@property (nonatomic, assign) float cornerRadius;
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@property (nonatomic, assign) MGSplitViewController *splitViewController; // weak ref.
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@property (nonatomic, assign) MGCornersPosition cornersPosition; // don't change this manually; let the splitViewController manage it.
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@property (nonatomic, retain) UIColor *cornerBackgroundColor;
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@end