author | koda |
Thu, 07 Jan 2010 05:23:23 +0000 | |
changeset 2678 | 334016e8d895 |
permissions | -rw-r--r-- |
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injection of custom code in SDL for iPhone in order to implement our frontend
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2009 Sam Lantinga |
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injection of custom code in SDL for iPhone in order to implement our frontend
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This library is free software; you can redistribute it and/or |
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injection of custom code in SDL for iPhone in order to implement our frontend
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modify it under the terms of the GNU Lesser General Public |
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injection of custom code in SDL for iPhone in order to implement our frontend
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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injection of custom code in SDL for iPhone in order to implement our frontend
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This library is distributed in the hope that it will be useful, |
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injection of custom code in SDL for iPhone in order to implement our frontend
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
334016e8d895
injection of custom code in SDL for iPhone in order to implement our frontend
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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injection of custom code in SDL for iPhone in order to implement our frontend
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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injection of custom code in SDL for iPhone in order to implement our frontend
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Sam Lantinga, mods for Hedgewars by Vittorio Giovara |
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slouken@libsdl.org, vittorio.giovara@gmail.com |
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*/ |
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#import <UIKit/UIKit.h> |
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#import "SDL_video.h" |
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@interface SDLUIKitDelegate:NSObject<UIApplicationDelegate> { |
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UIWindow *window; |
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SDL_WindowID windowID; |
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UITabBarController *controller; |
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} |
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// the outlets are set in MainWindow.xib |
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@property (readwrite, retain) IBOutlet UIWindow *window; |
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@property (readwrite, assign) SDL_WindowID windowID; |
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@property (nonatomic, retain) IBOutlet UITabBarController *controller; |
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+(SDLUIKitDelegate *)sharedAppDelegate; |
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-(void) startSDLgame; |
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@end |