author | Periklis Ntanasis <pntanasis@gmail.com> |
Thu, 08 Aug 2013 04:33:45 +0300 | |
branch | spacecampaign |
changeset 9488 | 2e2bb48566ae |
parent 7580 | c92596feac0d |
child 10017 | de822cd3df3a |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com> |
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* |
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* This program is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU General Public License |
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* as published by the Free Software Foundation; either version 2 |
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* of the License, or (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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*/ |
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#include "gameconn.h" |
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#include "ipcbase.h" |
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#include "ipcprotocol.h" |
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#include "../util/logging.h" |
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#include "../util/util.h" |
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#include "../hwconsts.h" |
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#include <stdbool.h> |
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#include <stdlib.h> |
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#include <string.h> |
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typedef enum { |
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AWAIT_CONNECTION, |
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CONNECTED, |
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FINISHED |
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} gameconn_state; |
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struct _flib_gameconn { |
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flib_ipcbase *ipcBase; |
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flib_vector *configBuffer; |
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flib_vector *demoBuffer; |
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char *playerName; |
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gameconn_state state; |
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bool netgame; |
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int disconnectReason; |
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void (*onConnectCb)(void* context); |
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void *onConnectCtx; |
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void (*onDisconnectCb)(void* context, int reason); |
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void *onDisconnectCtx; |
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void (*onErrorMessageCb)(void* context, const char *msg); |
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void *onErrorMessageCtx; |
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void (*onChatCb)(void* context, const char *msg, bool teamchat); |
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void *onChatCtx; |
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void (*onGameRecordedCb)(void *context, const uint8_t *record, size_t size, bool isSavegame); |
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void *onGameRecordedCtx; |
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void (*onEngineMessageCb)(void *context, const uint8_t *em, size_t size); |
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void *onEngineMessageCtx; |
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bool running; |
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bool destroyRequested; |
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}; |
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static void defaultCallback_onErrorMessage(void* context, const char *msg) { |
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flib_log_w("Error from engine (no callback set): %s", msg); |
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} |
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static void clearCallbacks(flib_gameconn *conn) { |
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flib_gameconn_onConnect(conn, NULL, NULL); |
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flib_gameconn_onDisconnect(conn, NULL, NULL); |
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flib_gameconn_onErrorMessage(conn, NULL, NULL); |
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flib_gameconn_onChat(conn, NULL, NULL); |
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flib_gameconn_onGameRecorded(conn, NULL, NULL); |
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flib_gameconn_onEngineMessage(conn, NULL, NULL); |
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} |
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static flib_gameconn *flib_gameconn_create_partial(bool record, const char *playerName, bool netGame) { |
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flib_gameconn *result = NULL; |
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flib_gameconn *tempConn = flib_calloc(1, sizeof(flib_gameconn)); |
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if(tempConn) { |
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tempConn->ipcBase = flib_ipcbase_create(); |
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tempConn->configBuffer = flib_vector_create(); |
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tempConn->playerName = flib_strdupnull(playerName); |
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if(tempConn->ipcBase && tempConn->configBuffer && tempConn->playerName) { |
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if(record) { |
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tempConn->demoBuffer = flib_vector_create(); |
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} |
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tempConn->state = AWAIT_CONNECTION; |
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tempConn->netgame = netGame; |
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tempConn->disconnectReason = GAME_END_ERROR; |
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clearCallbacks(tempConn); |
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result = tempConn; |
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tempConn = NULL; |
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} |
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} |
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flib_gameconn_destroy(tempConn); |
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return result; |
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} |
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flib_gameconn *flib_gameconn_create(const char *playerName, const flib_gamesetup *setup, bool netgame) { |
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if(log_badargs_if2(playerName==NULL, setup==NULL)) { |
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return NULL; |
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} |
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flib_gameconn *result = NULL; |
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flib_gameconn *tempConn = flib_gameconn_create_partial(true, playerName, netgame); |
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if(tempConn) { |
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111 |
if(flib_ipc_append_fullconfig(tempConn->configBuffer, setup, netgame)) { |
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flib_log_e("Error generating full game configuration for the engine."); |
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113 |
} else { |
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114 |
result = tempConn; |
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115 |
tempConn = NULL; |
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116 |
} |
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117 |
} |
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118 |
flib_gameconn_destroy(tempConn); |
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119 |
return result; |
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120 |
} |
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121 |
|
7482 | 122 |
flib_gameconn *flib_gameconn_create_playdemo(const uint8_t *demoFileContent, size_t size) { |
123 |
if(log_badargs_if(demoFileContent==NULL && size>0)) { |
|
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return NULL; |
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125 |
} |
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126 |
flib_gameconn *result = NULL; |
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127 |
flib_gameconn *tempConn = flib_gameconn_create_partial(false, "Player", false); |
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128 |
if(tempConn) { |
7482 | 129 |
if(!flib_vector_append(tempConn->configBuffer, demoFileContent, size)) { |
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result = tempConn; |
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131 |
tempConn = NULL; |
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132 |
} |
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133 |
} |
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134 |
flib_gameconn_destroy(tempConn); |
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|
135 |
return result; |
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|
136 |
} |
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137 |
|
7482 | 138 |
flib_gameconn *flib_gameconn_create_loadgame(const char *playerName, const uint8_t *saveFileContent, size_t size) { |
139 |
if(log_badargs_if(saveFileContent==NULL && size>0)) { |
|
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140 |
return NULL; |
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141 |
} |
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|
142 |
flib_gameconn *result = NULL; |
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|
143 |
flib_gameconn *tempConn = flib_gameconn_create_partial(true, playerName, false); |
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|
144 |
if(tempConn) { |
7482 | 145 |
if(!flib_vector_append(tempConn->configBuffer, saveFileContent, size)) { |
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146 |
result = tempConn; |
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|
147 |
tempConn = NULL; |
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|
148 |
} |
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|
149 |
} |
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|
150 |
flib_gameconn_destroy(tempConn); |
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|
151 |
return result; |
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|
152 |
} |
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|
153 |
|
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154 |
flib_gameconn *flib_gameconn_create_campaign(const char *playerName, const char *seed, const char *script) { |
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155 |
if(log_badargs_if3(playerName==NULL, seed==NULL, script==NULL)) { |
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156 |
return NULL; |
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157 |
} |
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158 |
flib_gameconn *result = NULL; |
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|
159 |
flib_gameconn *tempConn = flib_gameconn_create_partial(true, playerName, false); |
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160 |
if(tempConn) { |
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|
161 |
if(!flib_ipc_append_message(tempConn->configBuffer, "TL") |
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|
162 |
&& !flib_ipc_append_seed(tempConn->configBuffer, seed) |
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|
163 |
&& !flib_ipc_append_script(tempConn->configBuffer, script) |
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|
164 |
&& !flib_ipc_append_message(tempConn->configBuffer, "!")) { |
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|
165 |
result = tempConn; |
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|
166 |
tempConn = NULL; |
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|
167 |
} |
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168 |
} |
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|
169 |
flib_gameconn_destroy(tempConn); |
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|
170 |
return result; |
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|
171 |
} |
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|
172 |
|
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|
173 |
void flib_gameconn_destroy(flib_gameconn *conn) { |
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|
174 |
if(conn) { |
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|
175 |
if(conn->running) { |
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|
176 |
/* |
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|
177 |
* The function was called from a callback, so the tick function is still running |
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|
178 |
* and we delay the actual destruction. We ensure no further callbacks will be |
f84805e6df03
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|
179 |
* sent to prevent surprises. |
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|
180 |
*/ |
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|
181 |
clearCallbacks(conn); |
f84805e6df03
Implemented game launching API for the frontlib.
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|
182 |
conn->destroyRequested = true; |
f84805e6df03
Implemented game launching API for the frontlib.
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|
183 |
} else { |
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frontlib: Started work on the server connection code
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|
184 |
flib_ipcbase_destroy(conn->ipcBase); |
7224
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|
185 |
flib_vector_destroy(conn->configBuffer); |
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|
186 |
flib_vector_destroy(conn->demoBuffer); |
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|
187 |
free(conn->playerName); |
7179
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|
188 |
free(conn); |
f84805e6df03
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parents:
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|
189 |
} |
f84805e6df03
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parents:
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|
190 |
} |
f84805e6df03
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parents:
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changeset
|
191 |
} |
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
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changeset
|
192 |
|
f84805e6df03
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parents:
diff
changeset
|
193 |
int flib_gameconn_getport(flib_gameconn *conn) { |
7316
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|
194 |
if(log_badargs_if(conn==NULL)) { |
f7b49b2c5d84
frontlib: Improved and unified parameter checking, moved the cmdlineClient out
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|
195 |
return 0; |
7179
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changeset
|
196 |
} |
7316
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frontlib: Improved and unified parameter checking, moved the cmdlineClient out
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|
197 |
return flib_ipcbase_port(conn->ipcBase); |
7179
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parents:
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|
198 |
} |
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parents:
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changeset
|
199 |
|
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|
200 |
static void demo_append(flib_gameconn *conn, const void *data, size_t len) { |
5143861c83bd
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|
201 |
if(conn->demoBuffer) { |
7275
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frontlib: Getting there :) Added commandline client for testing
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|
202 |
if(flib_vector_append(conn->demoBuffer, data, len)) { |
7224
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|
203 |
flib_log_e("Error recording demo: Out of memory."); |
5143861c83bd
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|
204 |
flib_vector_destroy(conn->demoBuffer); |
5143861c83bd
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|
205 |
conn->demoBuffer = NULL; |
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Cleanup, refactoring and generally more development in the frontlib
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|
206 |
} |
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|
207 |
} |
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|
208 |
} |
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Cleanup, refactoring and generally more development in the frontlib
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|
209 |
|
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|
210 |
static int format_chatmessage(uint8_t buffer[257], const char *playerName, const char *message) { |
5143861c83bd
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|
211 |
size_t msglen = strlen(message); |
5143861c83bd
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|
212 |
|
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diff
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|
213 |
// If the message starts with /me, it will be displayed differently. |
5143861c83bd
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|
214 |
bool meMessage = msglen >= 4 && !memcmp(message, "/me ", 4); |
5143861c83bd
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|
215 |
const char *template = meMessage ? "s\x02* %s %s " : "s\x01%s: %s "; |
5143861c83bd
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|
216 |
int size = snprintf((char*)buffer+1, 256, template, playerName, meMessage ? message+4 : message); |
7316
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frontlib: Improved and unified parameter checking, moved the cmdlineClient out
Medo <smaxein@googlemail.com>
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|
217 |
if(log_e_if(size<=0, "printf error")) { |
f7b49b2c5d84
frontlib: Improved and unified parameter checking, moved the cmdlineClient out
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|
218 |
return -1; |
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frontlib: Improved and unified parameter checking, moved the cmdlineClient out
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|
219 |
} else { |
7224
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|
220 |
buffer[0] = size>255 ? 255 : size; |
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|
221 |
return 0; |
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|
222 |
} |
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|
223 |
} |
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|
224 |
|
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|
225 |
static void demo_append_chatmessage(flib_gameconn *conn, const char *message) { |
5143861c83bd
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|
226 |
// Chat messages are reformatted to make them look as if they were received, not sent. |
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|
227 |
uint8_t converted[257]; |
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|
228 |
if(!format_chatmessage(converted, conn->playerName, message)) { |
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demo_append(conn, converted, converted[0]+1); |
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230 |
} |
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231 |
} |
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232 |
|
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233 |
static void demo_replace_gamemode(flib_buffer buf, char gamemode) { |
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size_t msgStart = 0; |
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uint8_t *data = (uint8_t*)buf.data; |
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236 |
while(msgStart+2 < buf.size) { |
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if(!memcmp(data+msgStart, "\x02T", 2)) { |
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data[msgStart+2] = gamemode; |
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239 |
} |
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240 |
msgStart += (uint8_t)data[msgStart]+1; |
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241 |
} |
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242 |
} |
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243 |
|
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244 |
int flib_gameconn_send_enginemsg(flib_gameconn *conn, const uint8_t *data, size_t len) { |
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if(log_badargs_if2(conn==NULL, data==NULL && len>0)) { |
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246 |
return -1; |
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247 |
} |
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int result = flib_ipcbase_send_raw(conn->ipcBase, data, len); |
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249 |
if(!result) { |
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demo_append(conn, data, len); |
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251 |
} |
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252 |
return result; |
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253 |
} |
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254 |
|
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255 |
int flib_gameconn_send_textmsg(flib_gameconn *conn, int msgtype, const char *msg) { |
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256 |
if(log_badargs_if2(conn==NULL, msg==NULL)) { |
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257 |
return -1; |
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258 |
} |
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259 |
int result = -1; |
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260 |
uint8_t converted[257]; |
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261 |
int size = snprintf((char*)converted+1, 256, "s%c%s", (char)msgtype, msg); |
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262 |
if(size>0) { |
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263 |
converted[0] = size>255 ? 255 : size; |
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264 |
if(!flib_ipcbase_send_raw(conn->ipcBase, converted, converted[0]+1)) { |
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265 |
demo_append(conn, converted, converted[0]+1); |
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266 |
result = 0; |
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267 |
} |
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268 |
} |
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|
269 |
return result; |
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270 |
} |
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|
271 |
|
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|
272 |
int flib_gameconn_send_chatmsg(flib_gameconn *conn, const char *playername, const char *msg) { |
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273 |
if(log_badargs_if3(conn==NULL, playername==NULL, msg==NULL)) { |
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274 |
return -1; |
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275 |
} |
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276 |
uint8_t converted[257]; |
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277 |
if(!format_chatmessage(converted, playername, msg) |
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278 |
&& !flib_ipcbase_send_raw(conn->ipcBase, converted, converted[0]+1)) { |
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279 |
demo_append(conn, converted, converted[0]+1); |
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280 |
return 0; |
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|
281 |
} |
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282 |
return -1; |
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|
283 |
} |
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284 |
|
7482 | 285 |
int flib_gameconn_send_quit(flib_gameconn *conn) { |
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286 |
return flib_gameconn_send_cmd(conn, "efinish"); |
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287 |
} |
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|
288 |
|
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289 |
int flib_gameconn_send_cmd(flib_gameconn *conn, const char *cmdString) { |
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if(log_badargs_if2(conn==NULL, cmdString==NULL)) { |
7482 | 291 |
return -1; |
292 |
} |
|
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|
293 |
int result = -1; |
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|
294 |
uint8_t converted[256]; |
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size_t msglen = strlen(cmdString); |
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if(!log_e_if(msglen>255, "Message too long: %s", cmdString)) { |
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297 |
strcpy((char*)converted+1, cmdString); |
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298 |
converted[0] = msglen; |
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|
299 |
if(!flib_ipcbase_send_raw(conn->ipcBase, converted, msglen+1)) { |
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|
300 |
demo_append(conn, converted, msglen+1); |
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|
301 |
result = 0; |
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|
302 |
} |
7482 | 303 |
} |
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|
304 |
return result; |
7482 | 305 |
} |
306 |
||
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|
307 |
/** |
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|
308 |
* This macro generates a callback setter function. It uses the name of the callback to |
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309 |
* automatically generate the function name and the fields to set, so a consistent naming |
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|
310 |
* convention needs to be enforced (not that that is a bad thing). If null is passed as |
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|
311 |
* callback to the generated function, the defaultCb will be set instead (with conn |
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|
312 |
* as the context). |
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313 |
*/ |
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314 |
#define GENERATE_CB_SETTER(cbName, cbParameterTypes, defaultCb) \ |
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315 |
void flib_gameconn_##cbName(flib_gameconn *conn, void (*callback)cbParameterTypes, void *context) { \ |
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316 |
if(!log_badargs_if(conn==NULL)) { \ |
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|
317 |
conn->cbName##Cb = callback ? callback : &defaultCb; \ |
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|
318 |
conn->cbName##Ctx = callback ? context : conn; \ |
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|
319 |
} \ |
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|
320 |
} |
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|
321 |
|
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322 |
/** |
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|
323 |
* Generate a callback setter function like GENERATE_CB_SETTER, and automatically generate a |
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|
324 |
* no-op callback function as well that is used as default. |
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325 |
*/ |
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|
326 |
#define GENERATE_CB_SETTER_AND_DEFAULT(cbName, cbParameterTypes) \ |
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327 |
static void _noop_callback_##cbName cbParameterTypes {} \ |
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328 |
GENERATE_CB_SETTER(cbName, cbParameterTypes, _noop_callback_##cbName) |
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|
329 |
|
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330 |
GENERATE_CB_SETTER_AND_DEFAULT(onConnect, (void *context)); |
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331 |
GENERATE_CB_SETTER_AND_DEFAULT(onDisconnect, (void* context, int reason)); |
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332 |
GENERATE_CB_SETTER(onErrorMessage, (void* context, const char *msg), defaultCallback_onErrorMessage); |
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|
333 |
GENERATE_CB_SETTER_AND_DEFAULT(onChat, (void* context, const char *msg, bool teamchat)); |
7320
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334 |
GENERATE_CB_SETTER_AND_DEFAULT(onGameRecorded, (void *context, const uint8_t *record, size_t size, bool isSavegame)); |
7316
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335 |
GENERATE_CB_SETTER_AND_DEFAULT(onEngineMessage, (void *context, const uint8_t *em, size_t size)); |
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|
336 |
|
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|
337 |
#undef GENERATE_CB_SETTER_AND_DEFAULT |
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frontlib: Improved and unified parameter checking, moved the cmdlineClient out
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parents:
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|
338 |
#undef GENERATE_CB_SETTER |
7179
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parents:
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|
339 |
|
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
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|
340 |
static void flib_gameconn_wrappedtick(flib_gameconn *conn) { |
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
diff
changeset
|
341 |
if(conn->state == AWAIT_CONNECTION) { |
7234
613998625a3c
frontlib: Started work on the server connection code
Medo <smaxein@googlemail.com>
parents:
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diff
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|
342 |
flib_ipcbase_accept(conn->ipcBase); |
613998625a3c
frontlib: Started work on the server connection code
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parents:
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diff
changeset
|
343 |
switch(flib_ipcbase_state(conn->ipcBase)) { |
7179
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Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
344 |
case IPC_CONNECTED: |
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
diff
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|
345 |
{ |
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
diff
changeset
|
346 |
flib_constbuffer configBuffer = flib_vector_as_constbuffer(conn->configBuffer); |
7234
613998625a3c
frontlib: Started work on the server connection code
Medo <smaxein@googlemail.com>
parents:
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diff
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|
347 |
if(flib_ipcbase_send_raw(conn->ipcBase, configBuffer.data, configBuffer.size)) { |
7179
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
diff
changeset
|
348 |
conn->state = FINISHED; |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
349 |
conn->onDisconnectCb(conn->onDisconnectCtx, GAME_END_ERROR); |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
350 |
return; |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
351 |
} else { |
7224
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
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parents:
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diff
changeset
|
352 |
demo_append(conn, configBuffer.data, configBuffer.size); |
7179
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
353 |
conn->state = CONNECTED; |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
354 |
conn->onConnectCb(conn->onConnectCtx); |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
355 |
if(conn->destroyRequested) { |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
356 |
return; |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
357 |
} |
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
diff
changeset
|
358 |
} |
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
diff
changeset
|
359 |
} |
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
diff
changeset
|
360 |
break; |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
361 |
case IPC_NOT_CONNECTED: |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
362 |
conn->state = FINISHED; |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
363 |
conn->onDisconnectCb(conn->onDisconnectCtx, GAME_END_ERROR); |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
364 |
return; |
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
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|
365 |
default: |
f84805e6df03
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parents:
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|
366 |
break; |
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
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|
367 |
} |
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
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|
368 |
} |
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Implemented game launching API for the frontlib.
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parents:
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|
369 |
|
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
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changeset
|
370 |
if(conn->state == CONNECTED) { |
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
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changeset
|
371 |
uint8_t msgbuffer[257]; |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
372 |
int len; |
7234
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frontlib: Started work on the server connection code
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parents:
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|
373 |
while(!conn->destroyRequested && (len = flib_ipcbase_recv_message(conn->ipcBase, msgbuffer))>=0) { |
7179
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parents:
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|
374 |
if(len<2) { |
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
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changeset
|
375 |
flib_log_w("Received short message from IPC (<2 bytes)"); |
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
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|
376 |
continue; |
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
diff
changeset
|
377 |
} |
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
diff
changeset
|
378 |
switch(msgbuffer[1]) { |
7224
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Cleanup, refactoring and generally more development in the frontlib
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parents:
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|
379 |
case '?': // Ping |
7179
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parents:
diff
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|
380 |
// The pong is already part of the config message |
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
diff
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|
381 |
break; |
7224
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
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parents:
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changeset
|
382 |
case 'C': // Config query |
7179
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parents:
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changeset
|
383 |
// And we already send the config message on connecting. |
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
diff
changeset
|
384 |
break; |
7224
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
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parents:
7179
diff
changeset
|
385 |
case 'E': // Error message |
7179
f84805e6df03
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parents:
diff
changeset
|
386 |
if(len>=3) { |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
387 |
msgbuffer[len-2] = 0; |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
388 |
conn->onErrorMessageCb(conn->onErrorMessageCtx, (char*)msgbuffer+2); |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
389 |
} |
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
diff
changeset
|
390 |
break; |
7224
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
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parents:
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diff
changeset
|
391 |
case 'i': // Statistics |
7179
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Implemented game launching API for the frontlib.
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parents:
diff
changeset
|
392 |
// TODO stats |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
393 |
break; |
7224
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
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parents:
7179
diff
changeset
|
394 |
case 'Q': // Game interrupted |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
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parents:
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|
395 |
case 'H': // Game halted |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
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parents:
7179
diff
changeset
|
396 |
case 'q': // game finished |
7179
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
diff
changeset
|
397 |
{ |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
398 |
int reason = msgbuffer[1]=='Q' ? GAME_END_INTERRUPTED : msgbuffer[1]=='H' ? GAME_END_HALTED : GAME_END_FINISHED; |
7576
65d29988fd3d
Fix engine crashes on game end
Medo <smaxein@googlemail.com>
parents:
7482
diff
changeset
|
399 |
conn->disconnectReason = reason; |
7179
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
diff
changeset
|
400 |
bool savegame = (reason != GAME_END_FINISHED) && !conn->netgame; |
7224
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
diff
changeset
|
401 |
if(conn->demoBuffer) { |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
diff
changeset
|
402 |
flib_buffer demoBuffer = flib_vector_as_buffer(conn->demoBuffer); |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
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parents:
7179
diff
changeset
|
403 |
demo_replace_gamemode(demoBuffer, savegame ? 'S' : 'D'); |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
diff
changeset
|
404 |
conn->onGameRecordedCb(conn->onGameRecordedCtx, demoBuffer.data, demoBuffer.size, savegame); |
7179
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
405 |
if(conn->destroyRequested) { |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
406 |
return; |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
407 |
} |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
408 |
} |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
409 |
return; |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
410 |
} |
7224
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
diff
changeset
|
411 |
case 's': // Chat message |
7179
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
412 |
if(len>=3) { |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
413 |
msgbuffer[len-2] = 0; |
7224
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
diff
changeset
|
414 |
demo_append_chatmessage(conn, (char*)msgbuffer+2); |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
diff
changeset
|
415 |
|
7179
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
416 |
conn->onChatCb(conn->onChatCtx, (char*)msgbuffer+2, false); |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
417 |
} |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
418 |
break; |
7224
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
diff
changeset
|
419 |
case 'b': // Teamchat message |
7179
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
420 |
if(len>=3) { |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
421 |
msgbuffer[len-2] = 0; |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
422 |
conn->onChatCb(conn->onChatCtx, (char*)msgbuffer+2, true); |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
423 |
} |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
424 |
break; |
7224
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
diff
changeset
|
425 |
default: // Engine message |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
diff
changeset
|
426 |
demo_append(conn, msgbuffer, len); |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
diff
changeset
|
427 |
|
7234
613998625a3c
frontlib: Started work on the server connection code
Medo <smaxein@googlemail.com>
parents:
7230
diff
changeset
|
428 |
conn->onEngineMessageCb(conn->onEngineMessageCtx, msgbuffer, len); |
7179
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
429 |
break; |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
430 |
} |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
431 |
} |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
432 |
} |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
433 |
|
7234
613998625a3c
frontlib: Started work on the server connection code
Medo <smaxein@googlemail.com>
parents:
7230
diff
changeset
|
434 |
if(flib_ipcbase_state(conn->ipcBase) == IPC_NOT_CONNECTED) { |
7179
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
435 |
conn->state = FINISHED; |
7576
65d29988fd3d
Fix engine crashes on game end
Medo <smaxein@googlemail.com>
parents:
7482
diff
changeset
|
436 |
conn->onDisconnectCb(conn->onDisconnectCtx, conn->disconnectReason); |
7179
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
437 |
} |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
438 |
} |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
439 |
|
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
440 |
void flib_gameconn_tick(flib_gameconn *conn) { |
7316
f7b49b2c5d84
frontlib: Improved and unified parameter checking, moved the cmdlineClient out
Medo <smaxein@googlemail.com>
parents:
7314
diff
changeset
|
441 |
if(!log_badargs_if(conn == NULL) |
f7b49b2c5d84
frontlib: Improved and unified parameter checking, moved the cmdlineClient out
Medo <smaxein@googlemail.com>
parents:
7314
diff
changeset
|
442 |
&& !log_w_if(conn->running, "Call to flib_gameconn_tick from a callback") |
f7b49b2c5d84
frontlib: Improved and unified parameter checking, moved the cmdlineClient out
Medo <smaxein@googlemail.com>
parents:
7314
diff
changeset
|
443 |
&& !log_w_if(conn->state == FINISHED, "We are already done.")) { |
7179
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
444 |
conn->running = true; |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
445 |
flib_gameconn_wrappedtick(conn); |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
446 |
conn->running = false; |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
447 |
|
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
448 |
if(conn->destroyRequested) { |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
449 |
flib_gameconn_destroy(conn); |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
450 |
} |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
451 |
} |
f84805e6df03
Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
diff
changeset
|
452 |
} |