author | Wuzzy <Wuzzy2@mail.ru> |
Sun, 02 Sep 2018 21:26:44 +0200 | |
changeset 13745 | 2bb7141496a9 |
parent 13400 | fa81f809fbb9 |
permissions | -rw-r--r-- |
8052 | 1 |
#include <string.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include "hwpacksmounter.h" |
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physfs: no carbon depency on osx, add cdecl attributes on extra functions
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changeset
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PHYSFS_DECL void hedgewarsMountPackages() |
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{ |
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char ** filesList = PHYSFS_enumerateFiles("/"); |
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char **i; |
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for (i = filesList; *i != NULL; i++) |
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{ |
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char * fileName = *i; |
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int fileNameLength = strlen(fileName); |
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if (fileNameLength > 4) |
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if (strcmp(fileName + fileNameLength - 4, ".hwp") == 0) |
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{ |
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const char * dir = PHYSFS_getRealDir(fileName); |
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if(dir) |
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{ |
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char * fullPath = (char *)malloc(strlen(dir) + fileNameLength + 2); |
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strcpy(fullPath, dir); |
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strcat(fullPath, "/"); |
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strcat(fullPath, fileName); |
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PHYSFS_mount(fullPath, NULL, 0); |
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free(fullPath); |
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} |
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} |
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} |
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PHYSFS_freeList(filesList); |
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} |
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8978
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
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e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
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PHYSFS_DECL void hedgewarsMountPackage(char * fileName) |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
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{ |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
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int fileNameLength = strlen(fileName); |
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int dirLength = 0; |
8978
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
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if (fileNameLength > 4) |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
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if (strcmp(fileName + fileNameLength - 4, ".hwp") == 0) |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
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43 |
{ |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
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const char * dir = PHYSFS_getRealDir(fileName); |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
|
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if(dir) |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
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{ |
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dirLength = strlen(dir); |
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if (dirLength > 4) |
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{ |
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if (strcmp(dir + dirLength - 4, ".hwp") == 0) |
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{ |
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fa81f809fbb9
IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only.
nemo
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13398
diff
changeset
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#if PHYSFS_VER_MAJOR > 2 || PHYSFS_VER_MINOR > 0 |
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char * uniqName = (char *)malloc(strlen(dir) + fileNameLength + 2); |
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strcpy(uniqName, dir); |
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strcat(uniqName, ","); |
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strcat(uniqName, fileName); |
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PHYSFS_mountHandle(PHYSFS_openRead(fileName), uniqName, NULL, 0); |
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free(uniqName); |
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13400
fa81f809fbb9
IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only.
nemo
parents:
13398
diff
changeset
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#endif |
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} |
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else |
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{ |
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char * fullPath = (char *)malloc(strlen(dir) + fileNameLength + 2); |
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strcpy(fullPath, dir); |
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strcat(fullPath, "/"); |
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strcat(fullPath, fileName); |
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8978
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
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13398 | 68 |
PHYSFS_mount(fullPath, NULL, 0); |
8978
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
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13398 | 70 |
free(fullPath); |
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} |
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} |
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8978
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
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} |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
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} |
e6ef8fe314bd
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents:
8714
diff
changeset
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} |