author | Wuzzy <Wuzzy2@mail.ru> |
Mon, 26 Nov 2018 21:10:33 +0100 | |
changeset 14308 | 2978d6405d88 |
parent 14180 | 76a52e8149e3 |
child 14707 | 29dbe9ce8b7d |
permissions | -rw-r--r-- |
14156 | 1 |
pub mod theme; |
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use std::{ |
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collections::hash_map::HashMap, |
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borrow::Borrow, |
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mem::replace |
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}; |
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use serde_derive::{Deserialize}; |
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use serde_yaml; |
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use integral_geometry::{Point, Size, Rect}; |
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use landgen::{ |
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outline_template::OutlineTemplate |
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}; |
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use rand::{thread_rng, Rng}; |
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use land2d::Land2D; |
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use vec2d::Vec2D; |
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use self::theme::Theme; |
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|
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#[derive(Deserialize)] |
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struct PointDesc { |
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x: u32, |
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y: u32 |
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} |
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|
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#[derive(Deserialize)] |
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struct RectDesc { |
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x: u32, |
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y: u32, |
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w: u32, |
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h: u32 |
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} |
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|
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#[derive(Deserialize)] |
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struct TemplateDesc { |
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width: usize, |
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height: usize, |
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can_flip: bool, |
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can_invert: bool, |
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can_mirror: bool, |
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is_negative: bool, |
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put_girders: bool, |
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max_hedgehogs: u8, |
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outline_points: Vec<Vec<RectDesc>>, |
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fill_points: Vec<PointDesc> |
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} |
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|
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#[derive(Deserialize)] |
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struct TemplateCollectionDesc { |
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templates: Vec<TemplateDesc>, |
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template_types: HashMap<String, Vec<usize>> |
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} |
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|
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impl From<&TemplateDesc> for OutlineTemplate { |
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fn from(desc: &TemplateDesc) -> Self { |
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OutlineTemplate { |
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islands: desc.outline_points.iter() |
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.map(|v| v.iter() |
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.map(|r| Rect::from_size( |
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Point::new(r.x as i32, r.y as i32), |
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Size::new(r.w as usize, r.h as usize))) |
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.collect()) |
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.collect(), |
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fill_points: desc.fill_points.iter() |
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.map(|p| Point::new(p.x as i32, p.y as i32)) |
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.collect(), |
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size: Size::new(desc.width, desc.height), |
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can_flip: desc.can_flip, |
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can_invert: desc.can_invert, |
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can_mirror: desc.can_mirror, |
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is_negative: desc.is_negative |
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} |
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} |
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} |
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#[derive(PartialEq, Eq, Hash, Clone, Debug)] |
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struct TemplateType(String); |
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impl Borrow<str> for TemplateType { |
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fn borrow(&self) -> &str { |
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self.0.as_str() |
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} |
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} |
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#[derive(Debug)] |
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pub struct MapGenerator { |
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pub(crate) templates: HashMap<TemplateType, Vec<OutlineTemplate>> |
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} |
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impl MapGenerator { |
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pub fn new() -> Self { |
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Self { templates: HashMap::new() } |
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} |
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pub fn import_yaml_templates(&mut self, text: &str) { |
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let mut desc: TemplateCollectionDesc = serde_yaml::from_str(text).unwrap(); |
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let templates = replace(&mut desc.templates, vec![]); |
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self.templates = desc.template_types.into_iter() |
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.map(|(size, indices)| |
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(TemplateType(size), indices.iter() |
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.map(|i| (&templates[*i]).into()) |
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.collect())) |
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.collect(); |
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} |
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pub fn get_template(&self, template_type: &str) -> Option<&OutlineTemplate> { |
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self.templates.get(template_type).and_then(|t| thread_rng().choose(t)) |
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} |
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pub fn make_texture(&self, land: &Land2D<u8>, theme: &Theme) -> Vec2D<u32> { |
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let mut texture = Vec2D::new(land.size(), 0); |
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if let Some(land_sprite) = theme.land_texture() { |
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for (row_index, (land_row, tex_row)) in land.rows() |
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.zip(texture.rows_mut()) |
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.enumerate() |
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{ |
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let sprite_row = land_sprite.get_row(row_index % land_sprite.height()); |
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let mut x_offset = 0; |
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while sprite_row.len() < land.width() - x_offset { |
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let copy_range = x_offset..x_offset + sprite_row.len(); |
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tex_row_copy( |
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&land_row[copy_range.clone()], |
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&mut tex_row[copy_range], |
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sprite_row |
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); |
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x_offset += land_sprite.width() |
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} |
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if x_offset < land.width() { |
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let final_range = x_offset..land.width(); |
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tex_row_copy( |
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&land_row[final_range.clone()], |
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&mut tex_row[final_range], |
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&sprite_row[..land.width() - x_offset] |
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); |
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} |
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} |
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} |
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if let Some(border_sprite) = theme.border_texture() { |
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assert!(border_sprite.height() <= 512); |
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let border_width = (border_sprite.height() / 2) as u8; |
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let border_sprite = border_sprite.to_tiled(); |
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let mut offsets = vec![255u8; land.width()]; |
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land_border_pass( |
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land.rows().rev().zip(texture.rows_mut().rev()), |
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&mut offsets, |
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border_width, |
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|x, y| border_sprite.get_pixel( |
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x % border_sprite.width(), |
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border_sprite.height() - 1 - y, |
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) |
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); |
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offsets.iter_mut().for_each(|v| *v = 255); |
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land_border_pass( |
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land.rows().zip(texture.rows_mut()), |
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&mut offsets, |
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border_width, |
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|x, y| border_sprite.get_pixel( |
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x % border_sprite.width(), |
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y, |
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) |
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); |
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} |
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||
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texture |
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} |
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} |
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#[derive(Debug, Clone, Copy, PartialEq, Eq)] |
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struct Color(u32); |
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impl Color { |
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#[inline] |
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fn red(self) -> u8 { |
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(self.0 >> 0 & 0xFF) as u8 |
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} |
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#[inline] |
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fn green(self) -> u8 { |
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(self.0 >> 8 & 0xFF) as u8 |
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} |
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#[inline] |
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fn blue(self) -> u8 { |
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(self.0 >> 16 & 0xFF) as u8 |
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} |
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#[inline] |
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fn alpha(self) -> u8 { |
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(self.0 >> 24 & 0xFF) as u8 |
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} |
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} |
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#[inline] |
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fn lerp(from: u8, to: u8, coef: u8) -> u8 { |
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((from as u16 * (256 - coef as u16) + to as u16 * coef as u16) / 256) as u8 |
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} |
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#[inline] |
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fn blend(source: u32, target: u32) -> u32 { |
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let source = Color(source); |
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let target = Color(target); |
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let alpha = lerp(target.alpha(), 255, source.alpha()); |
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let red = lerp(target.red(), source.red(), source.alpha()); |
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let green = lerp(target.green(), source.green(), source.alpha()); |
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let blue = lerp(target.blue(), source.blue(), source.alpha()); |
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(red as u32) << 0 | (green as u32) << 8 | (blue as u32) << 16 | (alpha as u32) << 24 |
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} |
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fn land_border_pass<'a, T, F>(rows: T, offsets: &mut [u8], border_width: u8, pixel_getter: F) |
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where T: Iterator<Item = (&'a [u8], &'a mut [u32])>, |
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F: (Fn(usize, usize) -> u32) |
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{ |
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for (land_row, tex_row) in rows { |
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for (x, ((land_v, tex_v), offset_v)) in land_row.iter() |
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.zip(tex_row.iter_mut()) |
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.zip(offsets.iter_mut()) |
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.enumerate() |
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{ |
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*offset_v = if *land_v == 0 { |
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if *offset_v < border_width { |
|
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*tex_v = blend( |
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pixel_getter(x, *offset_v as usize), |
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*tex_v, |
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) |
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} |
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offset_v.saturating_add(1) |
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} else { |
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0 |
|
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} |
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} |
|
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} |
|
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} |
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fn tex_row_copy(land_row: &[u8], tex_row: &mut [u32], sprite_row: &[u32]) { |
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for ((land_v, tex_v), sprite_v) in |
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land_row.iter().zip(tex_row.iter_mut()).zip(sprite_row) |
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{ |
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*tex_v = if *land_v == 0 { |
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*sprite_v |
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} else { |
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0 |
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} |
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} |
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} |
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#[cfg(test)] |
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mod tests { |
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use crate::{ |
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MapGenerator, |
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TemplateType |
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}; |
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|
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#[test] |
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fn simple_load() { |
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let text = r#" |
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# comment |
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|
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templates: |
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- |
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width: 3072 |
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height: 1424 |
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can_flip: false |
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can_invert: false |
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can_mirror: true |
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is_negative: false |
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put_girders: true |
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max_hedgehogs: 18 |
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outline_points: |
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- |
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- {x: 748, y: 1424, w: 1, h: 1} |
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- {x: 636, y: 1252, w: 208, h: 72} |
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- {x: 898, y: 1110, w: 308, h: 60} |
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- {x: 1128, y: 1252, w: 434, h: 40} |
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- {x: 1574, y: 1112, w: 332, h: 40} |
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- {x: 1802, y: 1238, w: 226, h: 36} |
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- {x: 1930, y: 1424, w: 1, h: 1} |
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fill_points: |
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- {x: 1023, y: 0} |
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- {x: 1023, y: 0} |
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287 |
|
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template_types: |
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test: [0] |
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"#; |
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291 |
|
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let mut generator = MapGenerator::new(); |
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generator.import_yaml_templates(&text); |
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294 |
|
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assert!(generator.templates.contains_key(&TemplateType("test".to_string()))); |
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296 |
|
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let template = generator.get_template("test").unwrap(); |
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298 |
|
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assert_eq!(template.islands[0].len(), 7); |
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300 |
} |
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301 |
} |