author | sheepluva |
Sun, 25 Sep 2011 20:54:51 +0200 | |
changeset 6026 | 2833862a7e00 |
parent 6021 | 652a199d4f38 |
child 6023 | a28be05b20bc |
child 6072 | e3dc802965d6 |
permissions | -rw-r--r-- |
2947 | 1 |
(* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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{$INCLUDE "options.inc"} |
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{$IFDEF WIN32} |
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{$R hwengine.rc} |
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{$ENDIF} |
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24 |
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{$IFDEF HWLIBRARY} |
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unit hwengine; |
27 |
interface |
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28 |
{$ELSE} |
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program hwengine; |
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{$ENDIF} |
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|
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uses SDLh, uMisc, uConsole, uGame, uConsts, uLand, uAmmos, uVisualGears, uGears, uStore, uWorld, uKeys, uSound, |
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uScript, uTeams, uStats, uIO, uLocale, uChat, uAI, uAIMisc, uRandom, uLandTexture, uCollisions, |
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sysutils, uTypes, uVariables, uCommands, uUtils, uCaptions, uDebug, uCommandHandlers, uLandPainted; |
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|
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{$IFDEF HWLIBRARY} |
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procedure initEverything(complete:boolean); |
38 |
procedure freeEverything(complete:boolean); |
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procedure Game(gameArgs: PPChar); cdecl; export; |
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|
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implementation |
42 |
{$ELSE} |
|
51 | 43 |
procedure OnDestroy; forward; |
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procedure initEverything(complete:boolean); forward; |
3525 | 45 |
procedure freeEverything(complete:boolean); forward; |
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{$ENDIF} |
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|
48 |
//////////////////////////////// |
|
371 | 49 |
procedure DoTimer(Lag: LongInt); |
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var s: shortstring; |
51 | 51 |
begin |
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if isPaused = false then |
53 |
inc(RealTicks, Lag); |
|
564 | 54 |
|
2947 | 55 |
case GameState of |
56 |
gsLandGen: begin |
|
57 |
GenMap; |
|
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ParseCommand('sendlanddigest', true); |
2947 | 59 |
GameState:= gsStart; |
60 |
end; |
|
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gsStart: begin |
|
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if HasBorder then DisableSomeWeapons; |
|
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AddClouds; |
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AddFlakes; |
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AssignHHCoords; |
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AddMiscGears; |
|
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StoreLoad; |
|
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InitWorld; |
|
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ResetKbd; |
|
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SoundLoad; |
|
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if GameType = gmtSave then |
|
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begin |
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isSEBackup:= isSoundEnabled; |
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isSoundEnabled:= false |
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end; |
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FinishProgress; |
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PlayMusic; |
|
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SetScale(zoom); |
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ScriptCall('onGameStart'); |
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GameState:= gsGame; |
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end; |
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gsConfirm, |
|
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gsGame: begin |
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DrawWorld(Lag); // never place between ProcessKbd and DoGameTick - bugs due to /put cmd and isCursorVisible |
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ProcessKbd; |
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if not isPaused then |
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begin |
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DoGameTick(Lag); |
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ProcessVisualGears(Lag); |
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end; |
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end; |
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gsChat: begin |
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DrawWorld(Lag); |
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if not isPaused then |
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begin |
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DoGameTick(Lag); |
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ProcessVisualGears(Lag); |
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end; |
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end; |
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gsExit: begin |
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isTerminated:= true; |
|
102 |
end; |
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gsSuspend: exit; |
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end; |
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|
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{$IFDEF SDL13} |
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SDL_GL_SwapWindow(SDLwindow); |
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{$ELSE} |
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SDL_GL_SwapBuffers(); |
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{$ENDIF} |
4454 | 111 |
|
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if flagMakeCapture then |
113 |
begin |
|
114 |
flagMakeCapture:= false; |
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s:= 'hw_' + FormatDateTime('YYYY-MM-DD_HH-mm-ss', Now()) + inttostr(GameTicks); |
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116 |
|
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playSound(sndShutter); |
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{$IFNDEF IPHONEOS} |
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if not MakeScreenshot(s) then |
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begin |
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WriteLnToConsole('Screenshot failed.'); |
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AddChatString(#5 + 'screen capture failed (lack of memory or write permissions)'); |
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end |
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else |
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{$ENDIF} |
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WriteLnToConsole('Screenshot saved: ' + s); |
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end; |
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end; |
129 |
||
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//////////////////// |
|
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procedure OnDestroy; |
51 | 132 |
begin |
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WriteLnToConsole('Freeing resources...'); |
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FreeActionsList(); |
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StoreRelease(); |
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ControllerClose(); |
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CloseIPC(); |
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TTF_Quit(); |
|
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{$IFDEF SDL13} |
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SDL_GL_DeleteContext(SDLGLcontext); |
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SDL_DestroyWindow(SDLwindow); |
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SDLGLcontext:= nil; |
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SDLwindow:= nil; |
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{$ENDIF} |
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SDL_Quit(); |
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isTerminated:= false; |
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end; |
148 |
||
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/////////////////// |
|
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procedure MainLoop; |
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{$WARNINGS OFF} |
152 |
// disable "Some fields weren't initialized" warning |
|
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const event: TSDL_Event = (); |
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{$WARNINGS ON} |
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var PrevTime, CurrTime: Longword; |
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{$IFDEF SDL13} |
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previousGameState: TGameState; |
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{$ELSE} |
159 |
prevFocusState: boolean; |
|
6013 | 160 |
{$ENDIF} |
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begin |
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PrevTime:= SDL_GetTicks; |
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while isTerminated = false do |
164 |
begin |
|
5724 | 165 |
SDL_PumpEvents(); |
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{$IFDEF SDL13} |
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while SDL_PeepEvents(@event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT) > 0 do |
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{$ELSE} |
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while SDL_PeepEvents(@event, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0 do |
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{$ENDIF} |
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begin |
172 |
case event.type_ of |
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SDL_KEYDOWN: if GameState = gsChat then |
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{$IFDEF SDL13} |
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// sdl on iphone supports only ashii keyboards and the unicode field is deprecated in sdl 1.3 |
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KeyPressChat(event.key.keysym.sym); |
4454 | 177 |
SDL_WINDOWEVENT: |
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if event.window.event = SDL_WINDOWEVENT_SHOWN then |
5521 | 179 |
begin |
4454 | 180 |
cHasFocus:= true; |
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onFocusStateChanged() |
5975 | 182 |
end |
183 |
else if event.window.event = SDL_WINDOWEVENT_MINIMIZED then |
|
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begin |
|
185 |
previousGameState:= GameState; |
|
186 |
GameState:= gsSuspend; |
|
187 |
end |
|
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else if event.window.event = SDL_WINDOWEVENT_RESTORED then |
|
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begin |
|
190 |
GameState:= previousGameState; |
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6021 | 191 |
end |
192 |
else if event.window.event = SDL_WINDOWEVENT_RESIZED then |
|
193 |
begin |
|
194 |
cNewScreenWidth:= max(2 * (event.window.data1 div 2), cMinScreenWidth); |
|
195 |
cNewScreenHeight:= max(2 * (event.window.data2 div 2), cMinScreenHeight); |
|
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cScreenResizeDelay:= RealTicks+500; |
|
5521 | 197 |
end; |
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198 |
{$ELSE} |
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KeyPressChat(event.key.keysym.unicode); |
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SDL_MOUSEBUTTONDOWN: if event.button.button = SDL_BUTTON_WHEELDOWN then wheelDown:= true; |
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SDL_MOUSEBUTTONUP: if event.button.button = SDL_BUTTON_WHEELUP then wheelUp:= true; |
2947 | 202 |
SDL_ACTIVEEVENT: |
203 |
if (event.active.state and SDL_APPINPUTFOCUS) <> 0 then |
|
5521 | 204 |
begin |
205 |
prevFocusState:= cHasFocus; |
|
2947 | 206 |
cHasFocus:= event.active.gain = 1; |
5521 | 207 |
if prevFocusState xor cHasFocus then |
208 |
onFocusStateChanged() |
|
209 |
end; |
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SDL_VIDEORESIZE: begin |
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// using lower values than cMinScreenWidth or cMinScreenHeight causes widget overlap and off-screen widget parts |
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// Change by sheepluva: |
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// Let's only use even numbers for custom width/height since I ran into scaling issues with odd width values. |
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// Maybe just fixes the symptom not the actual cause(?), I'm too tired to find out :P |
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cNewScreenWidth:= max(2 * (event.resize.w div 2), cMinScreenWidth); |
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216 |
cNewScreenHeight:= max(2 * (event.resize.h div 2), cMinScreenHeight); |
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cScreenResizeDelay:= RealTicks+500; |
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218 |
end; |
3463 | 219 |
{$ENDIF} |
2947 | 220 |
SDL_JOYAXISMOTION: ControllerAxisEvent(event.jaxis.which, event.jaxis.axis, event.jaxis.value); |
221 |
SDL_JOYHATMOTION: ControllerHatEvent(event.jhat.which, event.jhat.hat, event.jhat.value); |
|
222 |
SDL_JOYBUTTONDOWN: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, true); |
|
223 |
SDL_JOYBUTTONUP: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, false); |
|
224 |
SDL_QUITEV: isTerminated:= true |
|
4454 | 225 |
end; //end case event.type_ of |
226 |
end; //end while SDL_PollEvent(@event) <> 0 do |
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if (cScreenResizeDelay <> 0) and (cScreenResizeDelay < RealTicks) and ((cNewScreenWidth <> cScreenWidth) or (cNewScreenHeight <> cScreenHeight)) then |
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begin |
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229 |
cScreenResizeDelay:= 0; |
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cScreenWidth:= cNewScreenWidth; |
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cScreenHeight:= cNewScreenHeight; |
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|
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233 |
ParseCommand('fullscr '+intToStr(LongInt(cFullScreen)), true); |
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* ShoppaKing/TrophyRace maps updated by wolfmarc
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234 |
WriteLnToConsole('window resize: ' + IntToStr(cScreenWidth) + ' x ' + IntToStr(cScreenHeight)); |
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ScriptOnScreenResize(); |
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236 |
InitCameraBorders() |
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237 |
end; |
3463 | 238 |
|
3063 | 239 |
if isTerminated = false then |
2947 | 240 |
begin |
3063 | 241 |
CurrTime:= SDL_GetTicks; |
3976 | 242 |
if PrevTime + longword(cTimerInterval) <= CurrTime then |
3063 | 243 |
begin |
244 |
DoTimer(CurrTime - PrevTime); |
|
245 |
PrevTime:= CurrTime |
|
3697 | 246 |
end |
3063 | 247 |
else SDL_Delay(1); |
248 |
IPCCheckSock(); |
|
249 |
end; |
|
250 |
end; |
|
2698 | 251 |
end; |
252 |
||
253 |
/////////////// |
|
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|
254 |
{$IFDEF HWLIBRARY} |
3971 | 255 |
procedure Game(gameArgs: PPChar); cdecl; export; |
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256 |
{$ELSE} |
3064 | 257 |
procedure Game; |
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258 |
{$ENDIF} |
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Replace tabs with spaces using 'expand -t 4' command
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|
259 |
var p: TPathType; |
2947 | 260 |
s: shortstring; |
3611 | 261 |
i: LongInt; |
2698 | 262 |
begin |
2803
1f446fc5c8ec
allow to compile engine as library with HWLIBRARY symbol
koda
parents:
2800
diff
changeset
|
263 |
{$IFDEF HWLIBRARY} |
2947 | 264 |
cBits:= 32; |
265 |
cFullScreen:= false; |
|
266 |
cTimerInterval:= 8; |
|
267 |
PathPrefix:= 'Data'; |
|
5239 | 268 |
UserPathPrefix:= '.'; |
5109
6d2e8a24277e
strangely enough, the new sdl rotation code is incompatible with our system... this is a workaround that should hold up until their code becomes more stable
koda
parents:
5066
diff
changeset
|
269 |
cShowFPS:= {$IFDEF DEBUGFILE}true{$ELSE}false{$ENDIF}; |
3779
3351a017d4ad
tap to dismiss 'get ready', add a toggle to enable/disable it
koda
parents:
3774
diff
changeset
|
270 |
val(gameArgs[0], ipcPort); |
3922
44804043b691
iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents:
3914
diff
changeset
|
271 |
val(gameArgs[1], cScreenWidth); |
44804043b691
iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents:
3914
diff
changeset
|
272 |
val(gameArgs[2], cScreenHeight); |
3779
3351a017d4ad
tap to dismiss 'get ready', add a toggle to enable/disable it
koda
parents:
3774
diff
changeset
|
273 |
val(gameArgs[3], cReducedQuality); |
2947 | 274 |
cLocaleFName:= gameArgs[4]; |
5616 | 275 |
if (Length(cLocaleFName) > 6) then cLocale := Copy(cLocaleFName,1,5) |
276 |
else cLocale := Copy(cLocaleFName,1,2); |
|
3779
3351a017d4ad
tap to dismiss 'get ready', add a toggle to enable/disable it
koda
parents:
3774
diff
changeset
|
277 |
UserNick:= gameArgs[5]; |
3351a017d4ad
tap to dismiss 'get ready', add a toggle to enable/disable it
koda
parents:
3774
diff
changeset
|
278 |
isSoundEnabled:= gameArgs[6] = '1'; |
3351a017d4ad
tap to dismiss 'get ready', add a toggle to enable/disable it
koda
parents:
3774
diff
changeset
|
279 |
isMusicEnabled:= gameArgs[7] = '1'; |
3351a017d4ad
tap to dismiss 'get ready', add a toggle to enable/disable it
koda
parents:
3774
diff
changeset
|
280 |
cAltDamage:= gameArgs[8] = '1'; |
3922
44804043b691
iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents:
3914
diff
changeset
|
281 |
val(gameArgs[9], rotationQt); |
3779
3351a017d4ad
tap to dismiss 'get ready', add a toggle to enable/disable it
koda
parents:
3774
diff
changeset
|
282 |
recordFileName:= gameArgs[10]; |
4814
e19791f08443
smaller rearrangement of (non stereo related) variables
koda
parents:
4812
diff
changeset
|
283 |
cStereoMode:= smNone; |
3624 | 284 |
{$ENDIF} |
5814
9ac119696510
change minimum resolution back to 640x480 (full weapon menu too big for smaller screens)
sheepluva
parents:
5732
diff
changeset
|
285 |
cMinScreenWidth:= min(cScreenWidth, cMinScreenWidth); |
9ac119696510
change minimum resolution back to 640x480 (full weapon menu too big for smaller screens)
sheepluva
parents:
5732
diff
changeset
|
286 |
cMinScreenHeight:= min(cScreenHeight, cMinScreenHeight); |
5686 | 287 |
cOrigScreenWidth:= cScreenWidth; |
288 |
cOrigScreenHeight:= cScreenHeight; |
|
3613 | 289 |
|
3611 | 290 |
initEverything(true); |
3691 | 291 |
|
3611 | 292 |
WriteLnToConsole('Hedgewars ' + cVersionString + ' engine (network protocol: ' + inttostr(cNetProtoVersion) + ')'); |
293 |
AddFileLog('Prefix: "' + PathPrefix +'"'); |
|
5238
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
5217
diff
changeset
|
294 |
AddFileLog('UserPrefix: "' + UserPathPrefix +'"'); |
3611 | 295 |
for i:= 0 to ParamCount do |
296 |
AddFileLog(inttostr(i) + ': ' + ParamStr(i)); |
|
2698 | 297 |
|
2947 | 298 |
for p:= Succ(Low(TPathType)) to High(TPathType) do |
5242 | 299 |
if (p <> ptMapCurrent) and (p <> ptData) then UserPathz[p]:= UserPathPrefix + '/Data/' + Pathz[p]; |
300 |
||
301 |
UserPathz[ptData]:= UserPathPrefix + '/Data'; |
|
5238
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
5217
diff
changeset
|
302 |
|
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
5217
diff
changeset
|
303 |
for p:= Succ(Low(TPathType)) to High(TPathType) do |
2947 | 304 |
if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p]; |
3697 | 305 |
|
2947 | 306 |
WriteToConsole('Init SDL... '); |
4773
69f8431a5d20
yay, sdl resumed development and accepted some of our patches in mainstream
koda
parents:
4744
diff
changeset
|
307 |
SDLTry(SDL_Init(SDL_INIT_VIDEO or SDL_INIT_NOPARACHUTE) >= 0, true); |
2947 | 308 |
WriteLnToConsole(msgOK); |
2698 | 309 |
|
2947 | 310 |
SDL_EnableUNICODE(1); |
5565 | 311 |
SDL_ShowCursor(0); |
2698 | 312 |
|
2947 | 313 |
WriteToConsole('Init SDL_ttf... '); |
314 |
SDLTry(TTF_Init() <> -1, true); |
|
315 |
WriteLnToConsole(msgOK); |
|
2698 | 316 |
|
5565 | 317 |
// show main window |
318 |
if cFullScreen then ParseCommand('fullscr 1', true) |
|
319 |
else ParseCommand('fullscr 0', true); |
|
2698 | 320 |
|
2947 | 321 |
ControllerInit(); // has to happen before InitKbdKeyTable to map keys |
322 |
InitKbdKeyTable(); |
|
5174
f5294509783e
initial refactoring of ObjcExports and OverlayViewController
koda
parents:
5167
diff
changeset
|
323 |
AddProgress(); |
2698 | 324 |
|
5238
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
5217
diff
changeset
|
325 |
LoadLocale(UserPathz[ptLocale] + '/en.txt'); // Do an initial load with english |
2947 | 326 |
LoadLocale(Pathz[ptLocale] + '/en.txt'); // Do an initial load with english |
327 |
if cLocaleFName <> 'en.txt' then |
|
4046
cfdbddc4b385
making indentation consistent (noticed while debugging)
nemo
parents:
3976
diff
changeset
|
328 |
begin |
2719 | 329 |
// Try two letter locale first before trying specific locale overrides |
5110 | 330 |
if (Length(cLocale) > 2) and (Copy(cLocale,1,2) <> 'en') then |
5238
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
5217
diff
changeset
|
331 |
begin |
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
5217
diff
changeset
|
332 |
LoadLocale(UserPathz[ptLocale] + '/' + Copy(cLocale,1,2)+'.txt'); |
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
5217
diff
changeset
|
333 |
LoadLocale(Pathz[ptLocale] + '/' + Copy(cLocale,1,2)+'.txt') |
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
5217
diff
changeset
|
334 |
end; |
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
5217
diff
changeset
|
335 |
LoadLocale(UserPathz[ptLocale] + '/' + cLocaleFName); |
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
5217
diff
changeset
|
336 |
LoadLocale(Pathz[ptLocale] + '/' + cLocaleFName) |
5107
d7fc678d78f4
Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents:
5066
diff
changeset
|
337 |
end |
d7fc678d78f4
Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents:
5066
diff
changeset
|
338 |
else cLocale := 'en'; |
2698 | 339 |
|
3904
22e4d74240e5
finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
koda
parents:
3843
diff
changeset
|
340 |
WriteLnToConsole(msgGettingConfig); |
4046
cfdbddc4b385
making indentation consistent (noticed while debugging)
nemo
parents:
3976
diff
changeset
|
341 |
|
2947 | 342 |
if recordFileName = '' then |
4046
cfdbddc4b385
making indentation consistent (noticed while debugging)
nemo
parents:
3976
diff
changeset
|
343 |
begin |
3904
22e4d74240e5
finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
koda
parents:
3843
diff
changeset
|
344 |
InitIPC; |
22e4d74240e5
finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
koda
parents:
3843
diff
changeset
|
345 |
SendIPCAndWaitReply('C'); // ask for game config |
4046
cfdbddc4b385
making indentation consistent (noticed while debugging)
nemo
parents:
3976
diff
changeset
|
346 |
end |
2947 | 347 |
else |
348 |
LoadRecordFromFile(recordFileName); |
|
2698 | 349 |
|
2947 | 350 |
ScriptOnGameInit; |
2786 | 351 |
|
2947 | 352 |
s:= 'eproto ' + inttostr(cNetProtoVersion); |
353 |
SendIPCRaw(@s[0], Length(s) + 1); // send proto version |
|
354 |
||
355 |
InitTeams(); |
|
356 |
AssignStores(); |
|
2698 | 357 |
|
2947 | 358 |
if isSoundEnabled then |
359 |
InitSound(); |
|
2590 | 360 |
|
2947 | 361 |
isDeveloperMode:= false; |
2698 | 362 |
|
2947 | 363 |
TryDo(InitStepsFlags = cifAllInited, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true); |
2698 | 364 |
|
2947 | 365 |
ParseCommand('rotmask', true); |
2698 | 366 |
|
2947 | 367 |
MainLoop(); |
3615 | 368 |
// clean up SDL and GL context |
2947 | 369 |
OnDestroy(); |
3615 | 370 |
// clean up all the other memory allocated |
3611 | 371 |
freeEverything(true); |
3165
3ec07a7d8456
just some very sane stuff for the iphone port (plus some macro on pascal files)
koda
parents:
3162
diff
changeset
|
372 |
if alsoShutdownFrontend then halt; |
2698 | 373 |
end; |
2590 | 374 |
|
3525 | 375 |
procedure initEverything (complete:boolean); |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
376 |
begin |
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
377 |
Randomize(); |
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
378 |
|
5565 | 379 |
if complete then cLogfileBase:= 'game' |
380 |
else cLogfileBase:= 'preview'; |
|
381 |
||
3709 | 382 |
// uConsts does not need initialization as they are all consts |
4374 | 383 |
uUtils.initModule; |
3038 | 384 |
uMisc.initModule; |
4359 | 385 |
uVariables.initModule; |
3038 | 386 |
uConsole.initModule; // MUST happen after uMisc |
4373 | 387 |
uCommands.initModule; |
4413 | 388 |
uCommandHandlers.initModule; |
3525 | 389 |
|
3038 | 390 |
uLand.initModule; |
4490 | 391 |
uLandPainted.initModule; |
392 |
||
3525 | 393 |
uIO.initModule; |
3697 | 394 |
|
3525 | 395 |
if complete then |
396 |
begin |
|
397 |
uAI.initModule; |
|
398 |
//uAIActions does not need initialization |
|
399 |
//uAIAmmoTests does not need initialization |
|
400 |
uAIMisc.initModule; |
|
401 |
uAmmos.initModule; |
|
402 |
uChat.initModule; |
|
403 |
uCollisions.initModule; |
|
404 |
//uFloat does not need initialization |
|
405 |
//uGame does not need initialization |
|
406 |
uGears.initModule; |
|
407 |
uKeys.initModule; |
|
408 |
//uLandGraphics does not need initialization |
|
409 |
//uLandObjects does not need initialization |
|
410 |
//uLandTemplates does not need initialization |
|
3612
b50215a8a43d
land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents:
3611
diff
changeset
|
411 |
uLandTexture.initModule; |
3525 | 412 |
//uLocale does not need initialization |
3697 | 413 |
uRandom.initModule; |
3525 | 414 |
uScript.initModule; |
415 |
uSound.initModule; |
|
416 |
uStats.initModule; |
|
417 |
uStore.initModule; |
|
418 |
uTeams.initModule; |
|
419 |
uVisualGears.initModule; |
|
420 |
uWorld.initModule; |
|
4393 | 421 |
uCaptions.initModule; |
3525 | 422 |
end; |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
423 |
end; |
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
424 |
|
3525 | 425 |
procedure freeEverything (complete:boolean); |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
426 |
begin |
3525 | 427 |
if complete then |
428 |
begin |
|
4393 | 429 |
uCaptions.freeModule; |
3525 | 430 |
uWorld.freeModule; |
3615 | 431 |
uVisualGears.freeModule; |
3525 | 432 |
uTeams.freeModule; |
433 |
uStore.freeModule; //stub |
|
434 |
uStats.freeModule; //stub |
|
3615 | 435 |
uSound.freeModule; |
3525 | 436 |
uScript.freeModule; |
437 |
uRandom.freeModule; //stub |
|
438 |
//uLocale does not need to be freed |
|
439 |
//uLandTemplates does not need to be freed |
|
3612
b50215a8a43d
land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents:
3611
diff
changeset
|
440 |
uLandTexture.freeModule; |
3525 | 441 |
//uLandObjects does not need to be freed |
442 |
//uLandGraphics does not need to be freed |
|
443 |
uKeys.freeModule; //stub |
|
444 |
uGears.freeModule; |
|
445 |
//uGame does not need to be freed |
|
446 |
//uFloat does not need to be freed |
|
447 |
uCollisions.freeModule; //stub |
|
4901 | 448 |
uChat.freeModule; |
3525 | 449 |
uAmmos.freeModule; |
450 |
uAIMisc.freeModule; //stub |
|
451 |
//uAIAmmoTests does not need to be freed |
|
452 |
//uAIActions does not need to be freed |
|
3617 | 453 |
uAI.freeModule; //stub |
3525 | 454 |
end; |
3697 | 455 |
|
3525 | 456 |
uIO.freeModule; //stub |
3038 | 457 |
uLand.freeModule; |
5066 | 458 |
uLandPainted.freeModule; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2715
diff
changeset
|
459 |
|
4413 | 460 |
uCommandHandlers.freeModule; |
4373 | 461 |
uCommands.freeModule; |
3038 | 462 |
uConsole.freeModule; |
4359 | 463 |
uVariables.freeModule; |
4374 | 464 |
uUtils.freeModule; |
3525 | 465 |
uMisc.freeModule; // uMisc closes the debug log. |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
466 |
end; |
2803
1f446fc5c8ec
allow to compile engine as library with HWLIBRARY symbol
koda
parents:
2800
diff
changeset
|
467 |
|
2698 | 468 |
///////////////////////// |
3610 | 469 |
procedure GenLandPreview{$IFDEF HWLIBRARY}(port: LongInt); cdecl; export{$ENDIF}; |
2698 | 470 |
var Preview: TPreview; |
471 |
begin |
|
3611 | 472 |
initEverything(false); |
3610 | 473 |
{$IFDEF HWLIBRARY} |
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
474 |
WriteLnToConsole('Preview connecting on port ' + inttostr(port)); |
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
475 |
ipcPort:= port; |
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
476 |
{$ENDIF} |
2947 | 477 |
InitIPC; |
478 |
IPCWaitPongEvent; |
|
479 |
TryDo(InitStepsFlags = cifRandomize, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true); |
|
2698 | 480 |
|
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
481 |
Preview:= GenPreview(); |
2947 | 482 |
WriteLnToConsole('Sending preview...'); |
483 |
SendIPCRaw(@Preview, sizeof(Preview)); |
|
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
484 |
SendIPCRaw(@MaxHedgehogs, sizeof(byte)); |
2947 | 485 |
WriteLnToConsole('Preview sent, disconnect'); |
486 |
CloseIPC(); |
|
3525 | 487 |
freeEverything(false); |
2698 | 488 |
end; |
489 |
||
3021 | 490 |
{$IFNDEF HWLIBRARY} |
2008 | 491 |
///////////////////// |
492 |
procedure DisplayUsage; |
|
2691 | 493 |
var i: LongInt; |
2008 | 494 |
begin |
2947 | 495 |
WriteLn('Wrong argument format: correct configurations is'); |
496 |
WriteLn(); |
|
5238
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
5217
diff
changeset
|
497 |
WriteLn(' hwengine <path to user hedgewars folder> <path to global data folder> <path to replay file> [options]'); |
2947 | 498 |
WriteLn(); |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
499 |
WriteLn('where [options] must be specified either as:'); |
2947 | 500 |
WriteLn(' --set-video [screen width] [screen height] [color dept]'); |
501 |
WriteLn(' --set-audio [volume] [enable music] [enable sounds]'); |
|
502 |
WriteLn(' --set-other [language file] [full screen] [show FPS]'); |
|
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
503 |
WriteLn(' --set-multimedia [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen]'); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
504 |
WriteLn(' --set-everything [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen] [show FPS] [alternate damage] [timer value] [reduced quality]'); |
5130
3602ede67ec5
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
unc0rr
parents:
5111
diff
changeset
|
505 |
WriteLn(' --stats-only'); |
2947 | 506 |
WriteLn(); |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
507 |
WriteLn('Read documentation online at http://code.google.com/p/hedgewars/wiki/CommandLineOptions for more information'); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
508 |
WriteLn(); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
509 |
Write('PARSED COMMAND: '); |
2947 | 510 |
for i:=0 to ParamCount do |
511 |
Write(ParamStr(i) + ' '); |
|
512 |
WriteLn(); |
|
2008 | 513 |
end; |
514 |
||
51 | 515 |
//////////////////// |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
516 |
{$INCLUDE "ArgParsers.inc"} |
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517 |
|
51 | 518 |
procedure GetParams; |
97
e7c1df9cce2c
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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parents:
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diff
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519 |
begin |
5238
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
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520 |
if (ParamCount < 3) then |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
521 |
GameType:= gmtSyntax |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
522 |
else |
5238
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
5217
diff
changeset
|
523 |
if (ParamCount = 3) and ((ParamStr(3) = '--stats-only') or (ParamStr(3) = 'landpreview')) then |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
524 |
internalSetGameTypeLandPreviewFromParameters() |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
525 |
else |
3709 | 526 |
if (ParamCount = cDefaultParamNum) then |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
527 |
internalStartGameWithParameters() |
2947 | 528 |
else |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
529 |
playReplayFileWithParameters(); |
51 | 530 |
end; |
3021 | 531 |
|
155
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
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diff
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532 |
//////////////////////////////////////////////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
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diff
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533 |
/////////////////////////////// m a i n //////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
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diff
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534 |
//////////////////////////////////////////////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
535 |
begin |
2947 | 536 |
GetParams(); |
5616 | 537 |
if (Length(cLocaleFName) > 6) then cLocale := Copy(cLocaleFName,1,5) |
538 |
else cLocale := Copy(cLocaleFName,1,2); |
|
2008 | 539 |
|
3078 | 540 |
if GameType = gmtLandPreview then GenLandPreview() |
2947 | 541 |
else if GameType = gmtSyntax then DisplayUsage() |
542 |
else Game(); |
|
3697 | 543 |
|
5565 | 544 |
// return 1 when engine is not called correctly |
545 |
ExitCode:= LongInt(GameType = gmtSyntax); |
|
2698 | 546 |
{$ENDIF} |
51 | 547 |
end. |