author | smxx |
Mon, 01 Mar 2010 14:45:41 +0000 | |
changeset 2899 | 2608f6919da2 |
parent 2893 | a2a75a40fddc |
child 2915 | a02f276035e8 |
permissions | -rw-r--r-- |
184 | 1 |
/* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
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own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
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|
3 |
* Copyright (c) 2006, 2007, 2009 Andrey Korotaev <unC0Rr@gmail.com> |
184 | 4 |
* |
5 |
* This program is free software; you can redistribute it and/or modify |
|
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
8 |
* |
|
9 |
* This program is distributed in the hope that it will be useful, |
|
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
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* GNU General Public License for more details. |
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* |
|
14 |
* You should have received a copy of the GNU General Public License |
|
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* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
17 |
*/ |
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18 |
||
19 |
#include <QResizeEvent> |
|
218 | 20 |
#include <QGroupBox> |
311 | 21 |
#include <QCheckBox> |
22 |
#include <QGridLayout> |
|
23 |
#include <QSpinBox> |
|
24 |
#include <QLabel> |
|
1517 | 25 |
#include <QMessageBox> |
1884 | 26 |
#include <QTableView> |
1885 | 27 |
#include <QPushButton> |
1217 | 28 |
|
184 | 29 |
#include "gamecfgwidget.h" |
1217 | 30 |
#include "igbox.h" |
1517 | 31 |
#include "hwconsts.h" |
1884 | 32 |
#include "ammoSchemeModel.h" |
184 | 33 |
|
349 | 34 |
GameCFGWidget::GameCFGWidget(QWidget* parent, bool externalControl) : |
1217 | 35 |
QGroupBox(parent), mainLayout(this) |
184 | 36 |
{ |
240 | 37 |
mainLayout.setMargin(0); |
1217 | 38 |
// mainLayout.setSizeConstraint(QLayout::SetMinimumSize); |
218 | 39 |
|
1217 | 40 |
pMapContainer = new HWMapContainer(this); |
41 |
mainLayout.addWidget(pMapContainer, 0, 0); |
|
218 | 42 |
|
1217 | 43 |
IconedGroupBox *GBoxOptions = new IconedGroupBox(this); |
218 | 44 |
GBoxOptions->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum); |
45 |
mainLayout.addWidget(GBoxOptions); |
|
46 |
||
311 | 47 |
QGridLayout *GBoxOptionsLayout = new QGridLayout(GBoxOptions); |
1884 | 48 |
|
1890 | 49 |
GameSchemes = new QComboBox(GBoxOptions); |
50 |
GBoxOptionsLayout->addWidget(GameSchemes, 0, 1); |
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connect(GameSchemes, SIGNAL(currentIndexChanged(int)), this, SLOT(schemeChanged(int))); |
1885 | 52 |
|
1979 | 53 |
GBoxOptionsLayout->addWidget(new QLabel(QLabel::tr("Game scheme"), GBoxOptions), 0, 0); |
54 |
||
2739 | 55 |
QPixmap pmEdit(":/res/edit.png"); |
56 |
||
1885 | 57 |
QPushButton * goToSchemePage = new QPushButton(GBoxOptions); |
2739 | 58 |
//goToSchemePage->setText(tr("Edit schemes")); |
2888 | 59 |
goToSchemePage->setToolTip(tr("Edit schemes")); |
2739 | 60 |
goToSchemePage->setIconSize(pmEdit.size()); |
61 |
goToSchemePage->setIcon(pmEdit); |
|
62 |
goToSchemePage->setMaximumWidth(pmEdit.width() + 6); |
|
63 |
GBoxOptionsLayout->addWidget(goToSchemePage, 0, 2); |
|
1885 | 64 |
connect(goToSchemePage, SIGNAL(clicked()), this, SIGNAL(goToSchemes())); |
2377 | 65 |
|
2739 | 66 |
GBoxOptionsLayout->addWidget(new QLabel(QLabel::tr("Weapons"), GBoxOptions), 1, 0); |
311 | 67 |
|
697 | 68 |
WeaponsName = new QComboBox(GBoxOptions); |
2739 | 69 |
GBoxOptionsLayout->addWidget(WeaponsName, 1, 1); |
2377 | 70 |
|
1531 | 71 |
connect(WeaponsName, SIGNAL(currentIndexChanged(int)), this, SLOT(ammoChanged(int))); |
2377 | 72 |
|
2009 | 73 |
QPushButton * goToWeaponPage = new QPushButton(GBoxOptions); |
2739 | 74 |
//goToWeaponPage->setText(tr("Edit weapons")); |
2888 | 75 |
goToWeaponPage->setToolTip(tr("Edit weapons")); |
2739 | 76 |
goToWeaponPage->setIconSize(pmEdit.size()); |
77 |
goToWeaponPage->setIcon(pmEdit); |
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goToWeaponPage->setMaximumWidth(pmEdit.width() + 6); |
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GBoxOptionsLayout->addWidget(goToWeaponPage, 1, 2); |
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2009 | 80 |
|
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connect(goToWeaponPage, SIGNAL(clicked()), this, SLOT(jumpToWeapons())); |
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486 | 82 |
|
1874 | 83 |
connect(pMapContainer, SIGNAL(seedChanged(const QString &)), this, SLOT(seedChanged(const QString &))); |
84 |
connect(pMapContainer, SIGNAL(mapChanged(const QString &)), this, SLOT(mapChanged(const QString &))); |
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connect(pMapContainer, SIGNAL(themeChanged(const QString &)), this, SLOT(themeChanged(const QString &))); |
|
1876 | 86 |
connect(pMapContainer, SIGNAL(newTemplateFilter(int)), this, SLOT(templateFilterChanged(int))); |
184 | 87 |
} |
88 |
||
2009 | 89 |
void GameCFGWidget::jumpToWeapons() |
90 |
{ |
|
91 |
emit goToWeapons(WeaponsName->currentText()); |
|
92 |
} |
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93 |
||
1890 | 94 |
QVariant GameCFGWidget::schemeData(int column) const |
95 |
{ |
|
96 |
return GameSchemes->model()->data(GameSchemes->model()->index(GameSchemes->currentIndex(), column)); |
|
97 |
} |
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||
318 | 99 |
quint32 GameCFGWidget::getGameFlags() const |
184 | 100 |
{ |
101 |
quint32 result = 0; |
|
1427 | 102 |
|
1890 | 103 |
if (schemeData(1).toBool()) |
1428 | 104 |
result |= 0x01; |
1890 | 105 |
if (schemeData(2).toBool()) |
1428 | 106 |
result |= 0x10; |
1890 | 107 |
if (schemeData(3).toBool()) |
1530 | 108 |
result |= 0x04; |
1890 | 109 |
if (schemeData(4).toBool()) |
110 |
result |= 0x08; |
|
1895 | 111 |
if (schemeData(5).toBool()) |
112 |
result |= 0x20; |
|
113 |
if (schemeData(6).toBool()) |
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result |= 0x40; |
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if (schemeData(7).toBool()) |
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result |= 0x80; |
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117 |
if (schemeData(8).toBool()) |
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result |= 0x100; |
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2017 | 119 |
if (schemeData(9).toBool()) |
120 |
result |= 0x200; |
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if (schemeData(10).toBool()) |
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122 |
result |= 0x400; |
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if (schemeData(11).toBool()) |
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result |= 0x800; |
2703 | 125 |
if (schemeData(12).toBool()) |
126 |
result |= 0x2000; |
|
2726 | 127 |
if (schemeData(13).toBool()) |
128 |
result |= 0x4000; |
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if (schemeData(14).toBool()) |
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result |= 0x8000; |
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if (schemeData(15).toBool()) |
132 |
result |= 0x10000; |
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if (schemeData(16).toBool()) |
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result |= 0x20000; |
1427 | 135 |
|
184 | 136 |
return result; |
137 |
} |
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138 |
||
312 | 139 |
quint32 GameCFGWidget::getInitHealth() const |
140 |
{ |
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2893 | 141 |
return schemeData(19).toInt(); |
312 | 142 |
} |
143 |
||
318 | 144 |
QStringList GameCFGWidget::getFullConfig() const |
145 |
{ |
|
146 |
QStringList sl; |
|
1875 | 147 |
sl.append("eseed " + pMapContainer->getCurrentSeed()); |
318 | 148 |
sl.append(QString("e$gmflags %1").arg(getGameFlags())); |
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sl.append(QString("e$damagepct %1").arg(schemeData(17).toInt())); |
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sl.append(QString("e$turntime %1").arg(schemeData(18).toInt() * 1000)); |
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sl.append(QString("e$minestime %1").arg(schemeData(22).toInt() * 1000)); |
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sl.append(QString("e$landadds %1").arg(schemeData(23).toInt())); |
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sl.append(QString("e$sd_turns %1").arg(schemeData(20).toInt())); |
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sl.append(QString("e$casefreq %1").arg(schemeData(21).toInt())); |
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sl.append(QString("e$minedudpct %1").arg(schemeData(24).toInt())); |
1802 | 156 |
sl.append(QString("e$template_filter %1").arg(pMapContainer->getTemplateFilter())); |
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157 |
|
1875 | 158 |
QString currentMap = pMapContainer->getCurrentMap(); |
320 | 159 |
if (currentMap.size() > 0) |
318 | 160 |
sl.append("emap " + currentMap); |
1875 | 161 |
sl.append("etheme " + pMapContainer->getCurrentTheme()); |
318 | 162 |
return sl; |
163 |
} |
|
320 | 164 |
|
703 | 165 |
void GameCFGWidget::setNetAmmo(const QString& name, const QString& ammo) |
697 | 166 |
{ |
2380 | 167 |
bool illegal = ammo.size() != cDefaultAmmoStore->size(); |
168 |
if (illegal) |
|
1517 | 169 |
QMessageBox::critical(this, tr("Error"), tr("Illegal ammo scheme")); |
703 | 170 |
|
1517 | 171 |
int pos = WeaponsName->findText(name); |
2380 | 172 |
if ((pos == -1) || illegal) { // prevent from overriding schemes with bad ones |
1517 | 173 |
WeaponsName->addItem(name, ammo); |
174 |
WeaponsName->setCurrentIndex(WeaponsName->count() - 1); |
|
175 |
} else { |
|
176 |
WeaponsName->setItemData(pos, ammo); |
|
177 |
WeaponsName->setCurrentIndex(pos); |
|
178 |
} |
|
1530 | 179 |
} |
1531 | 180 |
|
1875 | 181 |
void GameCFGWidget::fullNetConfig() |
182 |
{ |
|
183 |
ammoChanged(WeaponsName->currentIndex()); |
|
2377 | 184 |
|
1875 | 185 |
seedChanged(pMapContainer->getCurrentSeed()); |
1876 | 186 |
templateFilterChanged(pMapContainer->getTemplateFilter()); |
1875 | 187 |
themeChanged(pMapContainer->getCurrentTheme()); |
188 |
||
1921 | 189 |
schemeChanged(GameSchemes->currentIndex()); |
190 |
||
1875 | 191 |
// map must be the last |
192 |
QString map = pMapContainer->getCurrentMap(); |
|
193 |
if (map.size()) |
|
194 |
mapChanged(map); |
|
195 |
} |
|
196 |
||
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void GameCFGWidget::setParam(const QString & param, const QStringList & slValue) |
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{ |
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199 |
if (slValue.size() == 1) |
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{ |
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201 |
QString value = slValue[0]; |
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202 |
if (param == "MAP") { |
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203 |
pMapContainer->setMap(value); |
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204 |
return; |
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|
205 |
} |
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206 |
if (param == "SEED") { |
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207 |
pMapContainer->setSeed(value); |
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208 |
return; |
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|
209 |
} |
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210 |
if (param == "THEME") { |
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211 |
pMapContainer->setTheme(value); |
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212 |
return; |
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|
213 |
} |
1876 | 214 |
if (param == "TEMPLATE") { |
215 |
pMapContainer->setTemplateFilter(value.toUInt()); |
|
1873
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216 |
return; |
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217 |
} |
1876 | 218 |
} |
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219 |
|
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220 |
if (slValue.size() == 2) |
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221 |
{ |
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222 |
if (param == "AMMO") { |
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223 |
setNetAmmo(slValue[0], slValue[1]); |
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224 |
return; |
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|
225 |
} |
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226 |
} |
2377 | 227 |
|
1921 | 228 |
qWarning("Got bad config param from net"); |
1873
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229 |
} |
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230 |
|
1874 | 231 |
void GameCFGWidget::ammoChanged(int index) |
232 |
{ |
|
233 |
if (index >= 0) |
|
234 |
emit paramChanged( |
|
235 |
"AMMO", |
|
236 |
QStringList() << WeaponsName->itemText(index) << WeaponsName->itemData(index).toString() |
|
237 |
); |
|
238 |
} |
|
239 |
||
240 |
void GameCFGWidget::mapChanged(const QString & value) |
|
241 |
{ |
|
242 |
emit paramChanged("MAP", QStringList(value)); |
|
243 |
} |
|
244 |
||
1876 | 245 |
void GameCFGWidget::templateFilterChanged(int value) |
246 |
{ |
|
247 |
emit paramChanged("TEMPLATE", QStringList(QString::number(value))); |
|
248 |
} |
|
249 |
||
1874 | 250 |
void GameCFGWidget::seedChanged(const QString & value) |
251 |
{ |
|
252 |
emit paramChanged("SEED", QStringList(value)); |
|
253 |
} |
|
254 |
||
255 |
void GameCFGWidget::themeChanged(const QString & value) |
|
256 |
{ |
|
257 |
emit paramChanged("THEME", QStringList(value)); |
|
258 |
} |
|
1898
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|
259 |
|
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|
260 |
void GameCFGWidget::schemeChanged(int value) |
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{ |
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|
262 |
QStringList sl; |
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|
263 |
|
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|
264 |
int size = GameSchemes->model()->columnCount(); |
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265 |
for(int i = 0; i < size; ++i) |
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|
266 |
sl << schemeData(i).toString(); |
2377 | 267 |
|
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268 |
emit paramChanged("SCHEME", sl); |
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|
269 |
} |
2080
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This should resend scheme info to net server when scheme got edited (not tested)
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|
270 |
|
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|
271 |
void GameCFGWidget::resendSchemeData() |
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272 |
{ |
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273 |
schemeChanged(GameSchemes->currentIndex()); |
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|
274 |
} |