hedgewars/hwLibrary.pas
author nemo
Wed, 14 Mar 2018 11:36:43 -0400
changeset 13206 25502e6b3e08
parent 11151 5c40c65b619d
child 11408 b894922d58cc
child 13511 36f3f77e9b1b
permissions -rw-r--r--
While the intent was good, saving column width/sort was unfortunately not handling the addition of new columns and old configs were losing columns. If this is restored, it should have some check on column with invalidation of config.
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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(*
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 * When engine is compiled as library this unit will export functions
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 * as C declarations for convenient library usage in your application
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 * and language of choice.
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 *
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 * See also: C declarations on Wikipedia
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 *           http://en.wikipedia.org/wiki/X86_calling_conventions#cdecl
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 *)
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Library hwLibrary;
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uses hwengine, uTypes, uConsts, uVariables, uSound, uCommands, uUtils,
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     uLocale{$IFDEF ANDROID}, jni{$ENDIF};
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{$INCLUDE "config.inc"}
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// retrieve protocol information
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procedure HW_versionInfo(netProto: PLongInt; versionStr: PPChar); cdecl; export;
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begin
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    netProto^:= cNetProtoVersion;
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    versionStr^:= cVersionString;
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end;
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function HW_versionString: PChar; cdecl; export;
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begin
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    exit(cVersionString + '-r' + cRevisionString + ' (' + cHashString + ')');
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end;
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// equivalent to esc+y; when closeFrontend = true the game exits after memory cleanup
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procedure HW_terminate(closeFrontend: boolean); cdecl; export;
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begin
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    closeFrontend:= closeFrontend; // avoid hint
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    ParseCommand('forcequit', true);
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end;
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function HW_getWeaponNameByIndex(whichone: LongInt): PChar; cdecl; export;
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begin
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    HW_getWeaponNameByIndex:= (str2pchar(trammo[Ammoz[TAmmoType(whichone+1)].NameId]));
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end;
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(*function HW_getWeaponCaptionByIndex(whichone: LongInt): PChar; cdecl; export;
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begin
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    HW_getWeaponCaptionByIndex:= (str2pchar(trammoc[Ammoz[TAmmoType(whichone+1)].NameId]));
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end;
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function HW_getWeaponDescriptionByIndex(whichone: LongInt): PChar; cdecl; export;
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begin
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    HW_getWeaponDescriptionByIndex:= (str2pchar(trammod[Ammoz[TAmmoType(whichone+1)].NameId]));
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end;*)
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function HW_getNumberOfWeapons: LongInt; cdecl; export;
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begin
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    HW_getNumberOfWeapons:= ord(high(TAmmoType));
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end;
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function HW_getMaxNumberOfHogs: LongInt; cdecl; export;
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begin
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    HW_getMaxNumberOfHogs:= cMaxHHIndex + 1;
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end;
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function HW_getMaxNumberOfTeams: LongInt; cdecl; export;
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begin
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    HW_getMaxNumberOfTeams:= cMaxTeams;
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end;
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procedure HW_memoryWarningCallback; cdecl; export;
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begin
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    ReleaseSound(false);
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end;
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{$IFDEF ANDROID}
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function JNI_HW_versionInfoNet(env: PJNIEnv; obj: JObject):JInt;cdecl;
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begin
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    env:= env; // avoid hint
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    obj:= obj; // avoid hint
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    JNI_HW_versionInfoNet:= cNetProtoVersion;
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end;
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function JNI_HW_versionInfoVersion(env: PJNIEnv; obj: JObject):JString; cdecl;
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var envderef : JNIEnv;
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begin
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    obj:= obj; // avoid hint
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    envderef:= @env;
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    JNI_HW_versionInfoVersion := envderef^.NewStringUTF(env, PChar(cVersionString));
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end;
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procedure JNI_HW_GenLandPreview(env: PJNIEnv; c: JClass; port: JInt); cdecl;
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begin
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    GenLandPreview(port);
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end;
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exports
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    JNI_HW_versionInfoNet name Java_Prefix+'HWversionInfoNetProto',
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    JNI_HW_versionInfoVersion name Java_Prefix+'HWversionInfoVersion',
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    JNI_HW_GenLandPreview name Java_Prefix + 'HWGenLandPreview',
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    HW_getNumberOfweapons name Java_Prefix + 'HWgetNumberOfWeapons',
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    HW_getMaxNumberOfHogs name Java_Prefix + 'HWgetMaxNumberOfHogs',
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    HW_getMaxNumberOfTeams name Java_Prefix + 'HWgetMaxNumberOfTeams',
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    Game;
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{$ELSE}
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exports
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    RunEngine,
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    LoadLocaleWrapper,
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    HW_versionInfo,
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    HW_versionString,
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    HW_terminate,
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    HW_getNumberOfWeapons,
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    HW_getMaxNumberOfHogs,
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    HW_getMaxNumberOfTeams,
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    HW_getWeaponNameByIndex,
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    HW_memoryWarningCallback;
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{$ENDIF}
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begin
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end.