author | unc0rr |
Sun, 07 Nov 2010 20:39:23 +0300 | |
changeset 4185 | 2502c381f1c3 |
parent 4150 | 050163c35c83 |
child 4187 | adb144a907aa |
permissions | -rw-r--r-- |
2690 | 1 |
(* |
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* Hedgewars, a free turn based strategy game |
3 |
* Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com> |
|
4 |
* |
|
5 |
* This program is free software; you can redistribute it and/or modify |
|
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
2690 | 8 |
* |
3973 | 9 |
* This program is distributed in the hope that it will be useful, |
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
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* GNU General Public License for more details. |
|
2690 | 13 |
* |
3973 | 14 |
* You should have received a copy of the GNU General Public License |
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
2690 | 17 |
*) |
18 |
||
19 |
{$INCLUDE "options.inc"} |
|
20 |
||
21 |
unit PascalExports; |
|
22 |
||
23 |
interface |
|
3924 | 24 |
uses uKeys, GLunit, uWorld, uMisc, uConsole, uTeams, uConsts, uChat, |
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25 |
uGears, uSound, hwengine, uAmmos, uLocale; // don't change the order! |
2690 | 26 |
|
2924 | 27 |
{$INCLUDE "config.inc"} |
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28 |
type PPByte = ^PByte; |
2691 | 29 |
|
2690 | 30 |
implementation |
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31 |
{$IFDEF HWLIBRARY} |
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32 |
var cZoomVal: GLfloat; |
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33 |
|
3063 | 34 |
// retrieve protocol information |
3650 | 35 |
procedure HW_versionInfo(netProto: PShortInt; versionStr: PPChar); cdecl; export; |
2691 | 36 |
begin |
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37 |
// http://bugs.freepascal.org/view.php?id=16156 |
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if netProto <> nil then netProto^:= cNetProtoVersion; |
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39 |
if versionStr <> nil then versionStr^:= cVersionString; |
2691 | 40 |
end; |
41 |
||
2690 | 42 |
procedure HW_click; cdecl; export; |
43 |
begin |
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leftClick:= true; |
2690 | 45 |
end; |
46 |
||
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47 |
procedure HW_ammoMenu; cdecl; export; |
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48 |
begin |
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49 |
rightClick:= true; |
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50 |
end; |
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51 |
|
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52 |
procedure HW_zoomSet(value: GLfloat); cdecl; export; |
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53 |
begin |
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54 |
cZoomVal:= value; |
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55 |
ZoomValue:= value; |
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56 |
end; |
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57 |
|
2690 | 58 |
procedure HW_zoomIn; cdecl; export; |
59 |
begin |
|
3523 | 60 |
if wheelDown = false then |
61 |
wheelUp:= true; |
|
2690 | 62 |
end; |
63 |
||
64 |
procedure HW_zoomOut; cdecl; export; |
|
65 |
begin |
|
3523 | 66 |
if wheelUp = false then |
67 |
wheelDown:= true; |
|
2690 | 68 |
end; |
69 |
||
70 |
procedure HW_zoomReset; cdecl; export; |
|
71 |
begin |
|
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ZoomValue:= cZoomVal; |
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73 |
//middleClick:= true; |
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74 |
// center the camera at current hog |
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75 |
if CurrentHedgehog <> nil then |
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|
76 |
followGear:= CurrentHedgehog^.Gear; |
2690 | 77 |
end; |
78 |
||
3680 | 79 |
function HW_zoomFactor: GLfloat; cdecl; export; |
80 |
begin |
|
81 |
exit( ZoomValue / cDefaultZoomLevel ); |
|
82 |
end; |
|
83 |
||
84 |
function HW_zoomLevel: LongInt; cdecl; export; |
|
85 |
begin |
|
86 |
exit( trunc((ZoomValue - cDefaultZoomLevel) / cZoomDelta) ); |
|
87 |
end; |
|
88 |
||
3626 | 89 |
procedure HW_walkingKeysUp; cdecl; export; |
90 |
begin |
|
91 |
leftKey:= false; |
|
92 |
rightKey:= false; |
|
93 |
upKey:= false; |
|
94 |
downKey:= false; |
|
3649 | 95 |
preciseKey:= false; |
3626 | 96 |
end; |
97 |
||
98 |
procedure HW_otherKeysUp; cdecl; export; |
|
99 |
begin |
|
100 |
spaceKey:= false; |
|
101 |
enterKey:= false; |
|
102 |
backspaceKey:= false; |
|
103 |
end; |
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104 |
||
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procedure HW_allKeysUp; cdecl; export; |
106 |
begin |
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// set all keys to released |
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uKeys.initModule; |
2690 | 109 |
end; |
110 |
||
111 |
procedure HW_walkLeft; cdecl; export; |
|
112 |
begin |
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leftKey:= true; |
2690 | 114 |
end; |
115 |
||
116 |
procedure HW_walkRight; cdecl; export; |
|
117 |
begin |
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rightKey:= true; |
2690 | 119 |
end; |
120 |
||
3649 | 121 |
procedure HW_preciseSet(status:boolean); cdecl; export; |
122 |
begin |
|
123 |
preciseKey:= status; |
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124 |
end; |
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||
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procedure HW_aimUp; cdecl; export; |
127 |
begin |
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upKey:= true; |
2690 | 129 |
end; |
130 |
||
131 |
procedure HW_aimDown; cdecl; export; |
|
132 |
begin |
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downKey:= true; |
2690 | 134 |
end; |
135 |
||
136 |
procedure HW_shoot; cdecl; export; |
|
137 |
begin |
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spaceKey:= true; |
2690 | 139 |
end; |
140 |
||
3015 | 141 |
procedure HW_jump; cdecl; export; |
142 |
begin |
|
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enterKey:= true; |
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144 |
end; |
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145 |
||
146 |
procedure HW_backjump; cdecl; export; |
|
147 |
begin |
|
148 |
backspaceKey:= true; |
|
149 |
end; |
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150 |
||
3651 | 151 |
procedure HW_tab; cdecl; export; |
152 |
begin |
|
153 |
tabKey:= true; |
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154 |
end; |
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155 |
||
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procedure HW_chat; cdecl; export; |
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begin |
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chatAction:= true; |
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end; |
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160 |
|
3648 | 161 |
procedure HW_chatEnd; cdecl; export; |
162 |
begin |
|
163 |
KeyPressChat(27); // esc - cleans buffer |
|
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KeyPressChat(13); // enter - removes chat |
|
165 |
end; |
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166 |
||
2805 | 167 |
procedure HW_pause; cdecl; export; |
168 |
begin |
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pauseAction:= true; |
2805 | 170 |
end; |
171 |
||
3063 | 172 |
procedure HW_terminate(closeFrontend: boolean); cdecl; export; |
173 |
begin |
|
174 |
isTerminated:= true; |
|
175 |
if closeFrontend then alsoShutdownFrontend:= true; |
|
176 |
end; |
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177 |
|
3551 | 178 |
procedure HW_setCursor(x,y: LongInt); cdecl; export; |
179 |
begin |
|
180 |
CursorPoint.X:= x; |
|
181 |
CursorPoint.Y:= y; |
|
182 |
end; |
|
183 |
||
3661 | 184 |
procedure HW_getCursor(x,y: PLongInt); cdecl; export; |
185 |
begin |
|
186 |
x^:= CursorPoint.X; |
|
187 |
y^:= CursorPoint.Y; |
|
188 |
end; |
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189 |
||
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190 |
function HW_isAmmoMenuOpen: boolean; cdecl; export; |
3551 | 191 |
begin |
192 |
exit(bShowAmmoMenu); |
|
193 |
end; |
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194 |
|
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195 |
function HW_isAmmoMenuNotAllowed: boolean; cdecl; export; |
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196 |
begin; |
4150 | 197 |
exit ( (TurnTimeLeft = 0) or (not CurrentTeam^.ExtDriven and (((CurAmmoGear = nil) or |
198 |
((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) = 0)) and hideAmmoMenu)) ); |
|
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199 |
end; |
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200 |
|
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201 |
function HW_isPaused: boolean; cdecl; export; |
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202 |
begin |
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203 |
exit( isPaused ); |
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204 |
end; |
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205 |
|
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206 |
function HW_isWaiting: boolean; cdecl; export; |
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|
207 |
begin |
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208 |
exit( ReadyTimeLeft > 0 ); |
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|
209 |
end; |
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210 |
|
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211 |
function HW_isWeaponRequiringClick: boolean; cdecl; export; |
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|
212 |
begin |
3739 | 213 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
3662
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214 |
exit( (CurrentHedgehog^.Gear^.State and gstHHChooseTarget) <> 0 ) |
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215 |
else |
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216 |
exit(false); |
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217 |
end; |
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218 |
|
3650 | 219 |
function HW_isWeaponTimerable: boolean; cdecl; export; |
220 |
begin |
|
3739 | 221 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Ammo <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
3874 | 222 |
exit( (Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_Timerable) <> 0) |
3739 | 223 |
else |
224 |
exit(false); |
|
3650 | 225 |
end; |
226 |
||
3651 | 227 |
function HW_isWeaponSwitch: boolean cdecl; export; |
228 |
begin |
|
3739 | 229 |
if (CurAmmoGear <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
3697 | 230 |
exit(CurAmmoGear^.AmmoType = amSwitch) |
3651 | 231 |
else |
232 |
exit(false) |
|
233 |
end; |
|
234 |
||
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|
235 |
function HW_isWeaponRope: boolean cdecl; export; |
3668
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|
236 |
begin |
3739 | 237 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Ammo <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
3874 | 238 |
exit (CurrentHedgehog^.CurAmmoType = amRope) |
3739 | 239 |
else |
240 |
exit(false); |
|
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241 |
end; |
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|
242 |
|
3650 | 243 |
procedure HW_setGrenadeTime(time: LongInt); cdecl; export; |
244 |
begin |
|
245 |
ParseCommand('/timer ' + inttostr(time), true); |
|
246 |
end; |
|
247 |
||
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|
248 |
procedure HW_setPianoSound(snd: LongInt); cdecl; export; |
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|
249 |
begin |
2ba6ac8a114b
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koda
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3697
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|
250 |
// this most likely won't work in network game |
3739 | 251 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Ammo <> nil) and (CurrentHedgehog^.BotLevel = 0) |
3874 | 252 |
and (CurrentHedgehog^.CurAmmoType = amPiano) then |
3737
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|
253 |
case snd of |
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|
254 |
0: PlaySound(sndPiano0); |
2ba6ac8a114b
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3697
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|
255 |
1: PlaySound(sndPiano1); |
2ba6ac8a114b
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|
256 |
2: PlaySound(sndPiano2); |
2ba6ac8a114b
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changeset
|
257 |
3: PlaySound(sndPiano3); |
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|
258 |
4: PlaySound(sndPiano4); |
2ba6ac8a114b
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|
259 |
5: PlaySound(sndPiano5); |
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6: PlaySound(sndPiano6); |
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7: PlaySound(sndPiano7); |
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else PlaySound(sndPiano8); |
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end; |
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end; |
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|
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function HW_getWeaponNameByIndex(whichone: LongInt): PChar; cdecl; export; |
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begin |
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exit (str2pchar(trammo[Ammoz[TAmmoType(whichone+1)].NameId])); |
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end; |
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270 |
|
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function HW_getWeaponCaptionByIndex(whichone: LongInt): PChar; cdecl; export; |
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begin |
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exit (str2pchar(trammoc[Ammoz[TAmmoType(whichone+1)].NameId])); |
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end; |
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275 |
|
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function HW_getWeaponDescriptionByIndex(whichone: LongInt): PChar; cdecl; export; |
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begin |
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exit (str2pchar(trammod[Ammoz[TAmmoType(whichone+1)].NameId])); |
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end; |
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280 |
|
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function HW_getNumberOfWeapons:LongInt; cdecl; export; |
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begin |
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exit(ord(high(TAmmoType))); |
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end; |
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|
286 |
procedure HW_setWeapon(whichone: LongInt); cdecl; export; |
|
287 |
begin |
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if (not CurrentTeam^.ExtDriven) and (CurrentTeam^.Hedgehogs[0].BotLevel = 0) then |
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SetWeapon(TAmmoType(whichone+1)); |
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end; |
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291 |
|
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function HW_isWeaponAnEffect(whichone: LongInt): boolean; cdecl; export; |
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begin |
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exit(Ammoz[TAmmoType(whichone+1)].Ammo.Propz and ammoprop_Effect <> 0) |
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295 |
end; |
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|
296 |
|
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function HW_getAmmoCounts(counts: PLongInt): LongInt; cdecl; export; |
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var a : PHHAmmo; |
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slot, index: LongInt; |
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300 |
begin |
3989 | 301 |
if (CurrentTeam = nil) or |
302 |
(CurrentHedgehog = nil) or |
|
303 |
(CurrentTeam^.ExtDriven) or |
|
304 |
(CurrentTeam^.Hedgehogs[0].BotLevel <> 0) then |
|
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305 |
exit(-1); |
3989 | 306 |
|
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a:= CurrentHedgehog^.Ammo; |
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308 |
for slot:= 0 to cMaxSlotIndex do |
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309 |
for index:= 0 to cMaxSlotAmmoIndex do |
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if a^[slot,index].Count <> 0 then // yes, ammomenu is hell |
311 |
counts[ord(a^[slot,index].AmmoType)-1]:= a^[slot,index].Count; |
|
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exit(0); |
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313 |
end; |
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|
314 |
|
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315 |
procedure HW_getAmmoDelays (skipTurns: PByte); cdecl; export; |
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316 |
var a : TAmmoType; |
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317 |
begin |
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318 |
for a:= Low(TAmmoType) to High(TAmmoType) do |
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skipTurns[ord(a)-1]:= byte(Ammoz[a].SkipTurns); |
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320 |
end; |
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321 |
|
3989 | 322 |
function HW_getTurnsForCurrentTeam: LongInt; cdecl; export; |
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323 |
begin |
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324 |
exit(CurrentTeam^.Clan^.TurnNumber); |
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325 |
end; |
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|
326 |
|
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327 |
function HW_getMaxNumberOfHogs: LongInt; cdecl; export; |
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|
328 |
begin |
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|
329 |
exit(cMaxHHIndex+1); |
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|
330 |
end; |
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|
331 |
|
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332 |
function HW_getMaxNumberOfTeams: LongInt; cdecl; export; |
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|
333 |
begin |
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|
334 |
exit(cMaxTeams); |
3924 | 335 |
end; |
2690 | 336 |
{$ENDIF} |
337 |
||
338 |
end. |
|
339 |