hedgewars/uConsts.pas
author koda
Mon, 18 Jan 2010 05:36:08 +0000
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parent 2697 75880595a9f1
child 2703 fbde0d971ba6
permissions -rw-r--r--
replace initialization/finalization statements with custom init functions
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uConsts;
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interface
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uses	SDLh, uFloat, uLocale,
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{$IFDEF GLES11}
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	gles11;
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{$ELSE}
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	GL;
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{$ENDIF}
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{$INCLUDE "proto.inc"}
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// typed const is a variable despite const qualifier
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// in freepascal you may actually use var for the same purpose
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type
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	HwColor4f = record
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		r, g, b, a: byte
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		end;
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	TGameState = (gsLandGen, gsStart, gsGame, gsChat, gsConfirm, gsExit);
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	TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview);
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	TPathType = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptTeams, ptMaps,
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			ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts,
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			ptLocale, ptAmmoMenu, ptHedgehog, ptVoices, ptHats);
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	TSprite = (sprWater, sprCloud, sprBomb, sprBigDigit, sprFrame,
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			sprLag, sprArrow, sprGrenade, sprTargetP, sprUFO,
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			sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff,
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			sprMineOn, sprCase, sprFAid, sprDynamite, sprPower,
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			sprClusterBomb, sprClusterParticle, sprFlame, sprHorizont,
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			sprHorizontL, sprHorizontR, sprSky, sprSkyL,
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			sprSkyR, sprAMBorders, sprAMSlot, sprAMSlotName, sprAMAmmos,
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			sprAMSlotKeys, sprAMSelection, sprFinger, sprAirBomb,
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			sprAirplane, sprAmAirplane, sprAmGirder, sprHHTelepMask,
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			sprSwitch, sprParachute, sprTarget, sprRopeNode,
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			sprQuestion, sprPowerBar, sprWindBar, sprWindL, sprWindR,
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			sprFlake, sprHandRope, sprHandBazooka, sprHandShotgun,
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			sprHandDEagle, sprHandAirAttack, sprHandBaseball, sprPHammer,
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			sprHandBlowTorch, sprBlowTorch, sprTeleport, sprHHDeath,
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			sprShotgun, sprDEagle, sprHHIdle, sprMortar, sprTurnsLeft,
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			sprKamikaze, sprWhip, sprKowtow, sprSad, sprWave,
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			sprHurrah, sprLemonade, sprShrug, sprJuggle, sprExplPart, sprExplPart2,
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			sprCakeWalk, sprCakeDown, sprAMAmmosBW, sprWatermelon,
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			sprEvilTrace, sprHellishBomb, sprSeduction, sprDress,
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			sprCensored, sprDrill, sprHandDrill, sprHandBallgun, sprBalls,
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			sprPlane, sprHandPlane, sprUtility, sprInvulnerable, sprVampiric, sprGirder,
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            sprSpeechCorner, sprSpeechEdge, sprSpeechTail,
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            sprThoughtCorner, sprThoughtEdge, sprThoughtTail,
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            sprShoutCorner, sprShoutEdge, sprShoutTail,
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            sprSniperRifle, sprBubbles, sprJetpack, sprHealth, sprHandMolotov, sprMolotov);
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	TGearType = (gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag, // 3
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			gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope, // 8
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			gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite, // 14
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			gtClusterBomb, gtCluster, gtShover, gtFlame, // 18
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			gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame, // 24
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			gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder, // 27
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			gtTeleport, gtSwitcher, gtTarget, gtMortar, // 31
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			gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 37
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			gtHellishBomb, gtEvilTrace, gtWaterUp, gtDrill, gtBallGun, gtBall,gtRCPlane,
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			gtSniperRifleShot, gtJetpack, gtMolotov);
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	TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire,
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			vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble,
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			vgtSteam, vgtHealth);
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	TGearsType = set of TGearType;
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	TSound = (sndNone,
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			sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease,
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			sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact,
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			sndMineTick, sndPickhammer, sndGun, sndUFO, sndJump1, sndJump2,
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			sndJump3, sndYesSir, sndLaugh, sndIllGetYou, sndIncoming,
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			sndMissed, sndStupid, sndFirstBlood, sndBoring, sndByeBye,
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			sndSameTeam, sndNutter, sndReinforce, sndTraitor, sndRegret,
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			sndEnemyDown, sndCoward, sndHurry, sndWatchIt, sndKamikaze,
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			sndCake, sndOw1, sndOw4, sndFirePunch1, sndFirePunch2,
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			sndFirePunch3, sndFirePunch4, sndFirePunch5, sndFirePunch6,
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			sndMelon, sndHellish, sndYoohoo, sndRCPlane, sndWhipCrack,
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			sndRideOfTheValkyries, sndDenied, sndPlaced, sndBaseballBat,
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			sndVaporize, sndWarp, sndSuddenDeath, sndMortar, sndShutter,
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			sndHomerun, sndMolotov, sndWalking, sndCover, sndUhOh,
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			sndOops, sndNooo, sndHello, sndRopeShot, sndRopeAttach,
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			sndRopeRelease);
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	TAmmoType  = (amNothing, amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer,
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			amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip,
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			amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch,
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			amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake,
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			amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun,
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			amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime,
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			amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov);
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	THWFont = (fnt16, fntBig, fntSmall, CJKfnt16, CJKfntBig, CJKfntSmall);
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	TCapGroup = (capgrpGameState, capgrpAmmoinfo, capgrpVolume,
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			capgrpMessage, capgrpAmmostate);
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	TStatInfoType = (siGameResult, siMaxStepDamage, siMaxStepKills, siKilledHHs,
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			siClanHealth);
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	TWave = (waveRollup, waveSad, waveWave, waveHurrah, waveLemonade, waveShrug, waveJuggle);
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	THHFont = record
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			Handle: PTTF_Font;
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			Height: LongInt;
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			style: LongInt;
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			Name: string[21];
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			end;
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	PAmmo = ^TAmmo;
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	TAmmo = record
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			Propz: LongWord;
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			Count: LongWord;
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			NumPerTurn: LongWord;
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			Timer: LongWord;
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			Pos: LongWord;
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			AmmoType: TAmmoType;
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			AttackVoice: TSound;
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			end;
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	TVertex2f = record
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		X, Y: GLfloat;
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		end;
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	TVertex2i = record
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		X, Y: GLint;
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		end;
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	TTexture = record
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			id: GLuint;
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			w, h: LongInt;
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			rx, ry: GLfloat;
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			vb, tb: array [0..3] of TVertex2f;
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			end;
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	PTexture = ^TTexture;
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const
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	// message constants
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	errmsgCreateSurface   = 'Error creating SDL surface';
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	errmsgTransparentSet  = 'Error setting transparent color';
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	errmsgUnknownCommand  = 'Unknown command';
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	errmsgUnknownVariable = 'Unknown variable';
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	errmsgIncorrectUse    = 'Incorrect use';
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	errmsgShouldntRun     = 'This program shouldn''t be run manually';
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	errmsgWrongNumber     = 'Wrong parameters number';
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	errmsgSlotsOverflow   = 'CurSlot overflowed';
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	msgLoading           = 'Loading ';
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	msgOK                = 'ok';
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	msgFailed            = 'failed';
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	msgFailedSize        = 'failed due to size';
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	msgGettingConfig     = 'Getting game config...';
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	// color constants
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	cWhiteColorChannels	: TSDL_Color = (r:$FF; g:$FF; b:$FF; unused:$FF);
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	cNearBlackColorChannels	: TSDL_Color = (r:$00; g:$00; b:$10; unused:$FF);
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	cWhiteColor		: Longword = $FFFFFFFF;
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	cYellowColor		: Longword = $FFFFFF00;
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	cExplosionBorderColor	: LongWord = $FF808080;
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{$WARNINGS OFF}
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	cAirPlaneSpeed: hwFloat = (isNegative: false; QWordValue:   3006477107); // 1.4
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	cBombsSpeed   : hwFloat = (isNegative: false; QWordValue:    429496729);
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{$WARNINGS ON}
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	// image flags (for LoadImage())
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	ifNone        = $00000000;	// nothing special
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	ifAlpha       = $00000001;	// use alpha channel (unused right now?)
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	ifCritical    = $00000002;	// image is critical for gameplay (exit game if unable to load)
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	ifTransparent = $00000004;	// image uses transparent pixels (color keying)
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	ifIgnoreCaps  = $00000008;	// ignore hardware capabilities when loading (i.e. image will not be drawn using OpenGL)
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	ifLowRes      = $00000010;	// try loading a low resolution image when it is critical
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	{*  REFERENCE
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      4096 -> $FFFFF000
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      2048 -> $FFFFF800
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      1024 -> $FFFFFC00
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       512 -> $FFFFFE00  *}
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{$IFDEF LOWRES}
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	// default for iphone pre 3gs
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	LAND_WIDTH  = 2048;
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	LAND_HEIGHT = 1024;
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	LAND_WIDTH_MASK  = $FFFFF800;
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	LAND_HEIGHT_MASK = $FFFFFC00;
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{$ELSE}
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	LAND_WIDTH  = 4096;
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	LAND_HEIGHT = 2048;
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	LAND_WIDTH_MASK  = $FFFFF000;
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	LAND_HEIGHT_MASK = $FFFFF800;
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{$ENDIF}
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	COLOR_LAND           = $FFFF;  // white
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	COLOR_INDESTRUCTIBLE = $88FF;  // red
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	COLOR_OBJECT         = $44FF;  // no idea
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	cMaxPower     = 1500;
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	cMaxAngle     = 2048;
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	cPowerDivisor = 1500;
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	MAXNAMELEN = 192;
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	// some opengl headers do not have these macros
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	GL_BGR		 = $80E0;
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	GL_BGRA		 = $80E1;
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	GL_CLAMP_TO_EDGE = $812F;
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	cSendCursorPosTime	: LongWord = 50;
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	cVisibleWater		: LongInt = 128;
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	cCursorEdgesDist	: LongInt = 100;
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	cTeamHealthWidth	: LongInt = 128;
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	cWaterOpacity		: byte = $80;
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	cifRandomize = $00000001;
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	cifTheme     = $00000002;
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	cifMap       = $00000002; // either theme or map (or map+theme)
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	cifAllInited = cifRandomize or cifTheme or cifMap;
55
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	cTransparentColor: Longword = $00000000;
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	cMaxTeams        = 6;
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	cMaxHHIndex      = 7;
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	cMaxHHs          = 48;
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	cMaxSpawnPoints  = 1024;
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	cMaxEdgePoints = 16384;
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	cHHRadius = 9;
1141
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	cHHStepTicks = 29;
509
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	cUsualZ = 500;
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	cSmokeZ = 499;
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	cHHZ = 1000;
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	cCurrHHZ = Succ(cHHZ);
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	cOnHHZ = 2000;
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	cShotgunRadius = 22;
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	cBlowTorchC    = 6;
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	cKeyMaxIndex = 1023;
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	cMaxCaptions = 4;
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	cSendEmptyPacketTime = 1000;
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	// from uTriggers
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	trigTurns = $80000001;
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	// Training Flags
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	tfNone          = $00000000;
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	tfTimeTrial     = $00000001;
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	tfRCPlane       = $00000002;
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	tfSpawnTargets  = $00000004;
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	tfIgnoreDelays  = $00000008;
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	tfTargetRespawn = $00000010;
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	gfForts        = $00000001;
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	gfMultiWeapon  = $00000002;
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	gfSolidLand    = $00000004;
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	gfBorder       = $00000008;
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	gfDivideTeams  = $00000010;
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	gfLowGravity   = $00000020;
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	gfLaserSight   = $00000040;
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	gfInvulnerable = $00000080;
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	gfMines        = $00000100;
2017
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	gfVampiric     = $00000200;
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	gfKarma        = $00000400;
2023
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	gfArtillery    = $00000800;
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	gfOneClanMode  = $00001000;
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	gstDrowning       = $00000001;
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	gstHHDriven       = $00000002;
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	gstMoving         = $00000004;
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	gstAttacked       = $00000008;
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	gstAttacking      = $00000010;
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	gstCollision      = $00000020;
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	gstHHChooseTarget = $00000040;
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   304
	gstHHJumping      = $00000100;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   305
	gsttmpFlag        = $00000200;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   306
	gstHHThinking     = $00000800;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   307
	gstNoDamage       = $00001000;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   308
	gstHHHJump        = $00002000;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   309
	gstAnimation      = $00004000;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   310
	gstHHDeath        = $00008000;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   311
	gstWinner         = $00010000;  // this, along with gstLoser, is good for indicating hedgies know they screwed up
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   312
	gstWait           = $00020000;
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1508
diff changeset
   313
	gstNotKickable    = $00040000;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   314
	gstLoser          = $00080000;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   315
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   316
	gm_Left   = $00000001;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   317
	gm_Right  = $00000002;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   318
	gm_Up     = $00000004;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   319
	gm_Down   = $00000008;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   320
	gm_Switch = $00000010;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   321
	gm_Attack = $00000020;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   322
	gm_LJump  = $00000040;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   323
	gm_HJump  = $00000080;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   324
	gm_Destroy= $00000100;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   325
	gm_Slot   = $00000200; // with param
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   326
	gm_Weapon = $00000400; // with param
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   327
	gm_Timer  = $00000800; // with param
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   328
	gm_Animate= $00001000; // with param
1639
89b536a3cf3c Implement precise aiming when pressing left shift
unc0rr
parents: 1625
diff changeset
   329
	gm_Precise= $00002000;
89b536a3cf3c Implement precise aiming when pressing left shift
unc0rr
parents: 1625
diff changeset
   330
	gmAllStoppable = gm_Left or gm_Right or gm_Up or gm_Down or gm_Attack or gm_Precise;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   331
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   332
	cMaxSlotIndex       = 8;
2359
76d853f22afa Trying to correct prior amNothing checkin. untested.
nemo
parents: 2357
diff changeset
   333
	cMaxSlotAmmoIndex   = 5;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   334
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   335
	ammoprop_Timerable    = $00000001;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   336
	ammoprop_Power        = $00000002;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   337
	ammoprop_NeedTarget   = $00000004;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   338
	ammoprop_ForwMsgs     = $00000008;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   339
	ammoprop_AttackInMove = $00000010;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   340
	ammoprop_NoCrosshair  = $00000040;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   341
	ammoprop_AttackingPut = $00000080;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   342
	ammoprop_DontHold     = $00000100;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   343
	ammoprop_AltAttack    = $00000200;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   344
	ammoprop_AltUse       = $00000400;
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
   345
	ammoprop_NotBorder    = $00000800;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
   346
	ammoprop_Utility      = $00001000;
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   347
2588
da9e986713d4 Increase AMMO_INFINITE to 100
nemo
parents: 2587
diff changeset
   348
	AMMO_INFINITE = 100;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   349
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   350
	EXPLAllDamageInRadius = $00000001;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   351
	EXPLAutoSound         = $00000002;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   352
	EXPLNoDamage          = $00000004;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   353
	EXPLDoNotTouchHH      = $00000008;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   354
	EXPLDontDraw          = $00000010;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   355
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   356
	posCaseAmmo    = $00000001;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   357
	posCaseHealth  = $00000002;
1861
unc0rr
parents: 1854
diff changeset
   358
	posCaseUtility = $00000004;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   359
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   360
	NoPointX = Low(LongInt);
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
   361
	cTargetPointRef	: TPoint = (X: NoPointX; Y: 0);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   362
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   363
	// hog tag mask
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   364
	htNone        = $00;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   365
	htTeamName    = $01;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   366
	htName        = $02;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   367
	htHealth      = $04;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   368
	htTransparent = $80;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   369
	
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
   370
	cHHFileName = 'Hedgehog';
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
   371
	cCHFileName = 'Crosshair';
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
   372
	cThemeCFGFilename = 'theme.cfg';
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
   373
	
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
   374
	FontBorder = 2;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
   375
var	PathPrefix: string;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
   376
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
   377
const	cTagsMasks : array[0..7] of byte = (
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2619
diff changeset
   378
				htTeamName or htName or htHealth,
079ef82eac75 revamped file access and debug display
koda
parents: 2619
diff changeset
   379
				htName or htHealth,
079ef82eac75 revamped file access and debug display
koda
parents: 2619
diff changeset
   380
				htHealth,
079ef82eac75 revamped file access and debug display
koda
parents: 2619
diff changeset
   381
				htNone,
079ef82eac75 revamped file access and debug display
koda
parents: 2619
diff changeset
   382
				htTeamName or htName or htHealth or htTransparent,
079ef82eac75 revamped file access and debug display
koda
parents: 2619
diff changeset
   383
				htName or htHealth or htTransparent,
079ef82eac75 revamped file access and debug display
koda
parents: 2619
diff changeset
   384
				htHealth or htTransparent,
079ef82eac75 revamped file access and debug display
koda
parents: 2619
diff changeset
   385
				htNone
079ef82eac75 revamped file access and debug display
koda
parents: 2619
diff changeset
   386
				);
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   387
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   388
	Fontz: array[THWFont] of THHFont = (
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   389
			(Handle: nil;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   390
			Height: 12;
1118
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   391
			style: TTF_STYLE_NORMAL;
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   392
			Name: 'DejaVuSans-Bold.ttf'),
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   393
			(Handle: nil;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   394
			Height: 24;
1118
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   395
			style: TTF_STYLE_NORMAL;
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   396
			Name: 'DejaVuSans-Bold.ttf'),
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   397
			(Handle: nil;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   398
			Height: 10;
1118
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   399
			style: TTF_STYLE_NORMAL;
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2671
diff changeset
   400
			Name: 'DejaVuSans-Bold.ttf'),
2105
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   401
			(Handle: nil;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   402
			Height: 12;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   403
			style: TTF_STYLE_NORMAL;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   404
			Name: 'DroidSansFallback.ttf'),
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   405
			(Handle: nil;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   406
			Height: 24;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   407
			style: TTF_STYLE_NORMAL;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   408
			Name: 'DroidSansFallback.ttf'),
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   409
			(Handle: nil;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   410
			Height: 10;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   411
			style: TTF_STYLE_NORMAL;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   412
			Name: 'DroidSansFallback.ttf')
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   413
			);
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   414
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
   415
var	Pathz: array[TPathType] of String;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
   416
	
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
   417
const	SpritesData: array[TSprite] of record
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   418
			FileName: String[14];
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   419
			Path, AltPath: TPathType;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   420
			Texture: PTexture;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   421
			Surface: PSDL_Surface;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   422
			Width, Height, imageWidth, imageHeight: LongInt;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   423
			saveSurf: boolean;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   424
			end = (
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   425
			(FileName:  'BlueWater'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
2292
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2262
diff changeset
   426
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWater
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   427
			(FileName:     'Clouds'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   428
			Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCloud
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   429
			(FileName:       'Bomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   430
			Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBomb
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   431
			(FileName:  'BigDigits'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   432
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBigDigit
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   433
			(FileName:      'Frame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   434
			Width:   4; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFrame
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   435
			(FileName:        'Lag'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   436
			Width:  65; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprLag
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   437
			(FileName:      'Arrow'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   438
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCursor
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   439
			(FileName:    'Grenade'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   440
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprGrenade
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   441
			(FileName:    'Targetp'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   442
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTargetP
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   443
			(FileName:        'UFO'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   444
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprUFO
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   445
			(FileName: 'SmokeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   446
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSmokeTrace
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   447
			(FileName:   'RopeHook'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   448
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprRopeHook
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   449
			(FileName:     'Expl50'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   450
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplosion50
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   451
			(FileName:    'MineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   452
			Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMineOff
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   453
			(FileName:     'MineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   454
			Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMineOn
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   455
			(FileName:       'Case'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   456
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCase
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   457
			(FileName:   'FirstAid'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   458
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFAid
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   459
			(FileName:   'dynamite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   460
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDynamite
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   461
			(FileName:      'Power'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   462
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPower
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   463
			(FileName:     'ClBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   464
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprClusterBomb
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   465
			(FileName: 'ClParticle'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   466
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprClusterParticle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   467
			(FileName:      'Flame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   468
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFlame
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   469
			(FileName:   'horizont'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   470
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHorizont
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   471
			(FileName:  'horizontL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   472
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHorizont
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   473
			(FileName:  'horizontR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   474
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHorizont
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   475
			(FileName:        'Sky'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   476
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSky
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   477
			(FileName:       'SkyL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   478
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSky
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   479
			(FileName:       'SkyR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   480
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSky
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   481
			(FileName:  'BrdrLines'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   482
			Width: 202; Height:  1; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMBorders
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   483
			(FileName:       'Slot'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   484
			Width: 202; Height: 33; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSlot
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   485
			(FileName:   'AmmoName'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   486
			Width: 202; Height: 33; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSlotName
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   487
			(FileName:      'Ammos'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   488
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMAmmos
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   489
			(FileName:   'SlotKeys'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   490
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSlotKeys
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   491
			(FileName:  'Selection'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   492
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSelection
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   493
			(FileName:     'Finger'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   494
			Width:  32; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFinger
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   495
			(FileName:    'AirBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   496
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAirBomb
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   497
			(FileName:   'Airplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   498
			Width: 254; Height: 101; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAirplane
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   499
			(FileName: 'amAirplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   500
			Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAmAirplane
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   501
			(FileName:   'amGirder'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   502
			Width: 160; Height:160; imageWidth: 0; imageHeight: 0; saveSurf:  true),// sprAmGirder
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   503
			(FileName:     'hhMask'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   504
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf:  true),// sprHHTelepMask
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   505
			(FileName:     'Switch'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   506
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSwitch
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   507
			(FileName:  'Parachute'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   508
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprParachute
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   509
			(FileName:     'Target'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   510
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTarget
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   511
			(FileName:   'RopeNode'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   512
			Width:   6; Height:  6; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprRopeNode
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   513
			(FileName:   'thinking'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   514
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprQuestion
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   515
			(FileName:   'PowerBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   516
			Width: 256; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPowerBar
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   517
			(FileName:    'WindBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   518
			Width: 151; Height: 17; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWindBar
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   519
			(FileName:      'WindL'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   520
			Width:  80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWindL
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   521
			(FileName:      'WindR'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   522
			Width:  80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWindR
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   523
			(FileName:      'Flake'; Path:ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   524
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFlake
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   525
			(FileName:     'amRope'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   526
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandRope
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   527
			(FileName:  'amBazooka'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   528
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBazooka
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   529
			(FileName:  'amShotgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   530
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandShotgun
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   531
			(FileName:   'amDEagle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   532
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandDEagle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   533
			(FileName:'amAirAttack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   534
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandAirAttack
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   535
			(FileName: 'amBaseball'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   536
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBaseball
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   537
			(FileName:     'Hammer'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   538
			Width:  32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPHammer
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   539
			(FileName: 'amBTorch_i'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   540
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBlowTorch
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   541
			(FileName: 'amBTorch_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   542
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBlowTorch
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   543
			(FileName:   'Teleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   544
			Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTeleport
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   545
			(FileName:    'HHDeath'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   546
			Width:  32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHHDeath
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   547
			(FileName:'amShotgun_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   548
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprShotgun
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   549
			(FileName: 'amDEagle_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   550
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDEagle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   551
			(FileName:       'Idle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   552
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHHIdle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   553
			(FileName:     'Mortar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   554
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMortar
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   555
			(FileName:  'TurnsLeft'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   556
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTurnsLeft
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   557
			(FileName: 'amKamikaze'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   558
			Width: 256; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprKamikaze
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   559
			(FileName:     'amWhip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   560
			Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWhip
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   561
			(FileName:     'Kowtow'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   562
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprKowtow
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   563
			(FileName:        'Sad'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   564
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSad
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   565
			(FileName:       'Wave'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   566
			Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWave
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   567
			(FileName:     'Hurrah'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   568
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHurrah
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   569
			(FileName:'ILoveLemonade';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   570
			Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprLemonade
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   571
			(FileName:      'Shrug'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   572
			Width: 32;  Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprShrug
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   573
			(FileName:     'Juggle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   574
			Width: 32;  Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprJuggle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   575
			(FileName:   'ExplPart'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   576
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplPart
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   577
			(FileName:  'ExplPart2'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   578
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplPart2
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   579
			(FileName:  'Cake_walk'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   580
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCakeWalk
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   581
			(FileName:  'Cake_down'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   582
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCakeDown
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   583
			(FileName:   'Ammos_bw'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   584
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMAmmosBW
1262
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
   585
			(FileName: 'Watermelon'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   586
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWatermelon
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   587
			(FileName:  'EvilTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   588
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprEvilTrace
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   589
			(FileName:'HellishBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   590
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHellishBomb
1284
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
   591
			(FileName:  'Seduction'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   592
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSeduction
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   593
			(FileName:    'HHDress'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   594
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDress
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   595
			(FileName:   'Censored'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   596
			Width:  64; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCensored
1580
971e7f057a86 Move sprite to where it should be
unc0rr
parents: 1573
diff changeset
   597
			(FileName:      'Drill'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   598
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDrill
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
   599
			(FileName:    'amDrill'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   600
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandDrill
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
   601
			(FileName:  'amBallgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   602
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBallgun
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   603
			(FileName:      'Balls'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   604
			Width:  32; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBalls
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
   605
			(FileName:    'RCPlane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   606
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPlane
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
   607
			(FileName:  'amRCPlane'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   608
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprHandPlane
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
   609
			(FileName:    'Utility'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   610
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprUtility
1908
5be17e24751a Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
unc0rr
parents: 1906
diff changeset
   611
			(FileName:'Invulnerable';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   612
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprInvulnerable
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   613
			(FileName:   'Vampiric'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   614
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprVampiric
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   615
			(FileName:   'amGirder'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   616
			Width: 512; Height:512; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprGirder
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   617
			(FileName:'SpeechCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   618
			Width:  12; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf:  true), // sprSpeechCorner
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   619
			(FileName: 'SpeechEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   620
			Width:  25; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf:  true), // sprSpeechEdge
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   621
			(FileName: 'SpeechTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   622
			Width:  25; Height: 26; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprSpeechTail
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   623
			(FileName:'ThoughtCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   624
			Width:  49; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprThoughtCorner
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   625
			(FileName:'ThoughtEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   626
			Width:  23; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprThoughtEdge
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   627
			(FileName:'ThoughtTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   628
			Width:  45; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprThoughtTail
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   629
			(FileName:'ShoutCorner'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   630
			Width:  34; Height: 23; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprShoutCorner
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   631
			(FileName:  'ShoutEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   632
			Width:  30; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprShoutEdge
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   633
			(FileName:  'ShoutTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   634
			Width:  30; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprShoutTail
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   635
			(FileName:'amSniperRifle';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   636
			Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprSniperRifle
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   637
			(FileName:    'Bubbles'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   638
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprBubbles
2292
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2262
diff changeset
   639
			(FileName:  'amJetpack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   640
			Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprJetpack
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   641
			(FileName:  'Health'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   642
			Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprHealth
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   643
			(FileName:  'amMolotov'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; 
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   644
			Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false), //sprHandMolotov
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   645
			(FileName:  'Molotov'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2490
d8e0630087a0 oops. wrong size
nemo
parents: 2487
diff changeset
   646
			Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false) // sprMolotov
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   647
			);
688
e4d1fb310a66 Convert some stuff to sprites
unc0rr
parents: 621
diff changeset
   648
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   649
	Wavez: array [TWave] of record
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   650
			Sprite: TSprite;
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   651
			FramesCount: Longword;
2056
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   652
			Interval: Longword;
1037
63f956a6fe7f Lemonade taunt
unc0rr
parents: 1036
diff changeset
   653
			cmd: String[20];
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   654
			Voice: TSound;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   655
			VoiceDelay: ShortInt;
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   656
			end = (
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   657
			(Sprite:   sprKowtow; FramesCount: 12; Interval: 125; cmd: '/rollup'; Voice: sndNone; VoiceDelay: 0),
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   658
			(Sprite:      sprSad; FramesCount: 14; Interval: 125; cmd: '/sad'; Voice: sndNone; VoiceDelay: 0),
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   659
			(Sprite:     sprWave; FramesCount: 16; Interval: 125; cmd: '/wave'; Voice: sndHello; VoiceDelay: 5),
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   660
			(Sprite:   sprHurrah; FramesCount: 14; Interval: 125; cmd: '/hurrah'; Voice: sndNone; VoiceDelay: 0),
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   661
			(Sprite: sprLemonade; FramesCount: 24; Interval: 125; cmd: '/ilovelotsoflemonade'; Voice: sndNone; VoiceDelay: 0),
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   662
			(Sprite:    sprShrug; FramesCount: 24; Interval: 125; cmd: '/shrug'; Voice: sndNone; VoiceDelay: 0),
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   663
			(Sprite:   sprJuggle; FramesCount: 49; Interval:  38; cmd: '/juggle'; Voice: sndNone; VoiceDelay: 0)
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   664
			);
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   665
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   666
	Soundz: array[TSound] of record
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   667
			FileName: String[25];
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   668
			Path    : TPathType;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   669
			end = (
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   670
			(FileName:                         ''; Path: ptNone  ),// sndNone
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   671
			(FileName:        'grenadeimpact.ogg'; Path: ptSounds),// sndGrenadeImpact
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   672
			(FileName:            'explosion.ogg'; Path: ptSounds),// sndExplosion
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   673
			(FileName:         'throwpowerup.ogg'; Path: ptSounds),// sndThrowPowerUp
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   674
			(FileName:         'throwrelease.ogg'; Path: ptSounds),// sndThrowRelease
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   675
			(FileName:               'splash.ogg'; Path: ptSounds),// sndSplash
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   676
			(FileName:        'shotgunreload.ogg'; Path: ptSounds),// sndShotgunReload
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   677
			(FileName:          'shotgunfire.ogg'; Path: ptSounds),// sndShotgunFire
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   678
			(FileName:          'graveimpact.ogg'; Path: ptSounds),// sndGraveImpact
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   679
			(FileName:             'minetick.ogg'; Path: ptSounds),// sndMineTicks
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   680
			(FileName:           'pickhammer.ogg'; Path: ptSounds),// sndPickhammer
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   681
			(FileName:                  'gun.ogg'; Path: ptSounds),// sndGun
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   682
			(FileName:                  'ufo.ogg'; Path: ptSounds),// sndUFO
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   683
			(FileName:                'Jump1.ogg'; Path: ptVoices),// sndJump1
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   684
			(FileName:                'Jump2.ogg'; Path: ptVoices),// sndJump2
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   685
			(FileName:                'Jump3.ogg'; Path: ptVoices),// sndJump3
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   686
			(FileName:               'Yessir.ogg'; Path: ptVoices),// sndYesSir
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   687
			(FileName:                'Laugh.ogg'; Path: ptVoices),// sndLaugh
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   688
			(FileName:            'Illgetyou.ogg'; Path: ptVoices),// sndIllGetYou
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   689
			(FileName:             'Incoming.ogg'; Path: ptVoices),// sndIncoming
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   690
			(FileName:               'Missed.ogg'; Path: ptVoices),// sndMissed
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   691
			(FileName:               'Stupid.ogg'; Path: ptVoices),// sndStupid
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   692
			(FileName:           'Firstblood.ogg'; Path: ptVoices),// sndFirstBlood
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   693
			(FileName:               'Boring.ogg'; Path: ptVoices),// sndBoring
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   694
			(FileName:               'Byebye.ogg'; Path: ptVoices),// sndByeBye
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   695
			(FileName:             'Sameteam.ogg'; Path: ptVoices),// sndSameTeam
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   696
			(FileName:               'Nutter.ogg'; Path: ptVoices),// sndNutter
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   697
			(FileName:       'Reinforcements.ogg'; Path: ptVoices),// sndReinforce
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   698
			(FileName:              'Traitor.ogg'; Path: ptVoices),// sndTraitor
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   699
			(FileName:      'Youllregretthat.ogg'; Path: ptVoices),// sndRegret
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   700
			(FileName:            'Enemydown.ogg'; Path: ptVoices),// sndEnemyDown
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   701
			(FileName:               'Coward.ogg'; Path: ptVoices),// sndCoward
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   702
			(FileName:                'Hurry.ogg'; Path: ptVoices),// sndHurry
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   703
			(FileName:              'Watchit.ogg'; Path: ptVoices),// sndWatchIt
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   704
			(FileName:             'Kamikaze.ogg'; Path: ptVoices),// sndKamikaze
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   705
			(FileName:                'cake2.ogg'; Path: ptSounds),// sndCake
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   706
			(FileName:                  'Ow1.ogg'; Path: ptVoices),// sndOw1
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   707
			(FileName:                  'Ow4.ogg'; Path: ptVoices),// sndOw4
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   708
			(FileName:           'Firepunch1.ogg'; Path: ptVoices),// sndFirepunch1
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   709
			(FileName:           'Firepunch2.ogg'; Path: ptVoices),// sndFirepunch2
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   710
			(FileName:           'Firepunch3.ogg'; Path: ptVoices),// sndFirepunch3
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   711
			(FileName:           'Firepunch4.ogg'; Path: ptVoices),// sndFirepunch4
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   712
			(FileName:           'Firepunch5.ogg'; Path: ptVoices),// sndFirepunch5
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   713
			(FileName:           'Firepunch6.ogg'; Path: ptVoices),// sndFirepunch6
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   714
			(FileName:                'Melon.ogg'; Path: ptSounds),// sndMelon
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   715
			(FileName:              'Hellish.ogg'; Path: ptSounds),// sndHellish
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   716
			(FileName:               'Yoohoo.ogg'; Path: ptSounds),// sndYoohoo
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   717
			(FileName:              'rcplane.ogg'; Path: ptSounds),// sndRCPlane
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   718
			(FileName:            'whipcrack.ogg'; Path: ptSounds),// sndWhipCrack
1914
aab686a4e0c5 Add sounds to girder
unc0rr
parents: 1912
diff changeset
   719
			(FileName:'ride_of_the_valkyries.ogg'; Path: ptSounds),// sndRideOfTheValkyries
aab686a4e0c5 Add sounds to girder
unc0rr
parents: 1912
diff changeset
   720
			(FileName:               'denied.ogg'; Path: ptSounds),// sndDenied
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2142
diff changeset
   721
			(FileName:               'placed.ogg'; Path: ptSounds),// sndPlaced
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2142
diff changeset
   722
			(FileName:          'baseballbat.ogg'; Path: ptSounds),// sndBaseballBat
2217
458c08d74ae6 sounds for teleport and beginning of sudden death
koda
parents: 2210
diff changeset
   723
			(FileName:                'steam.ogg'; Path: ptSounds),// sndVaporize
458c08d74ae6 sounds for teleport and beginning of sudden death
koda
parents: 2210
diff changeset
   724
			(FileName:                 'warp.ogg'; Path: ptSounds),// sndWarp
2262
0dc94341bf42 sound for mortar
koda
parents: 2258
diff changeset
   725
			(FileName:          'suddendeath.ogg'; Path: ptSounds),// sndSuddenDeath
2327
4832b77ec958 restored volumen control (hoorray)
koda
parents: 2319
diff changeset
   726
			(FileName:               'mortar.ogg'; Path: ptSounds),// sndMortar
2470
44b66fbf37da molotov sound FTW
koda
parents: 2468
diff changeset
   727
			(FileName:         'shutterclick.ogg'; Path: ptSounds),// sndShutter
44b66fbf37da molotov sound FTW
koda
parents: 2468
diff changeset
   728
			(FileName:              'homerun.ogg'; Path: ptSounds),// sndHomerun
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   729
			(FileName:              'molotov.ogg'; Path: ptSounds),// sndMolotov
2653
4922d5fe5316 remove missing ogg
nemo
parents: 2647
diff changeset
   730
			(FileName:              ''; Path: ptSounds),// sndWalking
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   731
			(FileName:            'Takecover.ogg'; Path: ptVoices),// sndCover
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   732
			(FileName:                'Uh-oh.ogg'; Path: ptVoices),// sndUhOh
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   733
			(FileName:                 'Oops.ogg'; Path: ptVoices),// sndOops
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   734
			(FileName:                 'Nooo.ogg'; Path: ptVoices),// sndNooo
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   735
			(FileName:                'Hello.ogg'; Path: ptVoices),// sndHello
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   736
			(FileName:                         ''; Path: ptSounds),// sndRopeShot
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   737
			(FileName:                         ''; Path: ptSounds),// sndRopeAttach
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   738
			(FileName:                         ''; Path: ptSounds) // sndRopeRelease
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   739
			);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   740
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   741
	Ammoz: array [TAmmoType] of record
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   742
			NameId: TAmmoStrId;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   743
			NameTex: PTexture;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   744
			Probability, NumberInCase: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   745
			Ammo: TAmmo;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   746
			Slot: 0..cMaxSlotIndex;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   747
			TimeAfterTurn: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   748
			minAngle, maxAngle: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   749
			isDamaging: boolean;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   750
			SkipTurns: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   751
			PosCount: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   752
			PosSprite: TSprite;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   753
			end = (
2357
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   754
			(NameId: sidNothing;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   755
			NameTex: nil;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   756
			Probability: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   757
			NumberInCase: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   758
			Ammo: (Propz: ammoprop_NoCrosshair or
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   759
						  ammoprop_DontHold or
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   760
                          ammoprop_Utility;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   761
					Count: AMMO_INFINITE;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   762
					NumPerTurn: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   763
					Timer: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   764
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   765
					AmmoType: amNothing;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   766
					AttackVoice: sndNone);
2357
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   767
			Slot: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   768
			TimeAfterTurn: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   769
			minAngle: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   770
			maxAngle: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   771
			isDamaging: false;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   772
			SkipTurns: 9999;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   773
			PosCount: 1;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   774
			PosSprite: sprWater),
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   775
			(NameId: sidGrenade;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   776
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   777
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   778
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   779
			Ammo: (Propz: ammoprop_Timerable or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   780
							ammoprop_Power or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   781
							ammoprop_AltUse;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   782
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   783
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   784
					Timer: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   785
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   786
					AmmoType: amGrenade;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   787
					AttackVoice: sndCover);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   788
			Slot: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   789
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   790
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   791
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   792
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   793
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   794
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   795
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   796
			(NameId: sidClusterBomb;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   797
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   798
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   799
			NumberInCase: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   800
			Ammo: (Propz: ammoprop_Timerable or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   801
							ammoprop_Power or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   802
							ammoprop_AltUse;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   803
					Count: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   804
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   805
					Timer: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   806
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   807
					AmmoType: amClusterBomb;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   808
					AttackVoice: sndCover);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   809
			Slot: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   810
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   811
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   812
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   813
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   814
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   815
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   816
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   817
			(NameId: sidBazooka;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   818
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   819
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   820
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   821
			Ammo: (Propz: ammoprop_Power or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   822
							ammoprop_AltUse;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   823
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   824
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   825
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   826
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   827
					AmmoType: amBazooka;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   828
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   829
			Slot: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   830
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   831
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   832
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   833
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   834
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   835
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   836
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   837
			(NameId: sidUFO;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   838
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   839
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   840
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   841
			Ammo: (Propz: ammoprop_Power or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   842
							ammoprop_NeedTarget or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   843
							ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   844
					Count: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   845
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   846
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   847
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   848
					AmmoType: amUFO;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   849
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   850
			Slot: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   851
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   852
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   853
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   854
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   855
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   856
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   857
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   858
			(NameId: sidShotgun;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   859
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   860
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   861
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   862
			Ammo: (Propz: ammoprop_ForwMsgs;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   863
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   864
					NumPerTurn: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   865
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   866
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   867
					AmmoType: amShotgun;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   868
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   869
			Slot: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   870
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   871
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   872
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   873
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   874
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   875
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   876
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   877
			(NameId: sidPickHammer;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   878
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   879
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   880
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   881
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   882
							ammoprop_AttackInMove or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   883
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   884
							ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   885
					Count: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   886
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   887
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   888
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   889
					AmmoType: amPickHammer;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   890
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   891
			Slot: 6;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   892
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   893
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   894
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   895
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   896
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   897
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   898
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   899
			(NameId: sidSkip;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   900
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   901
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   902
			NumberInCase: 1;
2347
3c25c1f6180e Remove crosshair from skip
unc0rr
parents: 2327
diff changeset
   903
			Ammo: (Propz: ammoprop_NoCrosshair or
3c25c1f6180e Remove crosshair from skip
unc0rr
parents: 2327
diff changeset
   904
							ammoprop_DontHold;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   905
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   906
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   907
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   908
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   909
					AmmoType: amSkip;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   910
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   911
			Slot: 8;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   912
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   913
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   914
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   915
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   916
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   917
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   918
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   919
			(NameId: sidRope;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   920
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   921
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   922
			NumberInCase: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   923
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   924
							ammoprop_AttackInMove or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   925
							ammoprop_AltAttack;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   926
					Count: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   927
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   928
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   929
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   930
					AmmoType: amRope;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   931
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   932
			Slot: 7;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   933
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   934
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   935
			maxAngle: cMaxAngle div 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   936
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   937
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   938
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   939
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   940
			(NameId: sidMine;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   941
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   942
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   943
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   944
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   945
							ammoprop_AttackInMove or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   946
							ammoprop_DontHold or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   947
							ammoprop_AltUse;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   948
					Count: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   949
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   950
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   951
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   952
					AmmoType: amMine;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   953
					AttackVoice: sndLaugh);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   954
			Slot: 4;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   955
			TimeAfterTurn: 5000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   956
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   957
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   958
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   959
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   960
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   961
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   962
			(NameId: sidDEagle;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   963
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
   964
			Probability: 20;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   965
			NumberInCase: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   966
			Ammo: (Propz: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   967
					Count: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   968
					NumPerTurn: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   969
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   970
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   971
					AmmoType: amDEagle;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   972
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   973
			Slot: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   974
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   975
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   976
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   977
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   978
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   979
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   980
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   981
			(NameId: sidDynamite;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   982
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   983
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   984
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   985
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   986
							ammoprop_AttackInMove or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   987
							ammoprop_DontHold or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   988
							ammoprop_AltUse;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   989
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   990
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   991
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   992
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   993
					AmmoType: amDynamite;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
   994
					AttackVoice: sndLaugh);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   995
			Slot: 4;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   996
			TimeAfterTurn: 5000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   997
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   998
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   999
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1000
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1001
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1002
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1003
			(NameId: sidFirePunch;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1004
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1005
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1006
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1007
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1008
							ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1009
							ammoprop_AttackInMove;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1010
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1011
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1012
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1013
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1014
					AmmoType: amFirePunch;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1015
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1016
			Slot: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1017
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1018
			MinAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1019
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1020
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1021
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1022
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1023
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1024
			(NameId: sidWhip;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1025
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1026
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1027
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1028
			Ammo: (Propz: ammoprop_NoCrosshair;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1029
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1030
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1031
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1032
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1033
					AmmoType: amWhip;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1034
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1035
			Slot: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1036
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1037
			MinAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1038
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1039
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1040
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1041
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1042
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1043
			(NameId: sidBaseballBat;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1044
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1045
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1046
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1047
			Ammo: (Propz: ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1048
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1049
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1050
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1051
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1052
					AmmoType: amBaseballBat;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1053
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1054
			Slot: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1055
			TimeAfterTurn: 5000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1056
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1057
			maxAngle: cMaxAngle div 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1058
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1059
			SkipTurns: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1060
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1061
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1062
			(NameId: sidParachute;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1063
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1064
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1065
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1066
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1067
							ammoprop_AttackInMove or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1068
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1069
							ammoprop_DontHold or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1070
							ammoprop_AltAttack;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1071
					Count: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1072
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1073
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1074
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1075
					AmmoType: amParachute;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1076
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1077
			Slot: 7;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1078
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1079
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1080
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1081
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1082
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1083
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1084
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1085
			(NameId: sidAirAttack;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1086
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1087
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1088
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1089
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1090
							ammoprop_NeedTarget or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1091
							ammoprop_AttackingPut or
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1092
							ammoprop_DontHold or
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1093
							ammoprop_NotBorder;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1094
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1095
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1096
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1097
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1098
					AmmoType: amAirAttack;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1099
					AttackVoice: sndIncoming);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1100
			Slot: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1101
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1102
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1103
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1104
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1105
			SkipTurns: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1106
			PosCount: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1107
			PosSprite: sprAmAirplane),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1108
			(NameId: sidMineStrike;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1109
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1110
			Probability: 200;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1111
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1112
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1113
							ammoprop_NeedTarget or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1114
							ammoprop_AttackingPut or
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1115
							ammoprop_DontHold or
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1116
							ammoprop_NotBorder;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1117
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1118
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1119
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1120
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1121
					AmmoType: amMineStrike;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1122
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1123
			Slot: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1124
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1125
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1126
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1127
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1128
			SkipTurns: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1129
			PosCount: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1130
			PosSprite: sprAmAirplane),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1131
			(NameId: sidBlowTorch;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1132
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1133
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1134
			NumberInCase: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1135
			Ammo: (Propz: ammoprop_ForwMsgs;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1136
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1137
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1138
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1139
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1140
					AmmoType: amBlowTorch;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1141
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1142
			Slot: 6;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1143
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1144
			minAngle: 768;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1145
			maxAngle: 1280;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1146
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1147
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1148
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1149
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1150
			(NameId: sidGirder;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1151
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1152
			Probability: 150;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1153
			NumberInCase: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1154
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1155
							ammoprop_NeedTarget or
1909
30fa1608b54f nemo's patch for girder + some fixes
unc0rr
parents: 1908
diff changeset
  1156
							ammoprop_AttackingPut;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1157
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1158
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1159
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1160
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1161
					AmmoType: amGirder;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1162
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1163
			Slot: 6;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1164
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1165
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1166
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1167
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1168
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1169
			PosCount: 8;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1170
			PosSprite: sprAmGirder),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1171
			(NameId: sidTeleport;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1172
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1173
			Probability: 200;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1174
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1175
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1176
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1177
							ammoprop_NeedTarget or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1178
							ammoprop_AttackingPut or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1179
							ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1180
					Count: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1181
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1182
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1183
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1184
					AmmoType: amTeleport;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1185
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1186
			Slot: 7;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1187
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1188
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1189
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1190
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1191
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1192
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1193
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1194
			(NameId: sidSwitch;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1195
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1196
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1197
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1198
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1199
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1200
							ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1201
					Count: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1202
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1203
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1204
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1205
					AmmoType: amSwitch;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1206
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1207
			Slot: 8;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1208
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1209
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1210
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1211
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1212
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1213
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1214
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1215
			(NameId: sidMortar;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1216
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1217
			Probability: 100;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1218
			NumberInCase: 4;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1219
			Ammo: (Propz: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1220
					Count: 4;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1221
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1222
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1223
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1224
					AmmoType: amMortar;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1225
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1226
			Slot: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1227
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1228
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1229
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1230
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1231
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1232
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1233
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1234
			(NameId: sidKamikaze;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1235
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1236
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1237
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1238
			Ammo: (Propz: ammoprop_ForwMsgs or
2319
738f1271f0ef Allow kamikaze in move
unc0rr
parents: 2292
diff changeset
  1239
							ammoprop_DontHold or
738f1271f0ef Allow kamikaze in move
unc0rr
parents: 2292
diff changeset
  1240
							ammoprop_AttackInMove;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1241
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1242
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1243
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1244
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1245
					AmmoType: amKamikaze;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1246
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1247
			Slot: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1248
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1249
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1250
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1251
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1252
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1253
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1254
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1255
			(NameId: sidCake;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1256
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1257
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1258
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1259
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1260
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1261
							ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1262
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1263
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1264
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1265
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1266
					AmmoType: amCake;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1267
					AttackVoice: sndLaugh);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1268
			Slot: 4;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1269
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1270
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1271
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1272
			isDamaging: true;
1445
3dcff3e1a4c9 Activate cake after 4 turns
unc0rr
parents: 1439
diff changeset
  1273
			SkipTurns: 4;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1274
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1275
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1276
			(NameId: sidSeduction;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1277
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1278
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1279
			NumberInCase: 1;
1284
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
  1280
			Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1281
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1282
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1283
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1284
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1285
					AmmoType: amSeduction;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1286
					AttackVoice: sndNone);
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1287
			Slot: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1288
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1289
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1290
			maxAngle: 0;
1508
ef093f31ced1 small fixes
unc0rr
parents: 1507
diff changeset
  1291
			isDamaging: false;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1292
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1293
			PosCount: 1;
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1294
			PosSprite: sprWater),
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1295
			(NameId: sidWatermelon;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1296
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1297
			Probability: 400;
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1298
			NumberInCase: 1;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1299
			Ammo: (Propz: ammoprop_Timerable or
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1300
							ammoprop_Power or
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1301
							ammoprop_AltUse;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1302
					Count: 0;
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1303
					NumPerTurn: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1304
					Timer: 3000;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1305
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1306
					AmmoType: amWatermelon;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1307
					AttackVoice: sndMelon);
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1308
			Slot: 1;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1309
			TimeAfterTurn: 3000;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1310
			minAngle: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1311
			maxAngle: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1312
			isDamaging: true;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1313
			SkipTurns: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1314
			PosCount: 1;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1315
			PosSprite: sprWater),
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1316
			(NameId: sidHellishBomb;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1317
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1318
			Probability: 400;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1319
			NumberInCase: 1;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1320
			Ammo: (Propz:  ammoprop_Power or
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1321
							ammoprop_AltUse;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1322
					Count: 0;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1323
					NumPerTurn: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1324
					Timer: 5000;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1325
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1326
					AmmoType: amHellishBomb;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1327
					AttackVoice: sndNone);
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1328
			Slot: 4;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1329
			TimeAfterTurn: 3000;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1330
			minAngle: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1331
			maxAngle: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1332
			isDamaging: true;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1333
			SkipTurns: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1334
			PosCount: 1;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1335
			PosSprite: sprWater),
1608
2631f5026714 Add napalm weapon name
unc0rr
parents: 1601
diff changeset
  1336
			(NameId: sidNapalm;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1337
			NameTex: nil;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1338
			Probability: 100;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1339
			NumberInCase: 1;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1340
			Ammo: (Propz: ammoprop_NoCrosshair or
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1341
							ammoprop_NeedTarget or
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1342
							ammoprop_AttackingPut or
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1343
							ammoprop_DontHold or
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1344
							ammoprop_NotBorder;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1345
					Count: 1;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1346
					NumPerTurn: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1347
					Timer: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1348
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1349
					AmmoType: amNapalm;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1350
					AttackVoice: sndNone);
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1351
			Slot: 5;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1352
			TimeAfterTurn: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1353
			minAngle: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1354
			maxAngle: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1355
			isDamaging: true;
1608
2631f5026714 Add napalm weapon name
unc0rr
parents: 1601
diff changeset
  1356
			SkipTurns: 7;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1357
			PosCount: 2;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1358
			PosSprite: sprAmAirplane),
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1359
			(NameId: sidDrill;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1360
			NameTex: nil;
1586
2c6f1d1f43c1 Adjust flame parameters to produce more damage
unc0rr
parents: 1580
diff changeset
  1361
			Probability: 300;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1362
			NumberInCase: 1;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1363
			Ammo: (Propz: ammoprop_Power or
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1364
							ammoprop_AltUse;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1365
					Count: AMMO_INFINITE;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1366
					NumPerTurn: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1367
					Timer: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1368
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1369
					AmmoType: amDrill;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1370
					AttackVoice: sndNone);
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1371
			Slot: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1372
			TimeAfterTurn: 3000;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1373
			minAngle: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1374
			maxAngle: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1375
			isDamaging: true;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1376
			SkipTurns: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1377
			PosCount: 1;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1378
			PosSprite: sprDrill),
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1379
			(NameId: sidBallgun;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1380
			NameTex: nil;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1381
			Probability: 400;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1382
			NumberInCase: 1;
1643
434e28245dc0 Fix yet another ballgun bug
unc0rr
parents: 1639
diff changeset
  1383
			Ammo: (Propz:  ammoprop_ForwMsgs or
434e28245dc0 Fix yet another ballgun bug
unc0rr
parents: 1639
diff changeset
  1384
							 ammoprop_DontHold;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1385
					Count: AMMO_INFINITE;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1386
					NumPerTurn: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1387
					Timer: 5001;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1388
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1389
					AmmoType: amBallgun;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1390
					AttackVoice: sndNone);
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1391
			Slot: 2;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1392
			TimeAfterTurn: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1393
			minAngle: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1394
			maxAngle: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1395
			isDamaging: true;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1396
			SkipTurns: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1397
			PosCount: 1;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1398
			PosSprite: sprWater),
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1399
			(NameId: sidRCPlane;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1400
			NameTex: nil;
1721
993b17d862f8 Change rc plane options
unc0rr
parents: 1717
diff changeset
  1401
			Probability: 200;
1740
0d69ff7b5fbf Reduce number of bonus rc planes
unc0rr
parents: 1721
diff changeset
  1402
			NumberInCase: 1;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1403
			Ammo: (Propz: ammoprop_ForwMsgs{ or
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1404
							ammoprop_DontHold or
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1405
							ammoprop_AltAttack};
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1406
					Count: 1;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1407
					NumPerTurn: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1408
					Timer: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1409
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1410
					AmmoType: amRCPlane;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1411
					AttackVoice: sndNone);
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1412
			Slot: 6;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1413
			TimeAfterTurn: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1414
			minAngle: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1415
			maxAngle: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1416
			isDamaging: true;
1721
993b17d862f8 Change rc plane options
unc0rr
parents: 1717
diff changeset
  1417
			SkipTurns: 4;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1418
			PosCount: 1;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1419
			PosSprite: sprWater),
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1420
			(NameId: sidLowGravity;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1421
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1422
			Probability: 20;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1423
			NumberInCase: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1424
			Ammo: (Propz: ammoprop_NoCrosshair or
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1425
						  ammoprop_DontHold or
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1865
diff changeset
  1426
						  ammoprop_AltUse or
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1427
                          ammoprop_Utility;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1428
					Count: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1429
					NumPerTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1430
					Timer: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1431
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1432
					AmmoType: amLowGravity;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1433
					AttackVoice: sndNone);
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1434
			Slot: 8;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1435
			TimeAfterTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1436
			minAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1437
			maxAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1438
			isDamaging: false;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1439
			SkipTurns: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1440
			PosCount: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1441
			PosSprite: sprWater),
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1442
			(NameId: sidExtraDamage;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1443
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1444
			Probability: 15;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1445
			NumberInCase: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1446
			Ammo: (Propz: ammoprop_NoCrosshair or
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1447
						  ammoprop_DontHold or
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1865
diff changeset
  1448
						  ammoprop_AltUse or
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1449
                          ammoprop_Utility;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1450
					Count: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1451
					NumPerTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1452
					Timer: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1453
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1454
					AmmoType: amExtraDamage;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1455
					AttackVoice: sndNone);
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1456
			Slot: 8;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1457
			TimeAfterTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1458
			minAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1459
			maxAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1460
			isDamaging: false;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1461
			SkipTurns: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1462
			PosCount: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1463
			PosSprite: sprWater),
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1464
			(NameId: sidInvulnerable;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1465
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1466
			Probability: 20;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1467
			NumberInCase: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1468
			Ammo: (Propz: ammoprop_NoCrosshair or
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1469
						  ammoprop_DontHold or
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1865
diff changeset
  1470
						  ammoprop_AltUse or
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1471
                          ammoprop_Utility;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1472
					Count: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1473
					NumPerTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1474
					Timer: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1475
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1476
					AmmoType: amInvulnerable;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1477
					AttackVoice: sndNone);
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1478
			Slot: 8;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1479
			TimeAfterTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1480
			minAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1481
			maxAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1482
			isDamaging: false;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1483
			SkipTurns: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1484
			PosCount: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1485
			PosSprite: sprWater),
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1486
			(NameId: sidExtraTime;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1487
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1488
			Probability: 30;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1489
			NumberInCase: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1490
			Ammo: (Propz: ammoprop_NoCrosshair or
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1491
						  ammoprop_DontHold or
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1865
diff changeset
  1492
						  ammoprop_AltUse or
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1493
                          ammoprop_Utility;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1494
					Count: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1495
					NumPerTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1496
					Timer: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1497
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1498
					AmmoType: amExtraTime;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1499
					AttackVoice: sndNone);
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1500
			Slot: 7;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1501
			TimeAfterTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1502
			minAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1503
			maxAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1504
			isDamaging: false;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1505
			SkipTurns: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1506
			PosCount: 1;
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1507
			PosSprite: sprWater),
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1508
			(NameId: sidLaserSight;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1509
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1510
			Probability: 15;
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1511
			NumberInCase: 1;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1512
			Ammo: (Propz: ammoprop_NoCrosshair or
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1513
						  ammoprop_DontHold or
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1865
diff changeset
  1514
						  ammoprop_AltUse or
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1515
                          ammoprop_Utility;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1516
					Count: 1;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1517
					NumPerTurn: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1518
					Timer: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1519
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1520
					AmmoType: amLaserSight;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1521
					AttackVoice: sndNone);
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1522
			Slot: 7;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1523
			TimeAfterTurn: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1524
			minAngle: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1525
			maxAngle: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1526
			isDamaging: false;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1527
			SkipTurns: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1528
			PosCount: 1;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1529
			PosSprite: sprWater),
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1530
			(NameId: sidVampiric;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1531
			NameTex: nil;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1532
			Probability: 15;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1533
			NumberInCase: 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1534
			Ammo: (Propz: ammoprop_NoCrosshair or
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1535
						  ammoprop_DontHold or
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1536
						  ammoprop_AltUse or
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1537
                          ammoprop_Utility;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1538
					Count: 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1539
					NumPerTurn: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1540
					Timer: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1541
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1542
					AmmoType: amVampiric;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1543
					AttackVoice: sndNone);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1544
			Slot: 6;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1545
			TimeAfterTurn: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1546
			minAngle: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1547
			maxAngle: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1548
			isDamaging: false;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1549
			SkipTurns: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1550
			PosCount: 1;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1551
			PosSprite: sprWater),
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1552
			(NameId: sidSniperRifle;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1553
			NameTex: nil;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1554
			Probability: 20;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1555
			NumberInCase: 2;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1556
			Ammo: (Propz: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1557
					Count: 2;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1558
					NumPerTurn: 1;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1559
					Timer: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1560
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1561
					AmmoType: amSniperRifle;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1562
					AttackVoice: sndNone);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1563
			Slot: 2;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1564
			TimeAfterTurn: 3000;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1565
			minAngle: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1566
			maxAngle: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1567
			isDamaging: true;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1568
			SkipTurns: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1569
			PosCount: 1;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1570
			PosSprite: sprWater),
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1571
			(NameId: sidJetpack;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1572
			NameTex: nil;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1573
			Probability: 20;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1574
			NumberInCase: 1;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1575
			Ammo: (Propz: ammoprop_ForwMsgs or
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1576
							ammoprop_AttackInMove or
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1577
							ammoprop_NoCrosshair or
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1578
							ammoprop_DontHold or
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1579
							ammoprop_AltAttack;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1580
					Count: 1;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1581
					NumPerTurn: 1;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1582
					Timer: 0;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1583
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1584
					AmmoType: amJetpack;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1585
					AttackVoice: sndNone);
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1586
			Slot: 3;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1587
			TimeAfterTurn: 3000;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1588
			minAngle: 0;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1589
			maxAngle: 0;
2179
839472821b4d Duplicate Parachute more closely :D
nemo
parents: 2177
diff changeset
  1590
			isDamaging: false;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1591
			SkipTurns: 0;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1592
			PosCount: 1;
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1593
			PosSprite: sprWater),
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1594
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1595
			(NameId: sidMolotov;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1596
			NameTex: nil;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1597
			Probability: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1598
			NumberInCase: 1;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1599
			Ammo: (Propz: ammoprop_Power or
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1600
							ammoprop_AltUse;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1601
					Count: AMMO_INFINITE;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1602
					NumPerTurn: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1603
					Timer: 3000;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1604
					Pos: 0;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1605
					AmmoType: amMolotov;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2630
diff changeset
  1606
					AttackVoice: sndNone);
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1607
			Slot: 1;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1608
			TimeAfterTurn: 3000;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1609
			minAngle: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1610
			maxAngle: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1611
			isDamaging: true;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1612
			SkipTurns: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1613
			PosCount: 1;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1614
			PosSprite: sprWater)
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1615
			);
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
  1616
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1617
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1618
	conversionFormat: TSDL_PixelFormat = (
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1619
		palette: nil;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1620
		BitsPerPixel : 32;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1621
		BytesPerPixel: 4;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1622
		Rloss : 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1623
		Gloss : 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1624
		Bloss : 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1625
		Aloss : 0;
2586
204e6b2885bc added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
koda
parents: 2583
diff changeset
  1626
{$IFDEF ENDIAN_LITTLE}
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1627
		Rshift: 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1628
		Gshift: 8;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1629
		Bshift: 16;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1630
		Ashift: 24;
2586
204e6b2885bc added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
koda
parents: 2583
diff changeset
  1631
{$ELSE}
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1632
		Rshift: 24;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1633
		Gshift: 16;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1634
		Bshift: 8;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1635
		Ashift: 0;
2586
204e6b2885bc added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
koda
parents: 2583
diff changeset
  1636
{$ENDIF}
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1637
		RMask : RMask;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1638
		GMask : GMask;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1639
		BMask : BMask;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1640
		AMask : AMask;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1641
		colorkey: 0;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1642
		alpha : 255
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1643
	);
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1644
			
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1645
2588
da9e986713d4 Increase AMMO_INFINITE to 100
nemo
parents: 2587
diff changeset
  1646
var CountTexz: array[1..Pred(AMMO_INFINITE)] of PTexture;
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
  1647
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1648
procedure init_uConsts;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1649
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
  1650
implementation
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
  1651
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1652
procedure init_uConsts;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1653
var cPathz: array[TPathType] of String = (
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1654
		'',                              // ptNone
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1655
		'',                              // ptData
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1656
		'Graphics',                      // ptGraphics
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1657
		'Themes',                        // ptThemes
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1658
		'Themes/avematan',               // ptCurrTheme
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1659
		'Teams',                         // ptTeams
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1660
		'Maps',                          // ptMaps
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1661
		'',                              // ptMapCurrent
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1662
		'Demos',                         // ptDemos
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1663
		'Sounds',                        // ptSounds
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1664
		'Graphics/Graves',               // ptGraves
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1665
		'Fonts',                         // ptFonts
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1666
		'Forts',                         // ptForts
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1667
		'Locale',                        // ptLocale
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1668
		'Graphics/AmmoMenu',             // ptAmmoMenu
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1669
		'Graphics/Hedgehog',             // ptHedgehog
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1670
		'Sounds/voices',                 // ptVoices
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1671
		'Graphics/Hats'                  // ptHats
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1672
	);
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1673
begin
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1674
	PathPrefix := './';
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1675
	Pathz:= cPathz;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1676
end;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2697
diff changeset
  1677
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
  1678
end.