misc/libtremor/tremor/codebook.c
author koda
Fri, 21 Sep 2012 01:29:33 +0200
changeset 7699 2455207a2c71
parent 7697 767d3c4153a1
child 7849 a12155461b34
permissions -rw-r--r--
blindly trying to fix the android build
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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/********************************************************************
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 *                                                                  *
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 * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE.   *
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 *                                                                  *
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 * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS     *
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 * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
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 * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.       *
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 *                                                                  *
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 * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002    *
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 * BY THE Xiph.Org FOUNDATION http://www.xiph.org/                  *
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 *                                                                  *
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 ********************************************************************
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 function: basic codebook pack/unpack/code/decode operations
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 ********************************************************************/
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include "ogg.h"
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#include "ivorbiscodec.h"
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#include "codebook.h"
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#include "misc.h"
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#include "os.h"
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/**** pack/unpack helpers ******************************************/
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int _ilog(unsigned int v){
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  int ret=0;
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  while(v){
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    ret++;
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    v>>=1;
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  }
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  return(ret);
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}
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static ogg_uint32_t decpack(long entry,long used_entry,long quantvals,
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			    codebook *b,oggpack_buffer *opb,int maptype){
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  ogg_uint32_t ret=0;
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  int j;
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  switch(b->dec_type){
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  case 0:
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    return (ogg_uint32_t)entry;
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  case 1:
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    if(maptype==1){
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      /* vals are already read into temporary colum vector here */
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      for(j=0;j<b->dim;j++){
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	ogg_uint32_t off=entry%quantvals;
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	entry/=quantvals;
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	ret|=((ogg_uint16_t *)(b->q_val))[off]<<(b->q_bits*j);
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      }
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    }else{
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      for(j=0;j<b->dim;j++)
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	ret|=oggpack_read(opb,b->q_bits)<<(b->q_bits*j);
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    }
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    return ret;
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  case 2:
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    for(j=0;j<b->dim;j++){
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      ogg_uint32_t off=entry%quantvals;
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      entry/=quantvals;
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      ret|=off<<(b->q_pack*j);
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    }
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    return ret;
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  case 3:
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    return (ogg_uint32_t)used_entry;
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  }
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}
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/* 32 bit float (not IEEE; nonnormalized mantissa +
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   biased exponent) : neeeeeee eeemmmmm mmmmmmmm mmmmmmmm 
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   Why not IEEE?  It's just not that important here. */
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static ogg_int32_t _float32_unpack(long val,int *point){
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  long   mant=val&0x1fffff;
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  int    sign=val&0x80000000;
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  *point=((val&0x7fe00000L)>>21)-788;
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  if(mant){
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    while(!(mant&0x40000000)){
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      mant<<=1;
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      *point-=1;
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    }
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    if(sign)mant= -mant;
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  }else{
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    *point=-9999;
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  }
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  return mant;
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}
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/* choose the smallest supported node size that fits our decode table.
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   Legal bytewidths are 1/1 1/2 2/2 2/4 4/4 */
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static int _determine_node_bytes(long used, int leafwidth){
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  /* special case small books to size 4 to avoid multiple special
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     cases in repack */
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  if(used<2)
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    return 4;
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  if(leafwidth==3)leafwidth=4;
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  if(_ilog(3*used-6)+1 <= leafwidth*4) 
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    return leafwidth/2?leafwidth/2:1;
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  return leafwidth;
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}
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/* convenience/clarity; leaves are specified as multiple of node word
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   size (1 or 2) */
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static int _determine_leaf_words(int nodeb, int leafwidth){
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  if(leafwidth>nodeb)return 2;
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  return 1;
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}
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/* given a list of word lengths, number of used entries, and byte
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   width of a leaf, generate the decode table */
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static int _make_words(char *l,long n,ogg_uint32_t *r,long quantvals,
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		       codebook *b, oggpack_buffer *opb,int maptype){
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  long i,j,count=0;
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  long top=0;
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  ogg_uint32_t marker[33];
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   127
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  if(n<2){
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    r[0]=0x80000000;
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   130
  }else{
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    memset(marker,0,sizeof(marker));
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   132
    
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    for(i=0;i<n;i++){
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      long length=l[i];
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      if(length){
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	ogg_uint32_t entry=marker[length];
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	long chase=0;
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	if(count && !entry)return -1; /* overpopulated tree! */
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   139
	
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	/* chase the tree as far as it's already populated, fill in past */
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	for(j=0;j<length-1;j++){
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	  int bit=(entry>>(length-j-1))&1;
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	  if(chase>=top){ 
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	    top++;
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	    r[chase*2]=top;
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	    r[chase*2+1]=0;
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	  }else
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	    if(!r[chase*2+bit])
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	      r[chase*2+bit]=top;
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	  chase=r[chase*2+bit];
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   151
	}
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	{	
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	  int bit=(entry>>(length-j-1))&1;
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	  if(chase>=top){ 
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	    top++;
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	    r[chase*2+1]=0;
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   157
	  }
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	  r[chase*2+bit]= decpack(i,count++,quantvals,b,opb,maptype) | 
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	    0x80000000;
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   160
	}
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   161
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   162
	/* Look to see if the next shorter marker points to the node
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   163
	   above. if so, update it and repeat.  */
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	for(j=length;j>0;j--){          
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	  if(marker[j]&1){
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	    marker[j]=marker[j-1]<<1;
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	    break;
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   168
	  }
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	  marker[j]++;
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   170
	}
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   171
	
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   172
	/* prune the tree; the implicit invariant says all the longer
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	   markers were dangling from our just-taken node.  Dangle them
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	   from our *new* node. */
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   175
	for(j=length+1;j<33;j++)
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	  if((marker[j]>>1) == entry){
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	    entry=marker[j];
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	    marker[j]=marker[j-1]<<1;
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   179
	  }else
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	    break;
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   181
      }
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   182
    }
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   183
  }
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   184
  
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  return 0;
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   186
}
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   187
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static int _make_decode_table(codebook *s,char *lengthlist,long quantvals,
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			      oggpack_buffer *opb,int maptype){
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  int i;
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  ogg_uint32_t *work;
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   192
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  if(s->dec_nodeb==4){
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    s->dec_table=_ogg_malloc((s->used_entries*2+1)*sizeof(*work));
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    /* +1 (rather than -2) is to accommodate 0 and 1 sized books,
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       which are specialcased to nodeb==4 */
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   197
    if(_make_words(lengthlist,s->entries,
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		   s->dec_table,quantvals,s,opb,maptype))return 1;
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   199
    
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   200
    return 0;
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   201
  }
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   202
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   203
  work=alloca((s->used_entries*2-2)*sizeof(*work));
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  if(_make_words(lengthlist,s->entries,work,quantvals,s,opb,maptype))return 1;
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   205
  s->dec_table=_ogg_malloc((s->used_entries*(s->dec_leafw+1)-2)*
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   206
			   s->dec_nodeb);
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   207
    
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   208
  if(s->dec_leafw==1){
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   209
    switch(s->dec_nodeb){
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   210
    case 1:
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   211
      for(i=0;i<s->used_entries*2-2;i++)
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   212
	  ((unsigned char *)s->dec_table)[i]=
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   213
	    ((work[i] & 0x80000000UL) >> 24) | work[i];
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   214
      break;
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   215
    case 2:
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   216
      for(i=0;i<s->used_entries*2-2;i++)
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   217
	  ((ogg_uint16_t *)s->dec_table)[i]=
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   218
	    ((work[i] & 0x80000000UL) >> 16) | work[i];
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   219
      break; 
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   220
    }
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   221
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   222
  }else{
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   223
    /* more complex; we have to do a two-pass repack that updates the
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   224
       node indexing. */
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   225
    long top=s->used_entries*3-2;
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   226
    if(s->dec_nodeb==1){
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   227
      unsigned char *out=(unsigned char *)s->dec_table;
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   228
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   229
      for(i=s->used_entries*2-4;i>=0;i-=2){
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   230
	if(work[i]&0x80000000UL){
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   231
	  if(work[i+1]&0x80000000UL){
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   232
	    top-=4;
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   233
	    out[top]=(work[i]>>8 & 0x7f)|0x80;
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	    out[top+1]=(work[i+1]>>8 & 0x7f)|0x80;
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   235
	    out[top+2]=work[i] & 0xff;
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   236
	    out[top+3]=work[i+1] & 0xff;
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   237
	  }else{
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   238
	    top-=3;
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   239
	    out[top]=(work[i]>>8 & 0x7f)|0x80;
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   240
	    out[top+1]=work[work[i+1]*2];
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   241
	    out[top+2]=work[i] & 0xff;
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   242
	  }
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   243
	}else{
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   244
	  if(work[i+1]&0x80000000UL){
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   245
	    top-=3;
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   246
	    out[top]=work[work[i]*2];
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   247
	    out[top+1]=(work[i+1]>>8 & 0x7f)|0x80;
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   248
	    out[top+2]=work[i+1] & 0xff;
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   249
	  }else{
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   250
	    top-=2;
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   251
	    out[top]=work[work[i]*2];
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   252
	    out[top+1]=work[work[i+1]*2];
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   253
	  }
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   254
	}
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   255
	work[i]=top;
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   256
      }
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   257
    }else{
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   258
      ogg_uint16_t *out=(ogg_uint16_t *)s->dec_table;
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   259
      for(i=s->used_entries*2-4;i>=0;i-=2){
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   260
	if(work[i]&0x80000000UL){
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   261
	  if(work[i+1]&0x80000000UL){
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   262
	    top-=4;
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   263
	    out[top]=(work[i]>>16 & 0x7fff)|0x8000;
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   264
	    out[top+1]=(work[i+1]>>16 & 0x7fff)|0x8000;
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   265
	    out[top+2]=work[i] & 0xffff;
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   266
	    out[top+3]=work[i+1] & 0xffff;
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   267
	  }else{
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   268
	    top-=3;
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   269
	    out[top]=(work[i]>>16 & 0x7fff)|0x8000;
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   270
	    out[top+1]=work[work[i+1]*2];
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	    out[top+2]=work[i] & 0xffff;
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   272
	  }
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   273
	}else{
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   274
	  if(work[i+1]&0x80000000UL){
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   275
	    top-=3;
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   276
	    out[top]=work[work[i]*2];
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   277
	    out[top+1]=(work[i+1]>>16 & 0x7fff)|0x8000;
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   278
	    out[top+2]=work[i+1] & 0xffff;
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   279
	  }else{
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   280
	    top-=2;
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   281
	    out[top]=work[work[i]*2];
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   282
	    out[top+1]=work[work[i+1]*2];
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   283
	  }
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   284
	}
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   285
	work[i]=top;
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   286
      }
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diff changeset
   287
    }
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   288
  }
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diff changeset
   289
	
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   290
  return 0;
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diff changeset
   291
}
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diff changeset
   292
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   293
/* most of the time, entries%dimensions == 0, but we need to be
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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   294
   well defined.  We define that the possible vales at each
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   295
   scalar is values == entries/dim.  If entries%dim != 0, we'll
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   296
   have 'too few' values (values*dim<entries), which means that
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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   297
   we'll have 'left over' entries; left over entries use zeroed
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diff changeset
   298
   values (and are wasted).  So don't generate codebooks like
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diff changeset
   299
   that */
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diff changeset
   300
/* there might be a straightforward one-line way to do the below
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diff changeset
   301
   that's portable and totally safe against roundoff, but I haven't
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   302
   thought of it.  Therefore, we opt on the side of caution */
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diff changeset
   303
long _book_maptype1_quantvals(codebook *b){
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diff changeset
   304
  /* get us a starting hint, we'll polish it below */
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diff changeset
   305
  int bits=_ilog(b->entries);
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diff changeset
   306
  int vals=b->entries>>((bits-1)*(b->dim-1)/b->dim);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   307
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   308
  while(1){
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diff changeset
   309
    long acc=1;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   310
    long acc1=1;
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diff changeset
   311
    int i;
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diff changeset
   312
    for(i=0;i<b->dim;i++){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   313
      acc*=vals;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   314
      acc1*=vals+1;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   315
    }
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   316
    if(acc<=b->entries && acc1>b->entries){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   317
      return(vals);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   318
    }else{
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   319
      if(acc>b->entries){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   320
        vals--;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   321
      }else{
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   322
        vals++;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   323
      }
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   324
    }
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff changeset
   325
  }
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   326
}
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff changeset
   327
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   328
void vorbis_book_clear(codebook *b){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff changeset
   329
  /* static book is not cleared; we're likely called on the lookup and
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   330
     the static codebook belongs to the info struct */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   331
  if(b->q_val)_ogg_free(b->q_val);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff changeset
   332
  if(b->dec_table)_ogg_free(b->dec_table);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff changeset
   333
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff changeset
   334
  memset(b,0,sizeof(*b));
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff changeset
   335
}
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
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diff changeset
   336
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   337
int vorbis_book_unpack(oggpack_buffer *opb,codebook *s){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   338
  char         *lengthlist=NULL;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   339
  int           quantvals=0;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   340
  long          i,j,k;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   341
  int           maptype;
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diff changeset
   342
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
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parents:
diff changeset
   343
  memset(s,0,sizeof(*s));
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diff changeset
   344
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
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diff changeset
   345
  /* make sure alignment is correct */
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diff changeset
   346
  if(oggpack_read(opb,24)!=0x564342)goto _eofout;
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parents:
diff changeset
   347
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
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parents:
diff changeset
   348
  /* first the basic parameters */
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diff changeset
   349
  s->dim=oggpack_read(opb,16);
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parents:
diff changeset
   350
  s->entries=oggpack_read(opb,24);
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parents:
diff changeset
   351
  if(s->entries==-1)goto _eofout;
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koda
parents:
diff changeset
   352
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
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parents:
diff changeset
   353
  /* codeword ordering.... length ordered or unordered? */
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parents:
diff changeset
   354
  switch((int)oggpack_read(opb,1)){
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
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parents:
diff changeset
   355
  case 0:
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parents:
diff changeset
   356
    /* unordered */
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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diff changeset
   357
    lengthlist=(char *)alloca(sizeof(*lengthlist)*s->entries);
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   358
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   359
    /* allocated but unused entries? */
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   360
    if(oggpack_read(opb,1)){
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   361
      /* yes, unused entries */
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   362
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   363
      for(i=0;i<s->entries;i++){
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   364
	if(oggpack_read(opb,1)){
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   365
	  long num=oggpack_read(opb,5);
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   366
	  if(num==-1)goto _eofout;
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   367
	  lengthlist[i]=num+1;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   368
	  s->used_entries++;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   369
	  if(num+1>s->dec_maxlength)s->dec_maxlength=num+1;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   370
	}else
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   371
	  lengthlist[i]=0;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   372
      }
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   373
    }else{
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   374
      /* all entries used; no tagging */
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   375
      s->used_entries=s->entries;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   376
      for(i=0;i<s->entries;i++){
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   377
	long num=oggpack_read(opb,5);
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   378
	if(num==-1)goto _eofout;
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   379
	lengthlist[i]=num+1;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   380
	if(num+1>s->dec_maxlength)s->dec_maxlength=num+1;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   381
      }
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   382
    }
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   383
    
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   384
    break;
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   385
  case 1:
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   386
    /* ordered */
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   387
    {
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   388
      long length=oggpack_read(opb,5)+1;
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   389
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   390
      s->used_entries=s->entries;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   391
      lengthlist=(char *)alloca(sizeof(*lengthlist)*s->entries);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   392
      
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   393
      for(i=0;i<s->entries;){
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   394
	long num=oggpack_read(opb,_ilog(s->entries-i));
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   395
	if(num==-1)goto _eofout;
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   396
	for(j=0;j<num && i<s->entries;j++,i++)
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   397
	  lengthlist[i]=length;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   398
	s->dec_maxlength=length;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   399
	length++;
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   400
      }
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   401
    }
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   402
    break;
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   403
  default:
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   404
    /* EOF */
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   405
    return(-1);
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   406
  }
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   407
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   408
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   409
  /* Do we have a mapping to unpack? */
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   410
  
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   411
  if((maptype=oggpack_read(opb,4))>0){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   412
    s->q_min=_float32_unpack(oggpack_read(opb,32),&s->q_minp);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   413
    s->q_del=_float32_unpack(oggpack_read(opb,32),&s->q_delp);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   414
    s->q_bits=oggpack_read(opb,4)+1;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   415
    s->q_seq=oggpack_read(opb,1);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   416
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   417
    s->q_del>>=s->q_bits;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   418
    s->q_delp+=s->q_bits;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   419
  }
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   420
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   421
  switch(maptype){
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   422
  case 0:
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   423
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   424
    /* no mapping; decode type 0 */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   425
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   426
    /* how many bytes for the indexing? */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   427
    /* this is the correct boundary here; we lose one bit to
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   428
       node/leaf mark */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   429
    s->dec_nodeb=_determine_node_bytes(s->used_entries,_ilog(s->entries)/8+1); 
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   430
    s->dec_leafw=_determine_leaf_words(s->dec_nodeb,_ilog(s->entries)/8+1); 
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   431
    s->dec_type=0;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   432
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   433
    if(_make_decode_table(s,lengthlist,quantvals,opb,maptype)) goto _errout;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   434
    break;
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   435
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   436
  case 1:
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   437
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   438
    /* mapping type 1; implicit values by lattice  position */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   439
    quantvals=_book_maptype1_quantvals(s);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   440
    
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   441
    /* dec_type choices here are 1,2; 3 doesn't make sense */
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   442
    {
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   443
      /* packed values */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   444
      long total1=(s->q_bits*s->dim+8)/8; /* remember flag bit */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   445
      /* vector of column offsets; remember flag bit */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   446
      long total2=(_ilog(quantvals-1)*s->dim+8)/8+(s->q_bits+7)/8;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   447
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   448
      
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   449
      if(total1<=4 && total1<=total2){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   450
	/* use dec_type 1: vector of packed values */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   451
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   452
	/* need quantized values before  */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   453
	s->q_val=alloca(sizeof(ogg_uint16_t)*quantvals);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   454
	for(i=0;i<quantvals;i++)
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   455
	  ((ogg_uint16_t *)s->q_val)[i]=oggpack_read(opb,s->q_bits);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   456
	
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   457
	if(oggpack_eop(opb)){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   458
	  s->q_val=0; /* cleanup must not free alloca memory */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   459
	  goto _eofout;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   460
	}
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   461
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   462
	s->dec_type=1;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   463
	s->dec_nodeb=_determine_node_bytes(s->used_entries,
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   464
					   (s->q_bits*s->dim+8)/8); 
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   465
	s->dec_leafw=_determine_leaf_words(s->dec_nodeb,
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   466
					   (s->q_bits*s->dim+8)/8); 
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   467
	if(_make_decode_table(s,lengthlist,quantvals,opb,maptype)){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   468
	  s->q_val=0; /* cleanup must not free alloca memory */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   469
	  goto _errout;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   470
	}
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   471
	
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   472
	s->q_val=0; /* about to go out of scope; _make_decode_table
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   473
                       was using it */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   474
	
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   475
      }else{
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   476
	/* use dec_type 2: packed vector of column offsets */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   477
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   478
	/* need quantized values before */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   479
	if(s->q_bits<=8){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   480
	  s->q_val=_ogg_malloc(quantvals);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   481
	  for(i=0;i<quantvals;i++)
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   482
	    ((unsigned char *)s->q_val)[i]=oggpack_read(opb,s->q_bits);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   483
	}else{
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   484
	  s->q_val=_ogg_malloc(quantvals*2);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   485
	  for(i=0;i<quantvals;i++)
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   486
	    ((ogg_uint16_t *)s->q_val)[i]=oggpack_read(opb,s->q_bits);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   487
	}
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   488
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   489
	if(oggpack_eop(opb))goto _eofout;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   490
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   491
	s->q_pack=_ilog(quantvals-1); 
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   492
	s->dec_type=2;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   493
	s->dec_nodeb=_determine_node_bytes(s->used_entries,
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   494
					   (_ilog(quantvals-1)*s->dim+8)/8); 
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   495
	s->dec_leafw=_determine_leaf_words(s->dec_nodeb,
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   496
					   (_ilog(quantvals-1)*s->dim+8)/8); 
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   497
	if(_make_decode_table(s,lengthlist,quantvals,opb,maptype))goto _errout;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   498
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   499
      }
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   500
    }
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   501
    break;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   502
  case 2:
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   503
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   504
    /* mapping type 2; explicit array of values */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   505
    quantvals=s->entries*s->dim;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   506
    /* dec_type choices here are 1,3; 2 is not possible */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   507
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   508
    if( (s->q_bits*s->dim+8)/8 <=4){ /* remember flag bit */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   509
      /* use dec_type 1: vector of packed values */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   510
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   511
      s->dec_type=1;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   512
      s->dec_nodeb=_determine_node_bytes(s->used_entries,(s->q_bits*s->dim+8)/8); 
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   513
      s->dec_leafw=_determine_leaf_words(s->dec_nodeb,(s->q_bits*s->dim+8)/8); 
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   514
      if(_make_decode_table(s,lengthlist,quantvals,opb,maptype))goto _errout;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   515
      
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   516
    }else{
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   517
      /* use dec_type 3: scalar offset into packed value array */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   518
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   519
      s->dec_type=3;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   520
      s->dec_nodeb=_determine_node_bytes(s->used_entries,_ilog(s->used_entries-1)/8+1); 
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   521
      s->dec_leafw=_determine_leaf_words(s->dec_nodeb,_ilog(s->used_entries-1)/8+1); 
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   522
      if(_make_decode_table(s,lengthlist,quantvals,opb,maptype))goto _errout;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   523
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   524
      /* get the vals & pack them */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   525
      s->q_pack=(s->q_bits+7)/8*s->dim;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   526
      s->q_val=_ogg_malloc(s->q_pack*s->used_entries);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   527
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   528
      if(s->q_bits<=8){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   529
	for(i=0;i<s->used_entries*s->dim;i++)
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   530
	  ((unsigned char *)(s->q_val))[i]=oggpack_read(opb,s->q_bits);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   531
      }else{
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   532
	for(i=0;i<s->used_entries*s->dim;i++)
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   533
	  ((ogg_uint16_t *)(s->q_val))[i]=oggpack_read(opb,s->q_bits);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   534
      }
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   535
    }
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   536
    break;
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   537
  default:
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   538
    goto _errout;
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   539
  }
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   540
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   541
  if(oggpack_eop(opb))goto _eofout;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   542
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   543
  return 0;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   544
 _errout:
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   545
 _eofout:
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   546
  vorbis_book_clear(s);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   547
  return -1;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   548
}
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   549
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   550
static inline ogg_uint32_t decode_packed_entry_number(codebook *book, 
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   551
						      oggpack_buffer *b){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   552
  ogg_uint32_t chase=0;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   553
  int  read=book->dec_maxlength;
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   554
  long lok = oggpack_look(b,read),i;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   555
  
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   556
  while(lok<0 && read>1)
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   557
    lok = oggpack_look(b, --read);
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   558
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   559
  if(lok<0){
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   560
    oggpack_adv(b,1); /* force eop */
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   561
    return -1;
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   562
  }
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   563
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   564
  /* chase the tree with the bits we got */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   565
  if(book->dec_nodeb==1){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   566
    if(book->dec_leafw==1){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   567
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   568
      /* 8/8 */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   569
      unsigned char *t=(unsigned char *)book->dec_table;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   570
      for(i=0;i<read;i++){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   571
	chase=t[chase*2+((lok>>i)&1)];
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   572
	if(chase&0x80UL)break;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   573
      }
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   574
      chase&=0x7fUL;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   575
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   576
    }else{
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   577
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   578
      /* 8/16 */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   579
      unsigned char *t=(unsigned char *)book->dec_table;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   580
      for(i=0;i<read;i++){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   581
	int bit=(lok>>i)&1;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   582
	int next=t[chase+bit];
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   583
	if(next&0x80){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   584
	  chase= (next<<8) | t[chase+bit+1+(!bit || t[chase]&0x80)];
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   585
	  break;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   586
	}
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   587
	chase=next;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   588
      }
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   589
      chase&=0x7fffUL;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   590
    }
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   591
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   592
  }else{
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   593
    if(book->dec_nodeb==2){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   594
      if(book->dec_leafw==1){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   595
	
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   596
	/* 16/16 */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   597
	for(i=0;i<read;i++){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   598
	  chase=((ogg_uint16_t *)(book->dec_table))[chase*2+((lok>>i)&1)];
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   599
	  if(chase&0x8000UL)break;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   600
	}
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   601
	chase&=0x7fffUL;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   602
	
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   603
      }else{
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   604
	
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   605
	/* 16/32 */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   606
	ogg_uint16_t *t=(ogg_uint16_t *)book->dec_table;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   607
	for(i=0;i<read;i++){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   608
	  int bit=(lok>>i)&1;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   609
	  int next=t[chase+bit];
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   610
	  if(next&0x8000){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   611
	    chase= (next<<16) | t[chase+bit+1+(!bit || t[chase]&0x8000)];
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   612
	    break;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   613
	  }
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   614
	  chase=next;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   615
	}
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   616
	chase&=0x7fffffffUL;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   617
      }
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   618
      
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   619
    }else{
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   620
      
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   621
      for(i=0;i<read;i++){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   622
	chase=((ogg_uint32_t *)(book->dec_table))[chase*2+((lok>>i)&1)];
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   623
	if(chase&0x80000000UL)break;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   624
      }
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   625
      chase&=0x7fffffffUL;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   626
      
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   627
    }
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   628
  }
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   629
  
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   630
  if(i<read){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   631
    oggpack_adv(b,i+1);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   632
    return chase;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   633
  }
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   634
  oggpack_adv(b,read+1);
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   635
  return(-1);
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   636
}
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   637
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   638
/* returns the [original, not compacted] entry number or -1 on eof *********/
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   639
long vorbis_book_decode(codebook *book, oggpack_buffer *b){
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   640
  if(book->dec_type)return -1;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   641
  return decode_packed_entry_number(book,b);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   642
}
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   643
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   644
int decode_map(codebook *s, oggpack_buffer *b, ogg_int32_t *v, int point){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   645
  ogg_uint32_t entry = decode_packed_entry_number(s,b);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   646
  int i;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   647
  if(oggpack_eop(b))return(-1);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   648
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   649
  /* according to decode type */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   650
  switch(s->dec_type){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   651
  case 1:{
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   652
    /* packed vector of values */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   653
    int mask=(1<<s->q_bits)-1;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   654
    for(i=0;i<s->dim;i++){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   655
      v[i]=entry&mask;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   656
      entry>>=s->q_bits;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   657
    }
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   658
    break;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   659
  }
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   660
  case 2:{
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   661
    /* packed vector of column offsets */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   662
    int mask=(1<<s->q_pack)-1;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   663
    for(i=0;i<s->dim;i++){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   664
      if(s->q_bits<=8)
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   665
	v[i]=((unsigned char *)(s->q_val))[entry&mask];
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   666
      else
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   667
	v[i]=((ogg_uint16_t *)(s->q_val))[entry&mask];
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   668
      entry>>=s->q_pack;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   669
    }
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   670
    break;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   671
  }
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   672
  case 3:{
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   673
    /* offset into array */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   674
    void *ptr=s->q_val+entry*s->q_pack;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   675
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   676
    if(s->q_bits<=8){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   677
      for(i=0;i<s->dim;i++)
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   678
	v[i]=((unsigned char *)ptr)[i];
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   679
    }else{
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   680
      for(i=0;i<s->dim;i++)
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   681
	v[i]=((ogg_uint16_t *)ptr)[i];
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   682
    }
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   683
    break;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   684
  }
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   685
  default:
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   686
    return -1;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   687
  }
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   688
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   689
  /* we have the unpacked multiplicands; compute final vals */
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   690
  {
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   691
    int shiftM=point-s->q_delp;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   692
    ogg_int32_t add=point-s->q_minp;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   693
    if(add>0)
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   694
      add= s->q_min >> add;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   695
    else
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   696
      add= s->q_min << -add;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   698
    if(shiftM>0)
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   699
      for(i=0;i<s->dim;i++)
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   700
	v[i]= add + ((v[i] * s->q_del) >> shiftM);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   701
    else
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   702
      for(i=0;i<s->dim;i++)
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   703
	v[i]= add + ((v[i] * s->q_del) << -shiftM);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   704
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   705
    if(s->q_seq)
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   706
      for(i=1;i<s->dim;i++)
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   707
	v[i]+=v[i-1];
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   708
  }
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   709
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   710
  return 0;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   711
}
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   712
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   713
/* returns 0 on OK or -1 on eof *************************************/
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   714
long vorbis_book_decodevs_add(codebook *book,ogg_int32_t *a,
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   715
			      oggpack_buffer *b,int n,int point){
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   716
  if(book->used_entries>0){
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   717
    int step=n/book->dim;
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   718
    ogg_int32_t *v = (ogg_int32_t *)alloca(sizeof(*v)*book->dim);
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   719
    int i,j,o;
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   720
    
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   721
    for (j=0;j<step;j++){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   722
      if(decode_map(book,b,v,point))return -1;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   723
      for(i=0,o=j;i<book->dim;i++,o+=step)
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   724
	a[o]+=v[i];
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   725
    }
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   726
  }
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   727
  return 0;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   728
}
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   729
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   730
long vorbis_book_decodev_add(codebook *book,ogg_int32_t *a,
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   731
			     oggpack_buffer *b,int n,int point){
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   732
  if(book->used_entries>0){
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   733
    ogg_int32_t *v = (ogg_int32_t *)alloca(sizeof(*v)*book->dim);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   734
    int i,j;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   735
    
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   736
    for(i=0;i<n;){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   737
      if(decode_map(book,b,v,point))return -1;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   738
      for (j=0;j<book->dim;j++)
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   739
	a[i++]+=v[j];
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   740
    }
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   741
  }
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   742
  return 0;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   743
}
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   744
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   745
long vorbis_book_decodev_set(codebook *book,ogg_int32_t *a,
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   746
			     oggpack_buffer *b,int n,int point){
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   747
  if(book->used_entries>0){
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   748
    ogg_int32_t *v = (ogg_int32_t *)alloca(sizeof(*v)*book->dim);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   749
    int i,j;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   750
    
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   751
    for(i=0;i<n;){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   752
      if(decode_map(book,b,v,point))return -1;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   753
      for (j=0;j<book->dim;j++)
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   754
	a[i++]=v[j];
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   755
    }
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   756
  }else{
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   757
    int i,j;
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   758
    
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   759
    for(i=0;i<n;){
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   760
      for (j=0;j<book->dim;j++)
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   761
	a[i++]=0;
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   762
    }
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   763
  }
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   764
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   765
  return 0;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   766
}
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   767
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   768
long vorbis_book_decodevv_add(codebook *book,ogg_int32_t **a,
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   769
			      long offset,int ch,
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   770
			      oggpack_buffer *b,int n,int point){
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   771
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   772
  if(book->used_entries>0){
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   773
    ogg_int32_t *v = (ogg_int32_t *)alloca(sizeof(*v)*book->dim);
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   774
    long i,j;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   775
    int chptr=0;
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   776
    
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   777
    for(i=offset;i<offset+n;){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   778
      if(decode_map(book,b,v,point))return -1;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   779
      for (j=0;j<book->dim;j++){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   780
	a[chptr++][i]+=v[j];
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   781
	if(chptr==ch){
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   782
	  chptr=0;
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   783
	  i++;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   784
	}
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   785
      }
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   786
    }
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   787
  }
7697
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents: 6045
diff changeset
   788
  return 0;
5170
f7e49eff3708 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff changeset
   789
}