author | koda |
Fri, 21 Sep 2012 01:29:33 +0200 | |
changeset 7699 | 2455207a2c71 |
parent 7697 | 767d3c4153a1 |
child 7849 | a12155461b34 |
permissions | -rw-r--r-- |
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add libTremor sources (integer-only libvorbis implementation) to repo and ios project
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AUTOMAKE_OPTIONS = foreign |
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INCLUDES = -I./ |
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parents:
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7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
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pkgconfigdir = $(libdir)/pkgconfig |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
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pkgconfig_DATA = vorbisidec.pc |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
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parents:
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lib_LTLIBRARIES = libvorbisidec.la |
f7e49eff3708
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koda
parents:
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7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
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libvorbisidec_la_SOURCES = mdct.c dsp.c info.c misc.c \ |
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add libTremor sources (integer-only libvorbis implementation) to repo and ios project
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parents:
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floor1.c floor0.c vorbisfile.c \ |
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767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
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res012.c mapping0.c codebook.c \ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
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framing.c bitwise.c \ |
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codebook.h misc.h mdct_lookup.h\ |
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767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
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os.h mdct.h ivorbisfile.h lsp_lookup.h\ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
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window_lookup.h floor_lookup.c \ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
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codec_internal.h ogg.h \ |
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asm_arm.h ivorbiscodec.h |
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libvorbisidec_la_LDFLAGS = -version-info @V_LIB_CURRENT@:@V_LIB_REVISION@:@V_LIB_AGE@ |
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EXTRA_PROGRAMS = ivorbisfile_example |
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CLEANFILES = $(EXTRA_PROGRAMS) $(lib_LTLIBRARIES) |
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ivorbisfile_example_SOURCES = ivorbisfile_example.c |
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ivorbisfile_example_LDFLAGS = -static |
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ivorbisfile_example_LDADD = libvorbisidec.la |
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includedir = $(prefix)/include/tremor |
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include_HEADERS = ivorbiscodec.h ivorbisfile.h ogg.h os_types.h config_types.h |
f7e49eff3708
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parents:
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7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
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EXTRA_DIST = vorbisidec.pc.in |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
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f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
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example: |
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-ln -fs . vorbis |
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parents:
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$(MAKE) ivorbisfile_example |
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debug: |
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$(MAKE) all CFLAGS="@DEBUG@" |
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profile: |
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$(MAKE) all CFLAGS="@PROFILE@" |