misc/liblua/ldo.h
author dag10
Mon, 21 Jan 2013 21:52:49 -0500
changeset 8424 225ede46e3dc
parent 2812 0a24853de796
child 10017 de822cd3df3a
permissions -rw-r--r--
On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible. Restored HWForm's min height to 580. Fixed the 2px alignment issue with the map list and map previews' top edges that unC0Rr was whining about. <3
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/*
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** $Id: ldo.h,v 2.7.1.1 2007/12/27 13:02:25 roberto Exp $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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#ifndef ldo_h
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#define ldo_h
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#include "lobject.h"
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#include "lstate.h"
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#include "lzio.h"
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#define luaD_checkstack(L,n)	\
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  if ((char *)L->stack_last - (char *)L->top <= (n)*(int)sizeof(TValue)) \
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    luaD_growstack(L, n); \
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  else condhardstacktests(luaD_reallocstack(L, L->stacksize - EXTRA_STACK - 1));
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#define incr_top(L) {luaD_checkstack(L,1); L->top++;}
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#define savestack(L,p)		((char *)(p) - (char *)L->stack)
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#define restorestack(L,n)	((TValue *)((char *)L->stack + (n)))
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#define saveci(L,p)		((char *)(p) - (char *)L->base_ci)
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#define restoreci(L,n)		((CallInfo *)((char *)L->base_ci + (n)))
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/* results from luaD_precall */
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#define PCRLUA		0	/* initiated a call to a Lua function */
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#define PCRC		1	/* did a call to a C function */
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#define PCRYIELD	2	/* C funtion yielded */
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/* type of protected functions, to be ran by `runprotected' */
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typedef void (*Pfunc) (lua_State *L, void *ud);
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LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name);
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LUAI_FUNC void luaD_callhook (lua_State *L, int event, int line);
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LUAI_FUNC int luaD_precall (lua_State *L, StkId func, int nresults);
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LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults);
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LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
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                                        ptrdiff_t oldtop, ptrdiff_t ef);
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LUAI_FUNC int luaD_poscall (lua_State *L, StkId firstResult);
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LUAI_FUNC void luaD_reallocCI (lua_State *L, int newsize);
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LUAI_FUNC void luaD_reallocstack (lua_State *L, int newsize);
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LUAI_FUNC void luaD_growstack (lua_State *L, int n);
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LUAI_FUNC void luaD_throw (lua_State *L, int errcode);
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LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
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LUAI_FUNC void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop);
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#endif
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