misc/libphysfs/lzma/CPP/7zip/Compress/Branch/BranchRegister.cpp
author antonc27 <antonc27@mail.ru>
Sun, 18 Mar 2018 18:47:03 +0100
branchios-develop
changeset 13250 195208deff1d
parent 12218 bb5522e88ab2
permissions -rw-r--r--
- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
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// BranchRegister.cpp
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#include "StdAfx.h"
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#include "../../Common/RegisterCodec.h"
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#include "PPC.h"
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#include "IA64.h"
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#include "ARM.h"
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#include "ARMThumb.h"
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#include "SPARC.h"
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#define CREATE_CODEC(x) \
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  static void *CreateCodec ## x() { return (void *)(ICompressFilter *)(new C ## x ## _Decoder); } \
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  static void *CreateCodec ## x ## Out() { return (void *)(ICompressFilter *)(new C ## x ## _Encoder); }
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CREATE_CODEC(BC_PPC_B)
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CREATE_CODEC(BC_IA64)
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CREATE_CODEC(BC_ARM)
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CREATE_CODEC(BC_ARMThumb)
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CREATE_CODEC(BC_SPARC)
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#define METHOD_ITEM(x, id1, id2, name) { CreateCodec ## x, CreateCodec ## x ## Out, 0x03030000 + (id1 * 256) + id2, name, 1, true  }
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static CCodecInfo g_CodecsInfo[] =
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{
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  METHOD_ITEM(BC_PPC_B,   0x02, 0x05, L"BC_PPC_B"),
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  METHOD_ITEM(BC_IA64,    0x04, 1, L"BC_IA64"),
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  METHOD_ITEM(BC_ARM,     0x05, 1, L"BC_ARM"),
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  METHOD_ITEM(BC_ARMThumb,0x07, 1, L"BC_ARMThumb"),
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  METHOD_ITEM(BC_SPARC,   0x08, 0x05, L"BC_SPARC")
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};
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REGISTER_CODECS(Branch)