misc/libphysfs/lzma/CPP/7zip/Common/StreamObjects.cpp
author antonc27 <antonc27@mail.ru>
Sun, 18 Mar 2018 18:47:03 +0100
branchios-develop
changeset 13250 195208deff1d
parent 12218 bb5522e88ab2
permissions -rw-r--r--
- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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// StreamObjects.cpp
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#include "StdAfx.h"
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#include "StreamObjects.h"
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#include "../../Common/Defs.h"
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STDMETHODIMP CSequentialInStreamImp::Read(void *data, UInt32 size, UInt32 *processedSize)
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{
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  UInt32 numBytesToRead = (UInt32)(MyMin(_pos + size, _size) - _pos);
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  memmove(data, _dataPointer + _pos, numBytesToRead);
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  _pos += numBytesToRead;
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  if(processedSize != NULL)
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    *processedSize = numBytesToRead;
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  return S_OK;
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}
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void CWriteBuffer::Write(const void *data, size_t size)
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{
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  size_t newCapacity = _size + size;
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  _buffer.EnsureCapacity(newCapacity);
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  memmove(_buffer + _size, data, size);
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  _size += size;
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}
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STDMETHODIMP CSequentialOutStreamImp::Write(const void *data, UInt32 size, UInt32 *processedSize)
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{
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  _writeBuffer.Write(data, size);
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  if(processedSize != NULL)
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    *processedSize = size;
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  return S_OK; 
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}
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STDMETHODIMP CSequentialOutStreamImp2::Write(const void *data, UInt32 size, UInt32 *processedSize)
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{
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  UInt32 newSize = size;
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  if (_pos + size > _size)
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    newSize = (UInt32)(_size - _pos);
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  memmove(_buffer + _pos, data, newSize);
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  if(processedSize != NULL)
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    *processedSize = newSize;
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  _pos += newSize;
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  if (newSize != size)
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    return E_FAIL;
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  return S_OK; 
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}
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STDMETHODIMP CSequentialInStreamSizeCount::Read(void *data, UInt32 size, UInt32 *processedSize)
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{
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  UInt32 realProcessedSize;
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  HRESULT result = _stream->Read(data, size, &realProcessedSize);
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  _size += realProcessedSize;
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  if (processedSize != 0)
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    *processedSize = realProcessedSize;
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  return result; 
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}
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STDMETHODIMP CSequentialOutStreamSizeCount::Write(const void *data, UInt32 size, UInt32 *processedSize)
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{
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  UInt32 realProcessedSize;
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  HRESULT result = _stream->Write(data, size, &realProcessedSize);
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  _size += realProcessedSize;
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  if (processedSize != 0)
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    *processedSize = realProcessedSize;
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  return result; 
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}