hedgewars/uKeys.pas
author Zorg <zorgiepoo@gmail.com>
Wed, 08 Jun 2011 03:36:54 -0400
changeset 5229 148d581b17ab
parent 5100 951767beffc8
child 6216 a6186a8ba90a
permissions -rw-r--r--
Attempt to fix issue #125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uKeys;
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interface
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uses SDLh, uTypes;
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procedure initModule;
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procedure freeModule;
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function  KeyNameToCode(name: shortstring): word;
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procedure ProcessKbd;
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procedure ResetKbd;
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procedure FreezeEnterKey;
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procedure InitKbdKeyTable;
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procedure SetBinds(var binds: TBinds);
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procedure SetDefaultBinds;
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procedure ControllerInit;
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procedure ControllerClose;
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procedure ControllerAxisEvent(joy, axis: Byte; value: Integer);
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procedure ControllerHatEvent(joy, hat, value: Byte);
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procedure ControllerButtonEvent(joy, button: Byte; pressed: Boolean);
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{$IFDEF IPHONEOS}
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procedure setiPhoneBinds;
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{$ENDIF}
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implementation
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uses uConsole, uCommands, uMisc, uVariables, uConsts, uUtils, uDebug;
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var tkbd, tkbdn: TKeyboardState;
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    KeyNames: array [0..cKeyMaxIndex] of string[15];
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function KeyNameToCode(name: shortstring): word;
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var code: Word;
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begin
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    code:= cKeyMaxIndex;
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    while (code > 0) and (KeyNames[code] <> name) do dec(code);
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    KeyNameToCode:= code;
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end;
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procedure ProcessKbd;
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var  i, j, k: LongInt;
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     s: shortstring;
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     Trusted: boolean;
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{$IFNDEF IPHONEOS}pkbd: PByteArray;{$ENDIF}
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begin
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hideAmmoMenu:= false;
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Trusted:= (CurrentTeam <> nil)
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          and (not CurrentTeam^.ExtDriven)
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          and (CurrentHedgehog^.BotLevel = 0);
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// move cursor/camera
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// TODO: Scale on screen dimensions and/or axis value (game controller)?
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movecursor(5 * CursorMovementX, 5 * CursorMovementY);
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k:= SDL_GetMouseState(nil, nil);
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{$IFDEF IPHONEOS}
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SDL_GetKeyState(@j);
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{$ELSE}
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pkbd:= SDL_GetKeyState(@j);
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for i:= 6 to pred(j) do // first 6 will be overwritten
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    tkbdn[i]:= pkbd^[i];
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{$ENDIF}
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// mouse buttons
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{$IFDEF DARWIN}
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tkbdn[1]:= ((k and 1) and not (tkbdn[306] or tkbdn[305]));
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tkbdn[3]:= ((k and 1) and (tkbdn[306] or tkbdn[305])) or (k and 4);
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{$ELSE}
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tkbdn[1]:= (k and 1);
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tkbdn[3]:= ((k shr 2) and 1);
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{$ENDIF}
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tkbdn[2]:= ((k shr 1) and 1);
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// mouse wheels
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tkbdn[4]:= ord(wheelDown);
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tkbdn[5]:= ord(wheelUp);
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wheelUp:= false;
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wheelDown:= false;
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{$IFDEF IPHONEOS}
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setiPhoneBinds();
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{$ELSE}
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// Controller(s)
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k:= j; // should we test k for hitting the limit? sounds rather unlikely to ever reach it
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for j:= 0 to Pred(ControllerNumControllers) do
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    begin
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    for i:= 0 to Pred(ControllerNumAxes[j]) do
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        begin
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        if ControllerAxes[j][i] > 20000 then tkbdn[k + 0]:= 1 else tkbdn[k + 0]:= 0;
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        if ControllerAxes[j][i] < -20000 then tkbdn[k + 1]:= 1 else tkbdn[k + 1]:= 0;
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        inc(k, 2);
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        end;
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    for i:= 0 to Pred(ControllerNumHats[j]) do
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        begin
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        tkbdn[k + 0]:= ControllerHats[j][i] and SDL_HAT_UP;
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        tkbdn[k + 1]:= ControllerHats[j][i] and SDL_HAT_RIGHT;
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        tkbdn[k + 2]:= ControllerHats[j][i] and SDL_HAT_DOWN;
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        tkbdn[k + 3]:= ControllerHats[j][i] and SDL_HAT_LEFT;
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        inc(k, 4);
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        end;
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    for i:= 0 to Pred(ControllerNumButtons[j]) do
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        begin
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        tkbdn[k]:= ControllerButtons[j][i];
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        inc(k, 1);
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        end;
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    end;
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{$ENDIF}
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// ctrl/cmd + w/q to close engine and/or frontend
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{$IFDEF DARWIN}
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    if ((tkbdn[KeyNameToCode('left_meta')] = 1) or (tkbdn[KeyNameToCode('right_meta')] = 1)) then
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{$ELSE}
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    if ((tkbdn[KeyNameToCode('left_ctrl')] = 1) or (tkbdn[KeyNameToCode('right_ctrl')] = 1)) then
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{$ENDIF}
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    begin
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        if tkbdn[KeyNameToCode('q')] = 1 then ParseCommand ('halt', true)
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        else if tkbdn[KeyNameToCode('w')] = 1 then ParseCommand ('forcequit', true);
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    end;
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// now process strokes
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for i:= 0 to cKeyMaxIndex do
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if CurrentBinds[i][0] <> #0 then
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    begin
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    if (i > 3) and (tkbdn[i] <> 0) and not ((CurrentBinds[i] = 'put') or (CurrentBinds[i] = 'ammomenu') or (CurrentBinds[i] = '+cur_u') or (CurrentBinds[i] = '+cur_d') or (CurrentBinds[i] = '+cur_l') or (CurrentBinds[i] = '+cur_r')) then hideAmmoMenu:= true;
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    if (tkbd[i] = 0) and (tkbdn[i] <> 0) then
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         begin
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         ParseCommand(CurrentBinds[i], Trusted);
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         if (CurrentTeam <> nil) and not CurrentTeam^.ExtDriven and (ReadyTimeLeft > 1) then ParseCommand('gencmd R', true)
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         end
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    else if (CurrentBinds[i][1] = '+')
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            and (tkbdn[i] = 0)
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            and (tkbd[i] <> 0) then
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            begin
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            s:= CurrentBinds[i];
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            s[1]:= '-';
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            ParseCommand(s, Trusted);
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            if (CurrentTeam <> nil) and not CurrentTeam^.ExtDriven and (ReadyTimeLeft > 1) then ParseCommand('gencmd R', true)
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            end;
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    tkbd[i]:= tkbdn[i]
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    end
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end;
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procedure ResetKbd;
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var j, k, t: LongInt;
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{$IFNDEF IPHONEOS}
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    i: LongInt;
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    pkbd: PByteArray;
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{$ENDIF}
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begin
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k:= SDL_GetMouseState(nil, nil);
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{$IFNDEF IPHONEOS}pkbd:={$ENDIF}SDL_GetKeyState(@j);
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TryDo(j < cKeyMaxIndex, 'SDL keys number is more than expected (' + IntToStr(j) + ')', true);
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{$IFNDEF IPHONEOS}
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for i:= 1 to pred(j) do
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    tkbdn[i]:= pkbd^[i];
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{$ENDIF}
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// mouse buttons
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{$IFDEF DARWIN}
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tkbdn[1]:= ((k and 1) and not (tkbdn[306] or tkbdn[305]));
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tkbdn[3]:= ((k and 1) and (tkbdn[306] or tkbdn[305])) or (k and 4);
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{$ELSE}
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tkbdn[1]:= (k and 1);
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tkbdn[3]:= ((k shr 2) and 1);
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{$ENDIF}
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tkbdn[2]:= ((k shr 1) and 1);
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// mouse wheels
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tkbdn[4]:= ord(wheelDown);
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tkbdn[5]:= ord(wheelUp);
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wheelUp:= false;
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wheelDown:= false;
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{$IFDEF IPHONEOS}
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setiPhoneBinds();
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{$ELSE}
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// Controller(s)
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k:= j; // should we test k for hitting the limit? sounds rather unlikely to ever reach it
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for j:= 0 to Pred(ControllerNumControllers) do
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    begin
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    for i:= 0 to Pred(ControllerNumAxes[j]) do
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        begin
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        if ControllerAxes[j][i] > 20000 then tkbdn[k + 0]:= 1 else tkbdn[k + 0]:= 0;
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        if ControllerAxes[j][i] < -20000 then tkbdn[k + 1]:= 1 else tkbdn[k + 1]:= 0;
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        inc(k, 2);
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        end;
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    for i:= 0 to Pred(ControllerNumHats[j]) do
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        begin
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        tkbdn[k + 0]:= ControllerHats[j][i] and SDL_HAT_UP;
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        tkbdn[k + 1]:= ControllerHats[j][i] and SDL_HAT_RIGHT;
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        tkbdn[k + 2]:= ControllerHats[j][i] and SDL_HAT_DOWN;
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        tkbdn[k + 3]:= ControllerHats[j][i] and SDL_HAT_LEFT;
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        inc(k, 4);
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        end;
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    for i:= 0 to Pred(ControllerNumButtons[j]) do
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        begin
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        tkbdn[k]:= ControllerButtons[j][i];
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        inc(k, 1);
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        end;
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    end;
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{$ENDIF}
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// what is this final loop for?
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for t:= 0 to cKeyMaxIndex do
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    tkbd[t]:= tkbdn[t]
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end;
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procedure InitKbdKeyTable;
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var i, j, k, t: LongInt;
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    s: string[15];
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begin
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KeyNames[1]:= 'mousel';
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KeyNames[2]:= 'mousem';
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KeyNames[3]:= 'mouser';
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KeyNames[4]:= 'wheelup';
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KeyNames[5]:= 'wheeldown';
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for i:= 6 to cKeyMaxIndex do
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    begin
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    s:= shortstring(sdl_getkeyname(i));
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    //writeln(stdout,IntToStr(i) + ': ' + s);
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    if s = 'unknown key' then KeyNames[i]:= ''
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    else 
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        begin
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        for t:= 1 to Length(s) do
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            if s[t] = ' ' then s[t]:= '_';
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        KeyNames[i]:= s
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        end;
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    end;
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   256
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//for i:= 0 to cKeyMaxIndex do writeln(stdout,IntToStr(i) + ': ' + KeyNames[i]);
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   258
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// get the size of keyboard array
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SDL_GetKeyState(@k);
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// Controller(s)
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for j:= 0 to Pred(ControllerNumControllers) do
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    begin
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    for i:= 0 to Pred(ControllerNumAxes[j]) do
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        begin
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        keynames[k + 0]:= 'j' + IntToStr(j) + 'a' + IntToStr(i) + 'u';
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        keynames[k + 1]:= 'j' + IntToStr(j) + 'a' + IntToStr(i) + 'd';
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        inc(k, 2);
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        end;
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    for i:= 0 to Pred(ControllerNumHats[j]) do
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        begin
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        keynames[k + 0]:= 'j' + IntToStr(j) + 'h' + IntToStr(i) + 'u';
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        keynames[k + 1]:= 'j' + IntToStr(j) + 'h' + IntToStr(i) + 'r';
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        keynames[k + 2]:= 'j' + IntToStr(j) + 'h' + IntToStr(i) + 'd';
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        keynames[k + 3]:= 'j' + IntToStr(j) + 'h' + IntToStr(i) + 'l';
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        inc(k, 4);
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        end;
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    for i:= 0 to Pred(ControllerNumButtons[j]) do
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        begin
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        keynames[k]:= 'j' + IntToStr(j) + 'b' + IntToStr(i);
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        inc(k, 1);
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        end;
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    end;
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DefaultBinds[ 27]:= 'quit';
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DefaultBinds[ 96]:= 'history';
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DefaultBinds[127]:= 'rotmask';
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   289
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//numpad
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//DefaultBinds[265]:= '+volup';
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//DefaultBinds[256]:= '+voldown';
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DefaultBinds[KeyNameToCode('0')]:= '+volup';
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DefaultBinds[KeyNameToCode('9')]:= '+voldown';
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DefaultBinds[KeyNameToCode('c')]:= 'capture';
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   297
DefaultBinds[KeyNameToCode('h')]:= 'findhh';
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   298
DefaultBinds[KeyNameToCode('p')]:= 'pause';
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   299
DefaultBinds[KeyNameToCode('s')]:= '+speedup';
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   300
DefaultBinds[KeyNameToCode('t')]:= 'chat';
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   301
DefaultBinds[KeyNameToCode('y')]:= 'confirm';
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   302
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   303
DefaultBinds[KeyNameToCode('mousem')]:= 'zoomreset';
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   304
DefaultBinds[KeyNameToCode('wheelup')]:= 'zoomout';
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   305
DefaultBinds[KeyNameToCode('wheeldown')]:= 'zoomin';
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   306
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   307
DefaultBinds[KeyNameToCode('f12')]:= 'fullscr';
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   308
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DefaultBinds[ 1]:= '/put';
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   311
DefaultBinds[ 3]:= 'ammomenu';
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   312
DefaultBinds[ 8]:= 'hjump';
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DefaultBinds[ 9]:= 'switch';
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DefaultBinds[13]:= 'ljump';
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   315
DefaultBinds[32]:= '+attack';
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   316
{$IFDEF IPHONEOS}
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DefaultBinds[23]:= '+up';
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DefaultBinds[24]:= '+down';
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   319
DefaultBinds[25]:= '+left';
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   320
DefaultBinds[26]:= '+right';
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   321
DefaultBinds[27]:= '+precise';
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DefaultBinds[44]:= 'chat';
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   323
DefaultBinds[55]:= 'pause';
2786
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   324
{$ELSE}
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   325
DefaultBinds[KeyNameToCode('up')]:= '+up';
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   326
DefaultBinds[KeyNameToCode('down')]:= '+down';
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   327
DefaultBinds[KeyNameToCode('left')]:= '+left';
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   328
DefaultBinds[KeyNameToCode('right')]:= '+right';
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DefaultBinds[KeyNameToCode('left_shift')]:= '+precise';
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   330
{$ENDIF}
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   331
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   332
for i:= 1 to 10 do DefaultBinds[KeyNameToCode('f'+IntToStr(i))]:= 'slot '+IntToStr(i);
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e89d11f6361c add F1-F10 to the default binds to fix weapon selection in trainings/missions and such
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   333
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   334
SetDefaultBinds();
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   335
end;
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   336
167
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   337
procedure SetBinds(var binds: TBinds);
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   338
begin
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{$IFDEF IPHONEOS}
3971
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   340
    binds:= binds; // avoid hint
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   341
    CurrentBinds:= DefaultBinds;
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   342
{$ELSE}
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   343
    CurrentBinds:= binds;
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   344
{$ENDIF}
167
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   345
end;
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   346
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   347
procedure SetDefaultBinds;
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   348
begin
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   349
    CurrentBinds:= DefaultBinds;
167
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   350
end;
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   351
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   352
{$IFDEF IPHONEOS}
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   353
procedure setiPhoneBinds;
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   354
begin
3523
6592fbb969da fix zoom smoothness
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   355
    tkbdn[ 1]:= ord(leftClick);
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   356
    tkbdn[ 2]:= ord(middleClick);
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   357
    tkbdn[ 3]:= ord(rightClick);
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   358
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   359
    tkbdn[23]:= ord(upKey);
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diff changeset
   360
    tkbdn[24]:= ord(downKey);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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   361
    tkbdn[25]:= ord(leftKey);
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   362
    tkbdn[26]:= ord(rightKey);
3649
bc35f8fee587 aim now starts slow and then moves faster
koda
parents: 3598
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   363
    tkbdn[27]:= ord(preciseKey);
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ad4f81fbfb76 touchinput works, invisible buttons added and initial support for chat
koda
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   364
2948
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   365
    tkbdn[ 8]:= ord(backspaceKey);
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   366
    tkbdn[ 9]:= ord(tabKey);
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   367
    tkbdn[13]:= ord(enterKey);
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   368
    tkbdn[32]:= ord(spaceKey);
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   369
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   370
    tkbdn[44]:= ord(chatAction);
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   371
    tkbdn[55]:= ord(pauseAction);
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   372
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   373
    // set to false the keys that only need one stoke
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   374
    leftClick:= false;
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   375
    middleClick:= false;
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   376
    rightClick:= false;
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   377
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   378
    tabKey:= false;
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   379
    enterKey:= false;
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   380
    backspaceKey:= false;
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   381
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   382
    chatAction:= false;
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   383
    pauseAction:= false;
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   384
end;
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   385
{$ENDIF}
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diff changeset
   386
948
5d49a92c240a Fix chat behavior
unc0rr
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diff changeset
   387
procedure FreezeEnterKey;
5d49a92c240a Fix chat behavior
unc0rr
parents: 947
diff changeset
   388
begin
5100
951767beffc8 you can use esc to exit chat when input is empty
koda
parents: 4976
diff changeset
   389
    tkbd[3]:= 1;
3598
a8aa06bae895 tiy new overlay graphics
koda
parents: 3523
diff changeset
   390
    tkbd[13]:= 1;
5100
951767beffc8 you can use esc to exit chat when input is empty
koda
parents: 4976
diff changeset
   391
    tkbd[27]:= 1;
3598
a8aa06bae895 tiy new overlay graphics
koda
parents: 3523
diff changeset
   392
    tkbd[271]:= 1;
948
5d49a92c240a Fix chat behavior
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diff changeset
   393
end;
167
805fa9a27e9e "Trusted" binds
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parents: 161
diff changeset
   394
2591
c6597b65caea other controls implementation + sdlh revisited (once again)
koda
parents: 2590
diff changeset
   395
var Controller: array [0..5] of PSDL_Joystick;
3697
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diff changeset
   396
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
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diff changeset
   397
procedure ControllerInit;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   398
var i, j: Integer;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   399
begin
3663
8c28abf427f5 reduce the number of keywords used and switch to BMP format for screenshots
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   400
ControllerEnabled:= 0;
8c28abf427f5 reduce the number of keywords used and switch to BMP format for screenshots
koda
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diff changeset
   401
{$IFDEF IPHONEOS}
8c28abf427f5 reduce the number of keywords used and switch to BMP format for screenshots
koda
parents: 3651
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   402
exit; // joystick subsystem disabled on iPhone
3513
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3493
diff changeset
   403
{$ENDIF}
2674
2fce032f2f95 lupdate + Palewolf's updated spanish translation + other patches of mine
koda
parents: 2671
diff changeset
   404
3663
8c28abf427f5 reduce the number of keywords used and switch to BMP format for screenshots
koda
parents: 3651
diff changeset
   405
SDL_InitSubSystem(SDL_INIT_JOYSTICK);
2674
2fce032f2f95 lupdate + Palewolf's updated spanish translation + other patches of mine
koda
parents: 2671
diff changeset
   406
ControllerNumControllers:= SDL_NumJoysticks();
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   407
if ControllerNumControllers > 6 then ControllerNumControllers:= 6;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   408
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4373
diff changeset
   409
WriteLnToConsole('Number of game controllers: ' + IntToStr(ControllerNumControllers));
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   410
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2407
diff changeset
   411
if ControllerNumControllers > 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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diff changeset
   412
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
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diff changeset
   413
    for j:= 0 to pred(ControllerNumControllers) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
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diff changeset
   414
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   415
        WriteLnToConsole('Using game controller: ' + SDL_JoystickName(j));
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   416
        Controller[j]:= SDL_JoystickOpen(j);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   417
        if Controller[j] = nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   418
            WriteLnToConsole('* Failed to open game controller!')
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   419
        else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
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diff changeset
   420
            begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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diff changeset
   421
            ControllerNumAxes[j]:= SDL_JoystickNumAxes(Controller[j]);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   422
            //ControllerNumBalls[j]:= SDL_JoystickNumBalls(Controller[j]);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   423
            ControllerNumHats[j]:= SDL_JoystickNumHats(Controller[j]);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   424
            ControllerNumButtons[j]:= SDL_JoystickNumButtons(Controller[j]);
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4373
diff changeset
   425
            WriteLnToConsole('* Number of axes: ' + IntToStr(ControllerNumAxes[j]));
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4373
diff changeset
   426
            //WriteLnToConsole('* Number of balls: ' + IntToStr(ControllerNumBalls[j]));
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4373
diff changeset
   427
            WriteLnToConsole('* Number of hats: ' + IntToStr(ControllerNumHats[j]));
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4373
diff changeset
   428
            WriteLnToConsole('* Number of buttons: ' + IntToStr(ControllerNumButtons[j]));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   429
            ControllerEnabled:= 1;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3663
diff changeset
   430
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   431
            if ControllerNumAxes[j] > 20 then ControllerNumAxes[j]:= 20;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   432
            //if ControllerNumBalls[j] > 20 then ControllerNumBalls[j]:= 20;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   433
            if ControllerNumHats[j] > 20 then ControllerNumHats[j]:= 20;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   434
            if ControllerNumButtons[j] > 20 then ControllerNumButtons[j]:= 20;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3663
diff changeset
   435
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   436
            // reset all buttons/axes
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   437
            for i:= 0 to pred(ControllerNumAxes[j]) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   438
                ControllerAxes[j][i]:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   439
            (*for i:= 0 to pred(ControllerNumBalls[j]) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   440
                begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   441
                ControllerBalls[j][i][0]:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   442
                ControllerBalls[j][i][1]:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   443
                end;*)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   444
            for i:= 0 to pred(ControllerNumHats[j]) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   445
                ControllerHats[j][i]:= SDL_HAT_CENTERED;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   446
            for i:= 0 to pred(ControllerNumButtons[j]) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   447
                ControllerButtons[j][i]:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   448
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   449
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   450
    // enable event generation/controller updating
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   451
    SDL_JoystickEventState(1);
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   452
    end
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   453
else
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   454
    WriteLnToConsole('Not using any game controller');
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end;
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   456
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   457
procedure ControllerClose;
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   458
var j: Integer;
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   459
begin
2948
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   460
    if ControllerEnabled > 0 then
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   461
        for j:= 0 to pred(ControllerNumControllers) do
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   462
            SDL_JoystickClose(Controller[j]);
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   463
end;
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diff changeset
   464
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   465
procedure ControllerAxisEvent(joy, axis: Byte; value: Integer);
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   466
begin
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   467
    ControllerAxes[joy][axis]:= value;
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   468
end;
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diff changeset
   469
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   470
procedure ControllerHatEvent(joy, hat, value: Byte);
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   471
begin
2948
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   472
    ControllerHats[joy][hat]:= value;
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   473
end;
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diff changeset
   474
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   475
procedure ControllerButtonEvent(joy, button: Byte; pressed: Boolean);
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   476
begin
2948
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   477
    if pressed then ControllerButtons[joy][button]:= 1
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   478
    else ControllerButtons[joy][button]:= 0;
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   479
end;
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diff changeset
   480
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4e48c276a468 In pascal unit is a namespace
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   481
procedure initModule;
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   482
begin
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   483
    wheelUp:= false;
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   484
    wheelDown:= false;
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2adbae321127 fix iphone version for map preview
koda
parents: 3407
diff changeset
   485
{$IFDEF HWLIBRARY}
2948
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   486
    // this function is called by HW_allKeysUp so be careful
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parents: 3663
diff changeset
   487
3347
5d0ac8197eb7 camera panning ftw
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diff changeset
   488
    // mouse emulation
2948
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unc0rr
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diff changeset
   489
    leftClick:= false;
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   490
    middleClick:= false;
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   491
    rightClick:= false;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
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parents: 2714
diff changeset
   492
3347
5d0ac8197eb7 camera panning ftw
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parents: 3221
diff changeset
   493
    // arrow key emulation
2948
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unc0rr
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diff changeset
   494
    upKey:= false;
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   495
    downKey:= false;
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   496
    rightKey:= false;
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diff changeset
   497
    leftKey:= false;
3649
bc35f8fee587 aim now starts slow and then moves faster
koda
parents: 3598
diff changeset
   498
    preciseKey:= false;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2714
diff changeset
   499
3347
5d0ac8197eb7 camera panning ftw
koda
parents: 3221
diff changeset
   500
    // action key emulation
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   501
    backspaceKey:= false;
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unc0rr
parents: 2905
diff changeset
   502
    spaceKey:= false;
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unc0rr
parents: 2905
diff changeset
   503
    enterKey:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   504
    tabKey:= false;
3347
5d0ac8197eb7 camera panning ftw
koda
parents: 3221
diff changeset
   505
5d0ac8197eb7 camera panning ftw
koda
parents: 3221
diff changeset
   506
    // other key emulation
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   507
    chatAction:= false;
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unc0rr
parents: 2905
diff changeset
   508
    pauseAction:= false;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2714
diff changeset
   509
{$ENDIF}
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2714
diff changeset
   510
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2714
diff changeset
   511
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
   512
procedure freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2714
diff changeset
   513
begin
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2714
diff changeset
   514
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2714
diff changeset
   515
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   516
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   517
end.