hedgewars/uSound.pas
author alfadur
Mon, 29 Oct 2018 23:38:08 +0300
changeset 14033 0f517cbfe16d
parent 14024 1effb8b72b11
child 14039 f9281c294a4c
permissions -rw-r--r--
start a theme editor as an excuse to see land generator in action
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uSound;
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(*
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 * This unit controls the sounds and music of the game.
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 * Doesn't really do anything if isSoundEnabled = false and isMusicEnabled = false
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 *
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 * There are three basic types of sound controls:
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 *    Music        - The background music of the game:
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 *                   * will only be played if isMusicEnabled = true
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 *                   * can be started, changed, paused and resumed
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 *    Sound        - Can be started and stopped
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 *    Looped Sound - Subtype of sound: plays in a loop using a
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 *                   "channel", of which the id is returned on start.
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 *                   The channel id can be used to stop a specific sound loop.
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 *)
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interface
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uses SDLh, uConsts, uTypes;
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procedure preInitModule;
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procedure initModule;
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procedure freeModule;
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procedure InitSound;                            // Initiates sound-system if isSoundEnabled.
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procedure ReleaseSound(complete: boolean);      // Releases sound-system and used resources.
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procedure ResetSound;                           // Reset sound state to the previous state.
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procedure SetSound(enabled: boolean);           // Enable/disable sound-system and backup status.
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procedure SetAudioDampen(enabled: boolean);     // Enable/disable automatic dampening if losing window focus.
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// MUSIC
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// Obvious music commands for music track
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procedure SetMusic(enabled: boolean);           // Enable/disable music.
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procedure SetMusicName(musicname: shortstring); // Set name of the file to play.
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procedure PlayMusic;                            // Play music from the start.
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procedure PauseMusic;                           // Pause music.
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procedure ResumeMusic;                          // Resume music from pause point.
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procedure ChangeMusic(musicname: shortstring);  // Replaces music track with musicname and plays it.
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procedure StopMusic;                            // Stops and releases the current track.
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// SOUNDS
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// Plays the sound snd [from a given voicepack],
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// if keepPlaying is given and true,
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// then the sound's playback won't be interrupted if asked to play again.
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procedure PlaySound(snd: TSound);
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procedure PlaySound(snd: TSound; keepPlaying: boolean);
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procedure PlaySound(snd: TSound; keepPlaying: boolean; ignoreMask: boolean);
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procedure PlaySound(snd: TSound; keepPlaying, ignoreMask, soundAsMusic: boolean);
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procedure PlaySoundV(snd: TSound; voicepack: PVoicepack);
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procedure PlaySoundV(snd: TSound; voicepack: PVoicepack; keepPlaying: boolean);
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procedure PlaySoundV(snd: TSound; voicepack: PVoicepack; keepPlaying, ignoreMask: boolean);
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procedure PlaySoundV(snd: TSound; voicepack: PVoicepack; keepPlaying, ignoreMask, soundAsMusic: boolean);
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// Plays/stops a sound to replace the main background music temporarily.
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procedure PlayMusicSound(snd: TSound);
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procedure StopMusicSound(snd: TSound);
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// Plays sound snd [of voicepack] in a loop, but starts with fadems milliseconds of fade-in.
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// Returns sound channel of the looped sound.
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function  LoopSound(snd: TSound): LongInt;
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function  LoopSound(snd: TSound; fadems: LongInt): LongInt;
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function  LoopSoundV(snd: TSound; voicepack: PVoicepack): LongInt;
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function  LoopSoundV(snd: TSound; voicepack: PVoicepack; fadems: LongInt): LongInt;
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// Stops the normal/looped sound of the given type/in the given channel
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// [with a fade-out effect for fadems milliseconds].
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procedure StopSound(snd: TSound);
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procedure StopSound(snd: TSound; soundAsMusic: boolean);
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procedure StopSoundChan(chn: LongInt);
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procedure StopSoundChan(chn, fadems: LongInt);
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procedure AddVoice(snd: TSound; voicepack: PVoicepack);
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procedure AddVoice(snd: TSound; voicepack: PVoicepack; ignoreMask: boolean);
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procedure PlayNextVoice;
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// GLOBAL FUNCTIONS
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// Drastically lower the volume when we lose focus (and restore the previous value).
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procedure DampenAudio;
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procedure UndampenAudio;
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// Mute/Unmute audio
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procedure MuteAudio;
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// MISC
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// Set the initial volume
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procedure SetVolume(vol: LongInt);
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// Modifies the sound volume of the game by voldelta and returns the new volume level.
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function  ChangeVolume(voldelta: LongInt): LongInt;
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// Returns the current volume in percent
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function  GetVolumePercent(): LongInt;
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// Returns a pointer to the voicepack with the given name.
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function  AskForVoicepack(name: shortstring): Pointer;
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var MusicFN: shortstring; // music file name
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    SDMusicFN: shortstring; // SD music file name
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    FallbackMusicFN: shortstring; // fallback music file name
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    FallbackSDMusicFN: shortstring; // fallback SD music fille name
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var Volume: LongInt;
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    SoundTimerTicks: Longword;
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implementation
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uses uVariables, uConsole, uCommands, uDebug, uPhysFSLayer;
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const chanTPU = 32;
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var cInitVolume: LongInt;
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    previousVolume: LongInt; // cached volume value
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    lastChan: array [TSound] of LongInt;
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    voicepacks: array[0..cMaxTeams] of TVoicepack;
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    defVoicepack: PVoicepack;
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    Mus: PMixMusic; // music pointer
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    isMusicEnabled: boolean;
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    isSoundEnabled: boolean;
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    isAutoDampening: boolean;
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    isSEBackup: boolean;
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    VoiceList : array[0..7] of TVoice =  (
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                    ( snd: sndNone; voicepack: nil),
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                    ( snd: sndNone; voicepack: nil),
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                    ( snd: sndNone; voicepack: nil),
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                    ( snd: sndNone; voicepack: nil),
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                    ( snd: sndNone; voicepack: nil),
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                    ( snd: sndNone; voicepack: nil),
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                    ( snd: sndNone; voicepack: nil),
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                    ( snd: sndNone; voicepack: nil));
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    Soundz: array[TSound] of record
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            FileName: string[31];
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            Path, AltPath    : TPathType;
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            end = (
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KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   155
            (FileName:                         ''; Path: ptNone; AltPath: ptNone),// sndNone
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   156
            (FileName:        'grenadeimpact.ogg'; Path: ptSounds; AltPath: ptNone),// sndGrenadeImpact
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   157
            (FileName:            'explosion.ogg'; Path: ptSounds; AltPath: ptNone),// sndExplosion
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   158
            (FileName:         'throwpowerup.ogg'; Path: ptSounds; AltPath: ptNone),// sndThrowPowerUp
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   159
            (FileName:         'throwrelease.ogg'; Path: ptSounds; AltPath: ptNone),// sndThrowRelease
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   160
            (FileName:               'splash.ogg'; Path: ptCurrTheme; AltPath: ptSounds),// sndSplash
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   161
            (FileName:        'shotgunreload.ogg'; Path: ptSounds; AltPath: ptNone),// sndShotgunReload
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   162
            (FileName:          'shotgunfire.ogg'; Path: ptSounds; AltPath: ptNone),// sndShotgunFire
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   163
            (FileName:          'graveimpact.ogg'; Path: ptSounds; AltPath: ptNone),// sndGraveImpact
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   164
            (FileName:           'mineimpact.ogg'; Path: ptSounds; AltPath: ptNone),// sndMineImpact
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   165
            (FileName:             'minetick.ogg'; Path: ptSounds; AltPath: ptNone),// sndMineTicks
13993
c28a4f76d37d Add separate sound symbols for case impact and extra damage
Wuzzy <Wuzzy2@mail.ru>
parents: 13990
diff changeset
   166
            // TODO: New mudball sound?
11878
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   167
            (FileName:             'Droplet1.ogg'; Path: ptSounds; AltPath: ptNone),// sndMudballImpact
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   168
            (FileName:           'pickhammer.ogg'; Path: ptSounds; AltPath: ptNone),// sndPickhammer
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   169
            (FileName:                  'gun.ogg'; Path: ptSounds; AltPath: ptNone),// sndGun
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   170
            (FileName:                  'bee.ogg'; Path: ptSounds; AltPath: ptNone),// sndBee
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   171
            (FileName:                'Jump1.ogg'; Path: ptVoices; AltPath: ptNone),// sndJump1
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   172
            (FileName:                'Jump2.ogg'; Path: ptVoices; AltPath: ptNone),// sndJump2
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   173
            (FileName:                'Jump3.ogg'; Path: ptVoices; AltPath: ptNone),// sndJump3
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   174
            (FileName:               'Yessir.ogg'; Path: ptVoices; AltPath: ptNone),// sndYesSir
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   175
            (FileName:                'Laugh.ogg'; Path: ptVoices; AltPath: ptNone),// sndLaugh
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   176
            (FileName:            'Illgetyou.ogg'; Path: ptVoices; AltPath: ptNone),// sndIllGetYou
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   177
            (FileName:          'Justyouwait.ogg'; Path: ptVoices; AltPath: ptNone),// sndJustyouwait
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   178
            (FileName:             'Incoming.ogg'; Path: ptVoices; AltPath: ptNone),// sndIncoming
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   179
            (FileName:               'Missed.ogg'; Path: ptVoices; AltPath: ptNone),// sndMissed
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   180
            (FileName:               'Stupid.ogg'; Path: ptVoices; AltPath: ptNone),// sndStupid
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   181
            (FileName:           'Firstblood.ogg'; Path: ptVoices; AltPath: ptNone),// sndFirstBlood
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   182
            (FileName:               'Boring.ogg'; Path: ptVoices; AltPath: ptNone),// sndBoring
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   183
            (FileName:               'Byebye.ogg'; Path: ptVoices; AltPath: ptNone),// sndByeBye
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   184
            (FileName:             'Sameteam.ogg'; Path: ptVoices; AltPath: ptNone),// sndSameTeam
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   185
            (FileName:               'Nutter.ogg'; Path: ptVoices; AltPath: ptNone),// sndNutter
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   186
            (FileName:       'Reinforcements.ogg'; Path: ptVoices; AltPath: ptNone),// sndReinforce
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   187
            (FileName:              'Traitor.ogg'; Path: ptVoices; AltPath: ptNone),// sndTraitor
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   188
            (FileName:      'Youllregretthat.ogg'; Path: ptVoices; AltPath: ptNone),// sndRegret
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   189
            (FileName:            'Enemydown.ogg'; Path: ptVoices; AltPath: ptNone),// sndEnemyDown
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   190
            (FileName:               'Coward.ogg'; Path: ptVoices; AltPath: ptNone),// sndCoward
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   191
            (FileName:                'Hurry.ogg'; Path: ptVoices; AltPath: ptNone),// sndHurry
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   192
            (FileName:              'Watchit.ogg'; Path: ptVoices; AltPath: ptNone),// sndWatchIt
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   193
            (FileName:             'Kamikaze.ogg'; Path: ptVoices; AltPath: ptNone),// sndKamikaze
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   194
            (FileName:                'cake2.ogg'; Path: ptSounds; AltPath: ptNone),// sndCake
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   195
            (FileName:                  'Ow1.ogg'; Path: ptVoices; AltPath: ptNone),// sndOw1
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   196
            (FileName:                  'Ow2.ogg'; Path: ptVoices; AltPath: ptNone),// sndOw2
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   197
            (FileName:                  'Ow3.ogg'; Path: ptVoices; AltPath: ptNone),// sndOw3
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   198
            (FileName:                  'Ow4.ogg'; Path: ptVoices; AltPath: ptNone),// sndOw4
13292
29055da6a6cd Fix broken fallback to sndFirePunch1 if sndFirePunch{2,6} is missing
Wuzzy <Wuzzy2@mail.ru>
parents: 13166
diff changeset
   199
            (FileName:           'Firepunch1.ogg'; Path: ptVoices; AltPath: ptNone),// sndFirePunch1
29055da6a6cd Fix broken fallback to sndFirePunch1 if sndFirePunch{2,6} is missing
Wuzzy <Wuzzy2@mail.ru>
parents: 13166
diff changeset
   200
            (FileName:           'Firepunch2.ogg'; Path: ptVoices; AltPath: ptNone),// sndFirePunch2
29055da6a6cd Fix broken fallback to sndFirePunch1 if sndFirePunch{2,6} is missing
Wuzzy <Wuzzy2@mail.ru>
parents: 13166
diff changeset
   201
            (FileName:           'Firepunch3.ogg'; Path: ptVoices; AltPath: ptNone),// sndFirePunch3
29055da6a6cd Fix broken fallback to sndFirePunch1 if sndFirePunch{2,6} is missing
Wuzzy <Wuzzy2@mail.ru>
parents: 13166
diff changeset
   202
            (FileName:           'Firepunch4.ogg'; Path: ptVoices; AltPath: ptNone),// sndFirePunch4
29055da6a6cd Fix broken fallback to sndFirePunch1 if sndFirePunch{2,6} is missing
Wuzzy <Wuzzy2@mail.ru>
parents: 13166
diff changeset
   203
            (FileName:           'Firepunch5.ogg'; Path: ptVoices; AltPath: ptNone),// sndFirePunch5
29055da6a6cd Fix broken fallback to sndFirePunch1 if sndFirePunch{2,6} is missing
Wuzzy <Wuzzy2@mail.ru>
parents: 13166
diff changeset
   204
            (FileName:           'Firepunch6.ogg'; Path: ptVoices; AltPath: ptNone),// sndFirePunch6
11878
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   205
            (FileName:                'Melon.ogg'; Path: ptVoices; AltPath: ptNone),// sndMelon
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   206
            (FileName:              'Hellish.ogg'; Path: ptSounds; AltPath: ptNone),// sndHellish
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   207
            (FileName:               'Yoohoo.ogg'; Path: ptSounds; AltPath: ptNone),// sndYoohoo
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   208
            (FileName:              'rcplane.ogg'; Path: ptSounds; AltPath: ptNone),// sndRCPlane
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   209
            (FileName:            'whipcrack.ogg'; Path: ptSounds; AltPath: ptNone),// sndWhipCrack
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   210
            (FileName:'ride_of_the_valkyries.ogg'; Path: ptSounds; AltPath: ptNone),// sndRideOfTheValkyries
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   211
            (FileName:               'denied.ogg'; Path: ptSounds; AltPath: ptNone),// sndDenied
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   212
            (FileName:               'placed.ogg'; Path: ptSounds; AltPath: ptNone),// sndPlaced
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   213
            (FileName:          'baseballbat.ogg'; Path: ptSounds; AltPath: ptNone),// sndBaseballBat
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   214
            (FileName:                'steam.ogg'; Path: ptSounds; AltPath: ptNone),// sndVaporize
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   215
            (FileName:                 'warp.ogg'; Path: ptSounds; AltPath: ptNone),// sndWarp
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   216
            (FileName:          'suddendeath.ogg'; Path: ptSounds; AltPath: ptNone),// sndSuddenDeath
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   217
            (FileName:               'mortar.ogg'; Path: ptSounds; AltPath: ptNone),// sndMortar
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   218
            (FileName:         'shutterclick.ogg'; Path: ptSounds; AltPath: ptNone),// sndShutter
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   219
            (FileName:              'homerun.ogg'; Path: ptSounds; AltPath: ptNone),// sndHomerun
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   220
            (FileName:              'molotov.ogg'; Path: ptSounds; AltPath: ptNone),// sndMolotov
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   221
            (FileName:            'Takecover.ogg'; Path: ptVoices; AltPath: ptNone),// sndCover
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   222
            (FileName:                'Uh-oh.ogg'; Path: ptVoices; AltPath: ptNone),// sndUhOh
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   223
            (FileName:                 'Oops.ogg'; Path: ptVoices; AltPath: ptNone),// sndOops
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   224
            (FileName:                 'Nooo.ogg'; Path: ptVoices; AltPath: ptNone),// sndNooo
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   225
            (FileName:                'Hello.ogg'; Path: ptVoices; AltPath: ptNone),// sndHello
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   226
            (FileName:             'ropeshot.ogg'; Path: ptSounds; AltPath: ptNone),// sndRopeShot
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   227
            (FileName:           'ropeattach.ogg'; Path: ptSounds; AltPath: ptNone),// sndRopeAttach
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   228
            (FileName:          'roperelease.ogg'; Path: ptSounds; AltPath: ptNone),// sndRopeRelease
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   229
            (FileName:            'switchhog.ogg'; Path: ptSounds; AltPath: ptNone),// sndSwitchHog
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   230
            (FileName:              'Victory.ogg'; Path: ptVoices; AltPath: ptNone),// sndVictory
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   231
            (FileName:             'Flawless.ogg'; Path: ptVoices; AltPath: ptNone),// sndFlawless
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   232
            (FileName:         'sniperreload.ogg'; Path: ptSounds; AltPath: ptNone),// sndSniperReload
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   233
            (FileName:                'steps.ogg'; Path: ptSounds; AltPath: ptNone),// sndSteps
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   234
            (FileName:           'lowgravity.ogg'; Path: ptSounds; AltPath: ptNone),// sndLowGravity
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   235
            (FileName:           'hell_growl.ogg'; Path: ptSounds; AltPath: ptNone),// sndHellishImpact1
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   236
            (FileName:            'hell_ooff.ogg'; Path: ptSounds; AltPath: ptNone),// sndHellishImpact2
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   237
            (FileName:              'hell_ow.ogg'; Path: ptSounds; AltPath: ptNone),// sndHellishImpact3
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   238
            (FileName:             'hell_ugh.ogg'; Path: ptSounds; AltPath: ptNone),// sndHellishImpact4
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   239
            (FileName:          'melonimpact.ogg'; Path: ptSounds; AltPath: ptNone),// sndMelonImpact
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   240
            (FileName:             'Droplet1.ogg'; Path: ptCurrTheme; AltPath: ptSounds),// sndDroplet1
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   241
            (FileName:             'Droplet2.ogg'; Path: ptCurrTheme; AltPath: ptSounds),// sndDroplet2
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   242
            (FileName:             'Droplet3.ogg'; Path: ptCurrTheme; AltPath: ptSounds),// sndDroplet3
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   243
            (FileName:                  'egg.ogg'; Path: ptSounds; AltPath: ptNone),// sndEggBreak
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   244
            (FileName:             'drillgun.ogg'; Path: ptSounds; AltPath: ptNone),// sndDrillRocket
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   245
            (FileName:          'PoisonCough.ogg'; Path: ptVoices; AltPath: ptNone),// sndPoisonCough
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   246
            (FileName:           'PoisonMoan.ogg'; Path: ptVoices; AltPath: ptNone),// sndPoisonMoan
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   247
            (FileName:             'BirdyLay.ogg'; Path: ptSounds; AltPath: ptNone),// sndBirdyLay
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   248
            (FileName:              'Whistle.ogg'; Path: ptSounds; AltPath: ptNone),// sndWhistle
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   249
            (FileName:             'beewater.ogg'; Path: ptSounds; AltPath: ptNone),// sndBeeWater
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   250
            (FileName:                   '1C.ogg'; Path: ptSounds; AltPath: ptNone),// sndPiano0
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   251
            (FileName:                   '2D.ogg'; Path: ptSounds; AltPath: ptNone),// sndPiano1
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   252
            (FileName:                   '3E.ogg'; Path: ptSounds; AltPath: ptNone),// sndPiano2
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   253
            (FileName:                   '4F.ogg'; Path: ptSounds; AltPath: ptNone),// sndPiano3
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   254
            (FileName:                   '5G.ogg'; Path: ptSounds; AltPath: ptNone),// sndPiano4
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   255
            (FileName:                   '6A.ogg'; Path: ptSounds; AltPath: ptNone),// sndPiano5
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   256
            (FileName:                   '7B.ogg'; Path: ptSounds; AltPath: ptNone),// sndPiano6
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   257
            (FileName:                   '8C.ogg'; Path: ptSounds; AltPath: ptNone),// sndPiano7
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   258
            (FileName:                   '9D.ogg'; Path: ptSounds; AltPath: ptNone),// sndPiano8
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   259
            (FileName:                 'skip.ogg'; Path: ptCurrTheme; AltPath: ptSounds),// sndSkip
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   260
            (FileName:              'sinegun.ogg'; Path: ptSounds; AltPath: ptNone),// sndSineGun
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   261
            (FileName:                'Ooff1.ogg'; Path: ptVoices; AltPath: ptNone),// sndOoff1
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   262
            (FileName:                'Ooff2.ogg'; Path: ptVoices; AltPath: ptNone),// sndOoff2
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   263
            (FileName:                'Ooff3.ogg'; Path: ptVoices; AltPath: ptNone),// sndOoff3
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   264
            (FileName:               'hammer.ogg'; Path: ptSounds; AltPath: ptNone),// sndWhack
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   265
            (FileName:           'Comeonthen.ogg'; Path: ptVoices; AltPath: ptNone),// sndComeonthen
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   266
            (FileName:            'parachute.ogg'; Path: ptSounds; AltPath: ptNone),// sndParachute
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   267
            (FileName:                 'bump.ogg'; Path: ptSounds; AltPath: ptNone),// sndBump
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   268
            (FileName:            'hogchant3.ogg'; Path: ptSounds; AltPath: ptNone),// sndResurrector
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   269
            (FileName:                'plane.ogg'; Path: ptSounds; AltPath: ptNone),// sndPlane
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   270
            (FileName:               'TARDIS.ogg'; Path: ptSounds; AltPath: ptNone),// sndTardis
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   271
            (FileName:    'frozen_hog_impact.ogg'; Path: ptSounds; AltPath: ptNone),// sndFrozenHogImpact
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   272
            (FileName:             'ice_beam.ogg'; Path: ptSounds; AltPath: ptNone),// sndIceBeam
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   273
            (FileName:           'hog_freeze.ogg'; Path: ptSounds; AltPath: ptNone), // sndHogFreeze
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   274
            (FileName:       'airmine_impact.ogg'; Path: ptSounds; AltPath: ptNone),// sndAirMineImpact
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   275
            (FileName:         'knife_impact.ogg'; Path: ptSounds; AltPath: ptNone),// sndKnifeImpact
11916
6145efcff302 Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   276
            (FileName:            'extratime.ogg'; Path: ptSounds; AltPath: ptNone),// sndExtraTime
6145efcff302 Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   277
            (FileName:           'lasersight.ogg'; Path: ptSounds; AltPath: ptNone),// sndLaserSight
6145efcff302 Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   278
            (FileName:         'invulnerable.ogg'; Path: ptSounds; AltPath: ptNone),// sndInvulnerable
6145efcff302 Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   279
            (FileName:                  'ufo.ogg'; Path: ptSounds; AltPath: ptNone),// sndJetpackLaunch
6145efcff302 Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   280
            (FileName:         'jetpackboost.ogg'; Path: ptSounds; AltPath: ptNone),// sndJetpackBoost
6145efcff302 Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   281
            (FileName:           'portalshot.ogg'; Path: ptSounds; AltPath: ptNone),// sndPortalShot
6145efcff302 Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   282
            (FileName:         'portalswitch.ogg'; Path: ptSounds; AltPath: ptNone),// sndPortalSwitch
6145efcff302 Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   283
            (FileName:           'portalopen.ogg'; Path: ptSounds; AltPath: ptNone),// sndPortalOpen
11919
c9bad8a01185 Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
Wuzzy <almikes@aol.com>
parents: 11916
diff changeset
   284
            (FileName:            'blowtorch.ogg'; Path: ptSounds; AltPath: ptNone),// sndBlowTorch
c9bad8a01185 Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
Wuzzy <almikes@aol.com>
parents: 11916
diff changeset
   285
            (FileName:           'countdown1.ogg'; Path: ptSounds; AltPath: ptNone),// sndCountdown1
c9bad8a01185 Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
Wuzzy <almikes@aol.com>
parents: 11916
diff changeset
   286
            (FileName:           'countdown2.ogg'; Path: ptSounds; AltPath: ptNone),// sndCountdown2
c9bad8a01185 Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
Wuzzy <almikes@aol.com>
parents: 11916
diff changeset
   287
            (FileName:           'countdown3.ogg'; Path: ptSounds; AltPath: ptNone),// sndCountdown3
12199
ac9cf0cf40ee Add sounds for rubberduck drop, destruction and water collision
Wuzzy <almikes@aol.com>
parents: 11919
diff changeset
   288
            (FileName:           'countdown4.ogg'; Path: ptSounds; AltPath: ptNone),// sndCountdown4
13856
f01798038c2e Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Wuzzy <Wuzzy2@mail.ru>
parents: 13633
diff changeset
   289
            // TODO: Check which creeper (formerly rubberduck) sounds are needed, maybe rename them
f01798038c2e Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Wuzzy <Wuzzy2@mail.ru>
parents: 13633
diff changeset
   290
            (FileName:      'rubberduck_drop.ogg'; Path: ptSounds; AltPath: ptNone),// sndCreeperDrop
f01798038c2e Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Wuzzy <Wuzzy2@mail.ru>
parents: 13633
diff changeset
   291
            (FileName:     'rubberduck_water.ogg'; Path: ptSounds; AltPath: ptNone),// sndCreeperWater
f01798038c2e Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Wuzzy <Wuzzy2@mail.ru>
parents: 13633
diff changeset
   292
            (FileName:       'rubberduck_die.ogg'; Path: ptSounds; AltPath: ptNone),// sndCreeperDie
12673
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12626
diff changeset
   293
            (FileName:              'custom1.ogg'; Path: ptSounds; AltPath: ptNone),// sndCustom1
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12626
diff changeset
   294
            (FileName:              'custom2.ogg'; Path: ptSounds; AltPath: ptNone),// sndCustom2
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12626
diff changeset
   295
            (FileName:              'custom3.ogg'; Path: ptSounds; AltPath: ptNone),// sndCustom3
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12626
diff changeset
   296
            (FileName:              'custom4.ogg'; Path: ptSounds; AltPath: ptNone),// sndCustom4
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12626
diff changeset
   297
            (FileName:              'custom5.ogg'; Path: ptSounds; AltPath: ptNone),// sndCustom5
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12626
diff changeset
   298
            (FileName:              'custom6.ogg'; Path: ptSounds; AltPath: ptNone),// sndCustom6
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12626
diff changeset
   299
            (FileName:              'custom7.ogg'; Path: ptSounds; AltPath: ptNone),// sndCustom7
13166
aa7915ceb69f Add new minigun sound
alfadur
parents: 13126
diff changeset
   300
            (FileName:              'custom8.ogg'; Path: ptSounds; AltPath: ptNone),// sndCustom8
13988
cde9920150c6 Add flamethrower sound
Wuzzy <Wuzzy2@mail.ru>
parents: 13980
diff changeset
   301
            (FileName:              'minigun.ogg'; Path: ptSounds; AltPath: ptNone),// sndMinigun
13989
817dc8b67b0d Add ice beam idle sound
Wuzzy <Wuzzy2@mail.ru>
parents: 13988
diff changeset
   302
            (FileName:         'flamethrower.ogg'; Path: ptSounds; AltPath: ptNone),// sndFlamethrower
13990
1670fc3957df Add sound for landspray
Wuzzy <Wuzzy2@mail.ru>
parents: 13989
diff changeset
   303
            (FileName:        'ice_beam_idle.ogg'; Path: ptSounds; AltPath: ptNone),// sndIceBeamIdle
13993
c28a4f76d37d Add separate sound symbols for case impact and extra damage
Wuzzy <Wuzzy2@mail.ru>
parents: 13990
diff changeset
   304
            (FileName:              'landgun.ogg'; Path: ptSounds; AltPath: ptNone),// sndLandGun
c28a4f76d37d Add separate sound symbols for case impact and extra damage
Wuzzy <Wuzzy2@mail.ru>
parents: 13990
diff changeset
   305
            (FileName:          'graveimpact.ogg'; Path: ptSounds; AltPath: ptNone),// sndCaseImpact
c28a4f76d37d Add separate sound symbols for case impact and extra damage
Wuzzy <Wuzzy2@mail.ru>
parents: 13990
diff changeset
   306
            // TODO: New Extra Damage sound
14004
a24c4a051960 Tweak firepunch sound that Wuzzy found
alfadur
parents: 13993
diff changeset
   307
            (FileName:             'hell_ugh.ogg'; Path: ptSounds; AltPath: ptNone),// sndExtraDamage
14016
3c40754f6cfe Add Grenade taunt when grenade close to hog is about to blow up
Wuzzy <Wuzzy2@mail.ru>
parents: 14004
diff changeset
   308
            (FileName:        'firepunch_hit.ogg'; Path: ptSounds; AltPath: ptNone),// sndFirePunchHit
14019
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14016
diff changeset
   309
            (FileName:              'Grenade.ogg'; Path: ptVoices; AltPath: ptNone),// sndGrenade
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14016
diff changeset
   310
            (FileName:        'Thisoneismine.ogg'; Path: ptVoices; AltPath: ptNone),// sndThisOneIsMine
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14016
diff changeset
   311
            (FileName:              'Whatthe.ogg'; Path: ptVoices; AltPath: ptNone),// sndWhatThe
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14016
diff changeset
   312
            (FileName:               'Solong.ogg'; Path: ptVoices; AltPath: ptNone),// sndSoLong
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14016
diff changeset
   313
            (FileName:               'Ohdear.ogg'; Path: ptVoices; AltPath: ptNone),// sndOhDear
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14016
diff changeset
   314
            (FileName:          'Gonnagetyou.ogg'; Path: ptVoices; AltPath: ptNone),// sndGonnaGetYou
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14016
diff changeset
   315
            (FileName:                 'Drat.ogg'; Path: ptVoices; AltPath: ptNone),// sndDrat
14020
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   316
            (FileName:               'Bugger.ogg'; Path: ptVoices; AltPath: ptNone),// sndBugger
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   317
            (FileName:              'Amazing.ogg'; Path: ptVoices; AltPath: ptNone),// sndAmazing
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   318
            (FileName:            'Brilliant.ogg'; Path: ptVoices; AltPath: ptNone),// sndBrilliant
14021
09e2e52aa025 Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Wuzzy <Wuzzy2@mail.ru>
parents: 14020
diff changeset
   319
            (FileName:            'Excellent.ogg'; Path: ptVoices; AltPath: ptNone),// sndExcellent
09e2e52aa025 Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Wuzzy <Wuzzy2@mail.ru>
parents: 14020
diff changeset
   320
            (FileName:                 'Fire.ogg'; Path: ptVoices; AltPath: ptNone),// sndFire
14024
1effb8b72b11 New taunt: Runaway, when something is about to blow up near current hog
Wuzzy <Wuzzy2@mail.ru>
parents: 14021
diff changeset
   321
            (FileName:            'Watchthis.ogg'; Path: ptVoices; AltPath: ptNone),// sndWatchThis
1effb8b72b11 New taunt: Runaway, when something is about to blow up near current hog
Wuzzy <Wuzzy2@mail.ru>
parents: 14021
diff changeset
   322
            (FileName:              'Runaway.ogg'; Path: ptVoices; AltPath: ptNone) // sndRunAway
8145
6408c0ba4ba1 Move global variables to units that use them
Joe Doyle (Ginto8) <ginto8@gmail.com>
parents: 8046
diff changeset
   323
            );
6408c0ba4ba1 Move global variables to units that use them
Joe Doyle (Ginto8) <ginto8@gmail.com>
parents: 8046
diff changeset
   324
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   325
2515
51d3f4b6293a revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents: 2501
diff changeset
   326
function  AskForVoicepack(name: shortstring): Pointer;
1654
9cfa6f23e767 Start voicepacks implementation
unc0rr
parents: 1562
diff changeset
   327
var i: Longword;
5107
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5052
diff changeset
   328
    locName, path: shortstring;
1654
9cfa6f23e767 Start voicepacks implementation
unc0rr
parents: 1562
diff changeset
   329
begin
10995
7faaef306837 fallback to Default voicepack if specified voicepack is not available
sheepluva
parents: 10510
diff changeset
   330
    i:= 0;
7faaef306837 fallback to Default voicepack if specified voicepack is not available
sheepluva
parents: 10510
diff changeset
   331
7faaef306837 fallback to Default voicepack if specified voicepack is not available
sheepluva
parents: 10510
diff changeset
   332
    // Adjust voicepack name if there's a localised version version of the voice
5107
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5052
diff changeset
   333
    if cLocale <> 'en' then
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5052
diff changeset
   334
        begin
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5052
diff changeset
   335
        locName:= name+'_'+cLocale;
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8015
diff changeset
   336
        path:= cPathz[ptVoices] + '/' + locName;
8678
fb62d23c70f8 PhysFS-aware check for directory existence. Should fix issue 511.
unc0rr
parents: 8471
diff changeset
   337
        if pfsExists(path) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   338
            name:= locName
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5134
diff changeset
   339
        else
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8015
diff changeset
   340
            if Length(cLocale) > 3 then
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5134
diff changeset
   341
                begin
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5134
diff changeset
   342
                locName:= name+'_'+Copy(cLocale,1,2);
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8015
diff changeset
   343
                path:= cPathz[ptVoices] + '/' + locName;
8678
fb62d23c70f8 PhysFS-aware check for directory existence. Should fix issue 511.
unc0rr
parents: 8471
diff changeset
   344
                if pfsExists(path) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   345
                    name:= locName
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5134
diff changeset
   346
                end
5107
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5052
diff changeset
   347
        end;
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5052
diff changeset
   348
10995
7faaef306837 fallback to Default voicepack if specified voicepack is not available
sheepluva
parents: 10510
diff changeset
   349
    path:= cPathz[ptVoices] + '/' + name;
7faaef306837 fallback to Default voicepack if specified voicepack is not available
sheepluva
parents: 10510
diff changeset
   350
7faaef306837 fallback to Default voicepack if specified voicepack is not available
sheepluva
parents: 10510
diff changeset
   351
    // Fallback to Default if voicepack can't be found at all
7faaef306837 fallback to Default voicepack if specified voicepack is not available
sheepluva
parents: 10510
diff changeset
   352
    if (name <> 'Default') and (not pfsExists(path)) then
7faaef306837 fallback to Default voicepack if specified voicepack is not available
sheepluva
parents: 10510
diff changeset
   353
        begin
7faaef306837 fallback to Default voicepack if specified voicepack is not available
sheepluva
parents: 10510
diff changeset
   354
        path:= cPathz[ptVoices] + '/Default';
7faaef306837 fallback to Default voicepack if specified voicepack is not available
sheepluva
parents: 10510
diff changeset
   355
        if pfsExists(path) then
7faaef306837 fallback to Default voicepack if specified voicepack is not available
sheepluva
parents: 10510
diff changeset
   356
            exit(AskForVoicepack('Default'));
7faaef306837 fallback to Default voicepack if specified voicepack is not available
sheepluva
parents: 10510
diff changeset
   357
        end;
7faaef306837 fallback to Default voicepack if specified voicepack is not available
sheepluva
parents: 10510
diff changeset
   358
11537
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11512
diff changeset
   359
    while (voicepacks[i].name <> name) and (voicepacks[i].name <> '') and (i < cMaxTeams) do
5107
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5052
diff changeset
   360
        begin
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   361
        inc(i);
11537
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11512
diff changeset
   362
        //TryDo(i <= cMaxTeams, 'Engine bug: AskForVoicepack i > cMaxTeams', true)
5107
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5052
diff changeset
   363
        end;
1654
9cfa6f23e767 Start voicepacks implementation
unc0rr
parents: 1562
diff changeset
   364
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   365
    voicepacks[i].name:= name;
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   366
    AskForVoicepack:= @voicepacks[i]
1654
9cfa6f23e767 Start voicepacks implementation
unc0rr
parents: 1562
diff changeset
   367
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   368
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   369
procedure InitSound;
11265
ce5f1b547a67 - Return of stereo sound for mobile!
antonc27 <antonc27@mail.ru>
parents: 11068
diff changeset
   370
const channels: LongInt = 2;
8231
a41d84553ae8 Changed uSound.pas so that music will still play if music is enabled and sound is disabled. Effectively, isSoundEnabled represents only sound effects and does not include music (and I have replaced the places where both are concerned with a logical combination of the two).
Mitchell Kember <mk12360@gmail.com>
parents: 8191
diff changeset
   371
var success: boolean;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   372
begin
8231
a41d84553ae8 Changed uSound.pas so that music will still play if music is enabled and sound is disabled. Effectively, isSoundEnabled represents only sound effects and does not include music (and I have replaced the places where both are concerned with a logical combination of the two).
Mitchell Kember <mk12360@gmail.com>
parents: 8191
diff changeset
   373
    if not (isSoundEnabled or isMusicEnabled) then
13496
f725701ca529 Add variable to make state of sound system clear
Wuzzy <Wuzzy2@mail.ru>
parents: 13293
diff changeset
   374
        begin
f725701ca529 Add variable to make state of sound system clear
Wuzzy <Wuzzy2@mail.ru>
parents: 13293
diff changeset
   375
        isAudioMuted:= true;
f725701ca529 Add variable to make state of sound system clear
Wuzzy <Wuzzy2@mail.ru>
parents: 13293
diff changeset
   376
        cInitVolume:= 0;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   377
        exit;
13496
f725701ca529 Add variable to make state of sound system clear
Wuzzy <Wuzzy2@mail.ru>
parents: 13293
diff changeset
   378
        end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   379
    WriteToConsole('Init sound...');
12617
2ffdee246adc workaround to fix pas2c mistyping a constant as bool
sheepluva
parents: 12199
diff changeset
   380
    success:= SDL_InitSubSystem(SDL_INIT_AUDIO) = 0;
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
   381
8231
a41d84553ae8 Changed uSound.pas so that music will still play if music is enabled and sound is disabled. Effectively, isSoundEnabled represents only sound effects and does not include music (and I have replaced the places where both are concerned with a logical combination of the two).
Mitchell Kember <mk12360@gmail.com>
parents: 8191
diff changeset
   382
    if success then
12617
2ffdee246adc workaround to fix pas2c mistyping a constant as bool
sheepluva
parents: 12199
diff changeset
   383
        begin
2ffdee246adc workaround to fix pas2c mistyping a constant as bool
sheepluva
parents: 12199
diff changeset
   384
        WriteLnToConsole(msgOK);
2ffdee246adc workaround to fix pas2c mistyping a constant as bool
sheepluva
parents: 12199
diff changeset
   385
        WriteToConsole('Open audio...');
11505
3a4026fe7c18 use MIX_DEFAULT_FORMAT for sound
sheepluva
parents: 11504
diff changeset
   386
        success:= Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, channels, 1024) = 0;
12617
2ffdee246adc workaround to fix pas2c mistyping a constant as bool
sheepluva
parents: 12199
diff changeset
   387
        end;
2327
4832b77ec958 restored volumen control (hoorray)
koda
parents: 2303
diff changeset
   388
8231
a41d84553ae8 Changed uSound.pas so that music will still play if music is enabled and sound is disabled. Effectively, isSoundEnabled represents only sound effects and does not include music (and I have replaced the places where both are concerned with a logical combination of the two).
Mitchell Kember <mk12360@gmail.com>
parents: 8191
diff changeset
   389
    if success then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   390
        WriteLnToConsole(msgOK)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   391
    else
8231
a41d84553ae8 Changed uSound.pas so that music will still play if music is enabled and sound is disabled. Effectively, isSoundEnabled represents only sound effects and does not include music (and I have replaced the places where both are concerned with a logical combination of the two).
Mitchell Kember <mk12360@gmail.com>
parents: 8191
diff changeset
   392
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   393
        WriteLnToConsole(msgFailed);
8231
a41d84553ae8 Changed uSound.pas so that music will still play if music is enabled and sound is disabled. Effectively, isSoundEnabled represents only sound effects and does not include music (and I have replaced the places where both are concerned with a logical combination of the two).
Mitchell Kember <mk12360@gmail.com>
parents: 8191
diff changeset
   394
        isSoundEnabled:= false;
a41d84553ae8 Changed uSound.pas so that music will still play if music is enabled and sound is disabled. Effectively, isSoundEnabled represents only sound effects and does not include music (and I have replaced the places where both are concerned with a logical combination of the two).
Mitchell Kember <mk12360@gmail.com>
parents: 8191
diff changeset
   395
        isMusicEnabled:= false;
13496
f725701ca529 Add variable to make state of sound system clear
Wuzzy <Wuzzy2@mail.ru>
parents: 13293
diff changeset
   396
        isAudioMuted:= true;
f725701ca529 Add variable to make state of sound system clear
Wuzzy <Wuzzy2@mail.ru>
parents: 13293
diff changeset
   397
        cInitVolume:= 0;
8231
a41d84553ae8 Changed uSound.pas so that music will still play if music is enabled and sound is disabled. Effectively, isSoundEnabled represents only sound effects and does not include music (and I have replaced the places where both are concerned with a logical combination of the two).
Mitchell Kember <mk12360@gmail.com>
parents: 8191
diff changeset
   398
    end;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2633
diff changeset
   399
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   400
    WriteToConsole('Init SDL_mixer... ');
11512
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11505
diff changeset
   401
    if SDLCheck(Mix_Init(MIX_INIT_OGG) <> 0, 'Mix_Init', true) then exit;
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   402
    WriteLnToConsole(msgOK);
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   403
13496
f725701ca529 Add variable to make state of sound system clear
Wuzzy <Wuzzy2@mail.ru>
parents: 13293
diff changeset
   404
    // from uVariables to be used by other modules
f725701ca529 Add variable to make state of sound system clear
Wuzzy <Wuzzy2@mail.ru>
parents: 13293
diff changeset
   405
    cIsSoundEnabled:= true;
f725701ca529 Add variable to make state of sound system clear
Wuzzy <Wuzzy2@mail.ru>
parents: 13293
diff changeset
   406
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   407
    Mix_AllocateChannels(Succ(chanTPU));
11504
9c5d9993b14b fix volume being at 0 on engine start. note: seems window focus changes are not detected atm. (relevant for sound dampening)
sheepluva
parents: 11342
diff changeset
   408
    previousVolume:= cInitVolume;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8231
diff changeset
   409
    ChangeVolume(cInitVolume);
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   410
end;
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
   411
7061
4e0fc59ab1ce More tolerance to pas2c
unc0rr
parents: 7053
diff changeset
   412
procedure ResetSound;
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   413
begin
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   414
    isSoundEnabled:= isSEBackup;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   415
end;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   416
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   417
procedure SetSound(enabled: boolean);
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   418
begin
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   419
    isSEBackup:= isSoundEnabled;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   420
    isSoundEnabled:= enabled;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   421
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   422
13633
d5e029b84e16 Add setting to disable audio dampening if losing window focus
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
   423
procedure SetAudioDampen(enabled: boolean);
d5e029b84e16 Add setting to disable audio dampening if losing window focus
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
   424
begin
d5e029b84e16 Add setting to disable audio dampening if losing window focus
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
   425
    isAutoDampening:= enabled;
d5e029b84e16 Add setting to disable audio dampening if losing window focus
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
   426
end;
d5e029b84e16 Add setting to disable audio dampening if losing window focus
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
   427
6362
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   428
// when complete is false, this procedure just releases some of the chucks on inactive channels
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   429
// in this way music is not stopped, nor are chucks currently being played
6362
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   430
procedure ReleaseSound(complete: boolean);
2515
51d3f4b6293a revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents: 2501
diff changeset
   431
var i: TSound;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   432
    t: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   433
begin
6362
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   434
    // release and nil all sounds
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   435
    for t:= 0 to cMaxTeams do
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   436
        if voicepacks[t].name <> '' then
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   437
            for i:= Low(TSound) to High(TSound) do
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   438
                if voicepacks[t].chunks[i] <> nil then
6362
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   439
                    if complete or (Mix_Playing(lastChan[i]) = 0) then
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   440
                        begin
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   441
                        Mix_HaltChannel(lastChan[i]);
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   442
                        lastChan[i]:= -1;
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   443
                        Mix_FreeChunk(voicepacks[t].chunks[i]);
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   444
                        voicepacks[t].chunks[i]:= nil;
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   445
                        end;
3182
f75d546414c4 Engine:
smxx
parents: 3038
diff changeset
   446
6362
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   447
    // stop music
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   448
    if complete then
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   449
        begin
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   450
        if Mus <> nil then
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   451
            begin
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   452
            Mix_HaltMusic();
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   453
            Mix_FreeMusic(Mus);
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   454
            Mus:= nil;
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   455
            end;
3182
f75d546414c4 Engine:
smxx
parents: 3038
diff changeset
   456
6362
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   457
        // make sure all instances of sdl_mixer are unloaded before continuing
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   458
        while Mix_Init(0) <> 0 do
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   459
            Mix_Quit();
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   460
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   461
        Mix_CloseAudio();
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   462
        end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   463
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   464
2745
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   465
procedure PlaySound(snd: TSound);
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   466
begin
13980
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   467
    PlaySoundV(snd, nil, false, false, false);
2745
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   468
end;
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   469
3202
b470d7875f23 Engine:
smxx
parents: 3201
diff changeset
   470
procedure PlaySound(snd: TSound; keepPlaying: boolean);
b470d7875f23 Engine:
smxx
parents: 3201
diff changeset
   471
begin
13980
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   472
    PlaySoundV(snd, nil, keepPlaying, false, false);
13126
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13044
diff changeset
   473
end;
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13044
diff changeset
   474
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13044
diff changeset
   475
procedure PlaySound(snd: TSound; keepPlaying: boolean; ignoreMask: boolean);
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13044
diff changeset
   476
begin
13980
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   477
    PlaySoundV(snd, nil, keepPlaying, ignoreMask, false);
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   478
end;
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   479
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   480
procedure PlaySound(snd: TSound; keepPlaying: boolean; ignoreMask, soundAsMusic: boolean);
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   481
begin
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   482
    PlaySoundV(snd, nil, keepPlaying, ignoreMask, soundAsMusic);
3202
b470d7875f23 Engine:
smxx
parents: 3201
diff changeset
   483
end;
b470d7875f23 Engine:
smxx
parents: 3201
diff changeset
   484
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   485
procedure PlaySoundV(snd: TSound; voicepack: PVoicepack);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   486
begin
13980
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   487
    PlaySoundV(snd, voicepack, false, false, false);
3201
400c98815100 Engine:
smxx
parents: 3182
diff changeset
   488
end;
400c98815100 Engine:
smxx
parents: 3182
diff changeset
   489
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   490
procedure PlaySoundV(snd: TSound; voicepack: PVoicepack; keepPlaying: boolean);
13126
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13044
diff changeset
   491
begin
13980
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   492
    PlaySoundV(snd, voicepack, keepPlaying, false, false);
13126
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13044
diff changeset
   493
end;
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13044
diff changeset
   494
13980
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   495
procedure PlaySoundV(snd: TSound; voicepack: PVoicepack; keepPlaying, ignoreMask: boolean);
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   496
begin
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   497
    PlaySoundV(snd, voicepack, keepPlaying, ignoreMask, false);
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   498
end;
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   499
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   500
procedure PlaySoundV(snd: TSound; voicepack: PVoicepack; keepPlaying, ignoreMask, soundAsMusic: boolean);
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   501
var s:shortstring;
11878
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   502
rwops: PSDL_RWops;
3201
400c98815100 Engine:
smxx
parents: 3182
diff changeset
   503
begin
13980
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   504
    if ((not isSoundEnabled) and (not (soundAsMusic and isMusicEnabled))) or fastUntilLag then
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   505
        exit;
3201
400c98815100 Engine:
smxx
parents: 3182
diff changeset
   506
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   507
    if keepPlaying and (lastChan[snd] <> -1) and (Mix_Playing(lastChan[snd]) <> 0) then
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   508
        exit;
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   509
13126
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13044
diff changeset
   510
    if (ignoreMask = false) and (MaskedSounds[snd] = true) then
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13044
diff changeset
   511
        exit;
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13044
diff changeset
   512
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   513
    if (voicepack <> nil) then
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   514
        begin
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   515
        if (voicepack^.chunks[snd] = nil) and (Soundz[snd].Path = ptVoices) and (Soundz[snd].FileName <> '') then
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   516
            begin
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8015
diff changeset
   517
            s:= cPathz[Soundz[snd].Path] + '/' + voicepack^.name + '/' + Soundz[snd].FileName;
14016
3c40754f6cfe Add Grenade taunt when grenade close to hog is about to blow up
Wuzzy <Wuzzy2@mail.ru>
parents: 14004
diff changeset
   518
            // Fallback sounds
13293
ee8c6eb0ab47 Add voice pack sound fallbacks also for sndOoff{2,3} and sndOw{2,4}
Wuzzy <Wuzzy2@mail.ru>
parents: 13292
diff changeset
   519
            if (not pfsExists(s)) then
13292
29055da6a6cd Fix broken fallback to sndFirePunch1 if sndFirePunch{2,6} is missing
Wuzzy <Wuzzy2@mail.ru>
parents: 13166
diff changeset
   520
                begin
14016
3c40754f6cfe Add Grenade taunt when grenade close to hog is about to blow up
Wuzzy <Wuzzy2@mail.ru>
parents: 14004
diff changeset
   521
                // Fallback to sndFirePunch1 / sndOw1 / sndOoff1 if a “higher-numbered” sound is missing
13293
ee8c6eb0ab47 Add voice pack sound fallbacks also for sndOoff{2,3} and sndOw{2,4}
Wuzzy <Wuzzy2@mail.ru>
parents: 13292
diff changeset
   522
                if (snd in [sndFirePunch2, sndFirePunch3, sndFirePunch4, sndFirePunch5, sndFirePunch6]) then
ee8c6eb0ab47 Add voice pack sound fallbacks also for sndOoff{2,3} and sndOw{2,4}
Wuzzy <Wuzzy2@mail.ru>
parents: 13292
diff changeset
   523
                    snd := sndFirePunch1
ee8c6eb0ab47 Add voice pack sound fallbacks also for sndOoff{2,3} and sndOw{2,4}
Wuzzy <Wuzzy2@mail.ru>
parents: 13292
diff changeset
   524
                else if (snd in [sndOw2, sndOw3, sndOw4]) then
ee8c6eb0ab47 Add voice pack sound fallbacks also for sndOoff{2,3} and sndOw{2,4}
Wuzzy <Wuzzy2@mail.ru>
parents: 13292
diff changeset
   525
                    snd := sndOw1
ee8c6eb0ab47 Add voice pack sound fallbacks also for sndOoff{2,3} and sndOw{2,4}
Wuzzy <Wuzzy2@mail.ru>
parents: 13292
diff changeset
   526
                else if (snd in [sndOoff2, sndOoff3]) then
14016
3c40754f6cfe Add Grenade taunt when grenade close to hog is about to blow up
Wuzzy <Wuzzy2@mail.ru>
parents: 14004
diff changeset
   527
                    snd := sndOoff1
14019
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14016
diff changeset
   528
                // Other fallback sounds
14016
3c40754f6cfe Add Grenade taunt when grenade close to hog is about to blow up
Wuzzy <Wuzzy2@mail.ru>
parents: 14004
diff changeset
   529
                else if (snd = sndGrenade) then
3c40754f6cfe Add Grenade taunt when grenade close to hog is about to blow up
Wuzzy <Wuzzy2@mail.ru>
parents: 14004
diff changeset
   530
                    if random(2) = 0 then
3c40754f6cfe Add Grenade taunt when grenade close to hog is about to blow up
Wuzzy <Wuzzy2@mail.ru>
parents: 14004
diff changeset
   531
                        snd := sndNooo
3c40754f6cfe Add Grenade taunt when grenade close to hog is about to blow up
Wuzzy <Wuzzy2@mail.ru>
parents: 14004
diff changeset
   532
                    else
14019
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14016
diff changeset
   533
                        snd := sndUhOh
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14016
diff changeset
   534
                else if (snd in [sndDrat, sndBugger]) then
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14016
diff changeset
   535
                    snd := sndStupid
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14016
diff changeset
   536
                else if (snd = sndGonnaGetYou) then
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14016
diff changeset
   537
                    snd := sndRegret
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14016
diff changeset
   538
                else if (snd in [sndOhDear, sndSoLong]) then
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14016
diff changeset
   539
                    snd := sndByeBye
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14016
diff changeset
   540
                else if (snd = sndWhatThe) then
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14016
diff changeset
   541
                    snd := sndNooo
14024
1effb8b72b11 New taunt: Runaway, when something is about to blow up near current hog
Wuzzy <Wuzzy2@mail.ru>
parents: 14021
diff changeset
   542
                else if (snd = sndRunAway) then
1effb8b72b11 New taunt: Runaway, when something is about to blow up near current hog
Wuzzy <Wuzzy2@mail.ru>
parents: 14021
diff changeset
   543
                    snd := sndOops
14019
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14016
diff changeset
   544
                else if (snd = sndThisOneIsMine) then
14020
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   545
                    snd := sndReinforce
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   546
                else if (snd in [sndAmazing, sndBrilliant, sndExcellent]) then
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   547
                    snd := sndEnemyDown;
14019
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14016
diff changeset
   548
13292
29055da6a6cd Fix broken fallback to sndFirePunch1 if sndFirePunch{2,6} is missing
Wuzzy <Wuzzy2@mail.ru>
parents: 13166
diff changeset
   549
                s:= cPathz[Soundz[snd].Path] + '/' + voicepack^.name + '/' + Soundz[snd].FileName;
29055da6a6cd Fix broken fallback to sndFirePunch1 if sndFirePunch{2,6} is missing
Wuzzy <Wuzzy2@mail.ru>
parents: 13166
diff changeset
   550
                end;
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   551
            WriteToConsole(msgLoading + s + ' ');
11878
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   552
            rwops := rwopsOpenRead(s);
11879
045f33b498ea fix copypastafail (incorrect variable name) and whitespaces
sheepluva
parents: 11878
diff changeset
   553
11878
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   554
            if rwops = nil then
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   555
                begin
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   556
                s:= cPathz[Soundz[snd].AltPath] + '/' + voicepack^.name + '/' + Soundz[snd].FileName;
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   557
                WriteToConsole(msgLoading + s + ' ... ');
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   558
                rwops := rwopsOpenRead(s);
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   559
                end;
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   560
            voicepack^.chunks[snd]:= Mix_LoadWAV_RW(rwops, 1);
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   561
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   562
            if voicepack^.chunks[snd] = nil then
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   563
                WriteLnToConsole(msgFailed)
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   564
            else
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   565
                WriteLnToConsole(msgOK)
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   566
            end;
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   567
        lastChan[snd]:= Mix_PlayChannelTimed(-1, voicepack^.chunks[snd], 0, -1)
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   568
        end
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   569
    else
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   570
        begin
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   571
        if (defVoicepack^.chunks[snd] = nil) and (Soundz[snd].Path <> ptVoices) and (Soundz[snd].FileName <> '') then
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   572
            begin
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8015
diff changeset
   573
            s:= cPathz[Soundz[snd].Path] + '/' + Soundz[snd].FileName;
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   574
            WriteToConsole(msgLoading + s + ' ');
11878
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   575
            rwops := rwopsOpenRead(s);
11879
045f33b498ea fix copypastafail (incorrect variable name) and whitespaces
sheepluva
parents: 11878
diff changeset
   576
11878
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   577
            if rwops = nil then
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   578
                begin
12623
2d68c113fc8d fix copypasta fail that caused segfaults (esp. in pas2c)
sheepluva
parents: 12617
diff changeset
   579
                s:= cPathz[Soundz[snd].AltPath] + '/' + Soundz[snd].FileName;
11878
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   580
                WriteToConsole(msgLoading + s + ' ... ');
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   581
                rwops := rwopsOpenRead(s);
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   582
                end;
11879
045f33b498ea fix copypastafail (incorrect variable name) and whitespaces
sheepluva
parents: 11878
diff changeset
   583
11878
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   584
            defVoicepack^.chunks[snd]:= Mix_LoadWAV_RW(rwops, 1);
11668
0427a9b6457b fix sounds not playing on first play (=load), because function bailed on success, rather than error. introduced in bd9a2f1b0080 , addressing issue 111
sheepluva
parents: 11537
diff changeset
   585
            if SDLCheck(defVoicepack^.chunks[snd] <> nil, 'Mix_LoadWAV_RW', true) then exit;
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   586
            WriteLnToConsole(msgOK);
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   587
            end;
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   588
        lastChan[snd]:= Mix_PlayChannelTimed(-1, defVoicepack^.chunks[snd], 0, -1)
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   589
        end;
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   590
end;
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   591
13980
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   592
procedure PlayMusicSound(snd: TSound);
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   593
begin
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   594
    PauseMusic;
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   595
    PlaySound(snd, false, false, true);
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   596
end;
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   597
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   598
procedure StopMusicSound(snd: TSound);
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   599
begin
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   600
    StopSound(snd, true);
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   601
    ResumeMusic;
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   602
end;
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   603
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   604
procedure AddVoice(snd: TSound; voicepack: PVoicepack);
13126
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13044
diff changeset
   605
begin
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13044
diff changeset
   606
    AddVoice(snd, voicepack, false);
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13044
diff changeset
   607
end;
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13044
diff changeset
   608
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13044
diff changeset
   609
procedure AddVoice(snd: TSound; voicepack: PVoicepack; ignoreMask: boolean);
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   610
var i : LongInt;
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   611
begin
13126
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13044
diff changeset
   612
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   613
    if (not isSoundEnabled) or fastUntilLag or ((LastVoice.snd = snd) and  (LastVoice.voicepack = voicepack)) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   614
        exit;
13126
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13044
diff changeset
   615
    if (ignoreMask = false) and (MaskedSounds[snd] = true) then
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13044
diff changeset
   616
        exit;
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13044
diff changeset
   617
6360
eca20f8990e2 Clear all other sounds before playing flawless victory / victory
nemo
parents: 6072
diff changeset
   618
    if (snd = sndVictory) or (snd = sndFlawless) then
eca20f8990e2 Clear all other sounds before playing flawless victory / victory
nemo
parents: 6072
diff changeset
   619
        begin
6367
a7fbf18b2d55 be more gentle when you stop channels at the end of the game
koda
parents: 6363
diff changeset
   620
        Mix_FadeOutChannel(-1, 800);
8168
645ee0e201a2 use High() to avoid future out of bounds in uSound
koda
parents: 8165
diff changeset
   621
        for i:= 0 to High(VoiceList) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   622
            VoiceList[i].snd:= sndNone;
6360
eca20f8990e2 Clear all other sounds before playing flawless victory / victory
nemo
parents: 6072
diff changeset
   623
        LastVoice.snd:= sndNone;
eca20f8990e2 Clear all other sounds before playing flawless victory / victory
nemo
parents: 6072
diff changeset
   624
        end;
eca20f8990e2 Clear all other sounds before playing flawless victory / victory
nemo
parents: 6072
diff changeset
   625
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   626
    i:= 0;
10490
b30b8d39d662 Fix some stuff from coverity
unc0rr
parents: 10254
diff changeset
   627
    while (i <= High(VoiceList)) and (VoiceList[i].snd <> sndNone) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   628
        inc(i);
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   629
5921
43cb3139cebe Avoid hog repeating himself
nemo
parents: 5673
diff changeset
   630
    // skip playing same sound for same hog twice
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   631
    if (i>0) and (VoiceList[i-1].snd = snd) and (VoiceList[i-1].voicepack = voicepack) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   632
        exit;
10490
b30b8d39d662 Fix some stuff from coverity
unc0rr
parents: 10254
diff changeset
   633
    if(i <= High(VoiceList)) then
b30b8d39d662 Fix some stuff from coverity
unc0rr
parents: 10254
diff changeset
   634
        begin
b30b8d39d662 Fix some stuff from coverity
unc0rr
parents: 10254
diff changeset
   635
        VoiceList[i].snd:= snd;
b30b8d39d662 Fix some stuff from coverity
unc0rr
parents: 10254
diff changeset
   636
        VoiceList[i].voicepack:= voicepack;
b30b8d39d662 Fix some stuff from coverity
unc0rr
parents: 10254
diff changeset
   637
        end
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   638
end;
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   639
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   640
procedure PlayNextVoice;
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   641
var i : LongInt;
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   642
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   643
    if (not isSoundEnabled) or fastUntilLag or ((LastVoice.snd <> sndNone) and (lastChan[LastVoice.snd] <> -1) and (Mix_Playing(lastChan[LastVoice.snd]) <> 0)) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   644
        exit;
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   645
    i:= 0;
8168
645ee0e201a2 use High() to avoid future out of bounds in uSound
koda
parents: 8165
diff changeset
   646
    while (i<High(VoiceList)) and (VoiceList[i].snd = sndNone) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   647
        inc(i);
8330
aaefa587e277 update branch with default
koda
parents: 8096 8231
diff changeset
   648
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   649
    if (VoiceList[i].snd <> sndNone) then
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   650
        begin
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   651
        LastVoice.snd:= VoiceList[i].snd;
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   652
        LastVoice.voicepack:= VoiceList[i].voicepack;
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   653
        VoiceList[i].snd:= sndNone;
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   654
        PlaySoundV(LastVoice.snd, LastVoice.voicepack)
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   655
        end
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5239
diff changeset
   656
    else LastVoice.snd:= sndNone;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   657
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   658
2745
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   659
function LoopSound(snd: TSound): LongInt;
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   660
begin
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   661
    LoopSound:= LoopSoundV(snd, nil)
2745
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   662
end;
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   663
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   664
function LoopSound(snd: TSound; fadems: LongInt): LongInt;
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   665
begin
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   666
    LoopSound:= LoopSoundV(snd, nil, fadems)
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   667
end;
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   668
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   669
function LoopSoundV(snd: TSound; voicepack: PVoicepack): LongInt;
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   670
begin
5052
74a81c276d67 fix a couple of loose ends
koda
parents: 4976
diff changeset
   671
    voicepack:= voicepack;    // avoid compiler hint
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   672
    LoopSoundV:= LoopSoundV(snd, nil, 0)
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   673
end;
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   674
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   675
function LoopSoundV(snd: TSound; voicepack: PVoicepack; fadems: LongInt): LongInt;
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   676
var s: shortstring;
11878
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   677
rwops: PSDL_RWops;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2633
diff changeset
   678
begin
4948
c3dc41ae68fa remove unused ios code
koda
parents: 4748
diff changeset
   679
    if (not isSoundEnabled) or fastUntilLag then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   680
        begin
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   681
        LoopSoundV:= -1;
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   682
        exit
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   683
        end;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2633
diff changeset
   684
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   685
    if (voicepack <> nil) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   686
        begin
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   687
        if (voicepack^.chunks[snd] = nil) and (Soundz[snd].Path = ptVoices) and (Soundz[snd].FileName <> '') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   688
           begin
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8015
diff changeset
   689
            s:= cPathz[Soundz[snd].Path] + '/' + voicepack^.name + '/' + Soundz[snd].FileName;
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   690
            WriteToConsole(msgLoading + s + ' ');
11878
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   691
            rwops:=rwopsOpenRead(s);
11879
045f33b498ea fix copypastafail (incorrect variable name) and whitespaces
sheepluva
parents: 11878
diff changeset
   692
11878
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   693
            if rwops = nil then
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   694
                begin
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   695
                s:= cPathz[Soundz[snd].AltPath] + '/' + Soundz[snd].FileName;
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   696
                WriteToConsole(msgLoading + s + ' ... ');
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   697
                rwops:=rwopsOpenRead(s);
7db5aef27e8d support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com>
parents: 11840
diff changeset
   698
                end;
11879
045f33b498ea fix copypastafail (incorrect variable name) and whitespaces
sheepluva
parents: 11878
diff changeset
   699
045f33b498ea fix copypastafail (incorrect variable name) and whitespaces
sheepluva
parents: 11878
diff changeset
   700
            voicepack^.chunks[snd]:= Mix_LoadWAV_RW(rwops, 1);
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   701
            if voicepack^.chunks[snd] = nil then
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   702
                WriteLnToConsole(msgFailed)
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   703
            else
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   704
                WriteLnToConsole(msgOK)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   705
            end;
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   706
        LoopSoundV:= Mix_PlayChannelTimed(-1, voicepack^.chunks[snd], -1, -1)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   707
        end
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   708
    else
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   709
        begin
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   710
        if (defVoicepack^.chunks[snd] = nil) and (Soundz[snd].Path <> ptVoices) and (Soundz[snd].FileName <> '') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   711
            begin
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8015
diff changeset
   712
            s:= cPathz[Soundz[snd].Path] + '/' + Soundz[snd].FileName;
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   713
            WriteToConsole(msgLoading + s + ' ');
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8015
diff changeset
   714
            defVoicepack^.chunks[snd]:= Mix_LoadWAV_RW(rwopsOpenRead(s), 1);
13870
9d3ebcac7d90 this should probably exit -1 - pas2c was complaining about uninitialised var
nemo
parents: 13856
diff changeset
   715
            if SDLCheck(defVoicepack^.chunks[snd] <> nil, 'Mix_LoadWAV_RW', true) then exit(-1);
3664
f5bdf26c843e sound is loaded lazily
koda
parents: 3615
diff changeset
   716
            WriteLnToConsole(msgOK);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   717
            end;
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   718
        if fadems > 0 then
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   719
            LoopSoundV:= Mix_FadeInChannelTimed(-1, defVoicepack^.chunks[snd], -1, fadems, -1)
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   720
        else
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   721
            LoopSoundV:= Mix_PlayChannelTimed(-1, defVoicepack^.chunks[snd], -1, -1);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   722
        end;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2633
diff changeset
   723
end;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2633
diff changeset
   724
282
b1e3387389b6 - Pickhammer sound
unc0rr
parents: 183
diff changeset
   725
procedure StopSound(snd: TSound);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   726
begin
13980
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   727
    StopSound(snd, false);
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   728
end;
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   729
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   730
procedure StopSound(snd: TSound; soundAsMusic: boolean);
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   731
begin
350adfa0e896 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents: 13870
diff changeset
   732
    if ((not isSoundEnabled) and (not (soundAsMusic and isMusicEnabled))) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   733
        exit;
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   734
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   735
    if (lastChan[snd] <> -1) and (Mix_Playing(lastChan[snd]) <> 0) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   736
        begin
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   737
        Mix_HaltChannel(lastChan[snd]);
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   738
        lastChan[snd]:= -1;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   739
        end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   740
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   741
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   742
procedure StopSoundChan(chn: LongInt);
2745
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   743
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   744
    if not isSoundEnabled then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   745
        exit;
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   746
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   747
    if (chn <> -1) and (Mix_Playing(chn) <> 0) then
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   748
        Mix_HaltChannel(chn);
2745
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   749
end;
11fce231f24a Engine:
smxx
parents: 2744
diff changeset
   750
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   751
procedure StopSoundChan(chn, fadems: LongInt);
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   752
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   753
    if not isSoundEnabled then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   754
        exit;
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   755
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   756
    if (chn <> -1) and (Mix_Playing(chn) <> 0) then
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   757
        Mix_FadeOutChannel(chn, fadems);
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   758
end;
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4948
diff changeset
   759
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   760
procedure PlayMusic;
2905
f3c79f7193a9 Engine:
smxx
parents: 2832
diff changeset
   761
var s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   762
begin
8231
a41d84553ae8 Changed uSound.pas so that music will still play if music is enabled and sound is disabled. Effectively, isSoundEnabled represents only sound effects and does not include music (and I have replaced the places where both are concerned with a logical combination of the two).
Mitchell Kember <mk12360@gmail.com>
parents: 8191
diff changeset
   763
    if (MusicFN = '') or (not isMusicEnabled) then
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   764
        exit;
10510
9329dab04490 some whitespace fixes
sheepluva
parents: 10490
diff changeset
   765
    if SuddenDeath and (SDMusicFN <> '') then
10254
eb28335df088 theme configurable sudden death music. untested
nemo
parents: 10108
diff changeset
   766
         s:= '/Music/' + SDMusicFN
eb28335df088 theme configurable sudden death music. untested
nemo
parents: 10108
diff changeset
   767
    else s:= '/Music/' + MusicFN;
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   768
    WriteToConsole(msgLoading + s + ' ');
565
092cb8deffc5 Fix some bug, finish playlist implementation
unc0rr
parents: 564
diff changeset
   769
12920
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   770
    // Load normal music
8046
4d3415927d2c Use (undocumented) Mix_LoadMUS_RW to load music
unc0rr
parents: 8025
diff changeset
   771
    Mus:= Mix_LoadMUS_RW(rwopsOpenRead(s));
11512
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11505
diff changeset
   772
    SDLCheck(Mus <> nil, 'Mix_LoadMUS_RW', false);
12920
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   773
    if Mus <> nil then
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   774
        WriteLnToConsole(msgOK);
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   775
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   776
    // If normal music failed, try to get fallback music
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   777
    if Mus = nil then
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   778
       begin
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   779
       WriteLnToConsole('Music not found. Trying fallback music.');
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   780
       if SuddenDeath and (FallbackSDMusicFN <> '') then
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   781
           s:= '/Music/' + FallbackSDMusicFN
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   782
       else if (not SuddenDeath) and (FallbackMusicFN <> '') then
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   783
           s:= '/Music/' + FallbackMusicFN
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   784
       else
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   785
           begin
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   786
           WriteLnToConsole('No fallback music configured!');
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   787
           s:= ''
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   788
           end;
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   789
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   790
       if (s <> '') then
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   791
           begin
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   792
           WriteLnToConsole(msgLoading + s + ' ');
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   793
           Mus:= Mix_LoadMUS_RW(rwopsOpenRead(s));
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   794
           SDLCheck(Mus <> nil, 'Mix_LoadMUS_RW', false);
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   795
           if Mus <> nil then
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   796
               WriteLnToConsole(msgOK)
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   797
           end;
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12673
diff changeset
   798
       end;
565
092cb8deffc5 Fix some bug, finish playlist implementation
unc0rr
parents: 564
diff changeset
   799
11512
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11505
diff changeset
   800
    SDLCheck(Mix_FadeInMusic(Mus, -1, 3000) <> -1, 'Mix_FadeInMusic', false)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   801
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   802
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7423
diff changeset
   803
procedure SetVolume(vol: LongInt);
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   804
begin
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7423
diff changeset
   805
    cInitVolume:= vol;
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   806
end;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   807
13044
aed4b25ff242 Fix volume caption not being shown when hitting mute key
Wuzzy <Wuzzy2@mail.ru>
parents: 12920
diff changeset
   808
function GetVolumePercent(): LongInt;
aed4b25ff242 Fix volume caption not being shown when hitting mute key
Wuzzy <Wuzzy2@mail.ru>
parents: 12920
diff changeset
   809
begin
aed4b25ff242 Fix volume caption not being shown when hitting mute key
Wuzzy <Wuzzy2@mail.ru>
parents: 12920
diff changeset
   810
    GetVolumePercent:= Volume * 100 div MIX_MAX_VOLUME;
aed4b25ff242 Fix volume caption not being shown when hitting mute key
Wuzzy <Wuzzy2@mail.ru>
parents: 12920
diff changeset
   811
end;
aed4b25ff242 Fix volume caption not being shown when hitting mute key
Wuzzy <Wuzzy2@mail.ru>
parents: 12920
diff changeset
   812
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 355
diff changeset
   813
function ChangeVolume(voldelta: LongInt): LongInt;
174
0b2c5b22f644 Changeable volume
unc0rr
parents: 97
diff changeset
   814
begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6898
diff changeset
   815
    ChangeVolume:= 0;
8231
a41d84553ae8 Changed uSound.pas so that music will still play if music is enabled and sound is disabled. Effectively, isSoundEnabled represents only sound effects and does not include music (and I have replaced the places where both are concerned with a logical combination of the two).
Mitchell Kember <mk12360@gmail.com>
parents: 8191
diff changeset
   816
    if not (isSoundEnabled or isMusicEnabled) or ((voldelta = 0) and (not (cInitVolume = 0))) then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6898
diff changeset
   817
        exit;
2327
4832b77ec958 restored volumen control (hoorray)
koda
parents: 2303
diff changeset
   818
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   819
    inc(Volume, voldelta);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   820
    if Volume < 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   821
        Volume:= 0;
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   822
    // apply Volume to all channels
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   823
    Mix_Volume(-1, Volume);
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   824
    // get assigned Volume
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   825
    Volume:= Mix_Volume(-1, -1);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   826
    if isMusicEnabled then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   827
        Mix_VolumeMusic(Volume * 4 div 8);
13044
aed4b25ff242 Fix volume caption not being shown when hitting mute key
Wuzzy <Wuzzy2@mail.ru>
parents: 12920
diff changeset
   828
    ChangeVolume:= GetVolumePercent();
7403
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
   829
7404
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   830
    if (isMusicEnabled) then
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   831
        if (Volume = 0) then
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   832
            PauseMusic
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   833
            else
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   834
            ResumeMusic;
7403
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
   835
7404
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   836
    isAudioMuted:= (Volume = 0);
174
0b2c5b22f644 Changeable volume
unc0rr
parents: 97
diff changeset
   837
end;
0b2c5b22f644 Changeable volume
unc0rr
parents: 97
diff changeset
   838
6862
87e060b69926 when focus is lost lower the volume to a minimum
koda
parents: 6700
diff changeset
   839
procedure DampenAudio;
87e060b69926 when focus is lost lower the volume to a minimum
koda
parents: 6700
diff changeset
   840
begin
13633
d5e029b84e16 Add setting to disable audio dampening if losing window focus
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
   841
    if (isAudioMuted or (not isAutoDampening)) then
7404
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   842
        exit;
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6898
diff changeset
   843
    previousVolume:= Volume;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6898
diff changeset
   844
    ChangeVolume(-Volume * 7 div 9);
6862
87e060b69926 when focus is lost lower the volume to a minimum
koda
parents: 6700
diff changeset
   845
end;
87e060b69926 when focus is lost lower the volume to a minimum
koda
parents: 6700
diff changeset
   846
87e060b69926 when focus is lost lower the volume to a minimum
koda
parents: 6700
diff changeset
   847
procedure UndampenAudio;
87e060b69926 when focus is lost lower the volume to a minimum
koda
parents: 6700
diff changeset
   848
begin
13633
d5e029b84e16 Add setting to disable audio dampening if losing window focus
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
   849
    if (isAudioMuted or (not isAutoDampening)) then
7404
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   850
        exit;
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   851
    ChangeVolume(previousVolume - Volume);
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   852
end;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   853
7403
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
   854
procedure MuteAudio;
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
   855
begin
8231
a41d84553ae8 Changed uSound.pas so that music will still play if music is enabled and sound is disabled. Effectively, isSoundEnabled represents only sound effects and does not include music (and I have replaced the places where both are concerned with a logical combination of the two).
Mitchell Kember <mk12360@gmail.com>
parents: 8191
diff changeset
   856
    if not (isSoundEnabled or isMusicEnabled) then
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7423
diff changeset
   857
        exit;
7404
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   858
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   859
    if (isAudioMuted) then
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   860
    begin
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   861
        ResumeMusic;
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   862
        ChangeVolume(previousVolume);
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   863
    end
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   864
    else
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   865
    begin
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   866
        PauseMusic;
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   867
        previousVolume:= Volume;
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   868
        ChangeVolume(-Volume);
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   869
    end;
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   870
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   871
    // isAudioMuted is updated in ChangeVolume
7403
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
   872
end;
e8d0b21efa82 press 8 to mute audio while ingame
koda
parents: 7151
diff changeset
   873
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   874
procedure SetMusic(enabled: boolean);
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   875
begin
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   876
    isMusicEnabled:= enabled;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   877
end;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   878
7053
8c9dcaedc7a8 Make pas2c happier with uSound
unc0rr
parents: 7043
diff changeset
   879
procedure SetMusicName(musicname: shortstring);
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   880
begin
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   881
    MusicFN:= musicname;
6862
87e060b69926 when focus is lost lower the volume to a minimum
koda
parents: 6700
diff changeset
   882
end;
87e060b69926 when focus is lost lower the volume to a minimum
koda
parents: 6700
diff changeset
   883
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1669
diff changeset
   884
procedure PauseMusic;
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1669
diff changeset
   885
begin
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   886
    if (MusicFN = '') or (not isMusicEnabled) then
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   887
        exit;
2515
51d3f4b6293a revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents: 2501
diff changeset
   888
6472
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   889
    if Mus <> nil then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   890
        Mix_PauseMusic(Mus);
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1669
diff changeset
   891
end;
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1669
diff changeset
   892
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1669
diff changeset
   893
procedure ResumeMusic;
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1669
diff changeset
   894
begin
3529
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   895
    if (MusicFN = '') or (not isMusicEnabled) then
0e968ba12a84 memory management for openalbridge
koda
parents: 3418
diff changeset
   896
        exit;
2515
51d3f4b6293a revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents: 2501
diff changeset
   897
6472
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   898
    if Mus <> nil then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   899
        Mix_ResumeMusic(Mus);
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1669
diff changeset
   900
end;
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1669
diff changeset
   901
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   902
procedure ChangeMusic(musicname: shortstring);
4748
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4461
diff changeset
   903
begin
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   904
    MusicFN:= musicname;
4748
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4461
diff changeset
   905
    if (MusicFN = '') or (not isMusicEnabled) then
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4461
diff changeset
   906
        exit;
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4461
diff changeset
   907
6472
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   908
    StopMusic;
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   909
    PlayMusic;
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   910
end;
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   911
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   912
procedure StopMusic;
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   913
begin
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   914
    if (MusicFN = '') or (not isMusicEnabled) then
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   915
        exit;
bced12412f94 present somthing that could be taken as a structure
Henek
parents: 6415
diff changeset
   916
4748
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4461
diff changeset
   917
    if Mus <> nil then
6521
16d9ac07f504 missing nil
nemo
parents: 6472
diff changeset
   918
        begin
4748
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4461
diff changeset
   919
        Mix_FreeMusic(Mus);
6521
16d9ac07f504 missing nil
nemo
parents: 6472
diff changeset
   920
        Mus:= nil;
16d9ac07f504 missing nil
nemo
parents: 6472
diff changeset
   921
        end
4748
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4461
diff changeset
   922
end;
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4461
diff changeset
   923
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4377
diff changeset
   924
procedure chVoicepack(var s: shortstring);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4377
diff changeset
   925
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   926
    if CurrentTeam = nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   927
        OutError(errmsgIncorrectUse + ' "/voicepack"', true);
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4377
diff changeset
   928
    if s[1]='"' then Delete(s, 1, 1);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   929
    if s[byte(s[0])]='"' then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6551
diff changeset
   930
        Delete(s, byte(s[0]), 1);
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4377
diff changeset
   931
    CurrentTeam^.voicepack:= AskForVoicepack(s)
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4377
diff changeset
   932
end;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4377
diff changeset
   933
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
   934
procedure preInitModule;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
   935
begin
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
   936
    isMusicEnabled:= true;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
   937
    isSoundEnabled:= true;
13633
d5e029b84e16 Add setting to disable audio dampening if losing window focus
Wuzzy <Wuzzy2@mail.ru>
parents: 13496
diff changeset
   938
    isAutoDampening:= true;
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
   939
    cInitVolume:= 100;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
   940
end;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
   941
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
   942
procedure initModule;
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   943
var t: LongInt;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   944
    i: TSound;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2674
diff changeset
   945
begin
6898
344b0dbd9690 - Remove support for variables in command handlers
unc0rr
parents: 6862
diff changeset
   946
    RegisterVariable('voicepack', @chVoicepack, false);
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   947
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   948
    MusicFN:='';
11068
0ff8b968291b allow holding PRECISE key to switch portal ball colors in reverse order
sheepluva
parents: 11046
diff changeset
   949
    SDMusicFN:= 'sdmusic.ogg';
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7423
diff changeset
   950
    Mus:= nil;
7404
38a23771ee45 ooops (and indentation)
koda
parents: 7403
diff changeset
   951
    isAudioMuted:= false;
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   952
    isSEBackup:= isSoundEnabled;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   953
    Volume:= 0;
8471
7681d14b9f01 Trying to prevent audio mute from endlessly spamming. Untested.
nemo
parents: 8370
diff changeset
   954
    SoundTimerTicks:= 0;
7024
3e1cca870090 fix more breakage
koda
parents: 7021
diff changeset
   955
    defVoicepack:= AskForVoicepack('Default');
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   956
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   957
    for i:= Low(TSound) to High(TSound) do
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   958
        lastChan[i]:= -1;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   959
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   960
    // initialize all voices to nil so that they can be loaded lazily
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   961
    for t:= 0 to cMaxTeams do
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   962
        if voicepacks[t].name <> '' then
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   963
            for i:= Low(TSound) to High(TSound) do
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   964
                voicepacks[t].chunks[i]:= nil;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   965
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   966
    (* on MOBILE SDL_mixer has to be compiled against Tremor (USE_OGG_TREMOR)
8168
645ee0e201a2 use High() to avoid future out of bounds in uSound
koda
parents: 8165
diff changeset
   967
       or sound files bigger than 32k will lockup the game on slow cpu *)
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   968
    for i:= Low(TSound) to High(TSound) do
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   969
        defVoicepack^.chunks[i]:= nil;
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6990
diff changeset
   970
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2674
diff changeset
   971
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2674
diff changeset
   972
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
   973
procedure freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2674
diff changeset
   974
begin
8231
a41d84553ae8 Changed uSound.pas so that music will still play if music is enabled and sound is disabled. Effectively, isSoundEnabled represents only sound effects and does not include music (and I have replaced the places where both are concerned with a logical combination of the two).
Mitchell Kember <mk12360@gmail.com>
parents: 8191
diff changeset
   975
    if isSoundEnabled or isMusicEnabled then
6362
ceacd1b61833 modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents: 6360
diff changeset
   976
        ReleaseSound(true);
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2674
diff changeset
   977
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2674
diff changeset
   978
2515
51d3f4b6293a revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents: 2501
diff changeset
   979
end.
2192
4763a778c033 - Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
unc0rr
parents: 2191
diff changeset
   980