author | koda |
Fri, 08 Jan 2010 01:12:51 +0000 | |
changeset 2685 | 0ba746be5d59 |
parent 2674 | 2fce032f2f95 |
child 2716 | b9ca1bfca24f |
permissions | -rw-r--r-- |
4 | 1 |
(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
1654 | 3 |
* Copyright (c) 2005, 2007, 2009 Andrey Korotaev <unC0Rr@gmail.com> |
4 | 4 |
* |
183 | 5 |
* This program is free software; you can redistribute it and/or modify |
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
4 | 8 |
* |
183 | 9 |
* This program is distributed in the hope that it will be useful, |
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
4 | 13 |
* |
183 | 14 |
* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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4 | 17 |
*) |
18 |
||
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{$INCLUDE "options.inc"} |
20 |
||
4 | 21 |
unit uSound; |
22 |
interface |
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23 |
uses SDLh, uConsts; |
4 | 24 |
|
1654 | 25 |
type PVoicepack = ^TVoicepack; |
26 |
TVoicepack = record |
|
27 |
name: shortstring; |
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chunks: array [TSound] of PMixChunk; |
1654 | 29 |
end; |
30 |
||
4 | 31 |
procedure InitSound; |
32 |
procedure ReleaseSound; |
|
33 |
procedure SoundLoad; |
|
1669 | 34 |
procedure PlaySound(snd: TSound; infinite: boolean; voicepack: PVoicepack); |
2647 | 35 |
procedure LoopSound(snd: TSound; voicepack: PVoicepack); |
4 | 36 |
procedure PlayMusic; |
1712 | 37 |
procedure PauseMusic; |
38 |
procedure ResumeMusic; |
|
282 | 39 |
procedure StopSound(snd: TSound); |
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40 |
function ChangeVolume(voldelta: LongInt): LongInt; |
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function AskForVoicepack(name: shortstring): Pointer; |
4 | 43 |
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var MusicFN: shortstring = ''; |
45 |
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4 | 46 |
implementation |
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47 |
uses uMisc, uConsole; |
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|
13 | 49 |
const chanTPU = 12; |
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var Volume: LongInt; |
2327 | 51 |
lastChan: array [TSound] of LongInt; |
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voicepacks: array[0..cMaxTeams] of TVoicepack; |
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defVoicepack: PVoicepack; |
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Mus: PMixMusic = nil; |
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56 |
function AskForVoicepack(name: shortstring): Pointer; |
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var i: Longword; |
58 |
begin |
|
59 |
i:= 0; |
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60 |
while (voicepacks[i].name <> name) and (voicepacks[i].name <> '') do |
|
61 |
begin |
|
62 |
inc(i); |
|
63 |
TryDo(i <= cMaxTeams, 'Engine bug: AskForVoicepack i > cMaxTeams', true) |
|
64 |
end; |
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65 |
||
66 |
voicepacks[i].name:= name; |
|
67 |
AskForVoicepack:= @voicepacks[i] |
|
68 |
end; |
|
4 | 69 |
|
70 |
procedure InitSound; |
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var i: TSound; |
4 | 72 |
begin |
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if not isSoundEnabled then exit; |
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74 |
WriteToConsole('Init sound...'); |
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isSoundEnabled:= SDL_InitSubSystem(SDL_INIT_AUDIO) >= 0; |
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if isSoundEnabled then |
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isSoundEnabled:= Mix_OpenAudio(44100, $8010, 2, 1024) = 0; |
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if isSoundEnabled then |
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81 |
WriteLnToConsole(msgOK) |
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82 |
else |
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WriteLnToConsole(msgFailed); |
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|
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85 |
Mix_AllocateChannels(Succ(chanTPU)); |
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if isMusicEnabled then |
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87 |
Mix_VolumeMusic(50); |
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for i:= Low(TSound) to High(TSound) do |
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lastChan[i]:= -1; |
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90 |
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Volume:= 0; |
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92 |
ChangeVolume(cInitVolume) |
4 | 93 |
end; |
94 |
||
95 |
procedure ReleaseSound; |
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var i: TSound; |
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t: Longword; |
4 | 98 |
begin |
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for t:= 0 to cMaxTeams do |
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if voicepacks[t].name <> '' then |
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for i:= Low(TSound) to High(TSound) do |
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if voicepacks[t].chunks[i] <> nil then |
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103 |
Mix_FreeChunk(voicepacks[t].chunks[i]); |
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104 |
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105 |
Mix_FreeMusic(Mus); |
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Mix_CloseAudio(); |
4 | 107 |
end; |
108 |
||
109 |
procedure SoundLoad; |
|
110 |
var i: TSound; |
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s: shortstring; |
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t: Longword; |
4 | 113 |
begin |
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if not isSoundEnabled then exit; |
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115 |
|
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{$IFDEF SDL_MIXER_NEWER} |
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WriteToConsole('Init SDL_mixer... '); |
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SDLTry(Mix_Init(MIX_INIT_OGG) <> 0, true); |
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WriteLnToConsole(msgOK); |
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{$ENDIF} |
121 |
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defVoicepack:= AskForVoicepack('Default'); |
1654 | 123 |
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4 | 124 |
for i:= Low(TSound) to High(TSound) do |
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if (Soundz[i].Path <> ptVoices) and (Soundz[i].FileName <> '') then |
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begin |
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s:= Pathz[Soundz[i].Path] + '/' + Soundz[i].FileName; |
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WriteToConsole(msgLoading + s + ' '); |
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defVoicepack^.chunks[i]:= Mix_LoadWAV_RW(SDL_RWFromFile(Str2PChar(s), 'rb'), 1); |
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TryDo(defVoicepack^.chunks[i] <> nil, msgFailed, true); |
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WriteLnToConsole(msgOK); |
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132 |
end; |
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|
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for t:= 0 to cMaxTeams do |
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if voicepacks[t].name <> '' then |
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for i:= Low(TSound) to High(TSound) do |
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if (Soundz[i].Path = ptVoices) and (Soundz[i].FileName <> '') then |
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begin |
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s:= Pathz[Soundz[i].Path] + '/' + voicepacks[t].name + '/' + Soundz[i].FileName; |
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WriteToConsole(msgLoading + s + ' '); |
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voicepacks[t].chunks[i]:= Mix_LoadWAV_RW(SDL_RWFromFile(Str2PChar(s), 'rb'), 1); |
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if voicepacks[t].chunks[i] = nil then |
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WriteLnToConsole(msgFailed) |
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else |
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WriteLnToConsole(msgOK) |
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146 |
end; |
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{$IFDEF SDL_MIXER_NEWER} |
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148 |
Mix_Quit(); |
2672 | 149 |
{$ENDIF} |
4 | 150 |
end; |
151 |
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1669 | 152 |
procedure PlaySound(snd: TSound; infinite: boolean; voicepack: PVoicepack); |
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153 |
var loops: LongInt; |
4 | 154 |
begin |
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155 |
if (not isSoundEnabled) or fastUntilLag then exit; |
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156 |
if infinite then loops:= -1 else loops:= 0; |
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157 |
|
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if (voicepack <> nil) and (voicepack^.chunks[snd] <> nil) then |
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159 |
lastChan[snd]:= Mix_PlayChannelTimed(-1, voicepack^.chunks[snd], loops, -1) |
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else |
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161 |
lastChan[snd]:= Mix_PlayChannelTimed(-1, defVoicepack^.chunks[snd], loops, -1) |
4 | 162 |
end; |
163 |
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2647 | 164 |
procedure LoopSound(snd: TSound; voicepack: PVoicepack); |
165 |
begin |
|
166 |
if (not isSoundEnabled) or fastUntilLag then exit; |
|
167 |
if lastChan[snd] <> -1 then exit; |
|
168 |
||
169 |
if (voicepack <> nil) and (voicepack^.chunks[snd] <> nil) then |
|
170 |
lastChan[snd]:= Mix_PlayChannelTimed(-1, voicepack^.chunks[snd], -1, -1) |
|
171 |
else |
|
172 |
lastChan[snd]:= Mix_PlayChannelTimed(-1, defVoicepack^.chunks[snd], -1, -1) |
|
173 |
end; |
|
174 |
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282 | 175 |
procedure StopSound(snd: TSound); |
4 | 176 |
begin |
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177 |
if not isSoundEnabled then exit; |
2647 | 178 |
if (lastChan[snd] <> -1) and (Mix_Playing(lastChan[snd]) <> 0) then |
179 |
begin |
|
180 |
Mix_HaltChannel(lastChan[snd]); |
|
181 |
lastChan[snd]:= -1; |
|
182 |
end; |
|
4 | 183 |
end; |
184 |
||
185 |
procedure PlayMusic; |
|
564 | 186 |
var s: string; |
4 | 187 |
begin |
1097 | 188 |
if (not isSoundEnabled) |
1128 | 189 |
or (MusicFN = '') |
1712 | 190 |
or (not isMusicEnabled) then exit; |
565 | 191 |
|
1097 | 192 |
s:= PathPrefix + '/Music/' + MusicFN; |
564 | 193 |
WriteToConsole(msgLoading + s + ' '); |
565 | 194 |
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195 |
Mus:= Mix_LoadMUS(Str2PChar(s)); |
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196 |
TryDo(Mus <> nil, msgFailed, false); |
564 | 197 |
WriteLnToConsole(msgOK); |
198 |
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199 |
SDLTry(Mix_FadeInMusic(Mus, -1, 3000) <> -1, false) |
4 | 200 |
end; |
201 |
||
371 | 202 |
function ChangeVolume(voldelta: LongInt): LongInt; |
174 | 203 |
begin |
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204 |
if not isSoundEnabled then |
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exit(0); |
2327 | 206 |
|
207 |
inc(Volume, voldelta); |
|
208 |
if Volume < 0 then Volume:= 0; |
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209 |
Mix_Volume(-1, Volume); |
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Volume:= Mix_Volume(-1, -1); |
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211 |
if isMusicEnabled then Mix_VolumeMusic(Volume * 4 div 8); |
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parents:
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212 |
ChangeVolume:= Volume * 100 div MIX_MAX_VOLUME |
174 | 213 |
end; |
214 |
||
1712 | 215 |
procedure PauseMusic; |
216 |
begin |
|
217 |
if (MusicFN = '') or (not isMusicEnabled) then exit; |
|
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parents:
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218 |
|
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219 |
Mix_PauseMusic(Mus); |
1712 | 220 |
end; |
221 |
||
222 |
procedure ResumeMusic; |
|
223 |
begin |
|
224 |
if (MusicFN = '') or (not isMusicEnabled) then exit; |
|
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225 |
|
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226 |
Mix_ResumeMusic(Mus); |
1712 | 227 |
end; |
228 |
||
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229 |
end. |
2192
4763a778c033
- Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
unc0rr
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230 |