author | nemo |
Thu, 15 Oct 2009 21:47:05 +0000 | |
changeset 2468 | 0b62498c201a |
parent 2443 | fececcbc2189 |
child 2515 | 51d3f4b6293a |
permissions | -rw-r--r-- |
555 | 1 |
/* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
555 | 3 |
* Copyright (c) 2007 Andrey Korotaev <unC0Rr@gmail.com> |
4 |
* |
|
5 |
* This program is free software; you can redistribute it and/or modify |
|
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
8 |
* |
|
9 |
* This program is distributed in the hope that it will be useful, |
|
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
13 |
* |
|
14 |
* You should have received a copy of the GNU General Public License |
|
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
17 |
*/ |
|
18 |
||
19 |
#ifndef SDLS_H |
|
20 |
#define SDLS_H |
|
21 |
||
22 |
#include <QStringList> |
|
2443
fececcbc2189
Smaxx patch for fixing all sound related issues on any system
koda
parents:
2428
diff
changeset
|
23 |
#include "openalbridge.h" |
1223
41d7283934c1
Hackish way to play music in frontend... to be fixed
unc0rr
parents:
1066
diff
changeset
|
24 |
|
555 | 25 |
class SDLInteraction : public QObject |
26 |
{ |
|
27 |
Q_OBJECT |
|
28 |
||
1223
41d7283934c1
Hackish way to play music in frontend... to be fixed
unc0rr
parents:
1066
diff
changeset
|
29 |
private: |
2191 | 30 |
int music; |
1223
41d7283934c1
Hackish way to play music in frontend... to be fixed
unc0rr
parents:
1066
diff
changeset
|
31 |
|
41d7283934c1
Hackish way to play music in frontend... to be fixed
unc0rr
parents:
1066
diff
changeset
|
32 |
public: |
2428 | 33 |
SDLInteraction(); |
555 | 34 |
~SDLInteraction(); |
2428 | 35 |
void setHardwareSound(bool hardware_snd); |
555 | 36 |
QStringList getResolutions() const; |
2428 | 37 |
void addGameControllerKeys() const; |
2399
ddde0ac1472b
fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
koda
parents:
2392
diff
changeset
|
38 |
void StartMusic(); |
1223
41d7283934c1
Hackish way to play music in frontend... to be fixed
unc0rr
parents:
1066
diff
changeset
|
39 |
void StopMusic(); |
555 | 40 |
}; |
41 |
||
2402
edd12b259e7c
revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
koda
parents:
2399
diff
changeset
|
42 |
void OpenAL_Init(); |
edd12b259e7c
revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
koda
parents:
2399
diff
changeset
|
43 |
|
555 | 44 |
#endif |