netserver/HWProto.hs
author unc0rr
Mon, 10 Nov 2008 15:50:46 +0000
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parent 1483 89e24edb6020
child 1492 2da1fe033f23
permissions -rw-r--r--
Make answers creation more abstract, in prepare for a conversion
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module HWProto
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(
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	handleCmd
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) where
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import IO
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import Data.List
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import Data.Word
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import Miscutils
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import Maybe
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import qualified Data.Map as Map
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import Opts
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teamToNet team = ["ADD_TEAM", teamname team, teamgrave team, teamfort team, show $ difficulty team] ++ hhsInfo
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	where
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		hhsInfo = concatMap (\(HedgehogInfo name hat) -> [name, hat]) $ hedgehogs team
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makeAnswer :: HandlesSelector -> [String] -> [Answer]
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makeAnswer func msg = [(func, msg)]-- [\_ -> (func, msg)]
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answerClientOnly, answerOthersRoom, answerSameRoom :: [String] -> [Answer]
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answerClientOnly  = makeAnswer clientOnly
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answerOthersRoom  = makeAnswer othersInRoom
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answerSameRoom    = makeAnswer sameRoom
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answerBadCmd            = answerClientOnly ["ERROR", "Bad command, state or incorrect parameter"]
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answerNotMaster         = answerClientOnly ["ERROR", "You cannot configure room parameters"]
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answerBadParam          = answerClientOnly ["ERROR", "Bad parameter"]
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answerErrorMsg msg      = answerClientOnly ["ERROR", msg]
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answerQuit msg          = answerClientOnly ["BYE", msg]
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answerNickChosen        = answerClientOnly ["ERROR", "The nick already chosen"]
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answerNickChooseAnother = answerClientOnly ["WARNING", "Choose another nick"]
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answerNick nick         = answerClientOnly ["NICK", nick]
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answerProtocolKnown     = answerClientOnly ["ERROR", "Protocol number already known"]
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answerBadInput          = answerClientOnly ["ERROR", "Bad input"]
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answerProto protoNum    = answerClientOnly ["PROTO", show protoNum]
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answerRoomsList list    = answerClientOnly $ "ROOMS" : list
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answerRoomExists        = answerClientOnly ["WARNING", "There's already a room with that name"]
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answerNoRoom            = answerClientOnly ["WARNING", "There's no room with that name"]
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answerWrongPassword     = answerClientOnly ["WARNING", "Wrong password"]
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answerCantAdd reason    = answerClientOnly ["WARNING", "Cannot add team: " ++ reason]
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answerTeamAccepted team = answerClientOnly ["TEAM_ACCEPTED", teamname team]
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answerTooFewClans       = answerClientOnly ["ERROR", "Too few clans in game"]
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answerRestricted        = answerClientOnly ["WARNING", "Room joining restricted"]
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answerConnected         = answerClientOnly ["CONNECTED", "Hedgewars server http://www.hedgewars.org/"]
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answerNotOwner          = answerClientOnly ["ERROR", "You do not own this team"]
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answerCannotCreateRoom  = answerClientOnly ["WARNING", "Cannot create more rooms"]
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answerAbandoned           = answerOthersRoom ["BYE", "Room abandoned"]
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answerQuitInform nick     = answerOthersRoom ["LEFT", nick]
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answerChatString nick msg = answerOthersRoom ["CHAT_STRING", nick, msg]
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answerAddTeam team        = answerOthersRoom $ teamToNet team
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answerRemoveTeam teamName = answerOthersRoom ["REMOVE_TEAM", teamName]
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answerMap mapName         = answerOthersRoom ["MAP", mapName]
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answerHHNum teamName hhNumber = answerOthersRoom ["HH_NUM", teamName, show hhNumber]
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answerTeamColor teamName newColor = answerOthersRoom ["TEAM_COLOR", teamName, newColor]
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answerConfigParam paramName paramStrs = answerOthersRoom $ "CONFIG_PARAM" : paramName : paramStrs
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answerJoined nick   = answerSameRoom ["JOINED", nick]
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answerRunGame       = answerSameRoom ["RUN_GAME"]
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answerIsReady nick  = answerSameRoom ["READY", nick]
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answerNotReady nick = answerSameRoom ["NOT_READY", nick]
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answerFullConfig room = concatMap toAnswer (Map.toList $ params room) ++ (answerClientOnly ["MAP", gamemap room])
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	where
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		toAnswer (paramName, paramStrs) =
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			answerClientOnly $ "CONFIG_PARAM" : paramName : paramStrs
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answerAllTeams room = concatMap toAnswer (teams room)
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	where
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		toAnswer team =
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			(answerClientOnly $ teamToNet team) ++
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			(answerClientOnly ["TEAM_COLOR", teamname team, teamcolor team]) ++
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			(answerClientOnly ["HH_NUM", teamname team, show $ hhnum team])
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answerServerMessage clients = answerClientOnly $ "SERVER_MESSAGE" : [mainbody ++ clientsIn]
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	where
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		mainbody = serverMessage globalOptions ++ if isDedicated globalOptions then "<p align=center>Dedicated server</p>" else "<p align=center>Private server</p>"
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		clientsIn = "<p align=left>" ++ (show $ length nicks) ++ " clients in: " ++ clientslist ++ "</p>"
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		clientslist = if not $ null nicks then foldr1 (\a b -> a  ++ ", " ++ b) nicks else ""
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		nicks = filter (not . null) $ map nick clients
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answerPing = makeAnswer allClients ["PING"]
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-- Main state-independent cmd handler
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handleCmd :: CmdHandler
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handleCmd client _ rooms ("QUIT" : xs) =
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	if null (room client) then
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		(noChangeClients, noChangeRooms, answerQuit msg)
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	else if isMaster client then
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		(noChangeClients, removeRoom (room client), (answerQuit msg) ++ answerAbandoned) -- core disconnects clients on ROOMABANDONED answer
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	else
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		(noChangeClients, modifyRoom clRoom{teams = othersTeams, playersIn = (playersIn clRoom) - 1, readyPlayers = newReadyPlayers}, (answerQuit msg) ++ (answerQuitInform $ nick client) ++ answerRemoveClientTeams)
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	where
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		clRoom = roomByName (room client) rooms
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		answerRemoveClientTeams = concatMap (\tn -> answerOthersRoom ["REMOVE_TEAM", teamname tn]) clientTeams
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		(clientTeams, othersTeams) = partition (\t -> teamowner t == nick client) $ teams clRoom
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		newReadyPlayers = if isReady client then (readyPlayers clRoom) - 1 else readyPlayers clRoom
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		msg = if not $ null xs then head xs else ""
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handleCmd _ _ _ ["PING"] = -- core requsted
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	(noChangeClients, noChangeRooms, answerPing)
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handleCmd _ _ _ ["ASKME"] = -- core requsted
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	(noChangeClients, noChangeRooms, answerConnected)
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handleCmd _ _ _ ["PONG"] =
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	(noChangeClients, noChangeRooms, [])
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handleCmd _ _ _ ["ERROR", msg] =
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	(noChangeClients, noChangeRooms, answerErrorMsg msg)
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-- check state and call state-dependent commmand handlers
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handleCmd client clients rooms cmd =
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	if null (nick client) || protocol client == 0 then
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		handleCmd_noInfo client clients rooms cmd
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	else if null (room client) then
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		handleCmd_noRoom client clients rooms cmd
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	else
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		handleCmd_inRoom client clients rooms cmd
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-- 'no info' state - need to get protocol number and nickname
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handleCmd_noInfo :: CmdHandler
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handleCmd_noInfo client clients _ ["NICK", newNick] =
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	if not . null $ nick client then
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		(noChangeClients, noChangeRooms, answerNickChosen)
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	else if haveSameNick then
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		(noChangeClients, noChangeRooms, answerNickChooseAnother)
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	else
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		(modifyClient client{nick = newNick}, noChangeRooms, answerNick newNick)
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	where
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		haveSameNick = isJust $ find (\cl -> newNick == nick cl) clients
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handleCmd_noInfo client _ _ ["PROTO", protoNum] =
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	if protocol client > 0 then
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		(noChangeClients, noChangeRooms, answerProtocolKnown)
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	else if parsedProto == 0 then
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		(noChangeClients, noChangeRooms, answerBadInput)
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	else
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		(modifyClient client{protocol = parsedProto}, noChangeRooms, answerProto parsedProto)
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	where
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		parsedProto = fromMaybe 0 (maybeRead protoNum :: Maybe Word16)
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handleCmd_noInfo _ _ _ _ = (noChangeClients, noChangeRooms, answerBadCmd)
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-- 'noRoom' clients state command handlers
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handleCmd_noRoom :: CmdHandler
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handleCmd_noRoom client clients rooms ["LIST"] =
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		(noChangeClients, noChangeRooms, answerServerMessage clients ++ (answerRoomsList $ concatMap roomInfo $ sameProtoRooms))
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   151
		where
1402
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			roomInfo room = [
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   153
					name room,
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   154
					(show $ playersIn room) ++ "(" ++ (show $ length $ teams room) ++ ")",
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   155
					show $ gameinprogress room
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   156
					]
1412
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   157
			sameProtoRooms = filter (\r -> (roomProto r == protocol client) && (not $ isRestrictedJoins r)) rooms
903
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parents: 902
diff changeset
   158
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   159
handleCmd_noRoom client _ rooms ["CREATE", newRoom, roomPassword] =
1384
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   160
	if (not $ isDedicated globalOptions) && (not $ null rooms) then
329d3308e2e3 Support for private servers in frontend
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   161
		(noChangeClients, noChangeRooms, answerCannotCreateRoom)
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   162
	else
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   163
		if haveSameRoom then
329d3308e2e3 Support for private servers in frontend
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   164
			(noChangeClients, noChangeRooms, answerRoomExists)
329d3308e2e3 Support for private servers in frontend
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   165
		else
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   166
			(modifyClient client{room = newRoom, isMaster = True}, addRoom createRoom{name = newRoom, password = roomPassword, roomProto = (protocol client)}, (answerJoined $ nick client) ++ (answerNotReady $ nick client))
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   167
	where
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   168
		haveSameRoom = isJust $ find (\room -> newRoom == name room) rooms
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   169
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handleCmd_noRoom client clients rooms ["CREATE", newRoom] =
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   171
	handleCmd_noRoom client clients rooms ["CREATE", newRoom, ""]
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   172
	
1308
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   173
handleCmd_noRoom client clients rooms ["JOIN", roomName, roomPassword] =
902
3cc10f0aae37 Finish conversion
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   174
	if noSuchRoom then
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   175
		(noChangeClients, noChangeRooms, answerNoRoom)
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   176
	else if roomPassword /= password clRoom then
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   177
		(noChangeClients, noChangeRooms, answerWrongPassword)
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   178
	else if isRestrictedJoins clRoom then
df78c9571bc7 Room control menu works
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   179
		(noChangeClients, noChangeRooms, answerRestricted)
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   180
	else
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   181
		(modifyClient client{room = roomName}, modifyRoom clRoom{playersIn = 1 + playersIn clRoom}, answerNicks ++ answerReady ++ (answerJoined $ nick client) ++ (answerNotReady $ nick client) ++ answerFullConfig clRoom ++ answerAllTeams clRoom)
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   182
	where
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   183
		noSuchRoom = isNothing $ find (\room -> roomName == name room && roomProto room == protocol client) rooms
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   184
		answerNicks = answerClientOnly $ ["JOINED"] ++ (map nick $ sameRoomClients)
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   185
		answerReady = concatMap (\c -> answerClientOnly [if isReady c then "READY" else "NOT_READY", nick c]) sameRoomClients
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   186
		sameRoomClients = filter (\ci -> room ci == roomName) clients
1321
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   187
		clRoom = roomByName roomName rooms
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diff changeset
   188
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   189
handleCmd_noRoom client clients rooms ["JOIN", roomName] =
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   190
	handleCmd_noRoom client clients rooms ["JOIN", roomName, ""]
894
2ca76a7f3121 - Fixed some bugs
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diff changeset
   191
1304
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   192
handleCmd_noRoom _ _ _ _ = (noChangeClients, noChangeRooms, answerBadCmd)
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diff changeset
   193
1307
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diff changeset
   194
897
35d91fa3753b 'In room' state stub
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   195
-- 'inRoom' clients state command handlers
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   196
handleCmd_inRoom :: CmdHandler
1322
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diff changeset
   197
handleCmd_inRoom client _ _ ["CHAT_STRING", msg] =
1317
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   198
	(noChangeClients, noChangeRooms, answerChatString (nick client) msg)
897
35d91fa3753b 'In room' state stub
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parents: 896
diff changeset
   199
1327
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   200
handleCmd_inRoom client _ rooms ("CONFIG_PARAM" : paramName : paramStrs) =
1317
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   201
	if isMaster client then
1322
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   202
		(noChangeClients, modifyRoom clRoom{params = Map.insert paramName paramStrs (params clRoom)}, answerConfigParam paramName paramStrs)
1317
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   203
	else
13cf8c5a7428 Server now fully supports game options
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   204
		(noChangeClients, noChangeRooms, answerNotMaster)
1321
d7dc4e86201e - Add protocol description (just started)
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diff changeset
   205
	where
d7dc4e86201e - Add protocol description (just started)
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diff changeset
   206
		clRoom = roomByName (room client) rooms
d7dc4e86201e - Add protocol description (just started)
unc0rr
parents: 1320
diff changeset
   207
1333
b0b0510eb82d - Fix a bug with chosen map (new clinet gets wrong information)
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   208
handleCmd_inRoom client _ rooms ["MAP", mapName] =
b0b0510eb82d - Fix a bug with chosen map (new clinet gets wrong information)
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diff changeset
   209
	if isMaster client then
b0b0510eb82d - Fix a bug with chosen map (new clinet gets wrong information)
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   210
		(noChangeClients, modifyRoom clRoom{gamemap = mapName}, answerMap mapName)
b0b0510eb82d - Fix a bug with chosen map (new clinet gets wrong information)
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diff changeset
   211
	else
b0b0510eb82d - Fix a bug with chosen map (new clinet gets wrong information)
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diff changeset
   212
		(noChangeClients, noChangeRooms, answerNotMaster)
b0b0510eb82d - Fix a bug with chosen map (new clinet gets wrong information)
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diff changeset
   213
	where
b0b0510eb82d - Fix a bug with chosen map (new clinet gets wrong information)
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   214
		clRoom = roomByName (room client) rooms
b0b0510eb82d - Fix a bug with chosen map (new clinet gets wrong information)
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diff changeset
   215
1327
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diff changeset
   216
handleCmd_inRoom client _ rooms ("ADD_TEAM" : name : color : grave : fort : difStr : hhsInfo)
1323
d166f9069c2b Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
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diff changeset
   217
	| length hhsInfo == 16 =
1470
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diff changeset
   218
	if length (teams clRoom) == 6 then
ebaca3b66d92 Give more specific explanation when deny to add team
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diff changeset
   219
		(noChangeClients, noChangeRooms, answerCantAdd "too many teams")
ebaca3b66d92 Give more specific explanation when deny to add team
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   220
	else if canAddNumber <= 0 then
ebaca3b66d92 Give more specific explanation when deny to add team
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diff changeset
   221
		(noChangeClients, noChangeRooms, answerCantAdd "too many hedgehogs")
ebaca3b66d92 Give more specific explanation when deny to add team
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diff changeset
   222
	else if isJust findTeam then
ebaca3b66d92 Give more specific explanation when deny to add team
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diff changeset
   223
		(noChangeClients, noChangeRooms, answerCantAdd "already has a team with same name")
ebaca3b66d92 Give more specific explanation when deny to add team
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   224
	else if gameinprogress clRoom then
ebaca3b66d92 Give more specific explanation when deny to add team
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diff changeset
   225
		(noChangeClients, noChangeRooms, answerCantAdd "round in progress")
ebaca3b66d92 Give more specific explanation when deny to add team
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diff changeset
   226
	else if isRestrictedTeams clRoom then
ebaca3b66d92 Give more specific explanation when deny to add team
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diff changeset
   227
		(noChangeClients, noChangeRooms, answerCantAdd "restricted")
1323
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unc0rr
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diff changeset
   228
	else
1336
4e88eccbe7f6 Fix team colors mismatch on some conditions (just synchronize them when team is added)
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diff changeset
   229
		(noChangeClients, modifyRoom clRoom{teams = teams clRoom ++ [newTeam]}, answerTeamAccepted newTeam ++ answerAddTeam newTeam ++ answerTeamColor name color)
1323
d166f9069c2b Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
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diff changeset
   230
	where
d166f9069c2b Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
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diff changeset
   231
		clRoom = roomByName (room client) rooms
1329
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diff changeset
   232
		newTeam = (TeamInfo (nick client) name color grave fort difficulty newTeamHHNum (hhsList hhsInfo))
1328
c41344e3c236 Add support for removing team
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diff changeset
   233
		findTeam = find (\t -> name == teamname t) $ teams clRoom
1323
d166f9069c2b Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
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   234
		difficulty = fromMaybe 0 (maybeRead difStr :: Maybe Int)
1325
c8994d47f41d Adding teams now works
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diff changeset
   235
		hhsList [] = []
1323
d166f9069c2b Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
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   236
		hhsList (n:h:hhs) = HedgehogInfo n h : hhsList hhs
1327
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diff changeset
   237
		canAddNumber = 18 - (sum . map hhnum $ teams clRoom)
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
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diff changeset
   238
		newTeamHHNum = min 4 canAddNumber
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
parents: 1325
diff changeset
   239
9d43a6e6b9ca Can choose hedgehogs number now
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diff changeset
   240
handleCmd_inRoom client _ rooms ["HH_NUM", teamName, numberStr] =
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
parents: 1325
diff changeset
   241
	if not $ isMaster client then
9d43a6e6b9ca Can choose hedgehogs number now
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diff changeset
   242
		(noChangeClients, noChangeRooms, answerNotMaster)
9d43a6e6b9ca Can choose hedgehogs number now
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diff changeset
   243
	else
1329
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diff changeset
   244
		if hhNumber < 1 || hhNumber > 8 || noSuchTeam || hhNumber > (canAddNumber + (hhnum team)) then
1327
9d43a6e6b9ca Can choose hedgehogs number now
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diff changeset
   245
			(noChangeClients, noChangeRooms, answerBadParam)
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
parents: 1325
diff changeset
   246
		else
9d43a6e6b9ca Can choose hedgehogs number now
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diff changeset
   247
			(noChangeClients, modifyRoom $ modifyTeam clRoom team{hhnum = hhNumber}, answerHHNum teamName hhNumber)
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
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diff changeset
   248
	where
9d43a6e6b9ca Can choose hedgehogs number now
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diff changeset
   249
		hhNumber = fromMaybe 0 (maybeRead numberStr :: Maybe Int)
9d43a6e6b9ca Can choose hedgehogs number now
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diff changeset
   250
		noSuchTeam = isNothing findTeam
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
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diff changeset
   251
		team = fromJust findTeam
9d43a6e6b9ca Can choose hedgehogs number now
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diff changeset
   252
		findTeam = find (\t -> teamName == teamname t) $ teams clRoom
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
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diff changeset
   253
		clRoom = roomByName (room client) rooms
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
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diff changeset
   254
		canAddNumber = 18 - (sum . map hhnum $ teams clRoom)
1323
d166f9069c2b Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
unc0rr
parents: 1322
diff changeset
   255
1330
12c13ffb426f - Allow team color changing
unc0rr
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diff changeset
   256
handleCmd_inRoom client _ rooms ["TEAM_COLOR", teamName, newColor] =
12c13ffb426f - Allow team color changing
unc0rr
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diff changeset
   257
	if not $ isMaster client then
12c13ffb426f - Allow team color changing
unc0rr
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diff changeset
   258
		(noChangeClients, noChangeRooms, answerNotMaster)
12c13ffb426f - Allow team color changing
unc0rr
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diff changeset
   259
	else
1442
ef9785d0b392 Fix a bug (check parameters)
unc0rr
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diff changeset
   260
		if noSuchTeam then
ef9785d0b392 Fix a bug (check parameters)
unc0rr
parents: 1412
diff changeset
   261
			(noChangeClients, noChangeRooms, answerBadParam)
ef9785d0b392 Fix a bug (check parameters)
unc0rr
parents: 1412
diff changeset
   262
		else
ef9785d0b392 Fix a bug (check parameters)
unc0rr
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diff changeset
   263
			(noChangeClients, modifyRoom $ modifyTeam clRoom team{teamcolor = newColor}, answerTeamColor teamName newColor)
1330
12c13ffb426f - Allow team color changing
unc0rr
parents: 1329
diff changeset
   264
	where
12c13ffb426f - Allow team color changing
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diff changeset
   265
		noSuchTeam = isNothing findTeam
12c13ffb426f - Allow team color changing
unc0rr
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diff changeset
   266
		team = fromJust findTeam
12c13ffb426f - Allow team color changing
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diff changeset
   267
		findTeam = find (\t -> teamName == teamname t) $ teams clRoom
12c13ffb426f - Allow team color changing
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diff changeset
   268
		clRoom = roomByName (room client) rooms
12c13ffb426f - Allow team color changing
unc0rr
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diff changeset
   269
1328
c41344e3c236 Add support for removing team
unc0rr
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diff changeset
   270
handleCmd_inRoom client _ rooms ["REMOVE_TEAM", teamName] =
1329
69ddc231a911 - Only team owner can remove team from the list
unc0rr
parents: 1328
diff changeset
   271
	if noSuchTeam then
69ddc231a911 - Only team owner can remove team from the list
unc0rr
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diff changeset
   272
		(noChangeClients, noChangeRooms, answerBadParam)
1328
c41344e3c236 Add support for removing team
unc0rr
parents: 1327
diff changeset
   273
	else
1329
69ddc231a911 - Only team owner can remove team from the list
unc0rr
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diff changeset
   274
		if not $ nick client == teamowner team then
69ddc231a911 - Only team owner can remove team from the list
unc0rr
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diff changeset
   275
			(noChangeClients, noChangeRooms, answerNotOwner)
1328
c41344e3c236 Add support for removing team
unc0rr
parents: 1327
diff changeset
   276
		else
c41344e3c236 Add support for removing team
unc0rr
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diff changeset
   277
			(noChangeClients, modifyRoom clRoom{teams = filter (\t -> teamName /= teamname t) $ teams clRoom}, answerRemoveTeam teamName)
c41344e3c236 Add support for removing team
unc0rr
parents: 1327
diff changeset
   278
	where
c41344e3c236 Add support for removing team
unc0rr
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diff changeset
   279
		noSuchTeam = isNothing findTeam
c41344e3c236 Add support for removing team
unc0rr
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diff changeset
   280
		team = fromJust findTeam
c41344e3c236 Add support for removing team
unc0rr
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diff changeset
   281
		findTeam = find (\t -> teamName == teamname t) $ teams clRoom
c41344e3c236 Add support for removing team
unc0rr
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diff changeset
   282
		clRoom = roomByName (room client) rooms
1083
3448dd03483f Further work on dedicated server
unc0rr
parents: 1082
diff changeset
   283
1403
b8c921ed0f13 Bring back old 'Go!' button behavior
unc0rr
parents: 1402
diff changeset
   284
handleCmd_inRoom client _ rooms ["TOGGLE_READY"] =
b8c921ed0f13 Bring back old 'Go!' button behavior
unc0rr
parents: 1402
diff changeset
   285
	if isReady client then
1411
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   286
		(modifyClient client{isReady = False}, modifyRoom clRoom{readyPlayers = newReadyPlayers}, answerNotReady $ nick client)
1338
758c39a3dcfe Stub to run network game
unc0rr
parents: 1336
diff changeset
   287
	else
1411
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   288
		(modifyClient client{isReady = True}, modifyRoom clRoom{readyPlayers = newReadyPlayers}, answerIsReady $ nick client)
1350
99a921e292f4 - Reverse the order of client list
unc0rr
parents: 1345
diff changeset
   289
	where
99a921e292f4 - Reverse the order of client list
unc0rr
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diff changeset
   290
		clRoom = roomByName (room client) rooms
1404
2b6b6809c2e4 - Fix a bug in READY message handling
unc0rr
parents: 1403
diff changeset
   291
		newReadyPlayers = (readyPlayers clRoom) + if isReady client then -1 else 1
1338
758c39a3dcfe Stub to run network game
unc0rr
parents: 1336
diff changeset
   292
1411
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   293
handleCmd_inRoom client _ rooms ["START_GAME"] =
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	if isMaster client && (playersIn clRoom == readyPlayers clRoom) && (not $ gameinprogress clRoom) then
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		if enoughClans then
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			(noChangeClients, modifyRoom clRoom{gameinprogress = True}, answerRunGame)
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		else
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			(noChangeClients, noChangeRooms, answerTooFewClans)
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	else
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		(noChangeClients, noChangeRooms, [])
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	where
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		clRoom = roomByName (room client) rooms
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		enoughClans = not $ null $ drop 1 $ group $ map teamcolor $ teams clRoom
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df78c9571bc7 Room control menu works
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handleCmd_inRoom client _ rooms ["TOGGLE_RESTRICT_JOINS"] =
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	if isMaster client then
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		(noChangeClients, modifyRoom clRoom{isRestrictedJoins = newStatus}, [])
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	else
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		(noChangeClients, noChangeRooms, answerNotMaster)
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	where
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		clRoom = roomByName (room client) rooms
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		newStatus = not $ isRestrictedJoins clRoom
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handleCmd_inRoom client _ rooms ["TOGGLE_RESTRICT_TEAMS"] =
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	if isMaster client then
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		(noChangeClients, modifyRoom clRoom{isRestrictedTeams = newStatus}, [])
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	else
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		(noChangeClients, noChangeRooms, answerNotMaster)
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	where
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		clRoom = roomByName (room client) rooms
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		newStatus = not $ isRestrictedTeams clRoom
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1408
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handleCmd_inRoom client clients rooms ["ROUNDFINISHED"] =
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	if isMaster client then
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		(modifyRoomClients clRoom (\cl -> cl{isReady = False}), modifyRoom clRoom{gameinprogress = False, readyPlayers = 0}, answerAllNotReady)
1345
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	else
1344
4004e597f1bf Clients send roundfinished message to server when the round is over
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		(noChangeClients, noChangeRooms, [])
1345
73119de7d3be Server erases teams list after round finish, so everything should be okay now
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	where
73119de7d3be Server erases teams list after round finish, so everything should be okay now
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		clRoom = roomByName (room client) rooms
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		sameRoomClients = filter (\ci -> room ci == name clRoom) clients
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		answerAllNotReady = concatMap (\cl -> answerSameRoom ["NOT_READY", nick cl]) sameRoomClients
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4004e597f1bf Clients send roundfinished message to server when the round is over
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1338
758c39a3dcfe Stub to run network game
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handleCmd_inRoom client _ _ ["GAMEMSG", msg] =
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	(noChangeClients, noChangeRooms, answerOthersRoom ["GAMEMSG", msg])
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758c39a3dcfe Stub to run network game
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1391
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handleCmd_inRoom client clients rooms ["KICK", kickNick] =
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	if isMaster client then
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		if noSuchClient || (kickClient == client) then
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			(noChangeClients, noChangeRooms, [])
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		else
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			(modifyClient kickClient{forceQuit = True}, noChangeRooms, [])
735f6d43780b Implement kick
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	else
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		(noChangeClients, noChangeRooms, [])
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	where
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		clRoom = roomByName (room client) rooms
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		noSuchClient = isNothing findClient
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		kickClient = fromJust findClient
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		findClient = find (\t -> ((room t) == (room client)) && ((nick t) == kickNick)) $ clients
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   349
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05cebf68ebd8 Start refactoring standalone server (prepare to change protocol)
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handleCmd_inRoom _ _ _ _ = (noChangeClients, noChangeRooms, answerBadCmd)