author | koda |
Wed, 02 Mar 2011 00:27:20 +0100 | |
changeset 4976 | 088d40d8aba2 |
parent 4476 | 4bf74e158f44 |
child 5002 | a9c44a8ffec8 |
permissions | -rw-r--r-- |
3829 | 1 |
/* |
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* Hedgewars-iOS, a Hedgewars port for iOS devices |
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4976 | 3 |
* Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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* |
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* File created on 13/06/2010. |
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*/ |
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||
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#import "SchemeWeaponConfigViewController.h" |
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#import "CommodityFunctions.h" |
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#import "SDL_uikitappdelegate.h" |
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#define LABEL_TAG 57423 |
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@implementation SchemeWeaponConfigViewController |
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@synthesize listOfSchemes, listOfWeapons, lastIndexPath_sc, lastIndexPath_we, selectedScheme, selectedWeapon, syncSwitch; |
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { |
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return rotationManager(interfaceOrientation); |
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} |
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||
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#pragma mark - |
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#pragma mark View lifecycle |
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-(void) viewDidLoad { |
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[super viewDidLoad]; |
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CGSize screenSize = [[UIScreen mainScreen] bounds].size; |
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self.view.frame = CGRectMake(0, 0, screenSize.height, screenSize.width - 44); |
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self.selectedScheme = nil; |
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self.selectedWeapon = nil; |
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if ([self.tableView respondsToSelector:@selector(setBackgroundView:)]) { |
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if (IS_IPAD()) |
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[self.tableView setBackgroundView:nil]; |
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else { |
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UIImage *backgroundImage = [[UIImage alloc] initWithContentsOfFile:@"background~iphone.png"]; |
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UIImageView *background = [[UIImageView alloc] initWithImage:backgroundImage]; |
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[backgroundImage release]; |
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[self.tableView setBackgroundView:background]; |
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[background release]; |
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} |
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} else { |
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self.view.backgroundColor = [UIColor blackColor]; |
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} |
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||
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self.tableView.separatorColor = UICOLOR_HW_YELLOW_BODER; |
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self.tableView.separatorStyle = UITableViewCellSeparatorStyleNone; |
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} |
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-(void) viewWillAppear:(BOOL) animated { |
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[super viewWillAppear:animated]; |
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NSArray *contentsOfDir = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:SCHEMES_DIRECTORY() error:NULL]; |
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self.listOfSchemes = contentsOfDir; |
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if (self.selectedScheme == nil && [listOfSchemes containsObject:@"Default.plist"]) |
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self.selectedScheme = @"Default.plist"; |
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contentsOfDir = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:WEAPONS_DIRECTORY() error:NULL]; |
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self.listOfWeapons = contentsOfDir; |
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if (self.selectedWeapon == nil && [listOfWeapons containsObject:@"Default.plist"]) |
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self.selectedWeapon = @"Default.plist"; |
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[self.tableView reloadData]; |
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} |
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#pragma mark - |
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#pragma mark Table view data source |
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-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView { |
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if (hideSections) |
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return 0; |
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else |
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return 3; |
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} |
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-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { |
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if (section == 0) |
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return [self.listOfSchemes count]; |
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else if (section == 1) |
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return [self.listOfWeapons count]; |
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else |
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return 1; |
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} |
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// Customize the appearance of table view cells. |
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-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { |
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static NSString *CellIdentifier = @"Cell"; |
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NSInteger row = [indexPath row]; |
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NSInteger section = [indexPath section]; |
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UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; |
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if (cell == nil) |
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cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; |
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cell.accessoryView = nil; |
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if (0 == section) { |
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cell.textLabel.text = [[self.listOfSchemes objectAtIndex:row] stringByDeletingPathExtension]; |
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NSString *str = [NSString stringWithFormat:@"%@/%@",SCHEMES_DIRECTORY(),[self.listOfSchemes objectAtIndex:row]]; |
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NSDictionary *dict = [[NSDictionary alloc] initWithContentsOfFile:str]; |
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cell.detailTextLabel.text = [dict objectForKey:@"description"]; |
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[dict release]; |
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if ([[self.listOfSchemes objectAtIndex:row] isEqualToString:self.selectedScheme]) { |
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UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]]; |
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cell.accessoryView = checkbox; |
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[checkbox release]; |
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self.lastIndexPath_sc = indexPath; |
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} |
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} else if (1 == section) { |
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cell.textLabel.text = [[self.listOfWeapons objectAtIndex:row] stringByDeletingPathExtension]; |
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NSString *str = [NSString stringWithFormat:@"%@/%@",WEAPONS_DIRECTORY(),[self.listOfWeapons objectAtIndex:row]]; |
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NSDictionary *dict = [[NSDictionary alloc] initWithContentsOfFile:str]; |
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cell.detailTextLabel.text = [dict objectForKey:@"description"]; |
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[dict release]; |
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if ([[self.listOfWeapons objectAtIndex:row] isEqualToString:self.selectedWeapon]) { |
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UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]]; |
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cell.accessoryView = checkbox; |
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[checkbox release]; |
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self.lastIndexPath_we = indexPath; |
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} |
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} else { |
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if (self.syncSwitch == nil) { |
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UISwitch *theSwitch = [[UISwitch alloc] init]; |
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[theSwitch setOn:YES]; |
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self.syncSwitch = theSwitch; |
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[theSwitch release]; |
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} |
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cell.textLabel.text = IS_IPAD() ? NSLocalizedString(@"Sync Schemes",@"") : NSLocalizedString(@"Sync Schemes and Weapons",@""); |
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cell.detailTextLabel.text = IS_IPAD() ? nil : NSLocalizedString(@"Choosing a Scheme will select its associated Weapon",@""); |
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cell.detailTextLabel.adjustsFontSizeToFitWidth = YES; |
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cell.accessoryView = self.syncSwitch; |
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} |
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cell.backgroundColor = UICOLOR_HW_ALMOSTBLACK; |
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cell.textLabel.textColor = UICOLOR_HW_YELLOW_TEXT; |
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cell.detailTextLabel.textColor = [UIColor whiteColor]; |
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return cell; |
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} |
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-(CGFloat) tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section { |
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return 40.0; |
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} |
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-(UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { |
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CGRect frame = CGRectMake(0, 0, self.view.frame.size.width * 80/100, 30); |
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NSString *text; |
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if (section == 0) |
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text = NSLocalizedString(@"Schemes",@""); |
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else if (section == 1) |
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text = NSLocalizedString(@"Weapons",@""); |
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else |
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text = NSLocalizedString(@"Options",@""); |
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UILabel *theLabel = createBlueLabel(text, frame); |
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theLabel.center = CGPointMake(self.view.frame.size.width/2, 20); |
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UIView *theView = [[[UIView alloc] init] autorelease]; |
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[theView addSubview:theLabel]; |
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[theLabel release]; |
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return theView; |
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} |
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#pragma mark - |
179 |
#pragma mark Table view delegate |
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-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { |
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NSIndexPath *lastIndexPath; |
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if ([indexPath section] == 0) |
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lastIndexPath = self.lastIndexPath_sc; |
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else |
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lastIndexPath = self.lastIndexPath_we; |
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int newRow = [indexPath row]; |
188 |
int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1; |
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if (newRow != oldRow) { |
191 |
//TODO: this code works only for a single section table |
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UITableViewCell *newCell = [aTableView cellForRowAtIndexPath:indexPath]; |
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UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]]; |
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newCell.accessoryView = checkbox; |
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[checkbox release]; |
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UITableViewCell *oldCell = [aTableView cellForRowAtIndexPath:lastIndexPath]; |
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oldCell.accessoryView = nil; |
3697 | 198 |
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if ([indexPath section] == 0) { |
200 |
self.lastIndexPath_sc = indexPath; |
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201 |
self.selectedScheme = [self.listOfSchemes objectAtIndex:newRow]; |
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if (self.syncSwitch.on) { |
203 |
for (NSString *str in self.listOfWeapons) { |
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204 |
if ([str isEqualToString:self.selectedScheme]) { |
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int index = [self.listOfSchemes indexOfObject:str]; |
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206 |
self.selectedWeapon = str; |
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self.lastIndexPath_we = [NSIndexPath indexPathForRow:index inSection:1]; |
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[self.tableView reloadData]; |
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209 |
break; |
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210 |
} |
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211 |
} |
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212 |
} |
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3547 | 213 |
} else { |
214 |
self.lastIndexPath_we = indexPath; |
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self.selectedWeapon = [self.listOfWeapons objectAtIndex:newRow]; |
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3697 | 216 |
} |
217 |
||
3547 | 218 |
[aTableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone]; |
219 |
} |
|
220 |
[aTableView deselectRowAtIndexPath:indexPath animated:YES]; |
|
221 |
} |
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222 |
||
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-(void) fillSections { |
224 |
if (hideSections == YES) { |
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225 |
hideSections = NO; |
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226 |
NSRange range; |
|
227 |
range.location = 0; |
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228 |
range.length = 3; |
|
229 |
NSIndexSet *sections = [NSIndexSet indexSetWithIndexesInRange:range]; |
|
230 |
[self.tableView insertSections:sections withRowAnimation:UITableViewRowAnimationFade]; |
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231 |
self.selectedScheme = @"Default.plist"; |
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232 |
self.selectedWeapon = @"Default.plist"; |
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233 |
||
234 |
self.tableView.scrollEnabled = YES; |
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235 |
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236 |
[[self.view viewWithTag:LABEL_TAG] removeFromSuperview]; |
|
237 |
} |
|
238 |
} |
|
239 |
||
240 |
-(void) emptySections { |
|
241 |
hideSections = YES; |
|
242 |
NSRange range; |
|
243 |
range.location = 0; |
|
244 |
range.length = 3; |
|
245 |
NSIndexSet *sections = [NSIndexSet indexSetWithIndexesInRange:range]; |
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246 |
[self.tableView deleteSections:sections withRowAnimation:UITableViewRowAnimationFade]; |
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247 |
self.selectedScheme = @"Default.plist"; |
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248 |
self.selectedWeapon = @"Default.plist"; |
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249 |
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250 |
self.tableView.scrollEnabled = NO; |
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251 |
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252 |
CGRect frame = CGRectMake(0, 0, self.view.frame.size.width * 80/100, 60); |
|
253 |
UILabel *theLabel = createBlueLabel(NSLocalizedString(@"Missions don't need further configuration",@""), frame); |
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254 |
theLabel.center = CGPointMake(self.view.frame.size.width/2, self.view.frame.size.height/2); |
|
255 |
theLabel.numberOfLines = 2; |
|
256 |
theLabel.tag = LABEL_TAG; |
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257 |
||
258 |
[self.view addSubview:theLabel]; |
|
259 |
[theLabel release]; |
|
260 |
} |
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261 |
||
3547 | 262 |
#pragma mark - |
263 |
#pragma mark Memory management |
|
264 |
-(void) didReceiveMemoryWarning { |
|
3971 | 265 |
if ([[SDLUIKitDelegate sharedAppDelegate] isInGame]) { |
266 |
self.lastIndexPath_sc = nil; |
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267 |
self.lastIndexPath_we = nil; |
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268 |
self.listOfSchemes = nil; |
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269 |
self.listOfWeapons = nil; |
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self.syncSwitch = nil; |
3971 | 271 |
MSG_MEMCLEAN(); |
272 |
} |
|
3547 | 273 |
[super didReceiveMemoryWarning]; |
274 |
} |
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275 |
||
276 |
-(void) viewDidUnload { |
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277 |
self.listOfSchemes = nil; |
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278 |
self.listOfWeapons = nil; |
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279 |
self.lastIndexPath_sc = nil; |
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280 |
self.lastIndexPath_we = nil; |
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281 |
self.selectedScheme = nil; |
|
282 |
self.selectedWeapon = nil; |
|
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self.syncSwitch = nil; |
3547 | 284 |
MSG_DIDUNLOAD(); |
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285 |
[super viewDidUnload]; |
3547 | 286 |
} |
287 |
||
288 |
||
289 |
-(void) dealloc { |
|
290 |
[listOfSchemes release]; |
|
291 |
[listOfWeapons release]; |
|
292 |
[lastIndexPath_sc release]; |
|
293 |
[lastIndexPath_we release]; |
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294 |
[selectedScheme release]; |
|
295 |
[selectedWeapon release]; |
|
4287 | 296 |
[syncSwitch release]; |
3547 | 297 |
[super dealloc]; |
298 |
} |
|
299 |
||
300 |
||
301 |
@end |
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302 |