author | Medo <smaxein@googlemail.com> |
Mon, 11 Jun 2012 00:02:17 +0200 | |
changeset 7182 | 076aba32abd3 |
parent 7179 | f84805e6df03 |
child 7224 | 5143861c83bd |
permissions | -rw-r--r-- |
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038e3415100a
Added ini reading/writing for game schemes to the frontend lib
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/** |
038e3415100a
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* Some helper functions for working with the iniparser functions - in particular, |
038e3415100a
Added ini reading/writing for game schemes to the frontend lib
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* for interoperability with the ini format used by the QtSettings class. |
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*/ |
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#ifndef INIHELPER_H_ |
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#define INIHELPER_H_ |
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#include "../iniparser/iniparser.h" |
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Implemented game launching API for the frontlib.
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#include <stdbool.h> |
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038e3415100a
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Medo <smaxein@googlemail.com>
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/** |
038e3415100a
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* Returned buffer must be free()d |
038e3415100a
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*/ |
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char *inihelper_urlencode(const char *inbuf); |
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/** |
038e3415100a
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* Returned buffer must be free()d |
038e3415100a
Added ini reading/writing for game schemes to the frontend lib
Medo <smaxein@googlemail.com>
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*/ |
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char *inihelper_urldecode(const char *inbuf); |
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/** |
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* Create a key in the format "sectionName:keyName" |
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* Returned buffer must be free()d |
038e3415100a
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*/ |
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char *inihelper_createDictKey(const char *sectionName, const char *keyName); |
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/** |
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* Returns an internal buffer, don't modify or free |
038e3415100a
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* Sets error to true if something goes wrong, leaves it unchanged otherwise. |
038e3415100a
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*/ |
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char *inihelper_getstring(dictionary *inifile, bool *error, const char *sectionName, const char *keyName); |
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/** |
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* Returned buffer must be free()d |
038e3415100a
Added ini reading/writing for game schemes to the frontend lib
Medo <smaxein@googlemail.com>
parents:
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* Sets error to true if something goes wrong, leaves it unchanged otherwise. |
038e3415100a
Added ini reading/writing for game schemes to the frontend lib
Medo <smaxein@googlemail.com>
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*/ |
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char *inihelper_getstringdup(dictionary *inifile, bool *error, const char *sectionName, const char *keyName); |
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038e3415100a
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/** |
038e3415100a
Added ini reading/writing for game schemes to the frontend lib
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* Sets error to true if something goes wrong, leaves it unchanged otherwise. |
038e3415100a
Added ini reading/writing for game schemes to the frontend lib
Medo <smaxein@googlemail.com>
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*/ |
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int inihelper_getint(dictionary *inifile, bool *error, const char *sectionName, const char *keyName); |
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/** |
038e3415100a
Added ini reading/writing for game schemes to the frontend lib
Medo <smaxein@googlemail.com>
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* Sets error to true if something goes wrong, leaves it unchanged otherwise. |
038e3415100a
Added ini reading/writing for game schemes to the frontend lib
Medo <smaxein@googlemail.com>
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*/ |
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bool inihelper_getbool(dictionary *inifile, bool *error, const char *sectionName, const char *keyName); |
038e3415100a
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int inihelper_setstr(dictionary *dict, const char *sectionName, const char *keyName, const char *value); |
038e3415100a
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int inihelper_setint(dictionary *dict, const char *sectionName, const char *keyName, int value); |
038e3415100a
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int inihelper_setbool(dictionary *dict, const char *sectionName, const char *keyName, bool value); |
038e3415100a
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#endif /* INIHELPER_H_ */ |