misc/libphysfs/lzma/CPP/Common/Wildcard.h
author Wuzzy <almikes@aol.com>
Sat, 15 Apr 2017 23:21:13 +0200
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permissions -rw-r--r--
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// Common/Wildcard.h
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#ifndef __COMMON_WILDCARD_H
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#define __COMMON_WILDCARD_H
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#include "MyString.h"
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int CompareFileNames(const UString &s1, const UString &s2);
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void SplitPathToParts(const UString &path, UStringVector &pathParts);
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void SplitPathToParts(const UString &path, UString &dirPrefix, UString &name);
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UString ExtractDirPrefixFromPath(const UString &path);
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UString ExtractFileNameFromPath(const UString &path);
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bool DoesNameContainWildCard(const UString &path);
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bool CompareWildCardWithName(const UString &mask, const UString &name);
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namespace NWildcard {
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struct CItem
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{
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  UStringVector PathParts;
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  bool Recursive;
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  bool ForFile;
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  bool ForDir;
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  bool CheckPath(const UStringVector &pathParts, bool isFile) const;
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};
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class CCensorNode
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{
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  CCensorNode *Parent;
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  bool CheckPathCurrent(bool include, const UStringVector &pathParts, bool isFile) const;
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  void AddItemSimple(bool include, CItem &item);
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  bool CheckPath(UStringVector &pathParts, bool isFile, bool &include) const;
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public:
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  CCensorNode(): Parent(0) { };
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  CCensorNode(const UString &name, CCensorNode *parent): Name(name), Parent(parent) { };
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  UString Name;
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  CObjectVector<CCensorNode> SubNodes;
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  CObjectVector<CItem> IncludeItems;
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  CObjectVector<CItem> ExcludeItems;
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  int FindSubNode(const UString &path) const;
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  void AddItem(bool include, CItem &item);
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  void AddItem(bool include, const UString &path, bool recursive, bool forFile, bool forDir);
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  void AddItem2(bool include, const UString &path, bool recursive);
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  bool NeedCheckSubDirs() const;
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  bool AreThereIncludeItems() const;
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  bool CheckPath(const UString &path, bool isFile, bool &include) const;
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  bool CheckPath(const UString &path, bool isFile) const;
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  bool CheckPathToRoot(bool include, UStringVector &pathParts, bool isFile) const;
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  // bool CheckPathToRoot(const UString &path, bool isFile, bool include) const;
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  void ExtendExclude(const CCensorNode &fromNodes);
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};
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struct CPair
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{
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  UString Prefix;
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  CCensorNode Head;
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  CPair(const UString &prefix): Prefix(prefix) { };
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};
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class CCensor
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{
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  int FindPrefix(const UString &prefix) const;
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public:
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  CObjectVector<CPair> Pairs;
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  bool AllAreRelative() const
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    { return (Pairs.Size() == 1 && Pairs.Front().Prefix.IsEmpty()); }
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  void AddItem(bool include, const UString &path, bool recursive);
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  bool CheckPath(const UString &path, bool isFile) const;
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  void ExtendExclude();
bb5522e88ab2 bulk copy of latest physfs to our misc/libphysfs since this seems to fix an off-by-1 error reliably hit in readln read of 1 byte probably introduced in the addition of the buffered read. Whether this is excessive or whether libphysfs should even be maintained by us is another matter. But at least we shouldn't crash
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};
bb5522e88ab2 bulk copy of latest physfs to our misc/libphysfs since this seems to fix an off-by-1 error reliably hit in readln read of 1 byte probably introduced in the addition of the buffered read. Whether this is excessive or whether libphysfs should even be maintained by us is another matter. But at least we shouldn't crash
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    77
bb5522e88ab2 bulk copy of latest physfs to our misc/libphysfs since this seems to fix an off-by-1 error reliably hit in readln read of 1 byte probably introduced in the addition of the buffered read. Whether this is excessive or whether libphysfs should even be maintained by us is another matter. But at least we shouldn't crash
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}
bb5522e88ab2 bulk copy of latest physfs to our misc/libphysfs since this seems to fix an off-by-1 error reliably hit in readln read of 1 byte probably introduced in the addition of the buffered read. Whether this is excessive or whether libphysfs should even be maintained by us is another matter. But at least we shouldn't crash
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    79
bb5522e88ab2 bulk copy of latest physfs to our misc/libphysfs since this seems to fix an off-by-1 error reliably hit in readln read of 1 byte probably introduced in the addition of the buffered read. Whether this is excessive or whether libphysfs should even be maintained by us is another matter. But at least we shouldn't crash
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    80
#endif