misc/liblua/lfunc.h
author Wuzzy <Wuzzy2@mail.ru>
Wed, 19 Jun 2019 20:37:02 +0200
changeset 15185 061a3085d6d8
parent 10017 de822cd3df3a
permissions -rw-r--r--
Make flames ignore bouncy world edge Rationale: Flame speed heavily relies on wind and cannot be reasonably reversed. The rationale is similar as for gtPoisonCloud.
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/*
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** $Id: lfunc.h,v 2.4.1.1 2007/12/27 13:02:25 roberto Exp $
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** Auxiliary functions to manipulate prototypes and closures
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** See Copyright Notice in lua.h
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*/
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#ifndef lfunc_h
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#define lfunc_h
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#include "lobject.h"
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#define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \
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                         cast(int, sizeof(TValue)*((n)-1)))
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#define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \
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                         cast(int, sizeof(TValue *)*((n)-1)))
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LUAI_FUNC Proto *luaF_newproto (lua_State *L);
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LUAI_FUNC Closure *luaF_newCclosure (lua_State *L, int nelems, Table *e);
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LUAI_FUNC Closure *luaF_newLclosure (lua_State *L, int nelems, Table *e);
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LUAI_FUNC UpVal *luaF_newupval (lua_State *L);
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LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
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LUAI_FUNC void luaF_close (lua_State *L, StkId level);
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LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);
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LUAI_FUNC void luaF_freeclosure (lua_State *L, Closure *c);
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LUAI_FUNC void luaF_freeupval (lua_State *L, UpVal *uv);
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LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number,
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                                         int pc);
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#endif