share/hedgewars/Data/Maps/SB_Bones/map.png
author unc0rr
Mon, 22 Sep 2014 02:10:39 +0400
branchqmlfrontend
changeset 10420 02c573d19224
parent 9046 f8ea1b929b72
permissions -rw-r--r--
flib: - Ability to pass raw data via IPC qmlfrontend: - Pass message received by callback through event loop to handle it in main thread - Get preview image from engine on button click and render it in Image object
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
9046
f8ea1b929b72 So when I first upsized these, I neglected to remove the pixelated version when generating. Corrected that to avoid sharp edges. Also aggressively optimised for smoothing. Also took advantage of SVG to drag dino bones to water level for mikade.
nemo
parents: 9021
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