author | Henek |
Wed, 29 Dec 2010 02:15:37 +0100 | |
changeset 4772 | 02370ca8e92c |
parent 4520 | e7882bd1a894 |
child 4775 | 663aa9552bfc |
child 4812 | f924be23ffb4 |
permissions | -rw-r--r-- |
555 | 1 |
# Configure for Qt4 |
4320 | 2 |
set(QT_MIN_VERSION "4.5.0") |
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bc178daca088
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
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4 |
set(QT_USE_QTCORE TRUE) |
bc178daca088
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
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5 |
set(QT_USE_QTGUI TRUE) |
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set(QT_USE_QTNETWORK TRUE) |
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set(QT_USE_QTSVG FALSE) |
2428 | 8 |
set(QT_USE_QTXML FALSE) |
9 |
set(QT_USE_QTOPENGL FALSE) |
|
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set(QT_USE_QTMAIN TRUE) |
11 |
||
184 | 12 |
find_package(Qt4 REQUIRED) |
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include(${QT_USE_FILE}) |
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own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
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15 |
#find_package(QCA2 REQUIRED) |
b3b277d2b891
own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
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16 |
#include_directories(${QCA2_INCLUDE_DIR}) |
1843 | 17 |
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# Configure for SDL |
19 |
find_package(SDL REQUIRED) |
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51d3f4b6293a
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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20 |
find_package(SDL_mixer REQUIRED) |
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|
2239
d7b5c65f7544
move C and C++ optimization flags in the main CMakeLists.txt
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22 |
include_directories(.) |
707 | 23 |
include_directories(${SDL_INCLUDE_DIR}) |
2515
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revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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24 |
include_directories(${SDLMIXER_INCLUDE_DIR}) |
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if(UNIX) |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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# HACK: in freebsd cannot find iconv.h included via SDL.h |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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27 |
include_directories("/usr/local/include") |
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endif(UNIX) |
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|
1904 | 30 |
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184 | 31 |
if(WIN32 AND NOT UNIX) |
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32 |
set(HEDGEWARS_BINDIR ".") |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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33 |
set(HEDGEWARS_DATADIR "../share/") |
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64e059b6f9c5
applied from experimental3D, use a slider to set up quality
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34 |
add_definitions(-DUSE_XFIRE) |
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else() |
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36 |
set(HEDGEWARS_BINDIR ${CMAKE_INSTALL_PREFIX}) |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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37 |
if(DEFINED DATA_INSTALL_DIR) |
e7882bd1a894
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38 |
set(HEDGEWARS_DATADIR ${DATA_INSTALL_DIR}) |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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39 |
else() |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
40 |
set(HEDGEWARS_DATADIR ${CMAKE_INSTALL_PREFIX}/share/) |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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41 |
endif() |
2663 | 42 |
endif() |
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|
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move C and C++ optimization flags in the main CMakeLists.txt
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44 |
|
2219
07f5345ecae7
additional variable (BUNDLE) to make a standalone Mac application
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45 |
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/hwconsts.cpp.in ${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp) |
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47 |
set(hwfr_src |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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48 |
game.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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49 |
main.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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50 |
hwform.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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51 |
team.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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52 |
namegen.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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53 |
teamselect.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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54 |
teamselhelper.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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55 |
frameTeam.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
56 |
vertScrollArea.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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57 |
gameuiconfig.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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58 |
ui_hwform.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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59 |
gamecfgwidget.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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60 |
pages.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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61 |
SquareLabel.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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62 |
hats.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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63 |
hedgehogerWidget.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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64 |
hwmap.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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65 |
mapContainer.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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66 |
tcpBase.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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67 |
about.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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68 |
proto.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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69 |
fpsedit.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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70 |
netserver.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
71 |
newnetclient.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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|
72 |
netudpserver.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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73 |
netudpwidget.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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74 |
netregister.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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75 |
netserverslist.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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76 |
chatwidget.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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77 |
binds.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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78 |
SDLs.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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79 |
playrecordpage.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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80 |
${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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81 |
selectWeapon.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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82 |
itemNum.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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83 |
input_ip.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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84 |
igbox.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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85 |
weaponItem.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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86 |
statsPage.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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87 |
misc.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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88 |
ammoSchemeModel.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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89 |
togglebutton.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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90 |
bgwidget.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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91 |
achievements.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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92 |
qaspectratiolayout.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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93 |
drawmapwidget.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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94 |
drawmapscene.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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95 |
) |
184 | 96 |
|
2821 | 97 |
#xfire integration |
98 |
if(WIN32) |
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99 |
set(hwfr_src ${hwfr_src} xfire.cpp ../misc/xfire/xfiregameclient.cpp) |
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endif(WIN32) |
101 |
||
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Add win32 resource compilation under mingw (used sim-im srcs as example)
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102 |
if(MINGW) |
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103 |
# resource compilation for mingw |
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104 |
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o |
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105 |
COMMAND windres -I ${CMAKE_CURRENT_SOURCE_DIR} |
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106 |
-i ${CMAKE_CURRENT_SOURCE_DIR}/hedgewars.rc |
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107 |
-o ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o) |
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108 |
set(hwfr_src ${hwfr_src} ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o) |
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Add win32 resource compilation under mingw (used sim-im srcs as example)
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109 |
else(MINGW) |
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110 |
set(hwfr_src ${hwfr_src} hedgewars.rc) |
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111 |
endif(MINGW) |
184 | 112 |
|
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113 |
set(hwfr_moc_hdrs |
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114 |
game.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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115 |
hats.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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116 |
hwform.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
117 |
teamselect.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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118 |
teamselhelper.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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119 |
frameTeam.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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120 |
vertScrollArea.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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121 |
gameuiconfig.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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122 |
gamecfgwidget.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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123 |
pages.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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124 |
SquareLabel.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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125 |
hedgehogerWidget.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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126 |
hwmap.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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127 |
mapContainer.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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128 |
tcpBase.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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129 |
about.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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130 |
proto.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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131 |
fpsedit.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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132 |
netserver.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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133 |
newnetclient.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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134 |
netudpserver.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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135 |
netudpwidget.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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136 |
netregister.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
137 |
netserverslist.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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138 |
chatwidget.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
139 |
SDLs.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
140 |
playrecordpage.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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141 |
selectWeapon.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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142 |
itemNum.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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143 |
input_ip.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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144 |
igbox.h |
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weaponItem.h |
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146 |
statsPage.h |
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147 |
misc.h |
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148 |
ammoSchemeModel.h |
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149 |
togglebutton.h |
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150 |
bgwidget.h |
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151 |
qaspectratiolayout.h |
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152 |
drawmapwidget.h |
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153 |
drawmapscene.h |
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154 |
) |
184 | 155 |
|
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156 |
set(hwfr_hdrs |
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157 |
binds.h |
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158 |
ui_hwform.h |
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159 |
KB.h |
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160 |
hwconsts.h |
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161 |
) |
184 | 162 |
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163 |
set(hwfr_rez hedgewars.qrc) |
184 | 164 |
|
2641 | 165 |
qt4_add_resources(hwfr_rez_src ${hwfr_rez}) |
184 | 166 |
|
2641 | 167 |
qt4_wrap_cpp(hwfr_moc_srcs ${hwfr_moc_hdrs}) |
184 | 168 |
|
2652 | 169 |
|
170 |
if(APPLE) |
|
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171 |
set(hwfr_src ${hwfr_src} InstallController.cpp CocoaInitializer.mm M3Panel.mm M3InstallController.m NSWorkspace_RBAdditions.m) |
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172 |
set(HW_LINK_LIBS IOKit) |
2652 | 173 |
|
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174 |
find_package(Sparkle) |
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175 |
if(SPARKLE_FOUND) |
2652 | 176 |
add_definitions(-DSPARKLE_ENABLED) |
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177 |
set(hwfr_src ${hwfr_src} AutoUpdater.cpp SparkleAutoUpdater.mm) |
2652 | 178 |
set(HW_LINK_LIBS ${SPARKLE_LIBRARY} ${HW_LINK_LIBS}) |
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179 |
endif() |
2652 | 180 |
endif() |
181 |
||
182 |
||
184 | 183 |
add_executable(hedgewars WIN32 |
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184 |
${hwfr_src} |
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185 |
${hwfr_moc_srcs} |
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186 |
${hwfr_hdrs} |
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187 |
${hwfr_rez_src} |
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188 |
) |
2191 | 189 |
|
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190 |
|
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191 |
set(HW_LINK_LIBS |
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192 |
${QT_LIBRARIES} |
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193 |
${SDL_LIBRARY} |
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194 |
${SDLMIXER_LIBRARY} |
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195 |
${HW_LINK_LIBS} |
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196 |
) |
184 | 197 |
|
198 |
if(WIN32 AND NOT UNIX) |
|
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199 |
if(NOT SDL_LIBRARY) |
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200 |
set(HW_LINK_LIBS ${HW_LINK_LIBS} SDL) |
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201 |
endif() |
555 | 202 |
|
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203 |
set( HW_LINK_LIBS |
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204 |
${HW_LINK_LIBS} |
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205 |
ole32 |
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206 |
oleaut32 |
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207 |
winspool |
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208 |
uuid |
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209 |
) |
2663 | 210 |
endif() |
184 | 211 |
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212 |
|
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213 |
target_link_libraries(hedgewars ${HW_LINK_LIBS}) |
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214 |
|
495 | 215 |
|
2015 | 216 |
install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/hedgewars${CMAKE_EXECUTABLE_SUFFIX}" DESTINATION ${target_dir}) |
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217 |