author | unc0rr |
Sun, 15 Apr 2018 18:20:34 +0200 | |
changeset 13331 | a4e7e62f2c0d |
parent 13308 | e3613c0d3600 |
child 13337 | 003f17cb5920 |
permissions | -rw-r--r-- |
184 | 1 |
project(hedgewars) |
2 |
||
11856 | 3 |
|
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#initialise cmake environment |
9198 | 5 |
cmake_minimum_required(VERSION 2.6.4) |
9165
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stack-protector flag needs to be passed to the linker as well
koda
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diff
changeset
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6 |
foreach(hwpolicy CMP0003 CMP0012 CMP0017 CMP0018) |
8146 | 7 |
if(POLICY ${hwpolicy}) |
8 |
cmake_policy(SET ${hwpolicy} NEW) |
|
9 |
endif() |
|
10 |
endforeach() |
|
8611
90f445317e8a
support WARNING message status on cmake 2.6 (bug 524)
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11 |
|
12892 | 12 |
foreach(hwpolicy CMP0026 CMP0068) |
11371
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cmake: Set OLD for policy 26
Vittorio Giovara <vittorio.giovara@gmail.com>
parents:
11289
diff
changeset
|
13 |
if(POLICY ${hwpolicy}) |
78156dc2cab3
cmake: Set OLD for policy 26
Vittorio Giovara <vittorio.giovara@gmail.com>
parents:
11289
diff
changeset
|
14 |
cmake_policy(SET ${hwpolicy} OLD) |
78156dc2cab3
cmake: Set OLD for policy 26
Vittorio Giovara <vittorio.giovara@gmail.com>
parents:
11289
diff
changeset
|
15 |
endif() |
78156dc2cab3
cmake: Set OLD for policy 26
Vittorio Giovara <vittorio.giovara@gmail.com>
parents:
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diff
changeset
|
16 |
endforeach() |
78156dc2cab3
cmake: Set OLD for policy 26
Vittorio Giovara <vittorio.giovara@gmail.com>
parents:
11289
diff
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|
17 |
|
8674
fff355ba2902
our cmake modules have become good enough, prefer them over system ones
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18 |
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake_modules") |
8775
3cad01db0bae
apply the new macro add_flag_* to set pascal flags, apply add_definitions where appropriate, small cleanup
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19 |
include(${CMAKE_MODULE_PATH}/utils.cmake) |
8090
38d9cc60b14c
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
koda
parents:
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20 |
|
8614
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drop useless option, automatically set revision and debug info
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21 |
#possible cmake configuration |
10523
00ac079fa51f
fix some nasty rendering issues reported by Nexia - thanks a lot!
sheepluva
parents:
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diff
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|
22 |
option(NOSERVER "Disable gameServer build (off)" OFF) |
8687 | 23 |
option(NOPNG "Disable screenshoot compression (off)" OFF) |
24 |
option(NOVIDEOREC "Disable video recording (off)" OFF) |
|
8090
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koda
parents:
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changeset
|
25 |
|
9192
a8a717cf4a66
use BUILD_SHARED_LIBS to control whether a library is shared or static, make our bundled physfs library check for this configuration
koda
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|
26 |
#libraries are built shared unless explicitly added as a static |
a8a717cf4a66
use BUILD_SHARED_LIBS to control whether a library is shared or static, make our bundled physfs library check for this configuration
koda
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27 |
option(BUILD_SHARED_LIBS "Build libraries as shared modules (on)" ON) |
9994
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* allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu'
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|
28 |
|
9208
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29 |
if(WIN32 OR APPLE) |
10004 | 30 |
option(PHYSFS_SYSTEM "Use system physfs (off)" OFF) |
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31 |
option(LUA_SYSTEM "Use system lua (off)" OFF) |
acb2492288e5
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koda
parents:
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|
32 |
else() |
10004 | 33 |
option(PHYSFS_SYSTEM "Use system physfs (on)" ON) |
9208
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koda
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|
34 |
option(LUA_SYSTEM "Use system lua (on)" ON) |
acb2492288e5
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koda
parents:
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|
35 |
endif() |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
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|
36 |
|
8687 | 37 |
option(BUILD_ENGINE_LIBRARY "Enable hwengine library (off)" OFF) |
38 |
option(ANDROID "Enable Android build (off)" OFF) |
|
39 |
||
9262 | 40 |
option(MINIMAL_FLAGS "Respect system flags as much as possible (off)" OFF) |
41 |
option(NOAUTOUPDATE "Disable OS X Sparkle update checking (off)" OFF) |
|
10976 | 42 |
option(SKIPBUNDLE "Do not create relocate bundle (off)" OFF) |
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
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|
43 |
|
10523
00ac079fa51f
fix some nasty rendering issues reported by Nexia - thanks a lot!
sheepluva
parents:
10437
diff
changeset
|
44 |
option(BUILD_ENGINE_C "Compile hwengine as native C (off)" OFF) |
11659 | 45 |
option(BUILD_ENGINE_JS "Compile hwengine as javascript (off)" OFF) |
10523
00ac079fa51f
fix some nasty rendering issues reported by Nexia - thanks a lot!
sheepluva
parents:
10437
diff
changeset
|
46 |
option(GL2 "Enable OpenGL 2 rendering !!!EXPERIMENTAL - DO NOT USE!!! [default: off)" OFF) |
8096 | 47 |
|
8333
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
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diff
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|
48 |
set(GHFLAGS "" CACHE STRING "Additional Haskell flags") |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
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8331
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|
49 |
if(UNIX AND NOT APPLE) |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
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changeset
|
50 |
set(DATA_INSTALL_DIR "share/hedgewars" CACHE STRING "Resource folder path") |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
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|
51 |
endif() |
8104
09c38cdf380d
show console on win when debugging to see frontend messages
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parents:
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52 |
|
10025
ec966363adbe
new cmake option NOVERSIONINFOUPDATE -- to be used if source is in a git/repo that is NOT the hedgewars repo
sheepluva
parents:
10024
diff
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|
53 |
option(NOVERSIONINFOUPDATE "Disable update of version_info.txt. To be used if source is in a git/repo that is NOT the hedgewars repo" OFF) |
ec966363adbe
new cmake option NOVERSIONINFOUPDATE -- to be used if source is in a git/repo that is NOT the hedgewars repo
sheepluva
parents:
10024
diff
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|
54 |
|
11664
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Fully support emscripten toolchain in our build system
koda
parents:
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|
55 |
|
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
parents:
11659
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|
56 |
if(BUILD_ENGINE_JS) |
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
parents:
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changeset
|
57 |
if(NOT CMAKE_TOOLCHAIN_FILE) |
11706 | 58 |
message(FATAL_ERROR "Missing emscripten toolchain file\nClean your cache and rerun cmake with -DCMAKE_TOOLCHAIN_FILE=${CMAKE_SOURCE_DIR}/cmake_modules/Platform/Emscripten.cmake") |
11664
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
parents:
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|
59 |
endif() |
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
parents:
11659
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|
60 |
|
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
parents:
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|
61 |
set(BUILD_ENGINE_C ON CACHE STRING "Required for BUILD_ENGINE_JS" FORCE) |
11796 | 62 |
set(BUILD_ENGINE_LIBRARY ON CACHE STRING "Required for BUILD_ENGINE_JS" FORCE) |
11664
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koda
parents:
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diff
changeset
|
63 |
set(NOAUTOUPDATE ON CACHE STRING "Required for BUILD_ENGINE_JS" FORCE) |
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
parents:
11659
diff
changeset
|
64 |
set(PHYSFS_SYSTEM OFF CACHE STRING "Required for BUILD_ENGINE_JS" FORCE) |
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
parents:
11659
diff
changeset
|
65 |
set(LUA_SYSTEM OFF CACHE STRING "Required for BUILD_ENGINE_JS" FORCE) |
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
parents:
11659
diff
changeset
|
66 |
set(NOVIDEOREC ON CACHE STRING "Required for BUILD_ENGINE_JS" FORCE) |
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
parents:
11659
diff
changeset
|
67 |
set(NOSERVER ON CACHE STRING "Required for BUILD_ENGINE_JS" FORCE) |
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
parents:
11659
diff
changeset
|
68 |
set(GL2 ON CACHE STRING "Required for BUILD_ENGINE_JS" FORCE) |
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
parents:
11659
diff
changeset
|
69 |
set(BUILD_SHARED_LIBS OFF CACHE STRING "Required for BUILD_ENGINE_JS" FORCE) |
11746 | 70 |
|
71 |
set(target_binary_install_dir "bin" CACHE PATH "install dest for binaries") |
|
72 |
set(target_library_install_dir "lib" CACHE PATH "install dest for libs") |
|
11664
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
parents:
11659
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|
73 |
endif() |
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
parents:
11659
diff
changeset
|
74 |
|
10004 | 75 |
#system paths for finding required fonts (see share/hedgewars/Data/fonts) |
76 |
#subdirectories will NOT be searched. |
|
77 |
#all fonts that can't be found will be bundled with hedgewars |
|
9994
8455993a7a1b
* allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu'
sheepluva
parents:
9991
diff
changeset
|
78 |
set(FONTS_DIRS "" CACHE STRING "Additional paths to folders where required fonts can be found ( ; is separator)") |
8090
38d9cc60b14c
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
koda
parents:
8089
diff
changeset
|
79 |
|
5405 | 80 |
#versioning |
5407 | 81 |
set(CPACK_PACKAGE_VERSION_MAJOR 0) |
82 |
set(CPACK_PACKAGE_VERSION_MINOR 9) |
|
12856 | 83 |
set(CPACK_PACKAGE_VERSION_PATCH 24) |
13308
e3613c0d3600
Bump protocol version, update sources in preparation for .24 release
unc0rr
parents:
12894
diff
changeset
|
84 |
set(HEDGEWARS_PROTO_VER 55) |
5407 | 85 |
set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}") |
9150
79c58ff0d4b1
move platform specific and revision info code into separate cmake modules
koda
parents:
9141
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changeset
|
86 |
include(${CMAKE_MODULE_PATH}/revinfo.cmake) |
5405 | 87 |
|
8650 | 88 |
message(STATUS "Building ${HEDGEWARS_VERSION}-r${HEDGEWARS_REVISION} (${HEDGEWARS_HASH})") |
907 | 89 |
|
9705
322fe1736347
fix linking on osx by hardcoding the default library output path
koda
parents:
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|
90 |
#io library paths |
322fe1736347
fix linking on osx by hardcoding the default library output path
koda
parents:
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|
91 |
include(${CMAKE_MODULE_PATH}/paths.cmake) |
9220 | 92 |
#general utilities |
93 |
include(${CMAKE_MODULE_PATH}/utils.cmake) |
|
9150
79c58ff0d4b1
move platform specific and revision info code into separate cmake modules
koda
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|
94 |
#platform specific init code |
79c58ff0d4b1
move platform specific and revision info code into separate cmake modules
koda
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95 |
include(${CMAKE_MODULE_PATH}/platform.cmake) |
2015 | 96 |
|
2406 | 97 |
|
7705
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force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
98 |
#when build type is not specified, assume Debug/Release according to build version information |
9963 | 99 |
if(CMAKE_BUILD_TYPE) |
100 |
string(TOUPPER ${CMAKE_BUILD_TYPE} CMAKE_BUILD_TYPE) |
|
101 |
if(NOT((CMAKE_BUILD_TYPE MATCHES "RELEASE") OR |
|
10783
8e742c9ffdf8
Add RelWithDebInfo for debugging purposes
Gianfranco Costamagna <costamagnagianfranco@yahoo.it>
parents:
10776
diff
changeset
|
102 |
(CMAKE_BUILD_TYPE MATCHES "DEBUG") OR |
8e742c9ffdf8
Add RelWithDebInfo for debugging purposes
Gianfranco Costamagna <costamagnagianfranco@yahoo.it>
parents:
10776
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changeset
|
103 |
(CMAKE_BUILD_TYPE MATCHES "RELWITHDEBINFO"))) |
8e742c9ffdf8
Add RelWithDebInfo for debugging purposes
Gianfranco Costamagna <costamagnagianfranco@yahoo.it>
parents:
10776
diff
changeset
|
104 |
set(CMAKE_BUILD_TYPE ${default_build_type} CACHE STRING "Build type (Debug/Release/RelWithDebInfo)" FORCE) |
8e742c9ffdf8
Add RelWithDebInfo for debugging purposes
Gianfranco Costamagna <costamagnagianfranco@yahoo.it>
parents:
10776
diff
changeset
|
105 |
message(STATUS "Unknown build type ${CMAKE_BUILD_TYPE}, using default (${default_build_type})") |
9963 | 106 |
endif() |
107 |
else(CMAKE_BUILD_TYPE) |
|
10783
8e742c9ffdf8
Add RelWithDebInfo for debugging purposes
Gianfranco Costamagna <costamagnagianfranco@yahoo.it>
parents:
10776
diff
changeset
|
108 |
set(CMAKE_BUILD_TYPE ${default_build_type} CACHE STRING "Build type (Debug/Release/RelWithDebInfo)" FORCE) |
9963 | 109 |
endif(CMAKE_BUILD_TYPE) |
2606
ed687a8d081f
updated build files for macosx and optimization system
koda
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|
110 |
|
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
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diff
changeset
|
111 |
|
9152 | 112 |
#perform safe check that enable/disable compilation features |
11664
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Fully support emscripten toolchain in our build system
koda
parents:
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|
113 |
#skip when crosscompiling to javascript |
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
parents:
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|
114 |
if(NOT BUILD_ENGINE_JS) |
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
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|
115 |
include(${CMAKE_MODULE_PATH}/compilerchecks.cmake) |
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
parents:
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diff
changeset
|
116 |
endif() |
9152 | 117 |
|
9265
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
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118 |
#set default compiler flags |
9673 | 119 |
add_flag_append(CMAKE_C_FLAGS "-Wall -pipe") |
9886 | 120 |
add_flag_append(CMAKE_C_FLAGS_RELEASE "-O2") |
9265
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rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
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|
121 |
add_flag_append(CMAKE_C_FLAGS_DEBUG "-Wextra -O0") |
9673 | 122 |
add_flag_append(CMAKE_CXX_FLAGS "-Wall -pipe") |
9886 | 123 |
add_flag_append(CMAKE_CXX_FLAGS_RELEASE "-O2") |
9265
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
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|
124 |
add_flag_append(CMAKE_CXX_FLAGS_DEBUG "-Wextra -O0") |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
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|
125 |
|
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
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changeset
|
126 |
#CMake adds a lot of additional configuration flags, so let's clear them up |
9963 | 127 |
if(MINIMAL_FLAGS) |
9265
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rework compiler flags section a little, drop already enabled flags, add -Wextra
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|
128 |
unset(CMAKE_C_FLAGS_RELEASE) |
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|
129 |
unset(CMAKE_C_FLAGS_DEBUG) |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
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|
130 |
unset(CMAKE_CXX_FLAGS_RELEASE) |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
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changeset
|
131 |
unset(CMAKE_CXX_FLAGS_DEBUG) |
7944 | 132 |
endif() |
2606
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updated build files for macosx and optimization system
koda
parents:
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changeset
|
133 |
|
9262 | 134 |
|
7397
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
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7264
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|
135 |
#parse additional parameters |
8796 | 136 |
if(GHFLAGS) |
9265
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rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
9262
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changeset
|
137 |
if(${CMAKE_VERSION} VERSION_GREATER 2.6) |
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
138 |
separate_arguments(ghflags_parsed UNIX_COMMAND ${GHFLAGS}) |
9104 | 139 |
else() |
9963 | 140 |
message("*** GHFLAGS are available only when using CMake >= 2.8 ***") |
7397
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allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
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|
141 |
endif() |
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
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142 |
endif() |
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
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changeset
|
143 |
|
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
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diff
changeset
|
144 |
|
7705
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force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
145 |
#get BUILD_TYPE and enable/disable optimisation |
8279
c03d64969112
less linking needed, raise minimum_osx_version when videorec is enabled
koda
parents:
8272
diff
changeset
|
146 |
message(STATUS "Using ${CMAKE_BUILD_TYPE} configuration") |
7709
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
147 |
if(CMAKE_BUILD_TYPE MATCHES "DEBUG") |
8707 | 148 |
list(APPEND haskell_flags "-Wall" # all warnings |
149 |
"-debug" # debug mode |
|
9244 | 150 |
"-fno-warn-unused-do-bind" |
11407 | 151 |
"-O0" |
8644 | 152 |
) |
7705
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force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
153 |
else() |
8707 | 154 |
list(APPEND haskell_flags "-w" # no warnings |
11407 | 155 |
"-O2" |
8644 | 156 |
) |
7705
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force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
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|
157 |
endif() |
2606
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updated build files for macosx and optimization system
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158 |
|
ed687a8d081f
updated build files for macosx and optimization system
koda
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159 |
|
9238 | 160 |
#build engine without freepascal |
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161 |
if(BUILD_ENGINE_C AND NOT BUILD_ENGINE_JS) |
9282 | 162 |
find_package(Clang REQUIRED) |
9246 | 163 |
|
10015 | 164 |
if(${CLANG_VERSION} VERSION_LESS "3.0") |
9246 | 165 |
message(FATAL_ERROR "LLVM/Clang compiler required version is 3.0 but version ${CLANG_VERSION} was found!") |
9238 | 166 |
endif() |
9246 | 167 |
|
168 |
set(CMAKE_C_COMPILER ${CLANG_EXECUTABLE}) |
|
169 |
set(CMAKE_CXX_COMPILER ${CLANG_EXECUTABLE}) |
|
9980 | 170 |
endif() |
9236 | 171 |
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updated build files for macosx and optimization system
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172 |
|
9238 | 173 |
#server |
174 |
if(NOT NOSERVER) |
|
7973 | 175 |
add_subdirectory(gameServer) |
7223 | 176 |
endif() |
1415
6fbfee0e113a
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
unc0rr
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1370
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177 |
|
2606
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updated build files for macosx and optimization system
koda
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178 |
|
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
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179 |
#lua discovery |
9963 | 180 |
if(LUA_SYSTEM) |
181 |
if(NOT LUA_LIBRARY OR NOT LUA_INCLUDE_DIR) |
|
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182 |
find_package(Lua) |
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183 |
endif() |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
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changeset
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184 |
|
9963 | 185 |
if(LUA_LIBRARY AND LUA_INCLUDE_DIR) |
9233
a6ae0286787c
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
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186 |
#use an IMPORTED tharget so that we can just use 'lua' to link |
a6ae0286787c
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
koda
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187 |
add_library(lua UNKNOWN IMPORTED) |
a6ae0286787c
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
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changeset
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188 |
set_target_properties(lua PROPERTIES IMPORTED_LOCATION ${LUA_LIBRARY}) |
9208
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
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changeset
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189 |
else() |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
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changeset
|
190 |
message(FATAL_ERROR "Missing Lua! Rerun cmake with -DLUA_SYSTEM=off to build the internal version") |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
191 |
endif() |
7223 | 192 |
else() |
9963 | 193 |
if(NOT LUA_LIBRARY OR NOT LUA_INCLUDE_DIR) |
9214 | 194 |
message(STATUS "LUA will be provided by the bundled sources") |
195 |
endif() |
|
9213 | 196 |
set(lua_output_name "hwlua") |
7220 | 197 |
add_subdirectory(misc/liblua) |
7031
d5ea24399a48
when Lua is not found, fallback to compiling the one that comes bundled in our sources
koda
parents:
7030
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changeset
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198 |
endif() |
7223 | 199 |
|
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
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changeset
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200 |
|
8544
d610e692e2f6
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
parents:
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changeset
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201 |
#physfs discovery |
9963 | 202 |
if(PHYSFS_SYSTEM) |
203 |
if(NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR) |
|
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204 |
find_package(PhysFS) |
af104e59ea8e
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koda
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changeset
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205 |
endif() |
8544
d610e692e2f6
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
parents:
8540
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changeset
|
206 |
|
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
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changeset
|
207 |
find_file(physfs_h physfs.h ${PHYSFS_INCLUDE_DIR}) |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
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208 |
if(physfs_h) |
af104e59ea8e
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209 |
file(STRINGS ${physfs_h} physfs_majorversion REGEX "PHYSFS_VER_MAJOR[\t' ']+[0-9]+") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
210 |
file(STRINGS ${physfs_h} physfs_minorversion REGEX "PHYSFS_VER_MINOR[\t' ']+[0-9]+") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
211 |
file(STRINGS ${physfs_h} physfs_patchversion REGEX "PHYSFS_VER_PATCH[\t' ']+[0-9]+") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
212 |
string(REGEX MATCH "([0-9]+)" physfs_majorversion "${physfs_majorversion}") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
213 |
string(REGEX MATCH "([0-9]+)" physfs_minorversion "${physfs_minorversion}") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
214 |
string(REGEX MATCH "([0-9]+)" physfs_patchversion "${physfs_patchversion}") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
215 |
set(physfs_detected_ver "${physfs_majorversion}.${physfs_minorversion}.${physfs_patchversion}") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
216 |
|
10004 | 217 |
if(${physfs_detected_ver} VERSION_LESS 2.0.0) |
10013
4d7302e9b617
changing build files without testing the change is fun, isn't it? especially for trivial things that would take less than 10 seconds to test :p
sheepluva
parents:
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diff
changeset
|
218 |
message(FATAL_ERROR "PhysFS version is too old (detected ${physfs_detected_ver}, required 2.0.0)\n" |
10004 | 219 |
"Perform an update or rerun cmake with -DPHYSFS_SYSTEM=off to build the internal version") |
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
220 |
endif() |
8544
d610e692e2f6
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
parents:
8540
diff
changeset
|
221 |
endif() |
d610e692e2f6
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
parents:
8540
diff
changeset
|
222 |
|
10007 | 223 |
if(PHYSFS_LIBRARY AND PHYSFS_INCLUDE_DIR) |
9233
a6ae0286787c
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
koda
parents:
9229
diff
changeset
|
224 |
#use an IMPORTED tharget so that we can just use 'physfs' to link |
a6ae0286787c
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
koda
parents:
9229
diff
changeset
|
225 |
add_library(physfs UNKNOWN IMPORTED) |
a6ae0286787c
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
koda
parents:
9229
diff
changeset
|
226 |
set_target_properties(physfs PROPERTIES IMPORTED_LOCATION ${PHYSFS_LIBRARY}) |
10007 | 227 |
else() |
228 |
message(FATAL_ERROR "Missing PhysFS! Rerun cmake with -DPHYSFS_SYSTEM=off to build the internal version") |
|
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
229 |
endif() |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
230 |
else() |
9963 | 231 |
if(NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR) |
9214 | 232 |
message(STATUS "PhysFS will be provided by the bundled sources") |
233 |
endif() |
|
9204 | 234 |
set(physfs_output_name "hwphysfs") |
8528 | 235 |
add_subdirectory(misc/libphysfs) |
236 |
endif() |
|
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
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diff
changeset
|
237 |
|
9959 | 238 |
find_package_or_disable_msg(LIBAV NOVIDEOREC "Video recording will not be built") |
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1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
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diff
changeset
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239 |
|
8671 | 240 |
#physfs helper library |
8528 | 241 |
add_subdirectory(misc/libphyslayer) |
8283 | 242 |
|
10015 | 243 |
#maybe this could be merged inside hedgewars/CMakeLists.txt |
9980 | 244 |
if(BUILD_ENGINE_C) |
7973 | 245 |
#pascal to c converter |
246 |
add_subdirectory(tools/pas2c) |
|
7999 | 247 |
add_subdirectory(project_files/hwc) |
7973 | 248 |
else() |
7993 | 249 |
#main pascal engine |
7973 | 250 |
add_subdirectory(hedgewars) |
8671 | 251 |
endif() |
252 |
||
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
253 |
#Android related build scripts |
10015 | 254 |
#TODO: when ANDROID, BUILD_ENGINE_LIBRARY should be set |
6812
929b467c7277
fixed some typo's. LUA_LIBRARY now points to the right name, regardless of the host machine. Running cmake after a bad attempt (ie forgot to add paths to PATH) now works rather than having to clean the cache
Xeli
parents:
6605
diff
changeset
|
255 |
if(ANDROID) |
7220 | 256 |
add_subdirectory(project_files/Android-build) |
10015 | 257 |
else(ANDROID) |
11664
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
parents:
11659
diff
changeset
|
258 |
#skip frontend for javascript |
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
parents:
11659
diff
changeset
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259 |
if(NOT BUILD_ENGINE_JS) |
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
parents:
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changeset
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260 |
add_subdirectory(QTfrontend) |
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
parents:
11659
diff
changeset
|
261 |
add_subdirectory(share) |
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
parents:
11659
diff
changeset
|
262 |
endif() |
71bdf987e41f
Fully support emscripten toolchain in our build system
koda
parents:
11659
diff
changeset
|
263 |
|
7220 | 264 |
add_subdirectory(bin) |
265 |
add_subdirectory(tools) |
|
10015 | 266 |
endif(ANDROID) |
584
f381705f1aeb
Some stuff to get good results from make 'package_source'
unc0rr
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546
diff
changeset
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267 |
|
9091
bafadc6b4516
change cpack configuration file name so that it's not excluded by 'make package_source'
koda
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diff
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268 |
include(${CMAKE_MODULE_PATH}/cpackvars.cmake) |
184 | 269 |
|
9988
317d46a2afd2
simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents:
9965
diff
changeset
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270 |
enable_testing() |
10660
79fa79c77c38
fix size of PtrInt. enable tests for pas2c (all passing now)
sheepluva
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10561
diff
changeset
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271 |
|
10776
56e401fb45ea
Rename test to test_normal, to comply with policy CMP0037
Gianfranco Costamagna <costamagnagianfranco@yahoo.it>
parents:
10752
diff
changeset
|
272 |
add_custom_target(test_normal COMMAND ${CMAKE_CTEST_COMMAND} -E '^todo/' --timeout 300 --schedule-random) |
10559
44095e0a0c1a
Verbose tests
Gianfranco Costamagna <costamagnagianfranco@yahoo.it>
parents:
10523
diff
changeset
|
273 |
add_custom_target(test_verbose COMMAND ${CMAKE_CTEST_COMMAND} -E '^todo/' --timeout 300 --schedule-random -V) |
9988
317d46a2afd2
simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents:
9965
diff
changeset
|
274 |
|
10437 | 275 |
set(LUATESTS_DIR "${CMAKE_SOURCE_DIR}/tests/lua") |
276 |
set(TESTSDATA_DIR "${CMAKE_SOURCE_DIR}/share/hedgewars/Data") |
|
10028
9e742fc72696
add a test based on unC0Rr's suggestion. still a lot of mess and redundancy involved, sry :P
sheepluva
parents:
10026
diff
changeset
|
277 |
|
9e742fc72696
add a test based on unC0Rr's suggestion. still a lot of mess and redundancy involved, sry :P
sheepluva
parents:
10026
diff
changeset
|
278 |
# set set this to "" if you want to see what's going on |
10437 | 279 |
# TODO: engine should do this implicitly when running tests, |
280 |
# unless some env var like HWENGINE_SHOWTESTS is set or something |
|
10028
9e742fc72696
add a test based on unC0Rr's suggestion. still a lot of mess and redundancy involved, sry :P
sheepluva
parents:
10026
diff
changeset
|
281 |
set(STATSONLYFLAG "--stats-only") |
10437 | 282 |
|
283 |
# add all lua tests |
|
284 |
file(GLOB_RECURSE luatests RELATIVE "${LUATESTS_DIR}" "${LUATESTS_DIR}/*.lua") |
|
285 |
foreach(luatest ${luatests}) |
|
286 |
add_test("${luatest}" "bin/hwengine" "--prefix" "${TESTSDATA_DIR}" "--nosound" "--nomusic" "${STATSONLYFLAG}" "--lua-test" "${LUATESTS_DIR}/${luatest}") |
|
287 |
endforeach(luatest) |
|
288 |