Wed, 28 Jun 2023 22:14:36 +0000 Wuzzy LuaLibraryUtils: Add formatEngineString
Wed, 28 Jun 2023 22:11:07 +0000 Wuzzy LuaGameplay: Add link to StringIDs
Wed, 28 Jun 2023 22:10:26 +0000 Wuzzy StringIDs: add header for 2nd section
Wed, 28 Jun 2023 22:10:10 +0000 Wuzzy StringIDs: Add newline after summary
Thu, 29 Jun 2023 00:09:32 +0200 Wuzzy Add StringIDs page
Wed, 28 Jun 2023 21:56:04 +0000 Wuzzy LuaGameplay: Fix GetEngineString heading
Wed, 28 Jun 2023 21:55:45 +0000 Wuzzy LuaGameplay: Add GetEngineString
Wed, 28 Jun 2023 07:41:13 +0000 Wuzzy LuaGameplay: fix syntax error for Retreat function
Wed, 28 Jun 2023 06:03:32 +0000 Wuzzy TODO: Teaching AI new weapons is not an "easy hack"
Wed, 21 Jun 2023 15:56:12 +0000 Wuzzy LuaLibraryAnimate: fix example
Wed, 21 Jun 2023 15:54:45 +0000 Wuzzy LuaLibraryAnimate: Add big code example
Wed, 21 Jun 2023 14:31:31 +0000 Wuzzy LuaLibraryAnimate: Fix wrong example code: onPreciseLocal does not exist
Wed, 21 Jun 2023 14:28:52 +0000 Wuzzy LuaLibraryAnimate: Document skipping
Wed, 21 Jun 2023 13:56:48 +0000 Wuzzy LuaLibraryAnimate: Rename cinem variable to animation
Wed, 21 Jun 2023 13:54:38 +0000 Wuzzy LuaLibraryAnimate: Explain Animate and more consistent wording
Wed, 21 Jun 2023 13:33:14 +0000 Wuzzy LuaLibraryAnimate: Explain BlowHog example better
Wed, 21 Jun 2023 13:10:24 +0000 Wuzzy LuaLibraryAnimate: Clarify hog switching
Wed, 21 Jun 2023 13:08:24 +0000 Wuzzy LuaLibraryAnimate: Add AnimFollowGear
Wed, 21 Jun 2023 13:04:30 +0000 Wuzzy LuaLibraryAnimate: Add AnimGearWait
Wed, 21 Jun 2023 12:50:32 +0000 Wuzzy LuaLibraryAnimate: Say what happens after animation ends
Wed, 21 Jun 2023 12:39:03 +0000 Wuzzy LuaLibraryAnimate: Add maxMoveTime to AnimMove
Wed, 21 Jun 2023 12:34:58 +0000 Wuzzy LuaLibraryAnimate: Clarify AnimMove
Wed, 21 Jun 2023 09:31:59 +0000 Wuzzy LuaLibraryAnimate: Add new section for functions
Wed, 21 Jun 2023 09:25:05 +0000 Wuzzy LuaLibraryAnimate: fix format
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