VisualGearTypes: Fix captions
authorWuzzy
Fri, 09 Feb 2018 21:07:20 +0000
changeset 1169 f36679317ec0
parent 1168 032b2771c757
child 1170 7d2d66c50ad5
VisualGearTypes: Fix captions
VisualGearTypes.wiki
--- a/VisualGearTypes.wiki	Fri Feb 09 21:05:04 2018 +0000
+++ b/VisualGearTypes.wiki	Fri Feb 09 21:07:20 2018 +0000
@@ -5,8 +5,8 @@
 For a current list of the visual gear types look at `hedgewars/uTypes.pas` at
 the `TVisualGearType` enumeration: https://hg.hedgewars.org/hedgewars/file/default/hedgewars/uTypes.pas#l115
 
-== List of visual gear types ==
-=== Environment ===
+= List of visual gear types =
+== Environment ===
 || *Variable name* || *Short description* ||
 || `vgtFlake` || Theme flake ||
 || `vgtChunk` || Theme chunk (spawns when blowing up land) ||
@@ -20,7 +20,7 @@
 || `vgtSmoke` || Gray smoke cloud ||
 || `vgtSmokeWhite` || White smoke cloud ||
 
-=== Explosion  ===
+== Explosion  ==
 || *Variable name* || *Short description* ||
 || `vgtExplosion` || Small explosion (complete animation) ||
 || `vgtBigExplosion` || Big explosion (complete animation which also makes screen shake) ||
@@ -28,7 +28,7 @@
 || `vgtExplPart2` || Another small explosion particle, part of explosion animation ||
 || `vgtSmokeRing` || Smoke ring, part of explosion animation ||
 
-=== Weapons and projectiles ===
+== Weapons and projectiles ==
 || *Variable name* || *Short description* ||
 || `vgtNote` || Piano note ||
 || `vgtBeeTrace` || Random colored flower (bee particle) ||
@@ -40,7 +40,7 @@
 || `vgtBulletHit` || Bullet impact animation ||
 || `vgtStraightShot` || Shot line from firearms like Desert Eagle. Also used to render arbitrary sprites like the “+” particles for gaining health || 
 
-=== HUD ===
+== HUD ==
 || *Variable name* || *Short description* ||
 || `vgtCircle` || Simple circle. Highly configurable! ||
 || `vgtSmallDamageTag` || Small damage tag after hog damage. Useful to display a number in the game ||
@@ -51,17 +51,17 @@
 || `vgtTeamHealthSorter` || ??? ||
 || `vgtSpeechBubble` || ??? ||
 
-=== Misc. ===
+== Misc. ==
 || *Variable name* || *Short description* ||
 || `vgtLineTrail` || ??? ||
 
-== Detailed visual gear reference ==
+= Detailed visual gear reference =
 Here you will find a (more or less) detailed references of the various possible values for the visual gears (for `SetVisualGearValues`). This is useful to customize your visual gears.
 
 This section is still under construction!
 
-== `vgtCircle` ==
-A simple circle. If you set `dX`, `dY` and `FrameTicks`, the circle pulsates in opacity.
+= `vgtCircle` =
+A simple circle. It is one of the few visual gears which is not removed automatically. If you set `dX`, `dY` and `FrameTicks`, the circle pulsates in opacity.
 
  * `dX`: Minimum opacity (0-255)
  * `dY`: Maximum opacity (0-255)
@@ -69,7 +69,7 @@
  * `State`: Radius
  * `Timer`: Thickness
 
-== `vgtAmmo` ==
+= `vgtAmmo` =
 Displays an ammo icon.
 
  * `State`: [AmmoType] ID of ammo to display
\ No newline at end of file