--- a/LuaGameplay.wiki Fri Jun 21 23:23:16 2019 +0100
+++ b/LuaGameplay.wiki Fri Jun 21 23:24:31 2019 +0100
@@ -45,10 +45,10 @@
=== <tt>!SetReadyTimeLeft(newReadyTimeLeft)</tt> (0.9.25) ===
Set the remaining ready time in milliseconds. This function should only be called in onNewTurn. The current remaining ready time can be read from the variable `ReadyTimeLeft`.
-=== <tt>!SetTurnTimePaused(isPaused)</tt> (0.9.25) ===
+=== <tt>!SetTurnTimePaused(isPaused)</tt> (1.0.0) ===
Pauses the turn time indefinitely if `isPaused` is set to `true`, disabled the turn time pause if `isPaused` is set to `false`.
-=== <tt>!GetTurnTimePaused()</tt> (0.9.25) ===
+=== <tt>!GetTurnTimePaused()</tt> (1.0.0) ===
Returns `true` if the turn time is currently paused by `SetTurnTimePaused`, otherwise returns `false`.
=== <tt>!EndGame()</tt> ===