Sounds: Add sndExtraDamage
authorWuzzy
Sat, 12 Oct 2019 16:35:29 +0100 (2019-10-12)
changeset 2035 d519a791b60a
parent 2034 41e3e84b1f39
child 2036 dedce712a325
Sounds: Add sndExtraDamage
Sounds.wiki
--- a/Sounds.wiki	Sat Oct 12 16:33:14 2019 +0100
+++ b/Sounds.wiki	Sat Oct 12 16:35:29 2019 +0100
@@ -37,6 +37,7 @@
 || `sndEggBreak` || `egg.ogg` || Egg (from Birdy) impact ||
 || `sndExplosion` || `explosion.ogg` || Explosion ||
 || `sndExtraTime` || `extratime.ogg` || Extra time is used ||
+|| `sndExtraDamage` || `hell_ugh.ogg` || Extra damage is used (currently shares sound with hellish hand-grenade) ||
 || `sndFrozenHogImpact` || `frozen_hog_impact.ogg` || Frozen hog hits ground at high speed ||
 || `sndGraveImpact` || `graveimpact.ogg` || Collision of grave or crate ||
 || `sndGrenadeImpact` || `grenadeimpact.ogg` || Collision of grenade, old limburger, cluster bomb, and many other gears ||