LuaGuide: fix bad bullets
authorWuzzy
Thu, 09 Jun 2016 14:13:15 +0100
changeset 897 c3ce54152c05
parent 896 ff2bb096e079
child 898 159bbbd0ab0a
LuaGuide: fix bad bullets
LuaGuide.wiki
--- a/LuaGuide.wiki	Thu Jun 09 14:12:55 2016 +0100
+++ b/LuaGuide.wiki	Thu Jun 09 14:13:15 2016 +0100
@@ -13,10 +13,10 @@
 
 Dependent on what type of script you want to write the requirements are a bit different, but before we go into that we must first create the `.lua` file. The location of the file depends on the script type.
 
-* If you want to make a mission for multi player you create a map and create a new file `map.lua` in the map's folder.
-* If you want to make a training mission then you create a new `.lua` file under `Data/Missions/Training` folder.
-* Campaign missions go into `Data/Missions/Campaign/<CAMPAIGN NAME>`.
-* If you want to make a custom game style like Highlander, create a new `.lua` file in `Data/Scripts/Multiplayer`.
+   * If you want to make a mission for multi player you create a map and create a new file `map.lua` in the map's folder.
+   * If you want to make a training mission then you create a new `.lua` file under `Data/Missions/Training` folder.
+   * Campaign missions go into `Data/Missions/Campaign/<CAMPAIGN NAME>`.
+   * If you want to make a custom game style like Highlander, create a new `.lua` file in `Data/Scripts/Multiplayer`.
 
 To get started, a `.lua` file should generally be structured like this:
 {{{