--- a/GearTypes.wiki Sat Feb 17 16:01:25 2018 +0000
+++ b/GearTypes.wiki Sat Feb 17 21:57:26 2018 +0000
@@ -95,7 +95,7 @@
|| [GearTypes#gtAddAmmo `gtAddAmmo`] || Adds a weapon or utilty to a hedgehog ||
|| [GearTypes#gtATStartGame `gtATStartGame`] || Created at the start of the game ||
|| [GearTypes#gtATFinishGame `gtATFinishGame`] || Created at the end of the game. Fades out the screen and exits the game ||
-|| [GearTypes#gtGenericFaller `gtGenericFaller`] || TODO ||
+|| [GearTypes#gtGenericFaller `gtGenericFaller`] || Virtual ball ||
|| [GearTypes#gtWaterUp `gtWaterUp`] || Causes water to rise ||
== Long descriptions and values ==
@@ -585,7 +585,14 @@
* `Timer`: Fade-out countdown in milliseconds. Fade-out begins at 1000 and finishes at 0.
==== `gtGenericFaller` ====
-TODO. The purpose of this gear is not clear yet.
+This gear behaves like a virtual ball. It collides with its surroundings and bounces around but doesn't affect the environment or other gears in any way. It appears as a red circle, unless it is made invisible by setting the gear state. It also supports the gear state `gstNoGravity`. It gets automatically destroyed when its `Timer` is up.
+
+The density, elasticity, friction and radius can be changed.
+
+ * `Radius`: Radiuis of the “ball”
+ * `Timer`: Lifetimer. Needs to be set explicitly to a positive value, otherwise the gear just dies instantly
+
+This gear could be useful for some testing or as a dummy.
==== `gtWaterUp` ====
Causes the water to rise.