--- a/Sprites.wiki Sat Oct 12 16:27:37 2019 +0100
+++ b/Sprites.wiki Sat Oct 12 16:30:52 2019 +0100
@@ -213,6 +213,25 @@
|| `sprSDCloudL` ||
|| `sprDuck` ||
|| `sprHandDuck` ||
+|| `sprSliderInverted` ||
+|| `sprFingerBack` ||
+|| `sprFingerBackInv` ||
+|| `sprTargetPBack` ||
+|| `sprTargetPBackInv` ||
+|| `sprHealthHud` ||
+|| `sprHealthPoisonHud` ||
+|| `sprVampHud` ||
+|| `sprKarmaHud` ||
+|| `sprMedicHud` ||
+|| `sprMedicPoisonHud` ||
+|| `sprHaloHud` ||
+|| `sprInvulnHUD` ||
+|| `sprAmPiano` ||
+|| `sprHandLandGun` ||
+|| `sprFirePunch` ||
+|| `sprThroughWrap` ||
+|| `sprDynamiteDefused` ||
+
== Custom sprites ==
The sprite IDs `sprCustom1` to `sprCustom8` are not directly used in the engine. Instead, they are supposed to be overwritten in a [https://hedgewars.org/kb/HWPFormat HWP file]. This allows you to add custom sprites in a HWP without destroying game-relevant sprites.
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