--- a/GearTypes.wiki Tue Mar 08 17:57:25 2016 +0000
+++ b/GearTypes.wiki Wed Mar 09 01:25:02 2016 +0000
@@ -143,10 +143,18 @@
==== `gtHedgehog` ====
A hedgehog.
- * `Tag`: Used for animation. `0` = no animation plays. Other value: animation plays
+Basic attributes are:
+
* `Health`: Hedgehog's health.
+ * `Tag`: Used for animation. `0` = no animation plays. Other value: animation plays
+ * `Boom`: Explosion size and damage caused when the hedgehog dies (default: 30)
* `FlightTime`: Time (in milliseconds) since the hedgehog stood the last time on solid ground
- * `Boom`: Explosion size and damage caused when the hedgehog dies (default: 30)
+
+Hedgehogs also make heavy use of the gear state, see [[States]]. [[GearMessages gear messages]] are used for controlling a hedgehogs movement and actions (e.g. moving left, attacking, jumping, etc.)
+
+Please note that hedgehogs have also many other attributes and functions which are specific to hedgehogs only (like name, team name, hat, etc.). You can find these functions in LuaAPI.
+
+See `LuaAPI`.
TODO: Write more about hedgehogs.