First poor attempt to document the official server
authorWuzzy <Wuzzy2@mail.ru>
Tue, 30 Apr 2019 00:41:20 +0200 (2019-04-29)
changeset 1861 7bbfe9e35cdf
parent 1860 6339b2b138de
child 1862 5da940c0285a
First poor attempt to document the official server
OfficialServer.wiki
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/OfficialServer.wiki	Tue Apr 30 00:41:20 2019 +0200
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+#summary How to build the official server (WIP)
+
+NOTE: This guide is a work in progress!
+
+## The official server
+
+The "official" server has some additional features over "normal" servers. Most notably, the "official" server saves replays and the `/watch` command in the lobby.
+
+Internally, this is just a `#define` that can be triggered on. It is possible to build a clone of the official server, but it is tricky (and not really documented yet).
+
+## How to build the official server
+
+*NOTE*: This guide is INCOMPLETE and UNTESTED!
+
+First, make sure to define the symbol `OFFICIAL_SERVER` before building the server. 
+
+For the official server, you need the normal dependencies for the Hedgewars server plus a couple of additional Haskell dependencies. See `gameServer/hedgewars-server.cabal` in the source code repository for a list.
+
+As soon you built the official server, you need to set it up.
+
+In the same directory with `hedgewars-server`, create a file named `hedgewars-server.ini`. Add the following dummy contents:
+
+```
+bans = []
+dbHost = localhost
+dbLogin = hedgewars
+dbName = hedgewars
+dbPassword = password
+sv_latestProto = 51
+sv_message = Hi
+```