VisualGearTypes: detail vgtCircle
authorWuzzy
Sat, 10 Feb 2018 16:28:16 +0000
changeset 1187 70628fea6065
parent 1186 883d411ac1bd
child 1188 fbcd3b2458b8
VisualGearTypes: detail vgtCircle
VisualGearTypes.wiki
--- a/VisualGearTypes.wiki	Sat Feb 10 16:25:33 2018 +0000
+++ b/VisualGearTypes.wiki	Sat Feb 10 16:28:16 2018 +0000
@@ -61,13 +61,13 @@
 This section is still under construction!
 
 == `vgtCircle` ==
-A simple circle which doesn't move. It is one of the few visual gears which is not removed automatically. It can be drawn in 2 different styles. If you set `dX`, `dY` and `FrameTicks`, the circle pulsates in opacity.
+A simple circle which doesn't move. It is one of the few visual gears which is not removed automatically. It can be drawn in 2 different styles. With `dX`, `dY` and `FrameTicks`, you can set the circle to pulsate in opacity.
 
 
  * `dX`: Minimum opacity (0-255)
  * `dY`: Maximum opacity (0-255)
  * `Angle`: Circle style. 1 = Radial gradient (`sprVampiric` sprite). Everything else = Simple line
- * `FrameTicks`: Speed of opacity change. 0 = no change
+ * `FrameTicks`: Period length of opacity change. Set to `0` to disable.
  * `State`: Radius
  * `Timer`: Line thickness (only if `Angle` does not equal `1`)