--- a/VisualGearTypes.wiki Sat Feb 10 16:25:33 2018 +0000
+++ b/VisualGearTypes.wiki Sat Feb 10 16:28:16 2018 +0000
@@ -61,13 +61,13 @@
This section is still under construction!
== `vgtCircle` ==
-A simple circle which doesn't move. It is one of the few visual gears which is not removed automatically. It can be drawn in 2 different styles. If you set `dX`, `dY` and `FrameTicks`, the circle pulsates in opacity.
+A simple circle which doesn't move. It is one of the few visual gears which is not removed automatically. It can be drawn in 2 different styles. With `dX`, `dY` and `FrameTicks`, you can set the circle to pulsate in opacity.
* `dX`: Minimum opacity (0-255)
* `dY`: Maximum opacity (0-255)
* `Angle`: Circle style. 1 = Radial gradient (`sprVampiric` sprite). Everything else = Simple line
- * `FrameTicks`: Speed of opacity change. 0 = no change
+ * `FrameTicks`: Period length of opacity change. Set to `0` to disable.
* `State`: Radius
* `Timer`: Line thickness (only if `Angle` does not equal `1`)