--- a/LuaAPI.wiki Mon Dec 13 14:09:17 2010 +0000
+++ b/LuaAPI.wiki Mon Dec 13 14:13:02 2010 +0000
@@ -133,15 +133,15 @@
<code lang="lua"> !SetAmmo(amLaserSight, 0, 0, 0, 1)
!SpawnUtilityCrate(0, 0, amLaserSight)</code>
-=== <tt>!AddTeam(teamname, color, grave, fort, voicepack)</tt> ===
+=== <tt>!AddTeam(teamname, color, grave, fort, voicepack, flag)</tt> ===
-<blockquote>Adds a new team. Note that this can only be done in onGameInit(), not at a later time. First argument is the team name followed by color, grave, fort and voicepack settings.
+<blockquote>Adds a new team. Note that this can only be done in onGameInit(), not at a later time. First argument is the team name followed by color, grave, fort, voicepack and flag settings.
</blockquote>
-Notice: This works only for singleplayers training missions for now and will desync multiplayer games.
+Notice: This works only for singleplayers training missions for now and will desync multiplayer games. Flag setting is dev only.
Example:
-<code lang="lua"> !AddTeam("team 1", 14483456, "Simple", "Island", "Default")</code>
+<code lang="lua"> !AddTeam("team 1", 14483456, "Simple", "Island", "Default", "hedgewars")</code>
=== <tt>!AddHog(hogname, botlevel, health, hat)</tt> ===
<blockquote>Adds a new hedgehog for current team (last created one), with botlevel and specified health also head.
@@ -279,7 +279,7 @@
<blockquote>Places the specified gear exactly at the position (x,y).
</blockquote>
-=== <tt>!SetGearVelocity(gearUid, dx, dy)</tt> ===
+=== <tt>!SetGearVelocity(gearUid, dx, dy)</tt> (dev) ===
<blockquote>Gives the specified gear the velocity of dx, dy.
</blockquote>